Age | Commit message (Expand) | Author | Files | Lines |
2020-09-12 | Backport | Jesusaves | 2 | -98/+4 |
2020-09-12 | Report as well how many monsters are out there | Jesusaves | 1 | -0/+1 |
2020-09-12 | Count monsters elementals at the bottom, instead of the deleted table | Jesusaves | 1 | -0/+27 |
2020-09-12 | Drop unmaintaned table | Jesusaves | 1 | -92/+0 |
2020-09-01 | Fix tabulation bug | Jesusaves | 1 | -1/+2 |
2020-08-07 | Look for rejections | Jesusaves | 1 | -0/+1 |
2020-08-07 | Update markers | Jesusaves | 1 | -1/+31 |
2020-08-07 | Bump server-code version | Jesusaves | 1 | -28/+1 |
2020-08-01 | Clear artifacts | Jesusaves | 1 | -0/+1 |
2020-08-01 | Typo | Jesusaves | 1 | -1/+1 |
2020-08-01 | Update TTL | Jesusaves | 2 | -3574/+6539 |
2020-08-01 | Release 12.4 | Jesusaves | 5 | -2/+294 |
2020-07-31 | TTL Update | Jesusaves | 1 | -2462/+2262 |
2020-07-31 | r12.4 Extra Credit | Jesusaves | 5 | -23/+21 |
2020-07-31 | Merge our patch level on upstream | Jesusaves | 1 | -218/+1 |
2020-07-28 | Deprecate save point object | Jesusaves | 1 | -0/+3 |
2020-07-23 | Include SQL updates. Not that I care. | Jesusaves | 1 | -0/+1 |
2020-07-14 | Ops | Jesusaves | 1 | -1/+0 |
2020-07-14 | r12.2 objects | Jesusaves | 7 | -22/+339 |
2020-07-14 | No longer needed | Jesusaves | 1 | -5/+5 |
2020-07-09 | Mazes created will now come with 20x20 margins perfectly | Jesusaves | 1 | -8/+22 |
2020-07-09 | Generate L/R margins | Jesusaves | 1 | -1/+13 |
2020-07-07 | New attribute to DynCollision: enabled | Jesusaves | 1 | -2/+6 |
2020-06-30 | Beta2 Patch Level 8: Lowrodexfee Batkmod Summonfix Marketfix Critfix Attrfix ... | Jesusaves | 1 | -2/+33 |
2020-06-29 | Translate Updates | Jesusaves | 1 | -1360/+2546 |
2020-06-25 | Make Heights and Collision layers invisible by default | Jesusaves | 1 | -6/+12 |
2020-06-25 | Build all maze layers, so it can be automapped right at start | Jesusaves | 1 | -14/+16 |
2020-06-25 | Update to build mazes right from start | Jesusaves | 1 | -9/+29 |
2020-06-25 | Maze building tool | Jesusaves | 1 | -0/+143 |
2020-06-25 | New make command: `make cnomini` | Jesusaves | 1 | -4/+9 |
2020-06-25 | Fairy Empire (so, so unoriginal...) | Jesusaves | 1 | -0/+2 |
2020-06-24 | New object: Treasure Chest (Static only) | Jesusaves | 1 | -0/+27 |
2020-06-24 | Allow switches to doevent() as well | Jesusaves | 1 | -1/+7 |
2020-06-24 | Switches: Remove the TODO/FIXME. Check if they're already flipped before flip... | Jesusaves | 1 | -5/+6 |
2020-06-23 | Fix typos and bugs so the new objects behave properly after live testing | Jesusaves | 1 | -4/+2 |
2020-06-22 | The last object of my Dungeon Building System: | Jesusaves | 1 | -3/+41 |
2020-06-22 | Initial version of DynCollision and Switch | Jesusaves | 1 | -8/+110 |
2020-06-22 | Deprecate _savepoints.txt in favor of _config.txt | Jesusaves | 1 | -3/+3 |
2020-06-21 | Prefer short names, if possible | Jesusaves | 1 | -1/+1 |
2020-06-21 | Remove now deprecated file | Jesusaves | 2 | -5/+0 |
2020-06-21 | Skill 20047 Summon Ducks | Jesusaves | 1 | -4/+6 |
2020-06-21 | SeDesign: Magic Weapons difference is: They use RAW damage calculations | Jesusaves | 1 | -3/+8 |
2020-06-21 | [skip ci] No need for verbosity, ya? | Jesusaves | 1 | -1/+1 |
2020-06-21 | New MATK Rule | Jesusaves | 1 | -7/+28 |
2020-06-19 | criticalattackrate | Jesusaves | 1 | -0/+2 |
2020-06-18 | [Removed] [Patch Level] Revert "Faster SP Regen" patch | Jesusaves | 1 | -9/+0 |
2020-06-18 | Register block, maxweight | Jesusaves | 1 | -0/+2 |
2020-06-17 | atkspeed | Jesusaves | 1 | -0/+1 |
2020-06-15 | Remove patch level which allowed max items stack to go to 50k | Jesusaves | 1 | -2/+2 |
2020-06-15 | Bump patch level | Jesusaves | 1 | -0/+9 |