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path: root/hercules/tmx_converter.py
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2020-06-03Add support to ".c" file extension on NPC scripts.Jesusaves1-1/+1
2019-03-15Warp objects can now have dest_map set to "slide" or "self".Jesusaves1-9/+17
This will make a slide instead of a warp on server, without losing client effect.
2019-02-09More tolerant margins (this keeps the bug, I just want to shut up pipeline)Jesusaves1-0/+4
2019-02-09Report too small map width on map converter (causes display bugs)Jesusaves1-0/+3
2018-11-02Updates by Andrei KarasAndrei Karas1-2/+1
+ Some stuff by Jesusalva which got in because -a flag
2018-10-28Introducing the SLIDE object type!Jesusaves1-0/+30
2018-09-02Update all stuff which went without checking for some timeJesusaves1-0/+1
2018-03-28Detect stupid height layer, and cancel make maps if it is missingJesusaves1-1/+12
2018-03-12This reverts commit 6eb5ec084af85d3b27f6c2569d4a1688e70c43fd.Jesusaves1-5/+0
It was incorrect file
2018-03-12testxml: add support for highlightName attribute in groups.xmlAndrei Karas1-0/+5
2017-01-31tmx_converter: probably fix spawns conversion.Andrei Karas1-10/+14
2017-01-30tmx_converter: create sorted maps list.Andrei Karas1-1/+2
2016-12-20Unify script_warp into warpswushin1-1/+1
2016-12-20Make Ani_Warps and Warps the same Tiled Object for M+wushin1-33/+23
2016-12-07Add/Remove Maps to DB and Conf fileswushin1-0/+11
2016-11-24Add Converter for tmx for mob/warpswushin1-0/+412
make warp names unique Add script to mob object Add Generic Save Point Handling Add Height detection