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<?xml version="1.0"?>
<monsters offset="0">
<monster id="1145" name="Coal Golem">
<sprite>monsters/golem.xml</sprite>
<!-- No folder for this -->
<attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/>
<sound event="die">monsters/golem/die.ogg</sound>
<sound event="hit">monsters/golem/hit1.ogg</sound>
<sound event="miss">monsters/golem/miss1.ogg</sound>
</monster>
</monsters>
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