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2020-06-07Beta2 patch level 7Jesusaves1-1/+10
The purpose of this patch level is to swap the meaning in Element Attribute table. This will save me the effort of fixing it in first place. Flags: * fastspregen * lowrodexfee * batkmod * summonfix * marketfix * critfix * attrfix
2020-06-05Beta2 patch level 6Jesusaves1-14/+36
Flags: * fastspregen * lowrodexfee * batkmod * summonfix * marketfix * critfix
2019-09-14Hercules updateJesusaves1-12/+0
2019-09-02BETA.PATCH2 - Fix sale bugJesusaves1-3/+53
2019-08-25Market version bumpJesusaves1-1/+31
2019-08-24Upgrade beta.patch2 to ↵Jesusaves1-1/+15
fastspregen_lowrodexfee_batkmod_summonfix_marketfix_hompatch
2019-08-20Localserver: Deploy a new patch which handles server partial updates.Jesusaves1-0/+12
I know, I need to upgrade server urgently, we're three releases behind %%n This will fast-forward a few fixes, add support for get/set-unittitle(), add delitemidx() for Bracco, fix a bug on pc_statusup (thanks 4144) and then, give some EXP for homunculus in combat.
2019-08-09beta.patch2 v4 - Now, summon() will return GID.Jesusaves1-0/+13
2019-08-02It turned out too OP, lower the bonusJesusaves1-2/+2
2019-08-02Update beta.patch2 to version 3Jesusaves1-1/+27
* 15% Faster SP Regen based on Int * Rodex Fee lowered to 500 GP/items and no GP tax * Base Attack multiplied by two, and staves (wands) use INT instead of STR.
2019-07-30Update beta.patch2 to override rodex definesJesusaves1-0/+19
2019-07-30Remove the Event Server experiment.Jesusaves1-32/+10
New beta patch will make Int-based SP Regen ~15% stronger
2019-07-30Add officially (and forcebly) beta patch2Jesusaves1-0/+35
It contains experimental anti-lag measures for Event Server