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authorJesusaves <cpntb1@ymail.com>2021-07-08 01:17:57 -0300
committerJesusaves <cpntb1@ymail.com>2021-07-08 01:17:57 -0300
commit5b25b0e599a6640c2170451758ace3944ece466a (patch)
tree4b825dc642cb6eb9a060e54bf8d69288fbee4904 /graphics/sprites/equipment/weapons/axe-chop.xml
parent753ec372f49630eb5197fecbf70935e120664a96 (diff)
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Remove all Legacy (tmwAthena) files
Diffstat (limited to 'graphics/sprites/equipment/weapons/axe-chop.xml')
-rw-r--r--graphics/sprites/equipment/weapons/axe-chop.xml65
1 files changed, 0 insertions, 65 deletions
diff --git a/graphics/sprites/equipment/weapons/axe-chop.xml b/graphics/sprites/equipment/weapons/axe-chop.xml
deleted file mode 100644
index 8885903c..00000000
--- a/graphics/sprites/equipment/weapons/axe-chop.xml
+++ /dev/null
@@ -1,65 +0,0 @@
-<?xml version="1.0"?>
-<sprite variants="135" variant_offset="1">
- <imageset name="axe-chop" src="graphics/sprites/equipment/weapons/axe-chop.png|B;R" width="128" height="128"/>
- <action name="default" imageset="axe-chop"/>
- <action name="stand" imageset="axe-chop">
- <animation direction="down">
- <frame index="0" offsetY="32"/>
- </animation>
- <animation direction="left">
- <frame index="18" offsetY="32"/>
- </animation>
- <animation direction="up">
- <frame index="36" offsetY="32"/>
- </animation>
- <animation direction="right">
- <frame index="54" offsetY="32"/>
- </animation>
- </action>
- <action name="sit" imageset="axe-chop">
- <animation direction="down">
- <frame index="7" offsetY="32"/>
- </animation>
- <animation direction="left">
- <frame index="25" offsetY="32"/>
- </animation>
- <animation direction="up">
- <frame index="43" offsetY="32"/>
- </animation>
- <animation direction="right">
- <frame index="61" offsetY="32"/>
- </animation>
- </action>
- <action name="walk" imageset="axe-chop">
- <animation direction="down">
- <sequence offsetY="32" start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence offsetY="32" start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence offsetY="32" start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence offsetY="32" start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="attack_chop" imageset="axe-chop">
- <animation direction="down">
- <sequence offsetY="32" start="90" end="93" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence offsetY="32" start="94" end="97" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence offsetY="32" start="99" end="102" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence offsetY="32" start="103" end="106" delay="140"/>
- <end/>
- </animation>
- </action>
-</sprite>