Age | Commit message (Collapse) | Author | Files | Lines |
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Deffix ASPDfix
Lowers rodex fee, makes int affect base attack from wands, allow summon tweaking,
allow tax collection, change crit def so level affects more than luck, priorize
skills for ASPD < 300, fix Elemental table, prevent DEF/MDEF/CRIT overflows.
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MP Regen rate now increases every 6 int instead of 5 int
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The purpose of this patch level is to swap the meaning in Element Attribute table.
This will save me the effort of fixing it in first place.
Flags:
* fastspregen
* lowrodexfee
* batkmod
* summonfix
* marketfix
* critfix
* attrfix
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Flags:
* fastspregen
* lowrodexfee
* batkmod
* summonfix
* marketfix
* critfix
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fastspregen_lowrodexfee_batkmod_summonfix_marketfix_hompatch
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I know, I need to upgrade server urgently, we're three releases behind %%n
This will fast-forward a few fixes, add support for get/set-unittitle(),
add delitemidx() for Bracco, fix a bug on pc_statusup (thanks 4144) and then,
give some EXP for homunculus in combat.
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* 15% Faster SP Regen based on Int
* Rodex Fee lowered to 500 GP/items and no GP tax
* Base Attack multiplied by two, and staves (wands) use INT instead of STR.
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New beta patch will make Int-based SP Regen ~15% stronger
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It contains experimental anti-lag measures for Event Server
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