diff options
author | Jesusaves <cpntb1@ymail.com> | 2021-07-08 01:17:57 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2021-07-08 01:17:57 -0300 |
commit | 5b25b0e599a6640c2170451758ace3944ece466a (patch) | |
tree | 4b825dc642cb6eb9a060e54bf8d69288fbee4904 /graphics/sprites/equipment/weapons/axe-chop.xml | |
parent | 753ec372f49630eb5197fecbf70935e120664a96 (diff) | |
download | clientdata-5b25b0e599a6640c2170451758ace3944ece466a.tar.gz clientdata-5b25b0e599a6640c2170451758ace3944ece466a.tar.bz2 clientdata-5b25b0e599a6640c2170451758ace3944ece466a.tar.xz clientdata-5b25b0e599a6640c2170451758ace3944ece466a.zip |
Remove all Legacy (tmwAthena) files
Diffstat (limited to 'graphics/sprites/equipment/weapons/axe-chop.xml')
-rw-r--r-- | graphics/sprites/equipment/weapons/axe-chop.xml | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/graphics/sprites/equipment/weapons/axe-chop.xml b/graphics/sprites/equipment/weapons/axe-chop.xml deleted file mode 100644 index 8885903c..00000000 --- a/graphics/sprites/equipment/weapons/axe-chop.xml +++ /dev/null @@ -1,65 +0,0 @@ -<?xml version="1.0"?> -<sprite variants="135" variant_offset="1"> - <imageset name="axe-chop" src="graphics/sprites/equipment/weapons/axe-chop.png|B;R" width="128" height="128"/> - <action name="default" imageset="axe-chop"/> - <action name="stand" imageset="axe-chop"> - <animation direction="down"> - <frame index="0" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="18" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="36" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="54" offsetY="32"/> - </animation> - </action> - <action name="sit" imageset="axe-chop"> - <animation direction="down"> - <frame index="7" offsetY="32"/> - </animation> - <animation direction="left"> - <frame index="25" offsetY="32"/> - </animation> - <animation direction="up"> - <frame index="43" offsetY="32"/> - </animation> - <animation direction="right"> - <frame index="61" offsetY="32"/> - </animation> - </action> - <action name="walk" imageset="axe-chop"> - <animation direction="down"> - <sequence offsetY="32" start="1" end="6" delay="75"/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="19" end="24" delay="75"/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="37" end="42" delay="75"/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="55" end="60" delay="75"/> - </animation> - </action> - <action name="attack_chop" imageset="axe-chop"> - <animation direction="down"> - <sequence offsetY="32" start="90" end="93" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <sequence offsetY="32" start="94" end="97" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <sequence offsetY="32" start="99" end="102" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <sequence offsetY="32" start="103" end="106" delay="140"/> - <end/> - </animation> - </action> -</sprite> |