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author | Micksha <ms-shaman@gmx.de> | 2021-06-09 12:31:37 +0000 |
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committer | Micksha <ms-shaman@gmx.de> | 2021-06-09 12:31:37 +0000 |
commit | 1ff954455f11ad36dd7918c2bc8f79b0c58b3f4c (patch) | |
tree | bbfec544eb83442feeb9ee3e9dfd08c65de82b8d /graphics/sprites/equipment/head/autumn-mask.xml | |
parent | 594e8ff0923d54d57e71d53698d2a987beffd519 (diff) | |
parent | 302685b8462f86f494511d72877c1ed3df7fdafc (diff) | |
download | clientdata-1ff954455f11ad36dd7918c2bc8f79b0c58b3f4c.tar.gz clientdata-1ff954455f11ad36dd7918c2bc8f79b0c58b3f4c.tar.bz2 clientdata-1ff954455f11ad36dd7918c2bc8f79b0c58b3f4c.tar.xz clientdata-1ff954455f11ad36dd7918c2bc8f79b0c58b3f4c.zip |
Merge branch 'spritefix' into 'master'
Spritefix
Closes #4, #3, and #11
See merge request themanaworld/evolved/clientdata!14
Diffstat (limited to 'graphics/sprites/equipment/head/autumn-mask.xml')
-rw-r--r-- | graphics/sprites/equipment/head/autumn-mask.xml | 238 |
1 files changed, 11 insertions, 227 deletions
diff --git a/graphics/sprites/equipment/head/autumn-mask.xml b/graphics/sprites/equipment/head/autumn-mask.xml index 0a786dbf..c247e471 100644 --- a/graphics/sprites/equipment/head/autumn-mask.xml +++ b/graphics/sprites/equipment/head/autumn-mask.xml @@ -1,229 +1,13 @@ -<?xml version="1.0"?> +<?xml version="1.0" encoding="utf-8"?> + +<!-- Author: Micksha +Copyright (C) 2021 The Mana World --> + <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/autumn-mask.png|R;M;B;C" width="40" height="40"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-35"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-35"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-33"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="3" offsetY="-36"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-34" delay="75"/> - <frame index="0" offsetX="0" offsetY="-35" delay="150"/> - <frame index="0" offsetX="0" offsetY="-34" delay="75"/> - <frame index="0" offsetX="0" offsetY="-35" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-35" delay="75"/> - <frame index="1" offsetX="1" offsetY="-34" delay="75"/> - <frame index="1" offsetX="1" offsetY="-35" delay="150"/> - <frame index="1" offsetX="1" offsetY="-34" delay="75"/> - <frame index="1" offsetX="1" offsetY="-35" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-34" delay="150"/> - <frame index="2" offsetX="-2" offsetY="-33" delay="75"/> - <frame index="2" offsetX="-2" offsetY="-34" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-35" delay="75"/> - <frame index="3" offsetX="2" offsetY="-34" delay="75"/> - <frame index="3" offsetX="2" offsetY="-35" delay="150"/> - <frame index="3" offsetX="2" offsetY="-34" delay="75"/> - <frame index="3" offsetX="2" offsetY="-35" delay="75"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-33" delay="75"/> - <frame index="0" offsetX="0" offsetY="-34" delay="75"/> - <frame index="0" offsetX="0" offsetY="-31" delay="75"/> - <frame index="0" offsetX="0" offsetY="-30" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-36" delay="75"/> - <frame index="1" offsetX="5" offsetY="-37" delay="75"/> - <frame index="1" offsetX="1" offsetY="-34" delay="75"/> - <frame index="1" offsetX="0" offsetY="-33" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-33" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-31" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-36" delay="75"/> - <frame index="3" offsetX="-1" offsetY="-37" delay="75"/> - <frame index="3" offsetX="2" offsetY="-34" delay="75"/> - <frame index="3" offsetX="3" offsetY="-33" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-35" delay="225"/> - <frame index="0" offsetX="0" offsetY="-34" delay="75"/> - <frame index="0" offsetX="0" offsetY="-35" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-35" delay="225"/> - <frame index="1" offsetX="5" offsetY="-36" delay="150"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-33" delay="225"/> - <frame index="2" offsetX="-3" offsetY="-32" delay="75"/> - <frame index="2" offsetX="-3" offsetY="-33" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-35" delay="225"/> - <frame index="3" offsetX="-3" offsetY="-36" delay="150"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-23"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-26"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-4" offsetY="-26"/> - </animation> - </action> - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="4" offsetX="23" offsetY="-7"/> - </animation> - </action> - <action name="attack_2hand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-34" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <frame index="0" offsetX="0" offsetY="-35" delay="140"/> - <frame index="0" offsetX="0" offsetY="-30" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="1" offsetY="-34" delay="140"/> - <frame index="1" offsetX="4" offsetY="-37" delay="140"/> - <frame index="1" offsetX="6" offsetY="-37" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-33" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-33" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-31" delay="140"/> - <frame index="2" offsetX="-2" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="4" offsetY="-34" delay="140"/> - <frame index="3" offsetX="1" offsetY="-37" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-37" delay="140"/> - <frame index="3" offsetX="4" offsetY="-33" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-33" delay="100"/> - <frame index="0" offsetX="0" offsetY="-34" delay="100"/> - <frame index="0" offsetX="0" offsetY="-31" delay="100"/> - <frame index="0" offsetX="0" offsetY="-30" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-36" delay="100"/> - <frame index="1" offsetX="5" offsetY="-37" delay="100"/> - <frame index="1" offsetX="1" offsetY="-34" delay="100"/> - <frame index="1" offsetX="0" offsetY="-33" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-33" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-31" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-36" delay="100"/> - <frame index="3" offsetX="-1" offsetY="-37" delay="100"/> - <frame index="3" offsetX="2" offsetY="-34" delay="100"/> - <frame index="3" offsetX="3" offsetY="-33" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-36" delay="280"/> - <frame index="0" offsetX="-1" offsetY="-37" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-30" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="6" offsetY="-36" delay="140"/> - <frame index="1" offsetX="7" offsetY="-37" delay="140"/> - <frame index="1" offsetX="2" offsetY="-38" delay="140"/> - <frame index="1" offsetX="0" offsetY="-33" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-33" delay="420"/> - <frame index="2" offsetX="-4" offsetY="-36" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-1" offsetY="-36" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-37" delay="140"/> - <frame index="3" offsetX="3" offsetY="-38" delay="140"/> - <frame index="3" offsetX="5" offsetY="-33" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-33" delay="140"/> - <frame index="0" offsetX="-1" offsetY="-34" delay="140"/> - <frame index="0" offsetX="0" offsetY="-36" delay="140"/> - <frame index="0" offsetX="0" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="5" offsetY="-38" delay="140"/> - <frame index="1" offsetX="5" offsetY="-37" delay="140"/> - <frame index="1" offsetX="5" offsetY="-38" delay="140"/> - <frame index="1" offsetX="0" offsetY="-34" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-33" delay="280"/> - <frame index="2" offsetX="-3" offsetY="-31" delay="280"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-38" delay="140"/> - <frame index="3" offsetX="0" offsetY="-37" delay="140"/> - <frame index="3" offsetX="1" offsetY="-38" delay="140"/> - <frame index="3" offsetX="5" offsetY="-34" delay="140"/> - <end/> - </animation> - </action> + <imageset name="base" + src="graphics/sprites/equipment/head/autumn-mask.png|R;M;B;C" + width="40" + height="64"/> + + <include file="model/headmodel.xml"/> </sprite> |