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-rw-r--r--lang/out/en.pot3941
1 files changed, 2832 insertions, 1109 deletions
diff --git a/lang/out/en.pot b/lang/out/en.pot
index 6b8154f..480cac3 100644
--- a/lang/out/en.pot
+++ b/lang/out/en.pot
@@ -8,14 +8,6 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#. code: l("@@, I like this name!", strcharinfo(0)),
-#: npc/005-5/cynric.txt:37
-#: npc/003-3/malindou.txt:37
-#: npc/009-1/barzil.txt:38
-#, no-c-format
-msgid "\"@@\", I like this name!"
-msgstr ""
-
#. code: mes l("Ah, hello there, @@. You've grown quite skilled lately.", strcharinfo(0));
#: npc/003-1/jakod.txt:15
#, no-c-format
@@ -29,7 +21,7 @@ msgid "\"Hey, have you already got the money necessary for the travel?"
msgstr ""
#. code: mesq l("Many thanks! I'll be waiting for you, hiding on the ship's hold!");
-#: npc/002-1/alige.txt:70
+#: npc/002-1/alige.txt:75
#, no-c-format
msgid "\"Many thanks! I'll be waiting for you, hiding on the ship's hold!\""
msgstr ""
@@ -47,29 +39,37 @@ msgid "\"That's the only hard part. Have at least level 40, do not neglect Intel
msgstr ""
#. code: mes l("Well, looks like you qualify!");
-#: npc/003-1/aidan.txt:32
+#: npc/003-1/aidan.txt:31
#, no-c-format
msgid "\"Well, looks like you qualify!"
msgstr ""
#. code: announce(l("##1WARNING! WARNING! Siege starting at Candor!!"), bc_all);
-#: npc/005-1/ayasha.txt:147
+#: npc/005-1/ayasha.txt:137
#, no-c-format
msgid "##1WARNING! WARNING! Siege starting at Candor!!"
msgstr ""
#. code: announce(l("##1WARNING! WARNING! Siege starting at Halinarzo!!"), bc_all);
-#: npc/009-1/guards.txt:83
-#: npc/009-1/guards.txt:61
-#: npc/009-1/guards.txt:72
+#: npc/009-1/guards.txt:62
+#: npc/009-1/guards.txt:50
+#: npc/009-1/guards.txt:38
#, no-c-format
msgid "##1WARNING! WARNING! Siege starting at Halinarzo!!"
msgstr ""
+#. code: announce(l("##1WARNING! WARNING! Siege starting at Hurnscald!!"), bc_all);
+#: npc/012-1/guards.txt:50
+#: npc/012-1/guards.txt:62
+#: npc/012-1/guards.txt:38
+#, no-c-format
+msgid "##1WARNING! WARNING! Siege starting at Hurnscald!!"
+msgstr ""
+
#. code: announce(l("##1WARNING! WARNING! Siege starting at Tulimshar!!"), bc_all);
-#: npc/003-1/lieutenantdausen.txt:140
-#: npc/003-1/lieutenantdausen.txt:128
-#: npc/003-1/lieutenantdausen.txt:152
+#: npc/003-1/lieutenantdausen.txt:155
+#: npc/003-1/lieutenantdausen.txt:129
+#: npc/003-1/lieutenantdausen.txt:142
#, no-c-format
msgid "##1WARNING! WARNING! Siege starting at Tulimshar!!"
msgstr ""
@@ -122,18 +122,22 @@ msgstr ""
msgid "##2Daily login bonus: ##B@@ Job Exp.##b"
msgstr ""
-#. code: mapannounce("003-1", l("##2The Monster Colonel was defeated by @@!", strcharinfo(0)), bc_map);
+#. code: mapannounce("012-1", l("##2The Monster Colonel was defeated by @@!", strcharinfo(0)), bc_map);
#. code: mapannounce("009-1", l("##2The Monster Colonel was defeated by @@!", strcharinfo(0)), bc_map);
-#: npc/009-1/guards.txt:128
-#: npc/003-1/lieutenantdausen.txt:197
+#. code: mapannounce("003-1", l("##2The Monster Colonel was defeated by @@!", strcharinfo(0)), bc_map);
+#: npc/003-1/lieutenantdausen.txt:200
+#: npc/009-1/guards.txt:107
+#: npc/012-1/guards.txt:107
#, no-c-format
msgid "##2The Monster Colonel was defeated by @@!"
msgstr ""
+#. code: mapannounce("012-1", l("##2The Monster Lieutenant was defeated by @@!", strcharinfo(0)), bc_map);
#. code: mapannounce("003-1", l("##2The Monster Lieutenant was defeated by @@!", strcharinfo(0)), bc_map);
#. code: mapannounce("009-1", l("##2The Monster Lieutenant was defeated by @@!", strcharinfo(0)), bc_map);
-#: npc/003-1/lieutenantdausen.txt:190
-#: npc/009-1/guards.txt:121
+#: npc/009-1/guards.txt:100
+#: npc/012-1/guards.txt:100
+#: npc/003-1/lieutenantdausen.txt:193
#, no-c-format
msgid "##2The Monster Lieutenant was defeated by @@!"
msgstr ""
@@ -291,53 +295,53 @@ msgstr ""
#. code: mes l("* @@/12 @@", countitem(CherryCake), getitemlink(CherryCake));
#. code: mes l("* @@/12 @@", countitem(Bread), getitemlink(Bread));
#. code: mes l("* @@/12 @@", countitem(Cheese), getitemlink(Cheese));
-#: npc/002-1/alige.txt:107
-#: npc/002-1/alige.txt:52
-#: npc/002-1/alige.txt:105
-#: npc/002-1/alige.txt:106
-#: npc/002-1/alige.txt:51
-#: npc/002-1/alige.txt:50
-#, no-c-format
-msgid "* @@/12 @@"
-msgstr ""
-
-#. code: mes l("* @@/2 @@", countitem(YellowCottonDye), getitemlink(YellowCottonDye));
-#. code: mes l("* @@/2 @@", countitem(BlueCottonDye), getitemlink(BlueCottonDye));
+#: npc/002-1/alige.txt:55
#: npc/002-1/alige.txt:57
#: npc/002-1/alige.txt:56
+#: npc/002-1/alige.txt:110
#: npc/002-1/alige.txt:111
#: npc/002-1/alige.txt:112
#, no-c-format
+msgid "* @@/12 @@"
+msgstr ""
+
+#. code: mes l("* @@/2 @@", countitem(BlueDye), getitemlink(BlueDye));
+#. code: mes l("* @@/2 @@", countitem(YellowDye), getitemlink(YellowDye));
+#: npc/002-1/alige.txt:61
+#: npc/002-1/alige.txt:117
+#: npc/002-1/alige.txt:62
+#: npc/002-1/alige.txt:116
+#, no-c-format
msgid "* @@/2 @@"
msgstr ""
#. code: mes l("* @@/30 @@", countitem(CactusPotion), getitemlink(CactusPotion));
-#: npc/002-1/alige.txt:49
-#: npc/002-1/alige.txt:104
+#: npc/002-1/alige.txt:109
+#: npc/002-1/alige.txt:54
#, no-c-format
msgid "* @@/30 @@"
msgstr ""
-#. code: mes l("* @@/6 @@", countitem(HastePotion), getitemlink(HastePotion));
#. code: mes l("* @@/6 @@", countitem(StrengthPotion), getitemlink(StrengthPotion));
-#: npc/002-1/alige.txt:109
-#: npc/002-1/alige.txt:55
-#: npc/002-1/alige.txt:54
-#: npc/002-1/alige.txt:110
+#. code: mes l("* @@/6 @@", countitem(HastePotion), getitemlink(HastePotion));
+#: npc/002-1/alige.txt:60
+#: npc/002-1/alige.txt:114
+#: npc/002-1/alige.txt:115
+#: npc/002-1/alige.txt:59
#, no-c-format
msgid "* @@/6 @@"
msgstr ""
#. code: mes l("* @@/7.500 GP", Zeny);
-#: npc/002-1/alige.txt:113
-#: npc/002-1/alige.txt:58
+#: npc/002-1/alige.txt:118
+#: npc/002-1/alige.txt:63
#, no-c-format
msgid "* @@/7.500 GP"
msgstr ""
#. code: mes l("* @@/8 @@", countitem(BottleOfTonoriWater), getitemlink(BottleOfTonoriWater));
-#: npc/002-1/alige.txt:108
-#: npc/002-1/alige.txt:53
+#: npc/002-1/alige.txt:113
+#: npc/002-1/alige.txt:58
#, no-c-format
msgid "* @@/8 @@"
msgstr ""
@@ -348,6 +352,12 @@ msgstr ""
msgid "*Hic*"
msgstr ""
+#. code: mesq l("*Ugh* Thanks for your help. Here... Take this, as promised.");
+#: npc/007-1/zarkor.txt:204
+#, no-c-format
+msgid "*Ugh* Thanks for your help. Here... Take this, as promised."
+msgstr ""
+
#. code: mesq l("*burp*");
#: npc/002-3/billybons.txt:86
#, no-c-format
@@ -408,10 +418,12 @@ msgstr ""
msgid "-- Animals Protection Agency of Hurnscald"
msgstr ""
-#. code: l("..."),
#. code: l("...");
+#. code: l("..."),
+#. code: mesq l("...");
#: npc/003-6/cyndala.txt:71
#: npc/003-6/cyndala.txt:76
+#: npc/009-1/fisherman.txt:29
#, no-c-format
msgid "..."
msgstr ""
@@ -422,6 +434,12 @@ msgstr ""
msgid "...And if you're still trying to check your pet stats, just hover it with your mouse. Thanks."
msgstr ""
+#. code: mesq l("...And trust me, it'll take way more than just water to put the fire down.");
+#: npc/005-6/zitoni.txt:233
+#, no-c-format
+msgid "...And trust me, it'll take way more than just water to put the fire down."
+msgstr ""
+
#. code: mes l("...And, if you're lucky, you can touch it and receive magic power.");
#: npc/003-1/jakod.txt:35
#, no-c-format
@@ -429,17 +447,23 @@ msgid "...And, if you're lucky, you can touch it and receive magic power.\""
msgstr ""
#. code: mesq l("...Dealing with scorpion stingers is a gamble, so we may need a few stingers before making a successful potion.");
-#: npc/005-1/sailors.txt:103
+#: npc/005-1/sailors.txt:104
#, no-c-format
msgid "...Dealing with scorpion stingers is a gamble, so we may need a few stingers before making a successful potion."
msgstr ""
#. code: l("...I'll be back later."), L_Close;
-#: npc/003-5/jeweler.txt:35
+#: npc/003-5/jeweler.txt:39
#, no-c-format
msgid "...I'll be back later."
msgstr ""
+#. code: mesq l("...What? You want @@? Five of them?!", getitemlink(EverburnPowder));
+#: npc/005-6/zitoni.txt:200
+#, no-c-format
+msgid "...What? You want @@? Five of them?!"
+msgstr ""
+
#. code: mesq l("/ clear clears the text box.");
#: npc/005-7/trainer.txt:367
#, no-c-format
@@ -483,7 +507,7 @@ msgid "0.0 \"No no, please no! I can propose you a great deal for your silence!\
msgstr ""
#. code: l("1. ##BDo not bot##b, A character must be being controlled by a human, standing, siting, or logged off. You may only control one character at a time."),
-#: npc/functions/game-rules.txt:16
+#: npc/functions/game-rules.txt:18
#, no-c-format
msgid "1. ##BDo not bot##b, A character must be being controlled by a human, standing, siting, or logged off. You may only control one character at a time."
msgstr ""
@@ -501,7 +525,7 @@ msgid "1600 GP"
msgstr ""
#. code: l("2. ##BDo not spam nor flood.##b Texts entirely written in UPPER CASE helps counting as spam."),
-#: npc/functions/game-rules.txt:17
+#: npc/functions/game-rules.txt:19
#, no-c-format
msgid "2. ##BDo not spam nor flood.##b Texts entirely written in UPPER CASE helps counting as spam."
msgstr ""
@@ -543,43 +567,49 @@ msgid "2x Snake Egg"
msgstr ""
#. code: l("3. ##BDo not trade invalid items, or try to cheat on trades.##b This includes any other kind of cheat or bug abuse, passive of account deletion and IP ban as stated by the Terms Of Service."),
-#: npc/functions/game-rules.txt:18
+#: npc/functions/game-rules.txt:20
#, no-c-format
msgid "3. ##BDo not trade invalid items, or try to cheat on trades.##b This includes any other kind of cheat or bug abuse, passive of account deletion and IP ban as stated by the Terms Of Service."
msgstr ""
#. code: rif(countitem(Pearl) >= 3 , l("3x Pearl Ring (+1 agi/int/dex)")), L_Pearl,
-#: npc/003-5/jeweler.txt:69
+#: npc/003-5/jeweler.txt:74
#, no-c-format
msgid "3x Pearl Ring (+1 agi/int/dex)"
msgstr ""
#. code: l("4. ##BRespect other players.##b This includes but is not limited to using offensive language in nicknames or chat, and begging items or favours to other players."),
-#: npc/functions/game-rules.txt:19
+#: npc/functions/game-rules.txt:21
#, no-c-format
msgid "4. ##BRespect other players.##b This includes but is not limited to using offensive language in nicknames or chat, and begging items or favours to other players."
msgstr ""
+#. code: mes l("40/40 slayed @@", getmonsterlink(FireGoblin));
+#: npc/009-1/fisherman.txt:92
+#, no-c-format
+msgid "40/40 slayed @@"
+msgstr ""
+
#. code: l("5 Chagashrooms for a Strength Potion!"), L_StrengthPotion;
-#: npc/005-6/zitoni.txt:148
+#: npc/005-6/zitoni.txt:155
#, no-c-format
msgid "5 Chagashrooms for a Strength Potion!"
msgstr ""
#. code: l("5 Plushrooms for a Haste Potion!"), L_HastePotion,
-#: npc/005-6/zitoni.txt:147
+#: npc/005-6/zitoni.txt:154
#, no-c-format
msgid "5 Plushrooms for a Haste Potion!"
msgstr ""
#. code: l("5. ##BThe public chat is to be understood by everyone.##b Therefore, try to use english when possible."),
-#: npc/functions/game-rules.txt:20
+#: npc/functions/game-rules.txt:22
#, no-c-format
msgid "5. ##BThe public chat is to be understood by everyone.##b Therefore, try to use english when possible."
msgstr ""
#. code: l("6. ##BDo not create multi accounts.##b A person may only hold one account and as many chars as allowed by the server/client. Staff members with special privileges in-game may have a second account without those privileges."),
-#: npc/functions/game-rules.txt:21
+#: npc/functions/game-rules.txt:23
#, no-c-format
msgid "6. ##BDo not create multi accounts.##b A person may only hold one account and as many chars as allowed by the server/client. Staff members with special privileges in-game may have a second account without those privileges."
msgstr ""
@@ -590,10 +620,10 @@ msgstr ""
msgid "7"
msgstr ""
-#. code: l("7. ##BAs long as you have an account, you agree with the [@@https://tmw2.org/legal.php|Terms Of Service@@]##b. Shall any rule conflict with these terms, the Terms Of Service provided on that link shall prevail.");
-#: npc/functions/game-rules.txt:22
+#. code: l("7. ##BAs long as you have an account, you agree with the [@@https://tmw2.org/legal|Terms Of Service@@]##b. Shall any rule conflict with these terms, the Terms Of Service provided on that link shall prevail.");
+#: npc/functions/game-rules.txt:24
#, no-c-format
-msgid "7. ##BAs long as you have an account, you agree with the [@@https://tmw2.org/legal.php|Terms Of Service@@]##b. Shall any rule conflict with these terms, the Terms Of Service provided on that link shall prevail."
+msgid "7. ##BAs long as you have an account, you agree with the [@@https://tmw2.org/legal|Terms Of Service@@]##b. Shall any rule conflict with these terms, the Terms Of Service provided on that link shall prevail."
msgstr ""
#. code: mes l(":) A pleasure to trade if you. Don't get caught if you're doing something wrong!");
@@ -711,13 +741,13 @@ msgid "@@ and @@ just got married!"
msgstr ""
#. code: message strcharinfo(0), l("@@ disembarks at Candor Island.", strcharinfo(0));
-#: npc/002-5/main.txt:18
+#: npc/002-5/main.txt:19
#, no-c-format
msgid "@@ disembarks at Candor Island."
msgstr ""
#. code: message strcharinfo(0), l("@@ disembarks at Tulimshar.", strcharinfo(0));
-#: npc/002-5/main.txt:26
+#: npc/002-5/main.txt:27
#, no-c-format
msgid "@@ disembarks at Tulimshar."
msgstr ""
@@ -746,18 +776,16 @@ msgstr ""
msgid "@@ increased experience rate to @@%. It will only last @@!"
msgstr ""
-#. code: mesq l("@@ is helping me.", $@RAT_SAILOR_HELPER$);
-#: npc/002-1/peter.txt:248
+#. code: mesq l("@@ is an expensive, rare, and dangerous item. Do not shake it too much, or it will catch fire.", getitemlink(EverburnPowder));
+#: npc/005-6/zitoni.txt:230
#, no-c-format
-msgid "@@ is helping me."
+msgid "@@ is an expensive, rare, and dangerous item. Do not shake it too much, or it will catch fire."
msgstr ""
-#. code: l("@@ is searching something in his book.", .name$);
-#: npc/003-3/malindou.txt:40
-#: npc/005-5/cynric.txt:40
-#: npc/009-1/barzil.txt:41
+#. code: mesq l("@@ is helping me.", $@RAT_SAILOR_HELPER$);
+#: npc/002-1/peter.txt:248
#, no-c-format
-msgid "@@ is searching something in his book."
+msgid "@@ is helping me."
msgstr ""
#. code: npctalk3 l("@@ registered for marriage and accepted partner @@!", strcharinfo(0), .@partner$);
@@ -772,9 +800,12 @@ msgstr ""
msgid "@@ waits for their loved one."
msgstr ""
+#. code: mes l("@@/1 @@", countitem(GrassCarp), getitemlink(GrassCarp));
#. code: mes l("@@/1 @@", countitem(LeatherShield), getitemlink(LeatherShield));
-#: npc/009-1/charles.txt:97
#: npc/009-1/charles.txt:171
+#: npc/009-1/fisherman.txt:85
+#: npc/009-1/charles.txt:97
+#: npc/009-1/fisherman.txt:69
#, no-c-format
msgid "@@/1 @@"
msgstr ""
@@ -786,7 +817,10 @@ msgid "@@/1 Mana Bug"
msgstr ""
#. code: mes l("@@/10 @@", countitem(CottonCloth), getitemlink(CottonCloth));
-#: npc/003-1/sailors.txt:51
+#. code: mes l("@@/10 @@", countitem(Root), getitemlink(Root));
+#: npc/009-1/fisherman.txt:75
+#: npc/003-1/sailors.txt:54
+#: npc/009-1/fisherman.txt:91
#, no-c-format
msgid "@@/10 @@"
msgstr ""
@@ -809,6 +843,13 @@ msgstr ""
msgid "@@/100 Red Scorpions"
msgstr ""
+#. code: mes l("@@/1000 GP", Zeny);
+#: npc/009-1/fisherman.txt:93
+#: npc/009-1/fisherman.txt:77
+#, no-c-format
+msgid "@@/1000 GP"
+msgstr ""
+
#. code: mes l("@@/2 @@", countitem(Dagger), getitemlink(Dagger));
#: npc/009-1/charles.txt:170
#: npc/009-1/charles.txt:96
@@ -822,6 +863,16 @@ msgstr ""
msgid "@@/2 Scorpion"
msgstr ""
+#. code: mes l("@@/20 @@ (or @@)", countitem(Roach), getitemlink(Roach), getitemlink(CommonCarp));
+#. code: mes l("@@/20 @@ (or @@)", countitem(CommonCarp), getitemlink(CommonCarp), getitemlink(Roach));
+#: npc/009-1/fisherman.txt:89
+#: npc/009-1/fisherman.txt:87
+#: npc/009-1/fisherman.txt:73
+#: npc/009-1/fisherman.txt:71
+#, no-c-format
+msgid "@@/20 @@ (or @@)"
+msgstr ""
+
#. code: message strcharinfo(0), l("@@/200 Black Scorpions", .@k+1);
#: npc/007-1/tycoon.txt:276
#, no-c-format
@@ -835,7 +886,7 @@ msgid "@@/25 Cave Maggots"
msgstr ""
#. code: mes l("@@/3 @@", countitem(FishBox), getitemlink(FishBox));
-#: npc/003-1/sailors.txt:49
+#: npc/003-1/sailors.txt:52
#, no-c-format
msgid "@@/3 @@"
msgstr ""
@@ -854,11 +905,23 @@ msgid "@@/30 @@"
msgstr ""
#. code: mes l("@@/4 @@", countitem(CroconutBox), getitemlink(CroconutBox));
-#: npc/003-1/sailors.txt:50
+#: npc/003-1/sailors.txt:53
#, no-c-format
msgid "@@/4 @@"
msgstr ""
+#. code: dispbottom l("@@/40 Fire Goblins killed", getq3(HurscaldQuest_ForestBow)-10);
+#: npc/009-1/fisherman.txt:141
+#, no-c-format
+msgid "@@/40 Fire Goblins killed"
+msgstr ""
+
+#. code: mes l("@@/40 slayed @@", .@k-10, getmonsterlink(FireGoblin));
+#: npc/009-1/fisherman.txt:76
+#, no-c-format
+msgid "@@/40 slayed @@"
+msgstr ""
+
#. code: mes l("@@/5 @@", countitem(EmptyBottle), getitemlink(EmptyBottle));
#: npc/009-1/charles.txt:95
#: npc/009-1/charles.txt:169
@@ -929,14 +992,14 @@ msgstr ""
msgid "A guy named Hasan stole me!"
msgstr ""
-#. code: mesq l("A pity a friend of ours drank too much. Juliet knows how to cure, but she needs @@ to do a hangover potion.", getitemlink(ScorpionStinger));
-#: npc/005-1/sailors.txt:96
+#. code: mesq l("A pity a friend of ours drank too much. Juliet knows how to cure. We need to give her a @@ to do a hangover potion.", getitemlink(ScorpionStinger));
+#: npc/005-1/sailors.txt:97
#, no-c-format
-msgid "A pity a friend of ours drank too much. Juliet knows how to cure, but she needs @@ to do a hangover potion."
+msgid "A pity a friend of ours drank too much. Juliet knows how to cure. We need to give her a @@ to do a hangover potion."
msgstr ""
#. code: mesq l("A pity...");
-#: npc/003-1/aidan.txt:99
+#: npc/003-1/aidan.txt:97
#, no-c-format
msgid "A pity..."
msgstr ""
@@ -974,11 +1037,12 @@ msgstr ""
#. code: l("Abort"), -;
#. code: menuimage("actions/abort", l("Abort")),
#: npc/003-1/lieutenantdausen.txt:118
-#: npc/005-1/ayasha.txt:140
+#: npc/012-1/guards.txt:28
#: npc/commands/scheduled-broadcasts.txt:162
+#: npc/005-1/ayasha.txt:129
#: npc/commands/debug-skill.txt:16
#: npc/commands/debug.txt:23
-#: npc/009-1/guards.txt:52
+#: npc/009-1/guards.txt:28
#, no-c-format
msgid "Abort"
msgstr ""
@@ -1008,7 +1072,7 @@ msgid "Add a new line"
msgstr ""
#. code: mesq l("Adding gems will give special stats to rings, and they'll become lighter, but these gems cannot be removed easily.");
-#: npc/003-5/jeweler.txt:52
+#: npc/003-5/jeweler.txt:57
#, no-c-format
msgid "Adding gems will give special stats to rings, and they'll become lighter, but these gems cannot be removed easily."
msgstr ""
@@ -1142,7 +1206,7 @@ msgid "Ah, I can also cure you, if you need."
msgstr ""
#. code: mesq l("Ah, I guess you want to fight at the cave north of me...");
-#: npc/005-1/ayasha.txt:109
+#: npc/005-1/ayasha.txt:98
#, no-c-format
msgid "Ah, I guess you want to fight at the cave north of me..."
msgstr ""
@@ -1153,6 +1217,12 @@ msgstr ""
msgid "Ah, I wonder how my mother Swezanne is faring..."
msgstr ""
+#. code: mesq l("Ah, don't bother me with that. That wood must be special, it must bend and cannot break. Too difficult to find!");
+#: npc/012-1/jack.txt:38
+#, no-c-format
+msgid "Ah, don't bother me with that. That wood must be special, it must bend and cannot break. Too difficult to find!"
+msgstr ""
+
#. code: mesq l("Ah, fighting monsters under this desert heat makes me thirsty. But someone must do this job, otherwise Tulimshar could fall.");
#: npc/003-1/swezanne.txt:44
#: npc/003-1/swezanne.txt:35
@@ -1166,8 +1236,14 @@ msgstr ""
msgid "Ah, hello there! I am @@, a Redy alchemist."
msgstr ""
+#. code: npctalk3 l("Ah, if Jack and that fisherman from Halinarzo still gave me materials...");
+#: npc/012-3/alan.txt:12
+#, no-c-format
+msgid "Ah, if Jack and that fisherman from Halinarzo still gave me materials..."
+msgstr ""
+
#. code: mesq l("Ah, it is not the same. Not the same.");
-#: npc/005-1/sailors.txt:35
+#: npc/005-1/sailors.txt:36
#, no-c-format
msgid "Ah, it is not the same. Not the same."
msgstr ""
@@ -1199,7 +1275,7 @@ msgid "Ah, personally I don't use it?"
msgstr ""
#. code: l("Ah, the kids are playing hide and seek, but I am afraid they went too far. A monster attack could start anytime, after all."),
-#: npc/005-1/ayasha.txt:31
+#: npc/005-1/ayasha.txt:30
#, no-c-format
msgid "Ah, the kids are playing hide and seek, but I am afraid they went too far. A monster attack could start anytime, after all."
msgstr ""
@@ -1228,6 +1304,12 @@ msgstr ""
msgid "Ah, traveller! I am Lilica the Scary Bunny! I exchange many @@ and @@ for neat rewards!#1"
msgstr ""
+#. code: l("Ah, welcome. Please, don't be afraid of my look, Saulc GM assigned me to here."),
+#: npc/003-2/eistein.txt:46
+#, no-c-format
+msgid "Ah, welcome. Please, don't be afraid of my look, Saulc GM assigned me to here."
+msgstr ""
+
#. code: mesq l("Ah, yes... You see, there is just no task I can give to you right now. ##BYou are too weak to fight monsters.##b");
#: npc/005-7/trainer.txt:131
#, no-c-format
@@ -1240,12 +1322,24 @@ msgstr ""
msgid "Ah, yes... You see, there is just no task I can give to you right now. You are too weak to fight these monsters."
msgstr ""
+#. code: mesq l("Ah... A @@. The sturdiest from all mushroom, and very, very rare.", getitemlink(DarkDesertMushroom));
+#: npc/005-6/zitoni.txt:214
+#, no-c-format
+msgid "Ah... A @@. The sturdiest from all mushroom, and very, very rare."
+msgstr ""
+
#. code: mesq l("Ah... I am too lazy to ask for anything in exchange. Here. Take it. Free.");
-#: npc/003-1/jakod.txt:58
+#: npc/003-1/jakod.txt:59
#, no-c-format
msgid "Ah... I am too lazy to ask for anything in exchange. Here. Take it. Free."
msgstr ""
+#. code: mesq l("Ah... Well, ok. I'll do the powder for you, but you still need to bring me the material.");
+#: npc/005-6/zitoni.txt:220
+#, no-c-format
+msgid "Ah... Well, ok. I'll do the powder for you, but you still need to bring me the material."
+msgstr ""
+
#. code: if (@n == 2) dispbottom l("Ah... What is happening to meeeeeeee?");
#: npc/001-4/mushroom.txt:9
#, no-c-format
@@ -1259,7 +1353,7 @@ msgid "Ahoi."
msgstr ""
#. code: mesq l("Ahoy matey!");
-#: npc/005-1/sailors.txt:22
+#: npc/005-1/sailors.txt:23
#, no-c-format
msgid "Ahoy matey!"
msgstr ""
@@ -1278,21 +1372,27 @@ msgid "Aidan"
msgstr ""
#. code: mesn l("Aidan, the Monster Guide");
-#: npc/003-1/aidan.txt:31
-#: npc/003-1/aidan.txt:28
-#: npc/003-1/aidan.txt:53
-#: npc/003-1/aidan.txt:72
-#: npc/003-1/aidan.txt:56
-#: npc/003-1/aidan.txt:38
-#: npc/003-1/aidan.txt:50
+#: npc/003-1/aidan.txt:71
+#: npc/003-1/aidan.txt:52
+#: npc/003-1/aidan.txt:30
+#: npc/003-1/aidan.txt:27
+#: npc/003-1/aidan.txt:43
#: npc/003-1/aidan.txt:11
-#: npc/003-1/aidan.txt:44
-#: npc/003-1/aidan.txt:59
+#: npc/003-1/aidan.txt:49
+#: npc/003-1/aidan.txt:58
+#: npc/003-1/aidan.txt:55
+#: npc/003-1/aidan.txt:37
#: npc/003-1/aidan.txt:8
#, no-c-format
msgid "Aidan, the Monster Guide"
msgstr ""
+#. code: 012-3,44,40,0 script Alan NPC_BOWMASTER,{
+#: npc/012-3/alan.txt:6
+#, no-c-format
+msgid "Alan"
+msgstr ""
+
#. code: 002-1,45,26,0 script Alige NPC_ALIGE,{
#: npc/002-1/alige.txt:15
#, no-c-format
@@ -1342,6 +1442,7 @@ msgid "All hail @@ and Andrei Sakar, heroes of the world!"
msgstr ""
#. code: mesq l("All hail the ones who proven their worth before the whole Alliance!");
+#: npc/012-1/statue.txt:19
#: npc/003-0-1/statues.txt:41
#, no-c-format
msgid "All hail the ones who proven their worth before the whole Alliance!"
@@ -1366,8 +1467,8 @@ msgid "All mana bugs are dead!"
msgstr ""
#. code: l("All of my money."), -2,
-#: npc/functions/bank.txt:42
-#: npc/functions/bank.txt:93
+#: npc/functions/bank.txt:41
+#: npc/functions/bank.txt:88
#, no-c-format
msgid "All of my money."
msgstr ""
@@ -1391,11 +1492,17 @@ msgid "All scorpions are dead!"
msgstr ""
#. code: l("All this seems unimportant to you right now.");
-#: npc/functions/game-rules.txt:39
+#: npc/functions/game-rules.txt:41
#, no-c-format
msgid "All this seems unimportant to you right now."
msgstr ""
+#. code: message strcharinfo(0), l("All torches are lit!");
+#: npc/007-1/torches.txt:67
+#, no-c-format
+msgid "All torches are lit!"
+msgstr ""
+
#. code: mesq l("Almost all creatures drop useful items when defeated. To get the dropped item press the 'Z' key next to the item or click the primary button on the item.");
#: npc/005-7/trainer.txt:234
#, no-c-format
@@ -1409,7 +1516,9 @@ msgid "Almost all documents were lost, destroyed or damaged. I cannot even find
msgstr ""
#. code: Name: "Alpha Mouboo"
-#: mob_db.conf:1734
+#. code: 014-2,125,84,157,54 monster Alpha Mouboo 1056,1,120000,180000
+#: mob_db.conf:1738
+#: npc/014-2/_mobs.txt:8
#, no-c-format
msgid "Alpha Mouboo"
msgstr ""
@@ -1451,11 +1560,18 @@ msgid "Alright... Bye."
msgstr ""
#. code: mes l("Also in honor of @@, who did a great act of bravery recently. May they keep protecting our world!", $MOST_HEROIC$);
+#: npc/012-1/statue.txt:15
#: npc/003-0-1/statues.txt:37
#, no-c-format
msgid "Also in honor of @@, who did a great act of bravery recently. May they keep protecting our world!"
msgstr ""
+#. code: mesq l("Also worth mentioning is how to improve your ability to shoot fast. You need to be agile to grab a new arrow from your quiver and aim for the next shot before your enemy has recovered from your last.");
+#: npc/012-1/gwendolyn.txt:99
+#, no-c-format
+msgid "Also worth mentioning is how to improve your ability to shoot fast. You need to be agile to grab a new arrow from your quiver and aim for the next shot before your enemy has recovered from your last."
+msgstr ""
+
#. code: l("Also you can ask how much he already save for you by checking your balance.");
#: npc/005-5/nylo.txt:87
#: npc/005-5/nylo.txt:38
@@ -1463,12 +1579,30 @@ msgstr ""
msgid "Also you can ask how much he already save for you by checking your balance."
msgstr ""
+#. code: mesq l("Also your strength doesn't matter much. It helps you to carry more arrows with you, but nothing a few trips to the store won't do.");
+#: npc/012-1/gwendolyn.txt:93
+#, no-c-format
+msgid "Also your strength doesn't matter much. It helps you to carry more arrows with you, but nothing a few trips to the store won't do."
+msgstr ""
+
#. code: mesq l("Also, I believe hard work always pay off.");
#: npc/002-4/nard.txt:84
#, no-c-format
msgid "Also, I believe hard work always pay off."
msgstr ""
+#. code: mesq l("Also, I don't care if you don't like the @@. That's the weapon a true archer should use!", getitemlink(ForestBow));
+#: npc/012-1/gwendolyn.txt:488
+#, no-c-format
+msgid "Also, I don't care if you don't like the @@. That's the weapon a true archer should use!"
+msgstr ""
+
+#. code: mesq l("Also, take this book so you don't forget the rules. You can always read it, or type ##B@rules##b on the chat.");
+#: npc/002-3/juliet.txt:207
+#, no-c-format
+msgid "Also, take this book so you don't forget the rules. You can always read it, or type ##B@rules##b on the chat."
+msgstr ""
+
#. code: mesq lg("Also, we took your yayed clothes, as they were... Yeyeye... In a bad shape. Go check the chest near your bed, there are some other ones inside.");
#: npc/002-1/arpan.txt:145
#, no-c-format
@@ -1482,7 +1616,7 @@ msgid "Also, we took your yayed clothes, as they were... Yeyeye... In a bad shap
msgstr ""
#. code: l("Although the more powerful you are, the more money you will need."),
-#: npc/005-6/zitoni.txt:37
+#: npc/005-6/zitoni.txt:42
#, no-c-format
msgid "Although the more powerful you are, the more money you will need."
msgstr ""
@@ -1500,7 +1634,7 @@ msgid "Amethyst"
msgstr ""
#. code: Name: "Amethyst Bif"
-#: mob_db.conf:4058
+#: mob_db.conf:4120
#, no-c-format
msgid "Amethyst Bif"
msgstr ""
@@ -1512,7 +1646,7 @@ msgid "Amethyst Powder"
msgstr ""
#. code: rif(countitem(Amethyst) >= 1, l("Amethyst Ring (+2 dex)")), L_Amethyst,
-#: npc/003-5/jeweler.txt:64
+#: npc/003-5/jeweler.txt:69
#, no-c-format
msgid "Amethyst Ring (+2 dex)"
msgstr ""
@@ -1524,7 +1658,7 @@ msgid "Amount?"
msgstr ""
#. code: dispbottom l("An error on your travel happened. Please report.");
-#: npc/002-5/main.txt:34
+#: npc/002-5/main.txt:35
#, no-c-format
msgid "An error on your travel happened. Please report."
msgstr ""
@@ -1547,14 +1681,6 @@ msgstr ""
msgid "Ancient Sword"
msgstr ""
-#. code: l("And I have no mention of a so called @@ on it!", strcharinfo(0));
-#: npc/009-1/barzil.txt:50
-#: npc/005-5/cynric.txt:49
-#: npc/003-3/malindou.txt:49
-#, no-c-format
-msgid "And I have no mention of a so called \"@@\" on it!"
-msgstr ""
-
#. code: mes l("And also in notable mention of those who [@@https://www.patreon.com/TMW2|sponsor@@] the Alliance and its administrative structure.");
#: npc/003-0-1/statues.txt:55
#, no-c-format
@@ -1579,6 +1705,12 @@ msgstr ""
msgid "And once they entrust you with what is important for them, they'll pay better. Here is 700 GP. Come back later."
msgstr ""
+#. code: mesq l("And one last thing I'll want. See these @@? I don't like them, so I'll have you to kill 40 of them for me.", getmonsterlink(FireGoblin));
+#: npc/009-1/fisherman.txt:47
+#, no-c-format
+msgid "And one last thing I'll want. See these @@? I don't like them, so I'll have you to kill 40 of them for me."
+msgstr ""
+
#. code: l("And then what happened?");
#: npc/002-1/arpan.txt:136
#, no-c-format
@@ -1591,6 +1723,18 @@ msgstr ""
msgid "And then, finally, depart to ##BHalinarzo##b. Maybe, just maybe, someone recognize you. Or, start a new life! Few people can do that!"
msgstr ""
+#. code: mesq l("And they say I am the greedy one. Hmpf.");
+#: npc/003-1/tinris.txt:47
+#, no-c-format
+msgid "And they say I am the greedy one. Hmpf."
+msgstr ""
+
+#. code: rif(countitem(IronOre) >= 1 && Zeny >= 100, l("And what's about Iron Ore?")),
+#: npc/007-1/pylon.txt:39
+#, no-c-format
+msgid "And what's about Iron Ore?"
+msgstr ""
+
#. code: mesq l("And with what you expect to fight monsters? You must arrange yourself a weapon!");
#: npc/005-7/trainer.txt:146
#, no-c-format
@@ -1598,17 +1742,30 @@ msgid "And with what you expect to fight monsters? You must arrange yourself a w
msgstr ""
#. code: mesq l("And your rare, a @@! Enjoy!", getitemlink(MaggotCocoon));
-#: npc/003-1/aidan.txt:135
+#: npc/003-1/aidan.txt:117
#, no-c-format
msgid "And your rare, a @@! Enjoy!"
msgstr ""
+#. code: 012-1,75,59,0 script Andrei Sakar NPC_ANDREI,{
+#: npc/012-1/andrei.txt:10
+#, no-c-format
+msgid "Andrei Sakar"
+msgstr ""
+
#. code: mesq l("Andrei Sakar is on the other side of this gate, killing monsters, as we speak.");
+#: npc/012-1/guards.txt:13
#: npc/009-1/guards.txt:13
#, no-c-format
msgid "Andrei Sakar is on the other side of this gate, killing monsters, as we speak."
msgstr ""
+#. code: mesn l("Andrei Sakar, Legendary Hero");
+#: npc/012-1/andrei.txt:11
+#, no-c-format
+msgid "Andrei Sakar, Legendary Hero"
+msgstr ""
+
#. code: Name: "Angel Amulet"
#: item_db.conf:-1
#, no-c-format
@@ -1616,13 +1773,13 @@ msgid "Angel Amulet"
msgstr ""
#. code: Name: "Angry Red Scorpion"
-#: mob_db.conf:4917
+#: mob_db.conf:4980
#, no-c-format
msgid "Angry Red Scorpion"
msgstr ""
#. code: Name: "Angry Scorpion"
-#: mob_db.conf:4968
+#: mob_db.conf:5031
#, no-c-format
msgid "Angry Scorpion"
msgstr ""
@@ -1633,6 +1790,12 @@ msgstr ""
msgid "Animal Bones"
msgstr ""
+#. code: mesq l("Another lecture: Take always enough arrows with you. Go and come back when you are equipped adequately.");
+#: npc/012-1/gwendolyn.txt:525
+#, no-c-format
+msgid "Another lecture: Take always enough arrows with you. Go and come back when you are equipped adequately."
+msgstr ""
+
#. code: l("Another time, maybe."), L_Close;
#: npc/004-1/elanore.txt:44
#: npc/005-7/nurse.txt:111
@@ -1652,9 +1815,23 @@ msgstr ""
msgid "Antlers Hat"
msgstr ""
+#. code: 004-1,107,67,0 script Anwar NPC_RAIJIN,{
+#: npc/004-1/anwar.txt:7
+#, no-c-format
+msgid "Anwar"
+msgstr ""
+
+#. code: l("Any fishing tips for me?"),-,
+#: npc/009-1/fisherman.txt:16
+#, no-c-format
+msgid "Any fishing tips for me?"
+msgstr ""
+
#. code: l("Anything else?");
#: npc/003-6/tamiloc.txt:52
+#: npc/012-1/locamit.txt:46
#: npc/003-6/tamiloc.txt:46
+#: npc/012-1/locamit.txt:52
#, no-c-format
msgid "Anything else?"
msgstr ""
@@ -1665,6 +1842,12 @@ msgstr ""
msgid "Anyway, I am selling Cherry Cakes to sponsor my studies. Please buy as many as you want!"
msgstr ""
+#. code: mesq l("Anyway, there's a barrier to prevent monsters from attacking the city from below.");
+#: npc/003-1/inac.txt:18
+#, no-c-format
+msgid "Anyway, there's a barrier to prevent monsters from attacking the city from below."
+msgstr ""
+
#. code: mesq l("Anyway, you can check our [@@https://gitlab.com/TMW2/Docs/wikis/home|Wiki@@] to find awesome stuff!");
#: npc/003-1/constableperry.txt:15
#, no-c-format
@@ -1734,12 +1917,24 @@ msgstr ""
msgid "Are you enjoying yourself in Candor? Do you have any questions?"
msgstr ""
+#. code: mesq l("Are you feeling well? That was a pretty powerful attack!");
+#: npc/007-1/zarkor.txt:207
+#, no-c-format
+msgid "Are you feeling well? That was a pretty powerful attack!"
+msgstr ""
+
#. code: if (.@r == 2) npctalk3 l("Are you going to stand here all day long? Go wash the dishes or go away.");
#: npc/002-1/chefgado.txt:93
#, no-c-format
msgid "Are you going to stand here all day long? Go wash the dishes or go away."
msgstr ""
+#. code: mesq l("Are you interested in becoming a student of Archery?");
+#: npc/012-1/gwendolyn.txt:32
+#, no-c-format
+msgid "Are you interested in becoming a student of Archery?"
+msgstr ""
+
#. code: l("Are you ok?"), L_Quit,
#: npc/002-3/billybons.txt:31
#, no-c-format
@@ -1835,25 +2030,25 @@ msgid "Arr!"
msgstr ""
#. code: mesq l("Arr, it is always good to be on land after so much time in sea!");
-#: npc/005-1/sailors.txt:24
+#: npc/005-1/sailors.txt:25
#, no-c-format
msgid "Arr, it is always good to be on land after so much time in sea!"
msgstr ""
#. code: rif(countitem("Beer") < 5, l("Arr, that's not enough! I'll bring more later!")), L_Later;
-#: npc/005-1/sailors.txt:60
+#: npc/005-1/sailors.txt:61
#, no-c-format
msgid "Arr, that's not enough! I'll bring more later!"
msgstr ""
#. code: mesq l("Arr, that's some fine ale! We can do the party when we're done with our work!");
-#: npc/005-1/sailors.txt:76
+#: npc/005-1/sailors.txt:77
#, no-c-format
msgid "Arr, that's some fine ale! We can do the party when we're done with our work!"
msgstr ""
#. code: mesq l("Arr, we will wait for you then! We still have tasks to complete!");
-#: npc/005-1/sailors.txt:66
+#: npc/005-1/sailors.txt:67
#, no-c-format
msgid "Arr, we will wait for you then! We still have tasks to complete!"
msgstr ""
@@ -1877,6 +2072,7 @@ msgid "Artis Tank Top"
msgstr ""
#. code: mesq l("Artis is a city port founded after the Great Famine on the other continent.");
+#: npc/012-1/dyrinthetraveler.txt:70
#: npc/003-1/ninathetraveler.txt:85
#, no-c-format
msgid "Artis is a city port founded after the Great Famine on the other continent."
@@ -1888,12 +2084,24 @@ msgstr ""
msgid "As always, I can use a helping hand around here. Interested?"
msgstr ""
+#. code: mesq l("As an archer, you should always carry your bow with you. Doesn't warriors carry those heavy swords without complaining? Go and get it.");
+#: npc/012-1/gwendolyn.txt:486
+#, no-c-format
+msgid "As an archer, you should always carry your bow with you. Doesn't warriors carry those heavy swords without complaining? Go and get it."
+msgstr ""
+
#. code: mesq l("As usual, you can get only one hat yearly, for the symbolic amount of 30 @@ and 10 @@!", getitemlink(GoldenEasteregg), getitemlink(SilverEasteregg));
#: npc/001-4/lilica.txt:53
#, no-c-format
msgid "As usual, you can get only one hat yearly, for the symbolic amount of 30 @@ and 10 @@!"
msgstr ""
+#. code: mesq l("As you might have noticed, it depends on many circumstances if your arrow finds its target. Your shot may be too powerful or too weak, so the arrow goes far beyond your target or hits the ground before it reaches its destination.");
+#: npc/012-1/gwendolyn.txt:152
+#, no-c-format
+msgid "As you might have noticed, it depends on many circumstances if your arrow finds its target. Your shot may be too powerful or too weak, so the arrow goes far beyond your target or hits the ground before it reaches its destination."
+msgstr ""
+
#. code: mesq l("As you see, helping others is a good way to level up. You can also sell monster parts for some money.");
#: npc/005-7/trainer.txt:87
#, no-c-format
@@ -1973,27 +2181,33 @@ msgid "Ayasha"
msgstr ""
#. code: 005-1,53,81,0 script AyashaDebug NPC_MONA,{
-#: npc/005-1/ayasha.txt:405
+#: npc/005-1/ayasha.txt:396
#, no-c-format
msgid "AyashaDebug"
msgstr ""
#. code: Name: "Azul Slime"
-#: mob_db.conf:3391
+#: mob_db.conf:3441
#, no-c-format
msgid "Azul Slime"
msgstr ""
+#. code: dispbottom l("BUG, Please report: TorchTally, err_val @@", @torch_count);
+#: npc/007-1/torches.txt:59
+#, no-c-format
+msgid "BUG, Please report: TorchTally, err_val @@"
+msgstr ""
+
#. code: Name: "Bandana"
#: item_db.conf:-1
#, no-c-format
msgid "Bandana"
msgstr ""
-#. code: spawner(l("Bandit"), 1024, 4);
#. code: Name: "Bandit"
-#: npc/001-1/eventmaster.txt:108
-#: mob_db.conf:817
+#. code: spawner(l("Bandit"), 1024, 4);
+#: mob_db.conf:818
+#: npc/001-1/eventmaster.txt:118
#, no-c-format
msgid "Bandit"
msgstr ""
@@ -2088,7 +2302,7 @@ msgstr ""
msgid "Barrel#8"
msgstr ""
-#. code: 009-1,36,58,0 script Barzil NPC_LLOYD,{
+#. code: 009-1,44,48,0 script Barzil NPC_LLOYD,{
#: npc/009-1/barzil.txt:6
#, no-c-format
msgid "Barzil"
@@ -2099,9 +2313,9 @@ msgstr ""
#. code: Name: "Bat"
#. code: 010-1-1,124,43,29,22 monster Bat 1039,3,35000,150000
#: npc/009-1/_mobs.txt:3
-#: mob_db.conf:1334
#: npc/010-1-1/_mobs.txt:8
-#: npc/001-1/eventmaster.txt:79
+#: npc/001-1/eventmaster.txt:89
+#: mob_db.conf:1335
#, no-c-format
msgid "Bat"
msgstr ""
@@ -2167,7 +2381,7 @@ msgid "Because they control everything! They even determine taxes!"
msgstr ""
#. code: Name: "Bee"
-#: mob_db.conf:1996
+#: mob_db.conf:2002
#, no-c-format
msgid "Bee"
msgstr ""
@@ -2212,7 +2426,7 @@ msgstr ""
#. code: 001-4,149,149,130,129 monster Bhop Fluffy 1049,180,60000,120000
#. code: Name: "Bhop Fluffy"
#: npc/001-4/_mobs.txt:6
-#: mob_db.conf:1604
+#: mob_db.conf:1605
#, no-c-format
msgid "Bhop Fluffy"
msgstr ""
@@ -2223,34 +2437,36 @@ msgstr ""
msgid "Bhopper egg"
msgstr ""
+#. code: 015-1,121,105,119,97 monster Bif 1058,8,45000,45000
#. code: Name: "Bif"
#. code: spawner(l("Bif"), 1058, 5);
-#: npc/001-1/eventmaster.txt:143
-#: mob_db.conf:1778
+#: npc/001-1/eventmaster.txt:153
+#: mob_db.conf:1784
+#: npc/015-1/_mobs.txt:3
#, no-c-format
msgid "Bif"
msgstr ""
#. code: Name: "Big Amethyst Bif"
-#: mob_db.conf:4100
+#: mob_db.conf:4162
#, no-c-format
msgid "Big Amethyst Bif"
msgstr ""
#. code: Name: "Big Diamond Bif"
-#: mob_db.conf:3975
+#: mob_db.conf:4037
#, no-c-format
msgid "Big Diamond Bif"
msgstr ""
#. code: Name: "Big Emerald Bif"
-#: mob_db.conf:3850
+#: mob_db.conf:3912
#, no-c-format
msgid "Big Emerald Bif"
msgstr ""
#. code: Name: "Big Magic Bif"
-#: mob_db.conf:4351
+#: mob_db.conf:4413
#, no-c-format
msgid "Big Magic Bif"
msgstr ""
@@ -2262,19 +2478,19 @@ msgid "Big Pumpkin Seed"
msgstr ""
#. code: Name: "Big Ruby Bif"
-#: mob_db.conf:3600
+#: mob_db.conf:3662
#, no-c-format
msgid "Big Ruby Bif"
msgstr ""
#. code: Name: "Big Sapphire Bif"
-#: mob_db.conf:4225
+#: mob_db.conf:4287
#, no-c-format
msgid "Big Sapphire Bif"
msgstr ""
#. code: Name: "Big Topaz Bif"
-#: mob_db.conf:3725
+#: mob_db.conf:3787
#, no-c-format
msgid "Big Topaz Bif"
msgstr ""
@@ -2285,10 +2501,10 @@ msgstr ""
msgid "Billy Bons#TMW2"
msgstr ""
-#. code: Name: "Black Cotton Dye"
+#. code: Name: "Black Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Black Cotton Dye"
+msgid "Black Dye"
msgstr ""
#. code: Name: "Black Pearl"
@@ -2298,50 +2514,56 @@ msgid "Black Pearl"
msgstr ""
#. code: rif(countitem(BlackPearl) >= 1, l("Black Pearl Ring (+1 str/vit/luk)")), L_BlackPearl,
-#: npc/003-5/jeweler.txt:70
+#: npc/003-5/jeweler.txt:75
#, no-c-format
msgid "Black Pearl Ring (+1 str/vit/luk)"
msgstr ""
-#. code: areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 15, "Lieutenant Jacob::OnBlackScorpionDeath");
#. code: 003-1-2,34,36,15,3 monster Black Scorpion 1074,2,35000,150000
+#. code: areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 15, "Lieutenant Jacob::OnBlackScorpionDeath");
#. code: 007-1,120,43,10,7 monster Black Scorpion 1074,3,35000,300000,Tycoon::OnKillBlackScorpion
+#. code: spawner(l("Black Scorpion"), 1074, 2);
#. code: 004-2,55,66,4,4 monster Black Scorpion 1074,1,35000,150000
-#. code: 004-1,66,74,21,8 monster Black Scorpion 1075,1,35000,300000
#. code: areamonster("004-1", 0, 0, 79, 81, l("Black Scorpion"), 1074, 30, "Lieutenant Dausen::OnBlackScorpionDeath");
#. code: areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpionDeath");
-#. code: 010-1-1,112,34,4,4 monster Black Scorpion 1071,2,35000,150000
+#. code: areamonster("003-1", 0, 0, 120, 155, l("Black Scorpion"), 1074, 1, "Lieutenant Dausen::OnBlackScorpion2Death");
#. code: 010-1-1,24,34,4,4 monster Black Scorpion 1071,2,35000,150000
#. code: areamonster("004-1", 0, 0, 79, 81, l("Black Scorpion"), 1074, 10, "Lieutenant Dausen::OnBlackScorpionDeath");
+#. code: 003-1-1,85,72,65,72 monster Black Scorpion 1074,21,35000,300000
#. code: 010-1-1,147,83,29,22 monster Black Scorpion 1074,12,35000,150000
#. code: areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 40, "Lieutenant Jacob::OnBlackScorpionDeath");
-#. code: spawner(l("Black Scorpion"), 1074, 2);
+#. code: areamonster("012-1", 0, 0, 120, 155, l("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpion2Death");
#. code: areamonster("004-1", 0, 0, 79, 81, l("Black Scorpion"), 1074, 15, "Lieutenant Dausen::OnBlackScorpionDeath");
+#. code: areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 25, "Lieutenant Jacob::OnBlackScorpionDeath");
#. code: Name: "Black Scorpion"
-#. code: areamonster("003-1", 0, 0, 120, 155, l("Black Scorpion"), 1074, 1, "Lieutenant Dausen::OnBlackScorpion2Death");
+#. code: 010-1-1,112,34,4,4 monster Black Scorpion 1071,2,35000,150000
#. code: areamonster("004-1", 0, 0, 79, 81, l("Black Scorpion"), 1074, 1, "Lieutenant Dausen::OnBlackScorpionDeath");
-#. code: areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 25, "Lieutenant Jacob::OnBlackScorpionDeath");
#. code: areamonster("005-1", 0, 0, 105, 105, l("Black Scorpion"), BlackScorpion, 1, "Ayasha::OnBlackScorpionDeath");
#. code: areamonster("009-1", 0, 0, 120, 155, l("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpion2Death");
-#: npc/003-1/lieutenantdausen.txt:164
-#: npc/003-1/lieutenantdausen.txt:153
-#: npc/003-1/lieutenantdausen.txt:141
+#: npc/012-1/guards.txt:74
+#: npc/009-1/guards.txt:39
+#: npc/012-1/guards.txt:68
+#: npc/003-1/lieutenantdausen.txt:143
#: npc/007-1/_mobs.txt:3
+#: npc/009-1/guards.txt:74
+#: npc/012-1/guards.txt:39
#: npc/010-1-1/_mobs.txt:7
-#: npc/003-1/lieutenantdausen.txt:129
-#: npc/005-1/ayasha.txt:148
-#: npc/009-1/guards.txt:73
-#: npc/005-1/ayasha.txt:156
-#: npc/009-1/guards.txt:62
-#: npc/009-1/guards.txt:84
-#: npc/010-1-1/_mobs.txt:6
-#: npc/009-1/guards.txt:89
-#: npc/004-1/_mobs.txt:7
-#: mob_db.conf:2404
-#: npc/009-1/guards.txt:95
+#: npc/005-1/ayasha.txt:138
#: npc/010-1-1/_mobs.txt:5
-#: npc/001-1/eventmaster.txt:109
-#: npc/003-1/lieutenantdausen.txt:158
+#: npc/005-1/ayasha.txt:146
+#: npc/009-1/guards.txt:63
+#: mob_db.conf:2412
+#: npc/009-1/guards.txt:68
+#: npc/003-1/lieutenantdausen.txt:161
+#: npc/003-1/lieutenantdausen.txt:156
+#: npc/003-1/lieutenantdausen.txt:167
+#: npc/003-1/lieutenantdausen.txt:130
+#: npc/012-1/guards.txt:51
+#: npc/009-1/guards.txt:51
+#: npc/012-1/guards.txt:63
+#: npc/001-1/eventmaster.txt:119
+#: npc/010-1-1/_mobs.txt:6
+#: npc/003-1-1/_mobs.txt:3
#: npc/004-2/_mobs.txt:7
#: npc/003-1-2/_mobs.txt:2
#, no-c-format
@@ -2366,6 +2588,13 @@ msgstr ""
msgid "Blade Shield"
msgstr ""
+#. code: dispbottom l("Blame Saulc.");
+#: npc/003-1/sewer.txt:29
+#: npc/003-1/sewer.txt:15
+#, no-c-format
+msgid "Blame Saulc."
+msgstr ""
+
#. code: Name: "Blanket"
#: item_db.conf:-1
#, no-c-format
@@ -2404,16 +2633,16 @@ msgstr ""
msgid "Blue Coral"
msgstr ""
-#. code: Name: "Blue Cotton Dye"
+#. code: Name: "Blue Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Blue Cotton Dye"
+msgid "Blue Dye"
msgstr ""
-#. code: Name: "Blue Gray Cotton Dye"
+#. code: Name: "Blue Gray Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Blue Gray Cotton Dye"
+msgid "Blue Gray Dye"
msgstr ""
#. code: Name: "Blue Knight Shield"
@@ -2429,7 +2658,7 @@ msgid "Blue Mana Pearl"
msgstr ""
#. code: Name: "Blue Slime"
-#: mob_db.conf:3036
+#: mob_db.conf:3054
#, no-c-format
msgid "Blue Slime"
msgstr ""
@@ -2566,6 +2795,12 @@ msgstr ""
msgid "Brimmed Hat"
msgstr ""
+#. code: mesq l("Bring me your wood, and I'll show you which one is sturdy, yet flexible enough to make a good Forest Bow.");
+#: npc/012-1/jack.txt:60
+#, no-c-format
+msgid "Bring me your wood, and I'll show you which one is sturdy, yet flexible enough to make a good Forest Bow."
+msgstr ""
+
#. code: Name: "Brit Shield"
#: item_db.conf:-1
#, no-c-format
@@ -2650,10 +2885,10 @@ msgstr ""
msgid "Bronze Medal"
msgstr ""
-#. code: Name: "Brown Cotton Dye"
+#. code: Name: "Brown Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Brown Cotton Dye"
+msgid "Brown Dye"
msgstr ""
#. code: Name: "Bucket"
@@ -2692,6 +2927,12 @@ msgstr ""
msgid "Bury."
msgstr ""
+#. code: mesq l("But I can try my best for you!");
+#: npc/007-1/pylon.txt:76
+#, no-c-format
+msgid "But I can try my best for you!"
+msgstr ""
+
#. code: l("But I'm almost out of @@...", getitemlink(.LegsID));
#. code: l("But I'm almost out of @@...", getitemlink(.BaitID));
#: npc/005-1/vincent.txt:31
@@ -2719,6 +2960,12 @@ msgstr ""
msgid "But hope is not lost, said the Sages of Fate!"
msgstr ""
+#. code: mesq l("But if you regret this choice later... You know where you can find me.");
+#: npc/007-1/zarkor.txt:89
+#, no-c-format
+msgid "But if you regret this choice later... You know where you can find me."
+msgstr ""
+
#. code: mes l("But in accordance to [@@https://tmw2.org/forums/viewtopic.php?pid=8|Community Decision@@], you were unlucky.");
#: npc/001-4/lilica.txt:77
#, no-c-format
@@ -2755,10 +3002,17 @@ msgstr ""
msgid "But most important, she is the one who took care of you when you were unconscious.#1"
msgstr ""
+#. code: mesq l("But remember: This makes you much more vulnerable, and you usually cannot hit from too close, so watch your step and don't stumble into your enemy's attack.");
+#: npc/012-1/gwendolyn.txt:90
+#, no-c-format
+msgid "But remember: This makes you much more vulnerable, and you usually cannot hit from too close, so watch your step and don't stumble into your enemy's attack."
+msgstr ""
+
#. code: l("But the money you brought was really awesome you know."),
+#: npc/005-6/zitoni.txt:117
#: npc/003-1/malivox.txt:64
-#: npc/005-6/zitoni.txt:107
-#: npc/009-1/kevin.txt:62
+#: npc/009-1/kevin.txt:64
+#: npc/012-4/wyara.txt:67
#, no-c-format
msgid "But the money you brought was really awesome you know."
msgstr ""
@@ -2788,13 +3042,20 @@ msgid "But who am I?"
msgstr ""
#. code: l("But you are welcome to reset your stats again! I need the money.");
+#: npc/012-4/wyara.txt:73
+#: npc/005-6/zitoni.txt:123
#: npc/009-1/kevin.txt:70
#: npc/003-1/malivox.txt:72
-#: npc/005-6/zitoni.txt:115
#, no-c-format
msgid "But you are welcome to reset your stats again! I need the money."
msgstr ""
+#. code: mesq l("But you did not hit... have another try.");
+#: npc/012-1/gwendolyn.txt:423
+#, no-c-format
+msgid "But you did not hit... have another try."
+msgstr ""
+
#. code: if (!MAGIC_LVL) mes l("But you lack magic! That's a pity.");
#: npc/003-1/jakod.txt:17
#, no-c-format
@@ -2807,6 +3068,12 @@ msgstr ""
msgid "But you won't *hic* me this time..."
msgstr ""
+#. code: mesq l("But... But! Where are you?! That summon ritual is equivalent to GM magic!");
+#: npc/007-1/zarkor.txt:171
+#, no-c-format
+msgid "But... But! Where are you?! That summon ritual is equivalent to GM magic!"
+msgstr ""
+
#. code: Name: "Butcher Knife"
#: item_db.conf:-1
#, no-c-format
@@ -2820,13 +3087,13 @@ msgid "Butterfly"
msgstr ""
#. code: mesq lg("By the way would you like to transform your gem?");
-#: npc/007-1/pylon.txt:61
+#: npc/007-1/pylon.txt:67
#, no-c-format
msgid "By the way would you like to transform your gem?#0"
msgstr ""
#. code: mesq lg("By the way would you like to transform your gem?");
-#: npc/007-1/pylon.txt:61
+#: npc/007-1/pylon.txt:67
#, no-c-format
msgid "By the way would you like to transform your gem?#1"
msgstr ""
@@ -2850,9 +3117,7 @@ msgid "Bye!"
msgstr ""
#. code: l("Bye.");
-#: npc/009-1/barzil.txt:114
-#: npc/005-5/cynric.txt:112
-#: npc/003-3/malindou.txt:113
+#: npc/functions/bank.txt:165
#, no-c-format
msgid "Bye."
msgstr ""
@@ -2869,14 +3134,14 @@ msgstr ""
msgid "Cactus Potion"
msgstr ""
-#. code: Name: "Camel Cotton Dye"
+#. code: Name: "Camel Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Camel Cotton Dye"
+msgid "Camel Dye"
msgstr ""
#. code: l("Can I read these rules again?"),
-#: npc/002-3/juliet.txt:153
+#: npc/002-3/juliet.txt:152
#, no-c-format
msgid "Can I read these rules again?"
msgstr ""
@@ -2901,6 +3166,7 @@ msgid "Can you bring me 5 pieces of Cherry Cake? Pretty please?"
msgstr ""
#. code: l("Can you do something with my color?"),
+#: npc/012-1/locamit.txt:34
#: npc/003-6/tamiloc.txt:33
#, no-c-format
msgid "Can you do something with my color?"
@@ -2918,22 +3184,41 @@ msgstr ""
msgid "Can you give me a tip?"
msgstr ""
+#. code: rif(.@q1 == 1 || .@q1 == 2, l("Can you help me with Everburn Powder? I need 5.")),
+#: npc/005-6/zitoni.txt:29
+#, no-c-format
+msgid "Can you help me with Everburn Powder? I need 5."
+msgstr ""
+
#. code: speech S_LAST_NEXT, l("Can you help me?");
#: npc/test/karim.txt:114
#, no-c-format
msgid "Can you help me?"
msgstr ""
+#. code: l("Can you please explain the task again?"),L_Explain,
+#: npc/012-1/gwendolyn.txt:178
+#, no-c-format
+msgid "Can you please explain the task again?"
+msgstr ""
+
#. code: npctalkonce(l("Can you please go away?"));
#: npc/functions/random-talk.txt:143
#, no-c-format
msgid "Can you please go away?"
msgstr ""
+#. code: l("Can you please repeat your lesson?"),L_Lesson,
+#: npc/012-1/gwendolyn.txt:113
+#, no-c-format
+msgid "Can you please repeat your lesson?"
+msgstr ""
+
#. code: l("Can you reset my stats please?"),
#: npc/003-1/malivox.txt:16
-#: npc/009-1/kevin.txt:14
-#: npc/005-6/zitoni.txt:25
+#: npc/009-1/kevin.txt:16
+#: npc/005-6/zitoni.txt:27
+#: npc/012-4/wyara.txt:20
#, no-c-format
msgid "Can you reset my stats please?"
msgstr ""
@@ -2944,7 +3229,7 @@ msgstr ""
msgid "Can you search ##Bthe barrels##b for the bug bomb and set it off when you find it?"
msgstr ""
-#. code: rif(MAGIC_LVL >= 1 && !getskilllv(NV_FIRSTAID), l("Can you teach me a basic tier 1 magic skill?")), L_Tier1,
+#. code: rif(MAGIC_LVL >= 1 && !getskilllv(AL_HEAL), l("Can you teach me a basic tier 1 magic skill?")), L_Tier1,
#: npc/003-1/jakod.txt:21
#, no-c-format
msgid "Can you teach me a basic tier 1 magic skill?"
@@ -2956,12 +3241,14 @@ msgstr ""
msgid "Can't talk right now, I'm on patrol duty."
msgstr ""
+#. code: areamonster("012-1", 0, 0, 120, 155, l("Candied Slime"), 1089, 1, "Lieutenant Jacob::OnCandiedSlimeDeath");
#. code: areamonster("009-1", 0, 0, 120, 155, l("Candied Slime"), 1089, 1, "Lieutenant Jacob::OnCandiedSlimeDeath");
#. code: areamonster("003-1", 0, 0, 120, 155, l("Candied Slime"), 1089, 1, "Lieutenant Dausen::OnCandiedSlimeDeath");
#. code: Name: "Candied Slime"
-#: npc/003-1/lieutenantdausen.txt:176
-#: npc/009-1/guards.txt:107
-#: mob_db.conf:3120
+#: mob_db.conf:3146
+#: npc/003-1/lieutenantdausen.txt:179
+#: npc/012-1/guards.txt:86
+#: npc/009-1/guards.txt:86
#, no-c-format
msgid "Candied Slime"
msgstr ""
@@ -2993,9 +3280,9 @@ msgstr ""
#. code: 005-1,80,33,16,15 monster Candor Scorpion 1073,12,35000,300000,Trainer::OnKillCandorScorpion
#. code: Name: "Candor Scorpion"
#. code: 005-1,82,87,8,9 monster Candor Scorpion 1073,7,35000,300000,Trainer::OnKillCandorScorpion
+#: mob_db.conf:2366
#: npc/005-1/_mobs.txt:7
#: npc/005-1/_mobs.txt:5
-#: mob_db.conf:2358
#, no-c-format
msgid "Candor Scorpion"
msgstr ""
@@ -3073,49 +3360,53 @@ msgid "Cassia"
msgstr ""
#. code: 007-1,84,72,75,57 monster Cave Bat 1039,6,35000,300000
+#. code: 015-1,130,81,119,97 monster Cave Bat 1039,40,60000,60000
+#: npc/015-1/_mobs.txt:5
#: npc/007-1/_mobs.txt:9
#, no-c-format
msgid "Cave Bat"
msgstr ""
+#. code: 003-1-1,108,76,68,75 monster Cave Maggot 1027,35,35000,300000
+#. code: 003-1-3,54,54,54,54 monster Cave Maggot 1027,5,40000,200000
+#. code: 011-2,60,46,29,22 monster Cave Maggot 1027,6,35000,150000
#. code: Name: "Cave Maggot"
#. code: 010-1-1,54,54,54,54 monster Cave Maggot 1027,35,40000,200000
#. code: spawner(l("Cave Maggot"), 1027, 10);
-#. code: 003-1-3,54,54,54,54 monster Cave Maggot 1027,5,40000,200000
+#. code: 007-1,135,101,43,90 monster Cave Maggot 1027,35,35000,300000,Tycoon::OnKillCaveMaggot
#. code: 007-1,34,125,7,6 monster Cave Maggot 1027,4,35000,300000,Tycoon::OnKillCaveMaggot
#. code: 004-2-1,54,54,54,54 monster Cave Maggot 1027,20,40000,200000
-#. code: 007-1,135,101,43,90 monster Cave Maggot 1027,35,35000,300000,Tycoon::OnKillCaveMaggot
#. code: 004-2-1,60,46,29,22 monster Cave Maggot 1027,6,35000,150000
#. code: 011-2,54,54,54,54 monster Cave Maggot 1027,20,40000,200000
-#. code: 011-2,60,46,29,22 monster Cave Maggot 1027,6,35000,150000
-#: npc/007-1/_mobs.txt:8
+#: npc/001-1/eventmaster.txt:88
#: npc/004-2-1/_mobs.txt:8
-#: npc/007-1/_mobs.txt:2
+#: npc/007-1/_mobs.txt:8
#: npc/011-2/_mobs.txt:4
-#: npc/010-1-1/_mobs.txt:4
+#: npc/003-1-1/_mobs.txt:2
+#: npc/007-1/_mobs.txt:2
#: npc/003-1-3/_mobs.txt:4
-#: npc/001-1/eventmaster.txt:78
#: npc/011-2/_mobs.txt:8
-#: mob_db.conf:905
#: npc/004-2-1/_mobs.txt:4
+#: npc/010-1-1/_mobs.txt:4
+#: mob_db.conf:906
#, no-c-format
msgid "Cave Maggot"
msgstr ""
#. code: 004-2-1,55,58,29,22 monster Cave Snake 1035,12,35000,150000
#. code: spawner(l("Cave Snake"), 1035, 10);
-#. code: Name: "Cave Snake"
#. code: 003-1-3,55,58,29,22 monster Cave Snake 1035,7,35000,150000
+#. code: Name: "Cave Snake"
#. code: 007-1,113,140,57,52 monster Cave Snake 1035,25,35000,300000,Tycoon::OnKillCaveSnake
#. code: 011-2,55,58,29,22 monster Cave Snake 1035,12,35000,150000
#. code: 010-1-1,55,58,29,22 monster Cave Snake 1035,8,35000,150000
#: npc/011-2/_mobs.txt:2
-#: mob_db.conf:1201
#: npc/003-1-3/_mobs.txt:2
#: npc/010-1-1/_mobs.txt:2
#: npc/004-2-1/_mobs.txt:2
#: npc/007-1/_mobs.txt:6
-#: npc/001-1/eventmaster.txt:114
+#: npc/001-1/eventmaster.txt:124
+#: mob_db.conf:1202
#, no-c-format
msgid "Cave Snake"
msgstr ""
@@ -3187,7 +3478,7 @@ msgid "Chagashroom"
msgstr ""
#. code: Name: "Chagashroom Field"
-#: mob_db.conf:4826
+#: mob_db.conf:4889
#, no-c-format
msgid "Chagashroom Field"
msgstr ""
@@ -3211,7 +3502,7 @@ msgid "Championship Bow"
msgstr ""
#. code: l("Change Season Event"),
-#: npc/commands/event.txt:67
+#: npc/commands/event.txt:66
#, no-c-format
msgid "Change Season Event"
msgstr ""
@@ -3247,13 +3538,13 @@ msgid "Change my stats"
msgstr ""
#. code: 005-1,69,90,0 script Charda NPC_CHILD8,{
-#: npc/005-1/ayasha.txt:312
+#: npc/005-1/ayasha.txt:303
#, no-c-format
msgid "Charda"
msgstr ""
#. code: mes l("Charda clean!");
-#: npc/005-1/ayasha.txt:429
+#: npc/005-1/ayasha.txt:420
#, no-c-format
msgid "Charda clean!"
msgstr ""
@@ -3270,6 +3561,30 @@ msgstr ""
msgid "Check @@ <= @@"
msgstr ""
+#. code: 012-1,81,18,0 script Checkpoint Guard#1 NPC_GUARD2,{
+#: npc/012-1/guards.txt:219
+#, no-c-format
+msgid "Checkpoint Guard#1"
+msgstr ""
+
+#. code: 012-1,26,60,0 script Checkpoint Guard#2 NPC_GUARD1,{
+#: npc/012-1/guards.txt:230
+#, no-c-format
+msgid "Checkpoint Guard#2"
+msgstr ""
+
+#. code: 012-1,80,98,0 script Checkpoint Guard#3 NPC_GUARD2,{
+#: npc/012-1/guards.txt:240
+#, no-c-format
+msgid "Checkpoint Guard#3"
+msgstr ""
+
+#. code: 012-1,134,98,0 script Checkpoint Guard#4 NPC_GUARD1,{
+#: npc/012-1/guards.txt:251
+#, no-c-format
+msgid "Checkpoint Guard#4"
+msgstr ""
+
#. code: 003-1,62,48,0 script Ched NPC_PLAYER,{
#: npc/003-1/ched.txt:7
#, no-c-format
@@ -3342,10 +3657,10 @@ msgstr ""
msgid "Chocolate Bunny"
msgstr ""
-#. code: Name: "Chocolate Cashmere Dye"
+#. code: Name: "Chocolate Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Chocolate Cashmere Dye"
+msgid "Chocolate Dye"
msgstr ""
#. code: Name: "Chocolate Mouboo"
@@ -3354,12 +3669,6 @@ msgstr ""
msgid "Chocolate Mouboo"
msgstr ""
-#. code: mes l("Choose desired quest state:");
-#: npc/functions/quest-debug/functions.txt:22
-#, no-c-format
-msgid "Choose desired quest state:"
-msgstr ""
-
#. code: Name: "Christmas Sweater"
#: item_db.conf:-1
#, no-c-format
@@ -3406,20 +3715,24 @@ msgstr ""
#. code: 001-4,74,77,23,23 monster Clover Field 1028,2,60000,120000
#. code: 001-4,72,232,23,23 monster Clover Field 1028,2,60000,120000
#. code: 001-4,224,238,23,23 monster Clover Field 1028,2,60000,120000
+#. code: 014-2,116,21,125,37 monster Clover Field 1028,6,45000,50000
#. code: 005-1,36,40,2,1 monster Clover Field 1028,1,35000,300000
#. code: 001-4,226,77,23,23 monster Clover Field 1028,2,60000,120000
+#: npc/001-1/eventmaster.txt:144
+#: npc/014-2/_mobs.txt:5
#: npc/005-1/_mobs.txt:2
#: npc/001-4/_mobs.txt:2
#: npc/001-4/_mobs.txt:4
#: npc/001-4/_mobs.txt:5
#: npc/001-4/_mobs.txt:3
-#: npc/001-1/eventmaster.txt:134
#, no-c-format
msgid "Clover Field"
msgstr ""
#. code: Name: "Clover Patch"
-#: mob_db.conf:953
+#. code: 012-1,44,47,21,32 monster Clover Patch 1028,4,60000,90000
+#: npc/012-1/_mobs.txt:5
+#: mob_db.conf:954
#, no-c-format
msgid "Clover Patch"
msgstr ""
@@ -3455,15 +3768,16 @@ msgid "Come after a little while."
msgstr ""
#. code: l("Come back soon!");
-#: npc/005-6/zitoni.txt:127
+#: npc/005-6/zitoni.txt:135
#, no-c-format
msgid "Come back soon!"
msgstr ""
#. code: l("Come back when you will really need me.");
-#: npc/009-1/kevin.txt:63
#: npc/003-1/malivox.txt:65
-#: npc/005-6/zitoni.txt:108
+#: npc/005-6/zitoni.txt:118
+#: npc/009-1/kevin.txt:65
+#: npc/012-4/wyara.txt:68
#, no-c-format
msgid "Come back when you will really need me."
msgstr ""
@@ -3486,16 +3800,22 @@ msgstr ""
msgid "Common Carp"
msgstr ""
+#. code: Name: "Community Shirt"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Community Shirt"
+msgstr ""
+
#. code: mesq l("Complete quests, gain some experience, allocate some status, and you'll be ready for my training.");
#: npc/005-7/trainer.txt:140
#, no-c-format
msgid "Complete quests, gain some experience, allocate some status, and you'll be ready for my training."
msgstr ""
-#. code: l("Congrats you passed the cap of the level 50! Here is your @@, you deserve it.",getitemlink(.reward));
-#: npc/003-1/eistein.txt:25
+#. code: l("Congrats you passed the level cap of @@! Here is a(n) @@, you deserve it.",getarg(0), getitemlink(getarg(1)));
+#: npc/003-2/eistein.txt:15
#, no-c-format
-msgid "Congrats you passed the cap of the level 50! Here is your @@, you deserve it."
+msgid "Congrats you passed the level cap of @@! Here is a(n) @@, you deserve it."
msgstr ""
#. code: mesq l("Congratulations! Here is your reward (40 xp 25 gp).");
@@ -3542,8 +3862,8 @@ msgstr ""
#. code: spawner(l("Copper Slime"), 1088, 10);
#. code: Name: "Copper Slime"
-#: mob_db.conf:3078
-#: npc/001-1/eventmaster.txt:122
+#: npc/001-1/eventmaster.txt:132
+#: mob_db.conf:3100
#, no-c-format
msgid "Copper Slime"
msgstr ""
@@ -3567,7 +3887,7 @@ msgid "Cotton Cloth"
msgstr ""
#. code: mesq l("Cotton Cloth is sold at Candor, Croconut Boxes can be bought at the market. Fish, however, is a little more tricky.");
-#: npc/003-1/sailors.txt:34
+#: npc/003-1/sailors.txt:37
#, no-c-format
msgid "Cotton Cloth is sold at Candor, Croconut Boxes can be bought at the market. Fish, however, is a little more tricky."
msgstr ""
@@ -3608,18 +3928,6 @@ msgstr ""
msgid "CottonTrous"
msgstr ""
-#. code: //mesq lg("Could I ask you what your native language is? A sailor told me you're Russian, but another one told me you're French... I'm a bit lost. I will register you on the ship passenger list just after that.");
-#: npc/002-3/juliet.txt:214
-#, no-c-format
-msgid "Could I ask you what your native language is? A sailor told me you're Russian, but another one told me you're French... I'm a bit lost. I will register you on the ship passenger list just after that.#0"
-msgstr ""
-
-#. code: //mesq lg("Could I ask you what your native language is? A sailor told me you're Russian, but another one told me you're French... I'm a bit lost. I will register you on the ship passenger list just after that.");
-#: npc/002-3/juliet.txt:214
-#, no-c-format
-msgid "Could I ask you what your native language is? A sailor told me you're Russian, but another one told me you're French... I'm a bit lost. I will register you on the ship passenger list just after that.#1"
-msgstr ""
-
#. code: l("Could you bleach my clothes?"),
#: npc/003-6/cyndala.txt:94
#, no-c-format
@@ -3627,21 +3935,21 @@ msgid "Could you bleach my clothes?"
msgstr ""
#. code: l("Could you explain to me where I am?"),
-#: npc/002-3/juliet.txt:151
+#: npc/002-3/juliet.txt:150
#, no-c-format
msgid "Could you explain to me where I am?"
msgstr ""
#. code: mesq l("Could you first explain me why so many items?");
-#: npc/002-1/alige.txt:73
+#: npc/002-1/alige.txt:78
#, no-c-format
msgid "Could you first explain me why so many items?"
msgstr ""
#. code: mesq l("Could you perhaps help me to find all kids?");
#. code: l("Could you perhaps help me to find all kids?");
-#: npc/005-1/ayasha.txt:33
-#: npc/005-1/ayasha.txt:54
+#: npc/005-1/ayasha.txt:50
+#: npc/005-1/ayasha.txt:32
#, no-c-format
msgid "Could you perhaps help me to find all kids?"
msgstr ""
@@ -3712,10 +4020,10 @@ msgstr ""
msgid "Creating a party has some advantages, it's a pretty good choice!"
msgstr ""
-#. code: Name: "Crimson Cashmere Dye"
+#. code: Name: "Crimson Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Crimson Cashmere Dye"
+msgid "Crimson Dye"
msgstr ""
#. code: 004-1,44,26,7,5 monster Croc 1006,3,35000,150000
@@ -3727,7 +4035,7 @@ msgstr ""
#: npc/003-1/_mobs.txt:8
#: npc/003-1/_mobs.txt:12
#: mob_db.conf:293
-#: npc/001-1/eventmaster.txt:68
+#: npc/001-1/eventmaster.txt:78
#: npc/003-1/_mobs.txt:3
#: npc/004-1/_mobs.txt:3
#, no-c-format
@@ -3790,14 +4098,8 @@ msgstr ""
msgid "Crystallized Maggot"
msgstr ""
-#. code: mesq l("Current Progress: @@/10,000 kills", getq2(General_Hunter));
-#: npc/003-1/aidan.txt:77
-#, no-c-format
-msgid "Current Progress: @@/10,000 kills"
-msgstr ""
-
#. code: //mesq l("Current Quest Progress: @@/10,000 kills", getq2(General_Hunter));
-#: npc/009-1/guards.txt:22
+#: npc/functions/mobhunter.txt:50
#, no-c-format
msgid "Current Quest Progress: @@/10,000 kills"
msgstr ""
@@ -3838,6 +4140,12 @@ msgstr ""
msgid "Current hero: @@"
msgstr ""
+#. code: mes l("Current progress: @@/10000 @@", getq2(General_Hunter), getmonsterlink(GHQ_GetMonsterIDByQuestID(getq(General_Hunter))));
+#: npc/003-1/aidan.txt:106
+#, no-c-format
+msgid "Current progress: @@/10000 @@"
+msgstr ""
+
#. code: Name: "Cursed Arrow"
#: item_db.conf:-1
#, no-c-format
@@ -3851,7 +4159,7 @@ msgid "Curshroom"
msgstr ""
#. code: l("Custom"), -136;
-#: npc/commands/debug-quest.txt:14
+#: npc/commands/debug-quest.txt:12
#, no-c-format
msgid "Custom"
msgstr ""
@@ -3868,10 +4176,22 @@ msgstr ""
msgid "Cynric"
msgstr ""
-#. code: mes l("DEBUG: Changing @@ from @@ to something else.", getquestlink(.@quest), getq(.@quest));
-#: npc/commands/debug-quest.txt:24
+#. code: mesq l("D'oh, what a terrible shot!");
+#: npc/012-1/gwendolyn.txt:401
#, no-c-format
-msgid "DEBUG: Changing @@ from @@ to something else."
+msgid "D'oh, what a terrible shot!"
+msgstr ""
+
+#. code: mes l("DEBUG: Changing @@ field @@ to something else.", getquestlink(.@quest), @menu);
+#: npc/commands/debug-quest.txt:28
+#, no-c-format
+msgid "DEBUG: Changing @@ field @@ to something else."
+msgstr ""
+
+#. code: mes l("DEBUG: Changing @@, Values: (@@, @@, @@).", getquestlink(.@quest), getq(.@quest), getq2(.@quest), getq3(.@quest));
+#: npc/commands/debug-quest.txt:22
+#, no-c-format
+msgid "DEBUG: Changing @@, Values: (@@, @@, @@)."
msgstr ""
#. code: Name: "DEV Cap"
@@ -3904,6 +4224,12 @@ msgstr ""
msgid "Dark Crystal"
msgstr ""
+#. code: Name: "Dark Desert Mushroom"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Dark Desert Mushroom"
+msgstr ""
+
#. code: Name: "Dark Eggshell Hat"
#: item_db.conf:-1
#, no-c-format
@@ -3917,7 +4243,7 @@ msgid "Dark Knight Helmet"
msgstr ""
#. code: Name: "Dark Lizard"
-#: mob_db.conf:1652
+#: mob_db.conf:1653
#, no-c-format
msgid "Dark Lizard"
msgstr ""
@@ -3934,10 +4260,10 @@ msgstr ""
msgid "Dark Pulsar"
msgstr ""
-#. code: Name: "Dark Red Cotton Dye"
+#. code: Name: "Dark Red Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Dark Red Cotton Dye"
+msgid "Dark Red Dye"
msgstr ""
#. code: Name: "Dark Talisman"
@@ -3953,7 +4279,7 @@ msgid "Darkhelm"
msgstr ""
#. code: rif(Zeny >= 500 && gettimetick(2) > .RENT_TIME, l("Deal!")), L_DoRent,
-#: npc/005-1/ayasha.txt:116
+#: npc/005-1/ayasha.txt:105
#, no-c-format
msgid "Deal!"
msgstr ""
@@ -3987,6 +4313,7 @@ msgid "Debug - Change stats"
msgstr ""
#. code: setnpcdialogtitle l("Debug - Modify Race");
+#: npc/012-1/locamit.txt:13
#: npc/003-6/tamiloc.txt:12
#, no-c-format
msgid "Debug - Modify Race"
@@ -4016,26 +4343,26 @@ msgstr ""
msgid "Delicious Cookie"
msgstr ""
-#. code: Name: "Demonic Earth Powder"
-#: item_db.conf:-1
+#. code: mesq l("Deliver it to Zitoni on my name. He'll trust it. The relation between me and Zitoni... goes way back.");
+#: npc/007-1/zarkor.txt:128
#, no-c-format
-msgid "Demonic Earth Powder"
+msgid "Deliver it to Zitoni on my name. He'll trust it. The relation between me and Zitoni... goes way back."
msgstr ""
-#. code: Name: "Demonic Goblin"
-#: mob_db.conf:1693
+#. code: Name: "Demonic Earth Powder"
+#: item_db.conf:-1
#, no-c-format
-msgid "Demonic Goblin"
+msgid "Demonic Earth Powder"
msgstr ""
#. code: Name: "Demonic Mouboo"
-#: mob_db.conf:4393
+#: mob_db.conf:4455
#, no-c-format
msgid "Demonic Mouboo"
msgstr ""
#. code: Name: "Demonic Scythe"
-#: mob_db.conf:1247
+#: mob_db.conf:1248
#, no-c-format
msgid "Demonic Scythe"
msgstr ""
@@ -4047,28 +4374,28 @@ msgid "Demonic Skull"
msgstr ""
#. code: rif(Zeny > 0, l("Deposit.")),
-#: npc/functions/bank.txt:22
+#: npc/functions/bank.txt:21
#, no-c-format
msgid "Deposit."
msgstr ""
#. code: 010-2,141,102,6,5 monster Desert Bandit 1124,3,35000,300000
#. code: 010-2,158,57,6,5 monster Desert Bandit 1124,3,35000,300000
-#. code: 010-1,53,85,3,2 monster Desert Bandit 1124,2,35000,300000
+#. code: 010-2,126,110,3,2 monster Desert Bandit 1124,2,35000,300000
#. code: Name: "Desert Bandit"
-#. code: 010-2,98,122,3,2 monster Desert Bandit 1124,1,35000,300000
#. code: 010-2,110,113,3,2 monster Desert Bandit 1124,1,35000,300000
+#. code: 010-1,53,85,3,2 monster Desert Bandit 1124,2,35000,300000
+#. code: 010-2,98,122,3,2 monster Desert Bandit 1124,1,35000,300000
#. code: 010-1,115,45,3,2 monster Desert Bandit 1124,2,35000,300000
#. code: 010-1,120,30,3,2 monster Desert Bandit 1124,1,35000,300000
-#. code: 010-2,126,110,3,2 monster Desert Bandit 1124,1,35000,300000
-#: mob_db.conf:4628
+#: mob_db.conf:4690
#: npc/010-1/_mobs.txt:10
#: npc/010-1/_mobs.txt:9
#: npc/010-2/_mobs.txt:7
#: npc/010-1/_mobs.txt:11
#: npc/010-2/_mobs.txt:6
-#: npc/010-2/_mobs.txt:9
#: npc/010-2/_mobs.txt:8
+#: npc/010-2/_mobs.txt:9
#: npc/010-2/_mobs.txt:10
#, no-c-format
msgid "Desert Bandit"
@@ -4093,25 +4420,25 @@ msgid "Desert Helmet"
msgstr ""
#. code: Name: "Desert Log Head"
-#: mob_db.conf:4780
+#: mob_db.conf:4843
#, no-c-format
msgid "Desert Log Head"
msgstr ""
#. code: 010-1,81,55,39,39 monster Desert Maggot 1083,60,35000,150000
-#. code: 010-2,86,120,29,22 monster Desert Maggot 1083,15,35000,150000
#. code: 010-1,105,87,9,4 monster Desert Maggot 1083,12,35000,150000
-#. code: 010-2,154,57,29,22 monster Desert Maggot 1083,25,35000,150000
+#. code: 010-2,154,81,29,46 monster Desert Maggot 1083,35,35000,150000
#. code: 010-1,56,98,9,4 monster Desert Maggot 1083,12,35000,150000
#. code: 010-1,110,34,8,2 monster Desert Maggot 1083,10,35000,300000
+#. code: 010-2,86,120,29,22 monster Desert Maggot 1083,20,35000,150000
#. code: Name: "Desert Maggot"
-#: npc/010-2/_mobs.txt:18
#: npc/010-1/_mobs.txt:6
+#: npc/010-2/_mobs.txt:17
+#: npc/010-2/_mobs.txt:18
#: npc/010-1/_mobs.txt:2
#: npc/010-1/_mobs.txt:18
-#: npc/010-2/_mobs.txt:17
#: npc/010-1/_mobs.txt:19
-#: mob_db.conf:2841
+#: mob_db.conf:2850
#, no-c-format
msgid "Desert Maggot"
msgstr ""
@@ -4154,8 +4481,8 @@ msgstr ""
#. code: Name: "Diamond Bif"
#. code: 005-1,23,56,1,0 monster Diamond Bif 1108,1,35000,300000
-#: mob_db.conf:3933
#: npc/005-1/_mobs.txt:3
+#: mob_db.conf:3995
#, no-c-format
msgid "Diamond Bif"
msgstr ""
@@ -4167,7 +4494,7 @@ msgid "Diamond Powder"
msgstr ""
#. code: rif(countitem(Diamond) >= 1 , l("Diamond Ring (+2 vit)")), L_Diamond,
-#: npc/003-5/jeweler.txt:62
+#: npc/003-5/jeweler.txt:67
#, no-c-format
msgid "Diamond Ring (+2 vit)"
msgstr ""
@@ -4179,13 +4506,13 @@ msgid "Did you brought me 7 @@?"
msgstr ""
#. code: mesq l("Did you have any other questions for me?");
-#: npc/002-3/juliet.txt:124
+#: npc/002-3/juliet.txt:123
#, no-c-format
msgid "Did you have any other questions for me?"
msgstr ""
#. code: l("Did you said reward?!"), L_GoGo;
-#: npc/002-1/alige.txt:26
+#: npc/002-1/alige.txt:27
#, no-c-format
msgid "Did you said reward?!"
msgstr ""
@@ -4204,6 +4531,7 @@ msgstr ""
#. code: mesq l("Different kind of monsters live near the city. For example, blubs. I have no idea of what are those.");
#: npc/003-1/ninathetraveler.txt:89
+#: npc/012-1/dyrinthetraveler.txt:74
#, no-c-format
msgid "Different kind of monsters live near the city. For example, blubs. I have no idea of what are those."
msgstr ""
@@ -4274,6 +4602,12 @@ msgstr ""
msgid "Do I look like a tree? I feel like one."
msgstr ""
+#. code: mesq l("Do as I told you, and talk to Alan for the bow!");
+#: npc/012-1/gwendolyn.txt:502
+#, no-c-format
+msgid "Do as I told you, and talk to Alan for the bow!"
+msgstr ""
+
#. code: l("Do not give the password of your room to anybody! Keep it secret and try not to use the same one in any other room in the future. - Juliet"),
#: npc/002-3/note.txt:35
#, no-c-format
@@ -4286,6 +4620,18 @@ msgstr ""
msgid "Do not let intimacy and hunger get to zero. If any of those get to zero, it'll leave you forever."
msgstr ""
+#. code: mesq lg("Do not worry with me, youngling... I'll be fine.");
+#: npc/007-1/zarkor.txt:210
+#, no-c-format
+msgid "Do not worry with me, youngling... I'll be fine.#0"
+msgstr ""
+
+#. code: mesq lg("Do not worry with me, youngling... I'll be fine.");
+#: npc/007-1/zarkor.txt:210
+#, no-c-format
+msgid "Do not worry with me, youngling... I'll be fine.#1"
+msgstr ""
+
#. code: l("Do not worry, I have them right here."),
#: npc/005-4/tolchi.txt:86
#, no-c-format
@@ -4298,10 +4644,16 @@ msgstr ""
msgid "Do not worry, I'll be back in a jiffy."
msgstr ""
-#. code: .@menustr$ = menuimage("actions/abort", l("Do nothing")) + ":";
-#: npc/functions/quest-debug/functions.txt:25
+#. code: rif(.@q == 0, l("Do you accept special requests? Could you make me a really good bow?")), L_ForestBow,
+#: npc/012-3/alan.txt:25
#, no-c-format
-msgid "Do nothing"
+msgid "Do you accept special requests? Could you make me a really good bow?"
+msgstr ""
+
+#. code: mesq l("Do you even know what a bow is?");
+#: npc/012-1/gwendolyn.txt:403
+#, no-c-format
+msgid "Do you even know what a bow is?"
msgstr ""
#. code: // l("Do you feel too weak even to do damage to this areas wishy-washy wildlife?"),
@@ -4312,9 +4664,9 @@ msgstr ""
#. code: mesq l("Do you have any other questions for me?");
#: npc/002-3/juliet.txt:43
-#: npc/002-3/juliet.txt:66
-#: npc/002-3/juliet.txt:135
-#: npc/002-3/juliet.txt:104
+#: npc/002-3/juliet.txt:103
+#: npc/002-3/juliet.txt:65
+#: npc/002-3/juliet.txt:134
#, no-c-format
msgid "Do you have any other questions for me?"
msgstr ""
@@ -4350,7 +4702,7 @@ msgid "Do you make Lifestones?"
msgstr ""
#. code: l("Do you make any other kind of potions?"),
-#: npc/005-6/zitoni.txt:26
+#: npc/005-6/zitoni.txt:28
#, no-c-format
msgid "Do you make any other kind of potions?"
msgstr ""
@@ -4404,6 +4756,12 @@ msgstr ""
msgid "Doll"
msgstr ""
+#. code: l("Don't break my stuff.");
+#: npc/012-1/jack.txt:64
+#, no-c-format
+msgid "Don't break my stuff."
+msgstr ""
+
#. code: npctalkonce(l("Don't distract me, I have to stay alert."));
#: npc/functions/random-talk.txt:137
#, no-c-format
@@ -4434,7 +4792,7 @@ msgstr ""
msgid "Dracoula"
msgstr ""
-#. code: l("Drag and drop a @@ in a @@, and you will obtain a @@.", getitemlink(RedCottonDye), getitemlink(ArtisTankTop), getitemlink(ArtisTankTop, RedCottonDye)),
+#. code: l("Drag and drop a @@ in a @@, and you will obtain a @@.", getitemlink(RedDye), getitemlink(ArtisTankTop), getitemlink(ArtisTankTop, RedDye)),
#: npc/003-6/cyndala.txt:19
#, no-c-format
msgid "Drag and drop a @@ in a @@, and you will obtain a @@."
@@ -4442,7 +4800,7 @@ msgstr ""
#. code: mes "##B" + l("Drag and drop an item from your inventory.") + "##b";
#: npc/test/rock.txt:18
-#: npc/functions/fishing.txt:245
+#: npc/functions/fishing.txt:244
#, no-c-format
msgid "Drag and drop an item from your inventory."
msgstr ""
@@ -4472,7 +4830,7 @@ msgid "Dress up! Do not walk without clothes! Always wear your items! They leave
msgstr ""
#. code: l("Drop Rate management"),
-#: npc/commands/event.txt:66
+#: npc/commands/event.txt:65
#, no-c-format
msgid "Drop Rate management"
msgstr ""
@@ -4499,8 +4857,8 @@ msgstr ""
#. code: spawner(l("Duck"), 1029, 10);
#. code: Name: "Duck"
#: npc/003-1/_mobs.txt:6
-#: npc/001-1/eventmaster.txt:84
-#: mob_db.conf:987
+#: npc/001-1/eventmaster.txt:94
+#: mob_db.conf:988
#, no-c-format
msgid "Duck"
msgstr ""
@@ -4523,6 +4881,24 @@ msgstr ""
msgid "Dye cards are not the only thing which exist, but they are the coolest!"
msgstr ""
+#. code: 012-1,119,52,0 script Dyrin The Traveler NPC_M_COINKEEPER,{
+#: npc/012-1/dyrinthetraveler.txt:6
+#, no-c-format
+msgid "Dyrin The Traveler"
+msgstr ""
+
+#. code: dispbottom l("ERROR, Please report: GHQ GMID: Invalid ID: @@", getarg(0));
+#: npc/functions/mobhunter.txt:39
+#, no-c-format
+msgid "ERROR, Please report: GHQ GMID: Invalid ID: @@"
+msgstr ""
+
+#. code: dispbottom l("ERROR, Please report: GHQ GQID: Invalid ID: @@", getarg(0));
+#: npc/functions/mobhunter.txt:18
+#, no-c-format
+msgid "ERROR, Please report: GHQ GQID: Invalid ID: @@"
+msgstr ""
+
#. code: mesq l("Each settlement names a representative, which forms the Alliance Council. There is also the High Council, and the Magic Council.");
#: npc/003-1/gladys.txt:47
#, no-c-format
@@ -4576,7 +4952,7 @@ msgstr ""
#. code: Name: "Easter Mouboo"
#. code: 001-4,150,149,129,128 monster Easter Mouboo 1121,40,60000,120000
#: npc/001-4/_mobs.txt:7
-#: mob_db.conf:4484
+#: mob_db.conf:4546
#, no-c-format
msgid "Easter Mouboo"
msgstr ""
@@ -4605,8 +4981,8 @@ msgstr ""
msgid "Eh, that seems too problematic. Sorry."
msgstr ""
-#. code: 003-2,35,34,0 script Eistein NPC_PLAYER,{
-#: npc/003-1/eistein.txt:11
+#. code: 003-2,35,34,0 script Eistein NPC_UKAR,{
+#: npc/003-2/eistein.txt:7
#, no-c-format
msgid "Eistein"
msgstr ""
@@ -4644,7 +5020,7 @@ msgid "Elmo"
msgstr ""
#. code: 002-5,40,26,0 script Elmo#002-5 NPC_ELMO,{
-#: npc/002-5/main.txt:39
+#: npc/002-5/main.txt:40
#, no-c-format
msgid "Elmo#002-5"
msgstr ""
@@ -4656,7 +5032,7 @@ msgid "Elmo#sailors"
msgstr ""
#. code: Name: "Emeald Bif"
-#: mob_db.conf:3808
+#: mob_db.conf:3870
#, no-c-format
msgid "Emeald Bif"
msgstr ""
@@ -4674,7 +5050,7 @@ msgid "Emerald Powder"
msgstr ""
#. code: rif(countitem(Emerald) >= 1 , l("Emerald Ring (+2 luck)")), L_Emerald,
-#: npc/003-5/jeweler.txt:68
+#: npc/003-5/jeweler.txt:73
#, no-c-format
msgid "Emerald Ring (+2 luck)"
msgstr ""
@@ -4735,6 +5111,7 @@ msgid "End status @@"
msgstr ""
#. code: l("Enjoy your new style.");
+#: npc/012-1/locamit.txt:45
#: npc/003-6/tamiloc.txt:45
#, no-c-format
msgid "Enjoy your new style."
@@ -4765,7 +5142,7 @@ msgid "Enter new line:"
msgstr ""
#. code: 003-1,68,24,0 script Eomie NPC_ELF_F,{
-#: npc/003-1/eomie.txt:4
+#: npc/003-1/eomie.txt:8
#, no-c-format
msgid "Eomie"
msgstr ""
@@ -4795,13 +5172,13 @@ msgid "Eugene"
msgstr ""
#. code: mesq l("Even if the city has not been attacked on the last few years, I can't help but be concerned while the kids are playing hide and seek."),
-#: npc/005-1/ayasha.txt:52
+#: npc/005-1/ayasha.txt:48
#, no-c-format
msgid "Even if the city has not been attacked on the last few years, I can't help but be concerned while the kids are playing hide and seek."
msgstr ""
#. code: setnpcdialogtitle l("Event Management");
-#: npc/commands/event.txt:59
+#: npc/commands/event.txt:58
#, no-c-format
msgid "Event Management"
msgstr ""
@@ -4812,6 +5189,12 @@ msgstr ""
msgid "Event management"
msgstr ""
+#. code: Name: "Everburn Powder"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Everburn Powder"
+msgstr ""
+
#. code: l("Every 1 hour"), 1,
#: npc/commands/scheduled-broadcasts.txt:24
#, no-c-format
@@ -4889,27 +5272,21 @@ msgid "Exp rate is set to @@% for the next @@."
msgstr ""
#. code: l("Experience Rate management"),
-#: npc/commands/event.txt:65
+#: npc/commands/event.txt:64
#, no-c-format
msgid "Experience Rate management"
msgstr ""
-#. code: Name: "EyePatch"
-#: item_db.conf:-1
-#, no-c-format
-msgid "EyePatch"
-msgstr ""
-
#. code: Name: "Fallen Guard"
-#: mob_db.conf:2747
-#: mob_db.conf:2794
+#: mob_db.conf:2803
+#: mob_db.conf:2756
#, no-c-format
msgid "Fallen Guard"
msgstr ""
#. code: Name: "Fallen King"
-#: mob_db.conf:2643
-#: mob_db.conf:2695
+#: mob_db.conf:2652
+#: mob_db.conf:2704
#, no-c-format
msgid "Fallen King"
msgstr ""
@@ -4927,7 +5304,7 @@ msgid "Farewell."
msgstr ""
#. code: 005-1,23,84,0 script Faris NPC_CHILD7,{
-#: npc/005-1/ayasha.txt:329
+#: npc/005-1/ayasha.txt:320
#, no-c-format
msgid "Faris"
msgstr ""
@@ -4939,6 +5316,7 @@ msgid "Fates Potion"
msgstr ""
#. code: l("Feel free to come visit me another time.");
+#: npc/012-1/locamit.txt:59
#: npc/003-6/tamiloc.txt:59
#, no-c-format
msgid "Feel free to come visit me another time."
@@ -4950,6 +5328,12 @@ msgstr ""
msgid "Female"
msgstr ""
+#. code: dispbottom l("Final: @@, @@",.@pointX,.@pointY);
+#: npc/012-1/gwendolyn.txt:366
+#, no-c-format
+msgid "Final: @@, @@"
+msgstr ""
+
#. code: l("Find yourself a nice dry spot on a coast where you can easily reach into deep water."),
#: npc/items/books.txt:53
#, no-c-format
@@ -4963,13 +5347,13 @@ msgid "Fine."
msgstr ""
#. code: spawner(l("Fire Goblin"), 1067, 20);
-#. code: 009-1,73,51,49,14 monster Fire Goblin 1067,5,45000,45000
-#. code: Name: "Fire Goblin"
+#. code: 009-1,73,51,49,14 monster Fire Goblin 1067,5,45000,45000,Fisherman::OnKillFireGoblin
#. code: 011-1,98,101,79,79 monster Fire Goblin 1067,100,60000,60000
-#: npc/001-1/eventmaster.txt:90
+#. code: Name: "Fire Goblin"
+#: mob_db.conf:2088
+#: npc/001-1/eventmaster.txt:100
#: npc/009-1/_mobs.txt:4
#: npc/011-1/_mobs.txt:3
-#: mob_db.conf:2082
#, no-c-format
msgid "Fire Goblin"
msgstr ""
@@ -4986,6 +5370,12 @@ msgstr ""
msgid "Fish Box"
msgstr ""
+#. code: 009-1,116,106,0 script Fisherman NPC_FISHERMAN_HALI,{
+#: npc/009-1/fisherman.txt:8
+#, no-c-format
+msgid "Fisherman"
+msgstr ""
+
#. code: Name: "Fishing Guide Vol. I"
#: item_db.conf:-1
#, no-c-format
@@ -5010,7 +5400,9 @@ msgstr ""
msgid "Flight Talisman"
msgstr ""
+#. code: 014-2,68,74,69,27 monster Fluffy 1022,7,30000,30000
#. code: Name: "Fluffy"
+#: npc/014-2/_mobs.txt:6
#: mob_db.conf:730
#, no-c-format
msgid "Fluffy"
@@ -5048,17 +5440,20 @@ msgstr ""
#. code: mes l("For all his great deeds, and thousands of lives he saved, this statue is in his honor.");
#: npc/003-0-1/statues.txt:33
+#: npc/012-1/statue.txt:11
#, no-c-format
msgid "For all his great deeds, and thousands of lives he saved, this statue is in his honor."
msgstr ""
#. code: mes l("For defending Hurnscald alone and saving all its inhabitants.");
#: npc/003-0-1/statues.txt:31
+#: npc/012-1/statue.txt:9
#, no-c-format
msgid "For defending Hurnscald alone and saving all its inhabitants."
msgstr ""
#. code: mes l("For fighting against the Monster King once and getting out alive to tell the story.");
+#: npc/012-1/statue.txt:10
#: npc/003-0-1/statues.txt:32
#, no-c-format
msgid "For fighting against the Monster King once and getting out alive to tell the story."
@@ -5071,19 +5466,31 @@ msgid "For now do not take too much time to work on your intelligence, after all
msgstr ""
#. code: l("For only a small amount of Gold Pieces, I will show you how it works!"),
-#: npc/005-6/zitoni.txt:36
+#: npc/005-6/zitoni.txt:41
#, no-c-format
msgid "For only a small amount of Gold Pieces, I will show you how it works!"
msgstr ""
#. code: mesq l("For short, you would have lost all your items, wouldn't get anything, and there would be no refunds.");
-#: npc/003-1/sailors.txt:73
+#: npc/003-1/sailors.txt:76
#, no-c-format
msgid "For short, you would have lost all your items, wouldn't get anything, and there would be no refunds."
msgstr ""
+#. code: mesq l("For that, I need to light five torches. The pentagram, the magic, and all the else are with me. Just light the torches.");
+#: npc/007-1/zarkor.txt:108
+#, no-c-format
+msgid "For that, I need to light five torches. The pentagram, the magic, and all the else are with me. Just light the torches."
+msgstr ""
+
+#. code: mesq l("For this training, I need @@, not the usual arrow you use.", getitemlink(TrainingArrow));
+#: npc/012-1/gwendolyn.txt:528
+#, no-c-format
+msgid "For this training, I need @@, not the usual arrow you use."
+msgstr ""
+
#. code: mesq l("For you, it will be only 200 GP for potion! But I need the base ingredients, five @@ - or @@, depends on which one.", getitemlink(Plushroom), getitemlink(Chagashroom));
-#: npc/005-6/zitoni.txt:143
+#: npc/005-6/zitoni.txt:150
#, no-c-format
msgid "For you, it will be only 200 GP for potion! But I need the base ingredients, five @@ - or @@, depends on which one."
msgstr ""
@@ -5096,7 +5503,7 @@ msgid "For you, it'll be @@ GP."
msgstr ""
#. code: Name: "Forain"
-#: mob_db.conf:1864
+#: mob_db.conf:1870
#, no-c-format
msgid "Forain"
msgstr ""
@@ -5126,7 +5533,9 @@ msgid "Forest Gloves"
msgstr ""
#. code: Name: "Forest Mushroom"
-#: mob_db.conf:1820
+#. code: 014-2,108,60,52,58 monster Forest Mushroom 1060,12,60000,45000
+#: mob_db.conf:1826
+#: npc/014-2/_mobs.txt:4
#, no-c-format
msgid "Forest Mushroom"
msgstr ""
@@ -5156,7 +5565,7 @@ msgid "From the smell I can see you found the bug bomb!"
msgstr ""
#. code: spawner(l("Frostia Guard"), 1081, 1);
-#: npc/001-1/eventmaster.txt:126
+#: npc/001-1/eventmaster.txt:136
#, no-c-format
msgid "Frostia Guard"
msgstr ""
@@ -5197,10 +5606,16 @@ msgstr ""
msgid "Fur Boots"
msgstr ""
-#. code: Name: "Fuschia Cotton Dye"
+#. code: Name: "Fuschia Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Fuschia Cotton Dye"
+msgid "Fuschia Dye"
+msgstr ""
+
+#. code: mes l("GAAAAAAAAAAAAAAAAHHHHHHH!");
+#: npc/007-1/zarkor.txt:188
+#, no-c-format
+msgid "GAAAAAAAAAAAAAAAAHHHHHHH!"
msgstr ""
#. code: Name: "GM Cap"
@@ -5222,7 +5637,7 @@ msgid "Gamboge Herb"
msgstr ""
#. code: Name: "Gamboge Plant"
-#: mob_db.conf:1126
+#: mob_db.conf:1127
#, no-c-format
msgid "Gamboge Plant"
msgstr ""
@@ -5272,7 +5687,7 @@ msgid "Ggrmm... Grmmmm..."
msgstr ""
#. code: 005-1,84,21,0 script Ghada NPC_CHILD5,{
-#: npc/005-1/ayasha.txt:344
+#: npc/005-1/ayasha.txt:335
#, no-c-format
msgid "Ghada"
msgstr ""
@@ -5283,16 +5698,16 @@ msgstr ""
#. code: 004-1,108,65,10,7 monster Giant Maggot 1031,4,35000,300000
#. code: 003-1,109,145,7,4 monster Giant Maggot 1031,1,30000,20000
#: npc/009-1/_mobs.txt:2
-#: npc/001-1/eventmaster.txt:113
#: npc/004-1/_mobs.txt:5
-#: mob_db.conf:1078
+#: mob_db.conf:1079
+#: npc/001-1/eventmaster.txt:123
#: npc/003-1/_mobs.txt:7
#, no-c-format
msgid "Giant Maggot"
msgstr ""
#. code: Name: "Giant Mutated Bat"
-#: mob_db.conf:1560
+#: mob_db.conf:1561
#, no-c-format
msgid "Giant Mutated Bat"
msgstr ""
@@ -5310,7 +5725,7 @@ msgid "Give Up"
msgstr ""
#. code: mesq l("Give me a second to look over your paperwork.");
-#: npc/003-1/aidan.txt:29
+#: npc/003-1/aidan.txt:28
#, no-c-format
msgid "Give me a second to look over your paperwork."
msgstr ""
@@ -5352,9 +5767,7 @@ msgid "Go away."
msgstr ""
#. code: menuimage("actions/back", l("Go back")), -1,
-#. code: menuimage("actions/back", l("Go back"));
-#: npc/functions/quest-debug/functions.txt:16
-#: npc/commands/debug-quest.txt:13
+#: npc/commands/debug-quest.txt:11
#, no-c-format
msgid "Go back"
msgstr ""
@@ -5366,7 +5779,7 @@ msgid "Go fly a kite."
msgstr ""
#. code: .@message$ = l("God bless you! You have saved me from sweltering!");
-#: npc/003-1/lieutenantdausen.txt:380
+#: npc/003-1/lieutenantdausen.txt:387
#, no-c-format
msgid "God bless you! You have saved me from sweltering!"
msgstr ""
@@ -5493,8 +5906,8 @@ msgstr ""
#. code: Name: "Golden Scorpion"
#. code: spawner(l("Golden Scorpion"), 1078, 1);
#: npc/004-1/_mobs.txt:6
-#: mob_db.conf:2593
-#: npc/001-1/eventmaster.txt:119
+#: npc/001-1/eventmaster.txt:129
+#: mob_db.conf:2602
#, no-c-format
msgid "Golden Scorpion"
msgstr ""
@@ -5583,14 +5996,20 @@ msgstr ""
msgid "Good job! Here is your reward! (50 xp 50 gp)"
msgstr ""
+#. code: mesq l("Good job, here is 100,000 GP!");
+#: npc/003-1/aidan.txt:129
+#, no-c-format
+msgid "Good job, here is 100,000 GP!"
+msgstr ""
+
#. code: mesq l("Good job, here is 25,000 GP and 15,000 EXP.");
-#: npc/003-1/aidan.txt:134
+#: npc/003-1/aidan.txt:116
#, no-c-format
msgid "Good job, here is 25,000 GP and 15,000 EXP."
msgstr ""
#. code: mesq l("Good job, here is 250,000 GP!");
-#: npc/003-1/aidan.txt:141
+#: npc/003-1/aidan.txt:123
#, no-c-format
msgid "Good job, here is 250,000 GP!"
msgstr ""
@@ -5602,11 +6021,17 @@ msgid "Good job, man!"
msgstr ""
#. code: mesq l("Good job... Here is your reward...");
-#: npc/002-1/alige.txt:149
+#: npc/002-1/alige.txt:154
#, no-c-format
msgid "Good job... Here is your reward..."
msgstr ""
+#. code: mesq l("Good luck getting the fertilizer from Eomie! Many elves simply refuse to cooperate until it affects them directly.");
+#: npc/004-1/anwar.txt:41
+#, no-c-format
+msgid "Good luck getting the fertilizer from Eomie! Many elves simply refuse to cooperate until it affects them directly."
+msgstr ""
+
#. code: mesq l("Good luck killing it! And don't forget to touch the Soul Menhir before you go!");
#: npc/003-4/sorfina.txt:83
#, no-c-format
@@ -5626,18 +6051,29 @@ msgid "Good luck! Come for remuneration when you finish!"
msgstr ""
#. code: mesq l("Good luck! Don't come back until you reach 10000 kills!");
-#: npc/009-1/guards.txt:36
-#: npc/003-1/aidan.txt:117
+#: npc/functions/mobhunter.txt:64
#, no-c-format
msgid "Good luck! Don't come back until you reach 10000 kills!"
msgstr ""
+#. code: mesq l("Good luck, because you'll need it. Talk to me once all of them are lit, and I'll SUMMON DAH MONSTER KING.");
+#: npc/007-1/zarkor.txt:149
+#, no-c-format
+msgid "Good luck, because you'll need it. Talk to me once all of them are lit, and I'll SUMMON DAH MONSTER KING."
+msgstr ""
+
#. code: mes l("Good luck.");
#: npc/003-10/guarddevoir.txt:83
#, no-c-format
msgid "Good luck."
msgstr ""
+#. code: mesq l("Good luck...");
+#: npc/012-1/jack.txt:50
+#, no-c-format
+msgid "Good luck..."
+msgstr ""
+
#. code: if (.@rand == 2) npctalkonce(l("Good to hear from you!"));
#: npc/functions/random-talk.txt:59
#, no-c-format
@@ -5662,6 +6098,12 @@ msgstr ""
msgid "Good! I want 3 @@ and 10 @@. I have a contract to transform that in good money."
msgstr ""
+#. code: mesq l("Good, good, you have enough powder. Now I need you to lit all five torches with them.");
+#: npc/007-1/zarkor.txt:140
+#, no-c-format
+msgid "Good, good, you have enough powder. Now I need you to lit all five torches with them."
+msgstr ""
+
#. code: l("Goodbye."),
#: npc/functions/goodbye.txt:22
#, no-c-format
@@ -5698,6 +6140,18 @@ msgstr ""
msgid "Grass Seeds"
msgstr ""
+#. code: mesq l("Great! Eomie, the girl on Tulimshar's magic academy, is an alchemist. She makes fertilizers.");
+#: npc/004-1/anwar.txt:29
+#, no-c-format
+msgid "Great! Eomie, the girl on Tulimshar's magic academy, is an alchemist. She makes fertilizers."
+msgstr ""
+
+#. code: mesq l("Great! The first thing you need is, obviously, a bow. You should not use any you come across, but a high quality one.");
+#: npc/012-1/gwendolyn.txt:56
+#, no-c-format
+msgid "Great! The first thing you need is, obviously, a bow. You should not use any you come across, but a high quality one."
+msgstr ""
+
#. code: mesq l("Great, I need 11 @@. Remember a good food makes a good crew.",getitemlink("PiouLegs"));
#: npc/002-1/chefgado.txt:56
#, no-c-format
@@ -5710,10 +6164,10 @@ msgstr ""
msgid "Greater agility allows you to attack faster and has a greater chance of evading attacks."
msgstr ""
-#. code: Name: "Green Cotton Dye"
+#. code: Name: "Green Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Green Cotton Dye"
+msgid "Green Dye"
msgstr ""
#. code: Name: "Green Eggshell Hat"
@@ -5722,12 +6176,14 @@ msgstr ""
msgid "Green Eggshell Hat"
msgstr ""
+#. code: areamonster("012-1", 0, 0, 120, 155, l("Green Slime"), 1085, 1, "Lieutenant Jacob::OnGreenSlimeDeath");
#. code: Name: "Green Slime"
#. code: areamonster("003-1", 0, 0, 120, 155, l("Green Slime"), 1085, 1, "Lieutenant Dausen::OnGreenSlimeDeath");
#. code: areamonster("009-1", 0, 0, 120, 155, l("Green Slime"), 1085, 1, "Lieutenant Jacob::OnGreenSlimeDeath");
-#: npc/009-1/guards.txt:101
-#: npc/003-1/lieutenantdausen.txt:170
-#: mob_db.conf:2939
+#: mob_db.conf:2949
+#: npc/009-1/guards.txt:80
+#: npc/003-1/lieutenantdausen.txt:173
+#: npc/012-1/guards.txt:80
#, no-c-format
msgid "Green Slime"
msgstr ""
@@ -5746,14 +6202,14 @@ msgstr ""
#. code: l("Guaaaards! Sailors! Help! We have a stowaway!"), L_Revolt,
#. code: message strcharinfo(0), l("Guaaaards! Sailors! Help! We have a stowaway!");
-#: npc/002-1/alige.txt:30
-#: npc/002-1/alige.txt:24
+#: npc/002-1/alige.txt:35
+#: npc/002-1/alige.txt:25
#, no-c-format
msgid "Guaaaards! Sailors! Help! We have a stowaway!"
msgstr ""
#. code: 009-1,62,74,0 script Guard Amy NPC_GUARD2,{
-#: npc/009-1/guards.txt:269
+#: npc/009-1/guards.txt:249
#, no-c-format
msgid "Guard Amy"
msgstr ""
@@ -5777,7 +6233,7 @@ msgid "Guard Biscop"
msgstr ""
#. code: 009-1,100,30,0 script Guard Corina NPC_GUARD2,{
-#: npc/009-1/guards.txt:237
+#: npc/009-1/guards.txt:217
#, no-c-format
msgid "Guard Corina"
msgstr ""
@@ -5788,7 +6244,7 @@ msgstr ""
msgid "Guard Defou"
msgstr ""
-#. code: 003-10,25,60,0 script Guard Devoir NPC_GUARD2,{
+#. code: 003-10,38,60,0 script Guard Devoir NPC_GUARD2,{
#: npc/003-10/guarddevoir.txt:9
#, no-c-format
msgid "Guard Devoir"
@@ -5807,13 +6263,13 @@ msgid "Guard Froma"
msgstr ""
#. code: 009-1,111,48,0 script Guard Jhon NPC_GUARD1,{
-#: npc/009-1/guards.txt:248
+#: npc/009-1/guards.txt:228
#, no-c-format
msgid "Guard Jhon"
msgstr ""
#. code: 009-1,41,56,0 script Guard Laurie NPC_GUARD2,{
-#: npc/009-1/guards.txt:258
+#: npc/009-1/guards.txt:238
#, no-c-format
msgid "Guard Laurie"
msgstr ""
@@ -5890,12 +6346,80 @@ msgstr ""
msgid "Guard Yuna"
msgstr ""
+#. code: 012-1,94,56,0 script Guard#012-1.1 NPC_GUARD1,{
+#: npc/012-1/guards.txt:261
+#, no-c-format
+msgid "Guard#012-1.1"
+msgstr ""
+
+#. code: 012-1,112,65,0 script Guard#012-1.2 NPC_GUARD2,{
+#: npc/012-1/guards.txt:272
+#, no-c-format
+msgid "Guard#012-1.2"
+msgstr ""
+
#. code: mesq l("Guards use it to spar against each other on friendly matches, to see who is stronger.");
#: npc/003-10/arnea.txt:116
#, no-c-format
msgid "Guards use it to spar against each other on friendly matches, to see who is stronger."
msgstr ""
+#. code: 012-1,88,52,0 script Gwendolyn NPC_BOWMASTER,{
+#: npc/012-1/gwendolyn.txt:8
+#, no-c-format
+msgid "Gwendolyn"
+msgstr ""
+
+#. code: mesn l("Gwendolyn Bowmaker");
+#: npc/012-1/gwendolyn.txt:22
+#: npc/012-1/gwendolyn.txt:516
+#: npc/012-1/gwendolyn.txt:498
+#: npc/012-1/gwendolyn.txt:457
+#: npc/012-1/gwendolyn.txt:55
+#: npc/012-1/gwendolyn.txt:31
+#: npc/012-1/gwendolyn.txt:507
+#: npc/012-1/gwendolyn.txt:466
+#: npc/012-1/gwendolyn.txt:106
+#: npc/012-1/gwendolyn.txt:418
+#: npc/012-1/gwendolyn.txt:19
+#: npc/012-1/gwendolyn.txt:495
+#: npc/012-1/gwendolyn.txt:524
+#: npc/012-1/gwendolyn.txt:86
+#: npc/012-1/gwendolyn.txt:231
+#: npc/012-1/gwendolyn.txt:144
+#: npc/012-1/gwendolyn.txt:527
+#: npc/012-1/gwendolyn.txt:70
+#: npc/012-1/gwendolyn.txt:80
+#: npc/012-1/gwendolyn.txt:174
+#: npc/012-1/gwendolyn.txt:513
+#: npc/012-1/gwendolyn.txt:92
+#: npc/012-1/gwendolyn.txt:255
+#: npc/012-1/gwendolyn.txt:151
+#: npc/012-1/gwendolyn.txt:473
+#: npc/012-1/gwendolyn.txt:237
+#: npc/012-1/gwendolyn.txt:432
+#: npc/012-1/gwendolyn.txt:25
+#: npc/012-1/gwendolyn.txt:98
+#: npc/012-1/gwendolyn.txt:501
+#: npc/012-1/gwendolyn.txt:40
+#: npc/012-1/gwendolyn.txt:400
+#: npc/012-1/gwendolyn.txt:243
+#: npc/012-1/gwendolyn.txt:95
+#: npc/012-1/gwendolyn.txt:410
+#: npc/012-1/gwendolyn.txt:480
+#: npc/012-1/gwendolyn.txt:492
+#: npc/012-1/gwendolyn.txt:89
+#: npc/012-1/gwendolyn.txt:249
+#: npc/012-1/gwendolyn.txt:103
+#: npc/012-1/gwendolyn.txt:435
+#: npc/012-1/gwendolyn.txt:460
+#: npc/012-1/gwendolyn.txt:58
+#: npc/012-1/gwendolyn.txt:132
+#: npc/012-1/gwendolyn.txt:448
+#, no-c-format
+msgid "Gwendolyn Bowmaker"
+msgstr ""
+
#. code: mesq l("Haha, no, I'm not! But we found traces of them.");
#: npc/007-1/tycoon.txt:184
#, no-c-format
@@ -5933,7 +6457,7 @@ msgid "Half Eggshell"
msgstr ""
#. code: spawner(l("Halinarzo Guard"), 1082, 1);
-#: npc/001-1/eventmaster.txt:127
+#: npc/001-1/eventmaster.txt:137
#, no-c-format
msgid "Halinarzo Guard"
msgstr ""
@@ -5946,6 +6470,7 @@ msgstr ""
#. code: mesq l("Halinarzo was founded to explore Mana Stones.");
#: npc/009-1/lynnthetraveler.txt:54
+#: npc/012-1/dyrinthetraveler.txt:42
#: npc/003-1/ninathetraveler.txt:112
#, no-c-format
msgid "Halinarzo was founded to explore Mana Stones."
@@ -5983,7 +6508,7 @@ msgid "Have a good time fishing!"
msgstr ""
#. code: l("Have you got mad? That's too much, it's like you are trying to be perfect! No way I'll help you!"), L_Close;
-#: npc/002-1/alige.txt:65
+#: npc/002-1/alige.txt:70
#, no-c-format
msgid "Have you got mad? That's too much, it's like you are trying to be perfect! No way I'll help you!"
msgstr ""
@@ -6101,6 +6626,12 @@ msgstr ""
msgid "Hello"
msgstr ""
+#. code: mesq l("Hello Ms. Eomie, kind sir Anwar sent me to fetch some fertilizers to save Tulimshar from famine, if you may?");
+#: npc/003-1/eomie.txt:17
+#, no-c-format
+msgid "Hello Ms. Eomie, kind sir Anwar sent me to fetch some fertilizers to save Tulimshar from famine, if you may?"
+msgstr ""
+
#. code: mesq l("Hello adventurer, what may this humble minstrel do for you today?");
#: npc/003-1/mariusthebard.txt:14
#, no-c-format
@@ -6132,13 +6663,13 @@ msgid "Hello darling.#1"
msgstr ""
#. code: mesq lg("Hello dear!");
-#: npc/002-3/juliet.txt:170
+#: npc/002-3/juliet.txt:169
#, no-c-format
msgid "Hello dear!#0"
msgstr ""
#. code: mesq lg("Hello dear!");
-#: npc/002-3/juliet.txt:170
+#: npc/002-3/juliet.txt:169
#, no-c-format
msgid "Hello dear!#1"
msgstr ""
@@ -6179,6 +6710,12 @@ msgstr ""
msgid "Hello there! I am a constable. I keep law and order here."
msgstr ""
+#. code: mesq l("Hello there! I'm Jack, the Lumberjack, and enemy of all trees. If you need some firewood, just let me know.");
+#: npc/012-1/jack.txt:13
+#, no-c-format
+msgid "Hello there! I'm Jack, the Lumberjack, and enemy of all trees. If you need some firewood, just let me know."
+msgstr ""
+
#. code: mesq lg("Hello there, darling.");
#: npc/005-6/morgan.txt:10
#, no-c-format
@@ -6200,11 +6737,17 @@ msgstr ""
#. code: mesq l("Hello!");
#. code: npctalk3 l("Hello!");
#: npc/003-10/arnea.txt:8
-#: npc/003-5/jeweler.txt:12
+#: npc/003-5/jeweler.txt:16
#, no-c-format
msgid "Hello!"
msgstr ""
+#. code: mesq l("Hello! Anwar sent me to get fertilizer to save Tulimshar from famine, could you help me?");
+#: npc/003-1/tinris.txt:26
+#, no-c-format
+msgid "Hello! Anwar sent me to get fertilizer to save Tulimshar from famine, could you help me?"
+msgstr ""
+
#. code: mesq l("Hello! I am @@, and I take care of Tulimshar forge. I usually make ingots from various materials. So, what do you want today?", .name$);
#: npc/003-8/jhedia.txt:55
#, no-c-format
@@ -6236,17 +6779,23 @@ msgid "Hello, I am B-@@, of the @@ order."
msgstr ""
#. code: npctalk3 l("Hello, I am G-@@, of the @@ order.", .@guard_id, $@GuardBits[.@guard_id]);
-#: npc/003-1/lieutenantdausen.txt:424
+#: npc/003-1/lieutenantdausen.txt:430
#, no-c-format
msgid "Hello, I am G-@@, of the @@ order."
msgstr ""
#. code: npctalk3 l("Hello, I am K-@@, of the @@ order.", @kids, $@KidsBits[@kids]);
-#: npc/005-1/ayasha.txt:275
+#: npc/005-1/ayasha.txt:266
#, no-c-format
msgid "Hello, I am K-@@, of the @@ order."
msgstr ""
+#. code: npctalk3 l("Hello, I am T-@@, of the @@ order.", @torch, $@TorchBits[@torch]);
+#: npc/007-1/torches.txt:20
+#, no-c-format
+msgid "Hello, I am T-@@, of the @@ order."
+msgstr ""
+
#. code: mesq l("Hello, I'm Pylon!");
#: npc/007-1/pylon.txt:14
#, no-c-format
@@ -6265,10 +6814,10 @@ msgstr ""
msgid "Hello, What a lovely day for a stroll."
msgstr ""
-#. code: l("Hello, can I be rewarded for my help?")),
-#: npc/003-1/eistein.txt:65
+#. code: mesq l("Hello, could I help you in exchanger of fertilizer?");
+#: npc/003-1/tinris.txt:34
#, no-c-format
-msgid "Hello, can I be rewarded for my help?"
+msgid "Hello, could I help you in exchanger of fertilizer?"
msgstr ""
#. code: mesq l("Hello, darling!");
@@ -6308,15 +6857,22 @@ msgstr ""
msgid "Hello."
msgstr ""
+#. code: mesq l("Hello. Ah, bad luck. I am three days without fishing a single carp.");
+#: npc/009-1/fisherman.txt:12
+#, no-c-format
+msgid "Hello. Ah, bad luck. I am three days without fishing a single carp."
+msgstr ""
+
#. code: mesq l("Hello. I am @@, and I am from a family of travellers. We travel though the whole world, looking for exotic goods.", .name$);
#: npc/009-1/lynnthetraveler.txt:12
+#: npc/012-1/dyrinthetraveler.txt:12
#: npc/003-1/ninathetraveler.txt:12
#, no-c-format
msgid "Hello. I am @@, and I am from a family of travellers. We travel though the whole world, looking for exotic goods."
msgstr ""
#. code: mesq l("Here is your powder! I hope it will be useful.");
-#: npc/007-1/pylon.txt:85
+#: npc/007-1/pylon.txt:123
#, no-c-format
msgid "Here is your powder! I hope it will be useful."
msgstr ""
@@ -6340,7 +6896,7 @@ msgid "Here it is, mister.#1"
msgstr ""
#. code: mesq l("Here it is. Take care with it!");
-#: npc/005-1/ayasha.txt:129
+#: npc/005-1/ayasha.txt:118
#, no-c-format
msgid "Here it is. Take care with it!"
msgstr ""
@@ -6394,30 +6950,42 @@ msgid "Here they are, mister.#1"
msgstr ""
#. code: mesq l("Here they are.");
-#: npc/002-3/juliet.txt:75
-#: npc/002-3/juliet.txt:194
+#: npc/002-3/juliet.txt:192
+#: npc/002-3/juliet.txt:74
#, no-c-format
msgid "Here they are."
msgstr ""
+#. code: mesq l("Here we have a squall from @@.", .@wd$[.@wdIndex]);
+#: npc/012-1/gwendolyn.txt:256
+#, no-c-format
+msgid "Here we have a squall from @@."
+msgstr ""
+
#. code: l("Here you are!"), L_Trade;
#: npc/004-1/elanore.txt:72
#, no-c-format
msgid "Here you are!"
msgstr ""
+#. code: mesq l("Here you go - have fun with it.");
+#: npc/012-3/alan.txt:67
+#, no-c-format
+msgid "Here you go - have fun with it."
+msgstr ""
+
#. code: if(@temp == 1) mesq l("Here you go!");
#. code: mesq l("Here you go!");
-#: npc/005-6/zitoni.txt:187
+#: npc/005-6/zitoni.txt:194
#: npc/004-1/elanore.txt:55
-#: npc/005-6/zitoni.txt:167
+#: npc/005-6/zitoni.txt:174
#: npc/005-7/nurse.txt:122
#, no-c-format
msgid "Here you go!"
msgstr ""
#. code: mesq l("Here you go! Anything else?");
-#: npc/003-5/jeweler.txt:45
+#: npc/003-5/jeweler.txt:49
#, no-c-format
msgid "Here you go! Anything else?"
msgstr ""
@@ -6428,14 +6996,26 @@ msgstr ""
msgid "Here you go! Happy easter! Bhop bhop!"
msgstr ""
+#. code: mesq l("Here you go, I tried my best! Do you want another?");
+#: npc/007-1/pylon.txt:99
+#, no-c-format
+msgid "Here you go, I tried my best! Do you want another?"
+msgstr ""
+
#. code: mesq l("Here you go, everything is fixed.");
#: npc/002-3/juliet.txt:40
#, no-c-format
msgid "Here you go, everything is fixed."
msgstr ""
+#. code: mesq l("Here you go. Handle it with caution.");
+#: npc/005-6/zitoni.txt:254
+#, no-c-format
+msgid "Here you go. Handle it with caution."
+msgstr ""
+
#. code: mesq l("Here's some gold for your efforts.");
-#: npc/005-1/sailors.txt:145
+#: npc/005-1/sailors.txt:147
#, no-c-format
msgid "Here's some gold for your efforts."
msgstr ""
@@ -6473,9 +7053,10 @@ msgstr ""
#. code: rif(Zeny >= .@plush_count, l("Here, take as much as you need, I have plenty!")),
#. code: rif(Zeny >= .@price, l("Here, take as much as you need, I have plenty!")),
+#: npc/012-4/wyara.txt:44
#: npc/003-1/malivox.txt:41
-#: npc/009-1/kevin.txt:39
-#: npc/005-6/zitoni.txt:83
+#: npc/005-6/zitoni.txt:93
+#: npc/009-1/kevin.txt:41
#, no-c-format
msgid "Here, take as much as you need, I have plenty!"
msgstr ""
@@ -6498,6 +7079,12 @@ msgstr ""
msgid "Here, take this pair of boots as a reward!"
msgstr ""
+#. code: mesq l("Here, thanks to the oil, this string is very sturdy. You better not keep it on your inventory. Good luck!");
+#: npc/009-1/fisherman.txt:135
+#, no-c-format
+msgid "Here, thanks to the oil, this string is very sturdy. You better not keep it on your inventory. Good luck!"
+msgstr ""
+
#. code: Name: "Hero Card"
#: item_db.conf:-1
#, no-c-format
@@ -6510,6 +7097,12 @@ msgstr ""
msgid "Hero Statue"
msgstr ""
+#. code: 012-1,84,63,0 script Hero Statue#012-1 NPC_STATUE_ANDREI,{
+#: npc/012-1/statue.txt:6
+#, no-c-format
+msgid "Hero Statue#012-1"
+msgstr ""
+
#. code: mesq l("Hey do you have a second?");
#: npc/005-1/zegas.txt:16
#, no-c-format
@@ -6540,6 +7133,12 @@ msgstr ""
msgid "Hey there, @@! Good luck killing monsters!"
msgstr ""
+#. code: mesq l("Hey there. My name is Gwendolyn Bowmaker; I'm the granddaughter of the famous Glinda Bowmaker.");
+#: npc/012-1/gwendolyn.txt:20
+#, no-c-format
+msgid "Hey there. My name is Gwendolyn Bowmaker; I'm the granddaughter of the famous Glinda Bowmaker."
+msgstr ""
+
#. code: mesq l("Hey you! Can you hear us? Are you okay?");
#: npc/000-0/sailors.txt:52
#, no-c-format
@@ -6583,13 +7182,13 @@ msgid "Hey, check out my brand new fishing rod. I bought it just today."
msgstr ""
#. code: mesq lg("Hey, dude! The guards are after me. I need your help, and I can reward you.");
-#: npc/002-1/alige.txt:20
+#: npc/002-1/alige.txt:21
#, no-c-format
msgid "Hey, dude! The guards are after me. I need your help, and I can reward you.#0"
msgstr ""
#. code: mesq lg("Hey, dude! The guards are after me. I need your help, and I can reward you.");
-#: npc/002-1/alige.txt:20
+#: npc/002-1/alige.txt:21
#, no-c-format
msgid "Hey, dude! The guards are after me. I need your help, and I can reward you.#1"
msgstr ""
@@ -6613,19 +7212,19 @@ msgid "Hey, man!#1"
msgstr ""
#. code: mesq lg("Hey, pal. This spot is very good, I can see the whole town from here.");
-#: npc/003-1/sailors.txt:17
+#: npc/003-1/sailors.txt:16
#, no-c-format
msgid "Hey, pal. This spot is very good, I can see the whole town from here.#0"
msgstr ""
#. code: mesq lg("Hey, pal. This spot is very good, I can see the whole town from here.");
-#: npc/003-1/sailors.txt:17
+#: npc/003-1/sailors.txt:16
#, no-c-format
msgid "Hey, pal. This spot is very good, I can see the whole town from here.#1"
msgstr ""
#. code: mesq l("Hey, psst! Have you brought me what I asked for?");
-#: npc/002-1/alige.txt:91
+#: npc/002-1/alige.txt:96
#, no-c-format
msgid "Hey, psst! Have you brought me what I asked for?"
msgstr ""
@@ -6636,6 +7235,12 @@ msgstr ""
msgid "Hey... Go bother someone else."
msgstr ""
+#. code: mesq l("Hey... You... Come here.");
+#: npc/007-1/zarkor.txt:64
+#, no-c-format
+msgid "Hey... You... Come here."
+msgstr ""
+
#. code: npctalkonce(l("Heya!"));
#: npc/functions/random-talk.txt:23
#, no-c-format
@@ -6656,12 +7261,19 @@ msgstr ""
#. code: mesq l("Hi! Do you want a hair cut?");
#: npc/003-6/tamiloc.txt:26
+#: npc/012-1/locamit.txt:27
#, no-c-format
msgid "Hi! Do you want a hair cut?"
msgstr ""
+#. code: mesq l("Hi, @@.", strcharinfo(0));
+#: npc/012-1/andrei.txt:13
+#, no-c-format
+msgid "Hi, @@."
+msgstr ""
+
#. code: mesq l("Hi, nice to see you!");
-#: npc/002-3/juliet.txt:184
+#: npc/002-3/juliet.txt:183
#, no-c-format
msgid "Hi, nice to see you!"
msgstr ""
@@ -6670,12 +7282,19 @@ msgstr ""
#. code: mesq l("Hi.");
#. code: l("Hi."), -; // Let's be honest, many conversations dies this way >.<
#: npc/005-6/morgan.txt:15
+#: npc/012-1/andrei.txt:15
#: npc/003-1/swezanne.txt:8
#: npc/functions/random-talk.txt:26
#, no-c-format
msgid "Hi."
msgstr ""
+#. code: mesq l("Hi. Could you perhaps be interested in doing some small errand for me?");
+#: npc/004-1/anwar.txt:20
+#, no-c-format
+msgid "Hi. Could you perhaps be interested in doing some small errand for me?"
+msgstr ""
+
#. code: case 3: npctalkonce(l("Hm... Shhhh...")); break;
#: npc/functions/random-talk.txt:179
#, no-c-format
@@ -6693,9 +7312,9 @@ msgstr ""
#. code: spawner(l("House Maggot"), 1084, 20);
#. code: areamonster("005-1", 0, 0, 105, 105, l("House Maggot"), ManaGhost, 1, "Ayasha::OnHouseMaggotDeath");
#. code: 003-4-1,35,36,6,5 monster House Maggot 1084,2,35000,300000
-#: mob_db.conf:2890
-#: npc/001-1/eventmaster.txt:96
-#: npc/005-1/ayasha.txt:172
+#: npc/001-1/eventmaster.txt:106
+#: mob_db.conf:2900
+#: npc/005-1/ayasha.txt:162
#: npc/005-3/_mobs.txt:2
#: npc/003-4-1/_mobs.txt:2
#, no-c-format
@@ -6750,14 +7369,6 @@ msgstr ""
msgid "How do I save money?"
msgstr ""
-#. code: if (selectd(l("How do you know?"), l("Yes I am.")) == 1)
-#: npc/003-3/malindou.txt:45
-#: npc/009-1/barzil.txt:46
-#: npc/005-5/cynric.txt:45
-#, no-c-format
-msgid "How do you know?"
-msgstr ""
-
#. code: l("How hunt monsters?"), L_ExplicaBatalha,
#: npc/005-7/trainer.txt:49
#, no-c-format
@@ -6783,13 +7394,13 @@ msgid "How many ingots do you want to make?"
msgstr ""
#. code: l("How much do you want to deposit?");
-#: npc/functions/bank.txt:30
+#: npc/functions/bank.txt:29
#, no-c-format
msgid "How much do you want to deposit?"
msgstr ""
#. code: l("How much do you want to withdraw?");
-#: npc/functions/bank.txt:81
+#: npc/functions/bank.txt:76
#, no-c-format
msgid "How much do you want to withdraw?"
msgstr ""
@@ -6813,13 +7424,13 @@ msgid "Howdy?"
msgstr ""
#. code: mesq l("However, if we waste the ship's money in beer, Nard will get mad.");
-#: npc/005-1/sailors.txt:45
+#: npc/005-1/sailors.txt:46
#, no-c-format
msgid "However, if we waste the ship's money in beer, Nard will get mad."
msgstr ""
#. code: mesq l("However, our skill growth rate is much smaller than those of humans.");
-#: npc/003-1/tinris.txt:10
+#: npc/003-1/tinris.txt:18
#, no-c-format
msgid "However, our skill growth rate is much smaller than those of humans."
msgstr ""
@@ -6837,11 +7448,17 @@ msgid "However, you should only give food when it's hungry, otherwise it'll beli
msgstr ""
#. code: l("Hum, how many gem powders can I get from one gem?"),
-#: npc/007-1/pylon.txt:30
+#: npc/007-1/pylon.txt:32
#, no-c-format
msgid "Hum, how many gem powders can I get from one gem?"
msgstr ""
+#. code: mesq l("Hum... I'm not really good at it.");
+#: npc/007-1/pylon.txt:73
+#, no-c-format
+msgid "Hum... I'm not really good at it."
+msgstr ""
+
#. code: mesn "Human Voice";
#: npc/000-0/sailors.txt:39
#, no-c-format
@@ -6863,10 +7480,29 @@ msgstr ""
#. code: mesq l("Hurnscald was founded after Tulimshar, in more fertile lands. Their walls are not so sturdy as the ones of Tulimshar.");
#: npc/003-1/ninathetraveler.txt:45
#: npc/009-1/lynnthetraveler.txt:41
+#: npc/012-1/dyrinthetraveler.txt:29
#, no-c-format
msgid "Hurnscald was founded after Tulimshar, in more fertile lands. Their walls are not so sturdy as the ones of Tulimshar."
msgstr ""
+#. code: mesq l("Hurry up, before the wind changes.");
+#: npc/012-1/gwendolyn.txt:427
+#, no-c-format
+msgid "Hurry up, before the wind changes."
+msgstr ""
+
+#. code: l("I already have a Forest Bow.");
+#: npc/012-1/gwendolyn.txt:66
+#, no-c-format
+msgid "I already have a Forest Bow."
+msgstr ""
+
+#. code: mesq l("I also do not keep any stock of them. If you really want it, you can bring me some Raw Logs. I'll show you which one is the good one. Deal?");
+#: npc/012-1/jack.txt:41
+#, no-c-format
+msgid "I also do not keep any stock of them. If you really want it, you can bring me some Raw Logs. I'll show you which one is the good one. Deal?"
+msgstr ""
+
#. code: if (MAGIC_LVL) mes l("I also see you have a level @@ magic skill!", MAGIC_LVL);
#: npc/003-1/jakod.txt:16
#, no-c-format
@@ -6879,6 +7515,13 @@ msgstr ""
msgid "I always keep my end on the bargain, so here you go."
msgstr ""
+#. code: l("I am @@, an alchemist specialized in reset potions.", .name$);
+#: npc/012-4/wyara.txt:13
+#: npc/009-1/kevin.txt:9
+#, no-c-format
+msgid "I am @@, an alchemist specialized in reset potions."
+msgstr ""
+
#. code: mesq l("I am @@, and I take care of the Arena.", .name$);
#: npc/003-10/arnea.txt:114
#, no-c-format
@@ -6891,20 +7534,21 @@ msgstr ""
msgid "I am @@, the only mage in Candor."
msgstr ""
-#. code: l("I am Kevin, an alchemist specialized in reset potions.");
-#: npc/009-1/kevin.txt:7
-#, no-c-format
-msgid "I am Kevin, an alchemist specialized in reset potions."
-msgstr ""
-
#. code: l("I am Malivox, an alchemist specialized in reset potions.");
#: npc/003-1/malivox.txt:6
#, no-c-format
msgid "I am Malivox, an alchemist specialized in reset potions."
msgstr ""
+#. code: mesq l("I am Zarkor, the Dark Summoner. I want to do a dark summoning ritual, but there are strings attached.");
+#: npc/007-1/zarkor.txt:67
+#, no-c-format
+msgid "I am Zarkor, the Dark Summoner. I want to do a dark summoning ritual, but there are strings attached."
+msgstr ""
+
#. code: rif(is_staff(), l("I am a GM, and I want to change my Race!")),
#: npc/003-6/tamiloc.txt:34
+#: npc/012-1/locamit.txt:35
#, no-c-format
msgid "I am a GM, and I want to change my Race!"
msgstr ""
@@ -6922,13 +7566,13 @@ msgid "I am a brave adventurer! How can I help you?"
msgstr ""
#. code: mesq lg("I am a trader from Nard's ship. We actually need supplies. Help us, and I'll help you.");
-#: npc/003-1/sailors.txt:20
+#: npc/003-1/sailors.txt:19
#, no-c-format
msgid "I am a trader from Nard's ship. We actually need supplies. Help us, and I'll help you.#0"
msgstr ""
#. code: mesq lg("I am a trader from Nard's ship. We actually need supplies. Help us, and I'll help you.");
-#: npc/003-1/sailors.txt:20
+#: npc/003-1/sailors.txt:19
#, no-c-format
msgid "I am a trader from Nard's ship. We actually need supplies. Help us, and I'll help you.#1"
msgstr ""
@@ -6940,19 +7584,19 @@ msgid "I am counting on you!"
msgstr ""
#. code: l("I am currently very worried with them. They're just children! They don't know how to fight!"),
-#: npc/005-1/ayasha.txt:32
+#: npc/005-1/ayasha.txt:31
#, no-c-format
msgid "I am currently very worried with them. They're just children! They don't know how to fight!"
msgstr ""
#. code: .@message$ = l("I am happy that such responsible citizens live in Tulimshar. Thank you for your help. It's really hot nowdays!");
-#: npc/003-1/lieutenantdausen.txt:383
+#: npc/003-1/lieutenantdausen.txt:390
#, no-c-format
msgid "I am happy that such responsible citizens live in Tulimshar. Thank you for your help. It's really hot nowdays!"
msgstr ""
#. code: l("I am hungry. Can I buy some food here?"),
-#: npc/002-3/juliet.txt:148
+#: npc/002-3/juliet.txt:147
#, no-c-format
msgid "I am hungry. Can I buy some food here?"
msgstr ""
@@ -6969,6 +7613,12 @@ msgstr ""
msgid "I am not a citizen of Candor."
msgstr ""
+#. code: mesq l("I am not a half-word man, so I won't take your fish. Come back with the money and the Roots, and I'll make the string for you.");
+#: npc/009-1/fisherman.txt:108
+#, no-c-format
+msgid "I am not a half-word man, so I won't take your fish. Come back with the money and the Roots, and I'll make the string for you."
+msgstr ""
+
#. code: l("I am not afraid of Pious."), L_Quest;
#: npc/002-1/dan.txt:23
#, no-c-format
@@ -6987,6 +7637,12 @@ msgstr ""
msgid "I am not worried about rewards. I just want to help."
msgstr ""
+#. code: mesq l("I am pleased about your progress, but you are not ready for the next step yet. Go and do some more training, before you come back.");
+#: npc/012-1/gwendolyn.txt:514
+#, no-c-format
+msgid "I am pleased about your progress, but you are not ready for the next step yet. Go and do some more training, before you come back."
+msgstr ""
+
#. code: mesq lg("I am pleased to see that you have woken up and are active. Elmo came here to tell me this good news!");
#: npc/002-4/nard.txt:26
#, no-c-format
@@ -7006,14 +7662,26 @@ msgstr ""
msgid "I am searching again maggot slime to craft more balls."
msgstr ""
+#. code: mesq l("I am sorry, but it seems that you don't have enough money. Come back when you have reorganized your finances.");
+#: npc/012-1/gwendolyn.txt:481
+#, no-c-format
+msgid "I am sorry, but it seems that you don't have enough money. Come back when you have reorganized your finances."
+msgstr ""
+
+#. code: mesq l("I am stationed here to protect Hurnscald from monsters.");
+#: npc/012-1/guards.txt:211
+#, no-c-format
+msgid "I am stationed here to protect Hurnscald from monsters."
+msgstr ""
+
#. code: mes l("I am still here, but I already did amends for my acts and don't need to flee anymore...");
-#: npc/002-1/alige.txt:171
+#: npc/002-1/alige.txt:176
#, no-c-format
msgid "I am still here, but I already did amends for my acts and don't need to flee anymore..."
msgstr ""
#. code: l("I am sure that you will change your mind.");
-#: npc/005-6/zitoni.txt:133
+#: npc/005-6/zitoni.txt:141
#, no-c-format
msgid "I am sure that you will change your mind."
msgstr ""
@@ -7042,6 +7710,12 @@ msgstr ""
msgid "I am too far away to talk. Weird floating thingy..."
msgstr ""
+#. code: mesq l("I am trying to fish here without success. You're weak, do not bother me.");
+#: npc/009-1/fisherman.txt:32
+#, no-c-format
+msgid "I am trying to fish here without success. You're weak, do not bother me."
+msgstr ""
+
#. code: mes l("I can fill your bottle with water for only @@ gp the bottle.", .@COST_PER_BOTTLE);
#: npc/003-1/mahoud.txt:12
#, no-c-format
@@ -7055,7 +7729,7 @@ msgid "I can make you a @@, and for that I will want a @@ and 500 GP."
msgstr ""
#. code: mesq l("I can rent it to you for 500 GP, during 15 minutes. Deal?");
-#: npc/005-1/ayasha.txt:113
+#: npc/005-1/ayasha.txt:102
#, no-c-format
msgid "I can rent it to you for 500 GP, during 15 minutes. Deal?"
msgstr ""
@@ -7091,8 +7765,8 @@ msgid "I can't use the shovel here."
msgstr ""
#. code: l("I can't, sorry.");
-#: npc/005-1/ayasha.txt:61
-#: npc/005-1/ayasha.txt:38
+#: npc/005-1/ayasha.txt:57
+#: npc/005-1/ayasha.txt:37
#, no-c-format
msgid "I can't, sorry."
msgstr ""
@@ -7100,14 +7774,14 @@ msgstr ""
#. code: l("I changed my mind."), L_Menu_gap;
#. code: l("I changed my mind."), -3;
#: npc/005-7/trainer.txt:295
-#: npc/functions/bank.txt:94
-#: npc/functions/bank.txt:43
+#: npc/functions/bank.txt:42
+#: npc/functions/bank.txt:89
#, no-c-format
msgid "I changed my mind."
msgstr ""
#. code: mesq l("I charge a service fee of 1000 GP.");
-#: npc/003-5/jeweler.txt:53
+#: npc/003-5/jeweler.txt:58
#, no-c-format
msgid "I charge a service fee of 1000 GP."
msgstr ""
@@ -7119,6 +7793,12 @@ msgstr ""
msgid "I collect them."
msgstr ""
+#. code: dispbottom(l("I do not have Everburn Powder to lit the torch."));
+#: npc/007-1/torches.txt:24
+#, no-c-format
+msgid "I do not have Everburn Powder to lit the torch."
+msgstr ""
+
#. code: l("I don't care about dirty miners problem."), L_Close,
#: npc/007-1/tycoon.txt:58
#, no-c-format
@@ -7126,26 +7806,25 @@ msgid "I don't care about dirty miners problem."
msgstr ""
#. code: l("I don't have any gemstone or three pearls with me."), L_Close;
-#: npc/003-5/jeweler.txt:71
+#: npc/003-5/jeweler.txt:76
#, no-c-format
msgid "I don't have any gemstone or three pearls with me."
msgstr ""
#. code: rif(Zeny > 0 && Zeny < .@price, l("I don't have enough money...")),
#. code: rif(Zeny > 0 && Zeny < .@plush_count, l("I don't have enough money...")),
-#: npc/005-6/zitoni.txt:84
+#: npc/012-4/wyara.txt:45
#: npc/003-1/malivox.txt:42
-#: npc/009-1/kevin.txt:40
+#: npc/009-1/kevin.txt:42
+#: npc/005-6/zitoni.txt:94
#, no-c-format
msgid "I don't have enough money..."
msgstr ""
-#. code: l("I don't have the time now.")))
-#: npc/005-5/cynric.txt:68
-#: npc/009-1/barzil.txt:69
-#: npc/003-3/malindou.txt:68
+#. code: mesq l("I don't know who sent you to me, but this is a flat and big NO!");
+#: npc/005-6/zitoni.txt:206
#, no-c-format
-msgid "I don't have the time now."
+msgid "I don't know who sent you to me, but this is a flat and big NO!"
msgstr ""
#. code: mesq l("I don't know. Try getting a Rusty Knife or something. Maybe the chef of Nard's ship can spare you one.");
@@ -7197,6 +7876,12 @@ msgstr ""
msgid "I found your birth record, but it is not complete. Here says you were born on Halinarzo."
msgstr ""
+#. code: l("I go right."),L_Right,
+#: npc/012-1/gwendolyn.txt:265
+#, no-c-format
+msgid "I go right."
+msgstr ""
+
#. code: rif(countitem(DivineApple) >= 1, l("I got the apple.")),
#: npc/003-0-1/luca.txt:43
#: npc/003-0-1/colin.txt:44
@@ -7224,7 +7909,7 @@ msgid "I hate sea water, it always make knifes rusty. I already have a stockpile
msgstr ""
#. code: rif(countitem(ScorpionStinger) >= 1, l("I have a Stinger with me. Try it!")),
-#: npc/005-1/sailors.txt:106
+#: npc/005-1/sailors.txt:107
#, no-c-format
msgid "I have a Stinger with me. Try it!"
msgstr ""
@@ -7247,6 +7932,12 @@ msgstr ""
msgid "I have developed a special formula, which resets your stats!"
msgstr ""
+#. code: l("I have everything here with me.");
+#: npc/005-6/zitoni.txt:240
+#, no-c-format
+msgid "I have everything here with me."
+msgstr ""
+
#. code: rif(countitem(Cheese) >= 3, l("I have it right here. You can take it!")),
#. code: rif(countitem(Manana) >= .@q, l("I have it right here. You can take it!")),
#. code: rif(countitem(Plushroom) >= 12, l("I have it right here. You can take it!")),
@@ -7265,16 +7956,23 @@ msgstr ""
msgid "I have it right here. You can take it!"
msgstr ""
+#. code: rif(.@q == 1 && .@q2 == .@q3 && .@q2 == 99, l("I have the sturdy wood and the string.")), L_Craft;
+#: npc/012-3/alan.txt:26
+#, no-c-format
+msgid "I have the sturdy wood and the string."
+msgstr ""
+
#. code: mesq l("I have to get going now. Thanks for the help!");
-#: npc/002-1/alige.txt:152
+#: npc/002-1/alige.txt:157
#, no-c-format
msgid "I have to get going now. Thanks for the help!"
msgstr ""
#. code: l("I have to go, sorry.");
+#: npc/005-6/zitoni.txt:96
+#: npc/012-4/wyara.txt:47
+#: npc/009-1/kevin.txt:44
#: npc/003-1/malivox.txt:44
-#: npc/009-1/kevin.txt:42
-#: npc/005-6/zitoni.txt:86
#, no-c-format
msgid "I have to go, sorry."
msgstr ""
@@ -7285,6 +7983,12 @@ msgstr ""
msgid "I have to go. See you later."
msgstr ""
+#. code: l("I have what you want."),L_Next1;
+#: npc/012-1/gwendolyn.txt:115
+#, no-c-format
+msgid "I have what you want."
+msgstr ""
+
#. code: mesq l("I hope my answer help you in your adventure!");
#: npc/007-1/dracoula.txt:88
#: npc/005-1/liana.txt:91
@@ -7298,12 +8002,6 @@ msgstr ""
msgid "I hope to one day be like @@, who @@"
msgstr ""
-#. code: l("I hope you are proud of your @@ ",getitemlink(.reward));
-#: npc/003-1/eistein.txt:17
-#, no-c-format
-msgid "I hope you are proud of your @@ "
-msgstr ""
-
#. code: mesq l("I hope you got a Jean Shorts, but that depends on luck. Anyway, here is your reward. (1000 xp 350 gp)");
#: npc/007-1/tycoon.txt:104
#, no-c-format
@@ -7311,23 +8009,22 @@ msgid "I hope you got a Jean Shorts, but that depends on luck. Anyway, here is y
msgstr ""
#. code: l("I hope you like this color.");
+#: npc/012-1/locamit.txt:51
#: npc/003-6/tamiloc.txt:51
#, no-c-format
msgid "I hope you like this color."
msgstr ""
-#. code: npctalkonce(l("I just want to live my life in peace."));
-#: npc/functions/random-talk.txt:107
+#. code: mesq l("I intend to continue with my family's tradition, by teaching the Way of Archery.");
+#: npc/012-1/gwendolyn.txt:26
#, no-c-format
-msgid "I just want to live my life in peace."
+msgid "I intend to continue with my family's tradition, by teaching the Way of Archery."
msgstr ""
-#. code: l("I knew it!");
-#: npc/009-1/barzil.txt:55
-#: npc/003-3/malindou.txt:54
-#: npc/005-5/cynric.txt:54
+#. code: npctalkonce(l("I just want to live my life in peace."));
+#: npc/functions/random-talk.txt:107
#, no-c-format
-msgid "I knew it!"
+msgid "I just want to live my life in peace."
msgstr ""
#. code: mesq l("I knew someone would agree with me!");
@@ -7342,6 +8039,12 @@ msgstr ""
msgid "I know that you are just starting to feel better, but I'd like you to explore the island we're currently at."
msgstr ""
+#. code: mesq l("I like people like you, straight to the subject.");
+#: npc/003-1/tinris.txt:37
+#, no-c-format
+msgid "I like people like you, straight to the subject."
+msgstr ""
+
#. code: npctalkonce l("I like to sing.");
#: npc/003-1/lieutenantdausen.txt:620
#, no-c-format
@@ -7361,19 +8064,19 @@ msgid "I made a figurin with Bug legs."
msgstr ""
#. code: lg("I made a mistake, I would like to change my language."),
-#: npc/002-3/juliet.txt:150
+#: npc/002-3/juliet.txt:149
#, no-c-format
msgid "I made a mistake, I would like to change my language.#0"
msgstr ""
#. code: lg("I made a mistake, I would like to change my language."),
-#: npc/002-3/juliet.txt:150
+#: npc/002-3/juliet.txt:149
#, no-c-format
msgid "I made a mistake, I would like to change my language.#1"
msgstr ""
#. code: mesq l("I make both @@ and @@, if you give me the shrooms associated to them, and money.", getitemlink(HastePotion), getitemlink(StrengthPotion));
-#: npc/005-6/zitoni.txt:140
+#: npc/005-6/zitoni.txt:147
#, no-c-format
msgid "I make both @@ and @@, if you give me the shrooms associated to them, and money."
msgstr ""
@@ -7389,8 +8092,8 @@ msgstr ""
#. code: mesq l("I need @@ to work...", getitemlink(Chagashroom));
#. code: mesq l("I need @@ to work...", getitemlink(Plushroom));
-#: npc/005-6/zitoni.txt:179
-#: npc/005-6/zitoni.txt:159
+#: npc/005-6/zitoni.txt:186
+#: npc/005-6/zitoni.txt:166
#, no-c-format
msgid "I need @@ to work..."
msgstr ""
@@ -7401,6 +8104,18 @@ msgstr ""
msgid "I need a GM set, please!"
msgstr ""
+#. code: rif(.@q == 1 && getq3(HurscaldQuest_ForestBow) < 99, l("I need a string, but not just any string, a really good string.")), L_String;
+#: npc/009-1/fisherman.txt:17
+#, no-c-format
+msgid "I need a string, but not just any string, a really good string."
+msgstr ""
+
+#. code: rif(.@q1 == 1, l("I need a sturdy wood piece for a Forest Bow."));
+#: npc/012-1/jack.txt:17
+#, no-c-format
+msgid "I need a sturdy wood piece for a Forest Bow."
+msgstr ""
+
#. code: mes col(l("I need at minimum @@ Monster Points to get items at current level.",@mpq_cost),9);
#: npc/003-1/ishi.txt:27
#, no-c-format
@@ -7431,17 +8146,25 @@ msgstr ""
msgid "I need someone to help me clean the edge of the ship, but you aren't strong enough for now.#1"
msgstr ""
+#. code: mesq l("I need to buy your silence. I'll reward you greatly when I'm done. But first, I need to know if you'll be loyal to me.");
+#: npc/007-1/zarkor.txt:70
+#, no-c-format
+msgid "I need to buy your silence. I'll reward you greatly when I'm done. But first, I need to know if you'll be loyal to me."
+msgstr ""
+
#. code: lg("I need to think about it..."),
-#: npc/005-6/zitoni.txt:75
-#: npc/009-1/kevin.txt:31
+#: npc/005-6/zitoni.txt:85
+#: npc/009-1/kevin.txt:33
+#: npc/012-4/wyara.txt:36
#: npc/003-1/malivox.txt:33
#, no-c-format
msgid "I need to think about it...#0"
msgstr ""
#. code: lg("I need to think about it..."),
-#: npc/005-6/zitoni.txt:75
-#: npc/009-1/kevin.txt:31
+#: npc/005-6/zitoni.txt:85
+#: npc/009-1/kevin.txt:33
+#: npc/012-4/wyara.txt:36
#: npc/003-1/malivox.txt:33
#, no-c-format
msgid "I need to think about it...#1"
@@ -7513,16 +8236,10 @@ msgstr ""
msgid "I remember when I created my first party, we were amazed to share some experience with a small group of adventurer..."
msgstr ""
-#. code: mes l("I represent the Halinarzo Hunters. We hunt Snakes.");
-#: npc/009-1/guards.txt:24
-#, no-c-format
-msgid "I represent the Halinarzo Hunters. We hunt Snakes."
-msgstr ""
-
-#. code: mes l("I represent the Tulimshar Hunters. We hunt Maggots.");
-#: npc/003-1/aidan.txt:106
+#. code: mes l("I represent the @@ Hunters. We hunt @@.", getarg(1), getmonsterlink(getarg(0)));
+#: npc/functions/mobhunter.txt:52
#, no-c-format
-msgid "I represent the Tulimshar Hunters. We hunt Maggots."
+msgid "I represent the @@ Hunters. We hunt @@."
msgstr ""
#. code: mesq l("I saw Purple the other day... Ah, now I want to eat @@... A dozen should do...", getitemlink(Plushroom));
@@ -7544,7 +8261,7 @@ msgid "I see you are a mage too. Have you joined a class already? Luca and Colin
msgstr ""
#. code: mesq l("I see you brought @@/5 @@ for us!",countitem("Beer"),getitemlink("Beer"));
-#: npc/005-1/sailors.txt:55
+#: npc/005-1/sailors.txt:56
#, no-c-format
msgid "I see you brought @@/5 @@ for us!"
msgstr ""
@@ -7568,40 +8285,72 @@ msgid "I see you have brought @@/3 @@ and @@/3 @@ for me"
msgstr ""
#. code: l("I see.");
-#. code: l("I see."),
-#: npc/003-3/malindou.txt:42
-#: npc/005-1/sailors.txt:107
-#: npc/005-5/cynric.txt:42
-#: npc/009-1/barzil.txt:43
+#: npc/005-1/sailors.txt:108
#, no-c-format
msgid "I see."
msgstr ""
+#. code: l("I stay."),L_Stay,
+#: npc/012-1/gwendolyn.txt:266
+#, no-c-format
+msgid "I stay."
+msgstr ""
+
+#. code: l("I still don't have everything, but don't worry, I'll be back."),
+#: npc/005-6/zitoni.txt:239
+#, no-c-format
+msgid "I still don't have everything, but don't worry, I'll be back."
+msgstr ""
+
#. code: mesq l("I stole nothing from you. Do you have any proof?");
#: npc/003-1/hasan.txt:32
#, no-c-format
msgid "I stole nothing from you. Do you have any proof?"
msgstr ""
+#. code: mesq l("I suggest some training.");
+#: npc/012-1/gwendolyn.txt:413
+#, no-c-format
+msgid "I suggest some training."
+msgstr ""
+
+#. code: rif(countitem(Ruby) >= 1, l("I swear silence, over this bloody ruby.")),
+#: npc/007-1/zarkor.txt:79
+#, no-c-format
+msgid "I swear silence, over this bloody ruby."
+msgstr ""
+
+#. code: rif(countitem(Topaz) >= 1, l("I swear silence, over this shining topaz."));
+#: npc/007-1/zarkor.txt:80
+#, no-c-format
+msgid "I swear silence, over this shining topaz."
+msgstr ""
+
#. code: rif(Zeny >= .@price, lg("I think I have enough gold with me.")),
-#: npc/005-6/zitoni.txt:42
+#: npc/005-6/zitoni.txt:47
#, no-c-format
msgid "I think I have enough gold with me.#0"
msgstr ""
#. code: rif(Zeny >= .@price, lg("I think I have enough gold with me.")),
-#: npc/005-6/zitoni.txt:42
+#: npc/005-6/zitoni.txt:47
#, no-c-format
msgid "I think I have enough gold with me.#1"
msgstr ""
#. code: mesq l("I think I'm done with that now. Do you have any questions?");
-#: npc/002-3/juliet.txt:209
-#: npc/002-3/juliet.txt:90
+#: npc/002-3/juliet.txt:89
+#: npc/002-3/juliet.txt:212
#, no-c-format
msgid "I think I'm done with that now. Do you have any questions?"
msgstr ""
+#. code: mesq l("I thought he would. After all, Everburn Powder... is not a mere powder.");
+#: npc/007-1/zarkor.txt:119
+#, no-c-format
+msgid "I thought he would. After all, Everburn Powder... is not a mere powder."
+msgstr ""
+
#. code: mesq l("I try to improve my skills every day. One day, I will sing a song no one will ever forget.");
#: npc/003-1/mariusthebard.txt:30
#, no-c-format
@@ -7620,8 +8369,8 @@ msgstr ""
msgid "I want a Sponsor Necklace."
msgstr ""
-#. code: rif(countitem(GoldenRing) >= 1, l("I want to add gemstones to a ring.")), L_Gemstone,
-#: npc/003-5/jeweler.txt:21
+#. code: rif(countitem(GoldenRing) >= 1 && is_admin(), l("I want to add gemstones to a ring.")), L_Gemstone,
+#: npc/003-5/jeweler.txt:25
#, no-c-format
msgid "I want to add gemstones to a ring."
msgstr ""
@@ -7632,8 +8381,14 @@ msgstr ""
msgid "I want to be trained!"
msgstr ""
+#. code: l("I want to become an archer!"),L_Fee,
+#: npc/012-1/gwendolyn.txt:35
+#, no-c-format
+msgid "I want to become an archer!"
+msgstr ""
+
#. code: l("I want to craft rings."), L_Craft,
-#: npc/003-5/jeweler.txt:20
+#: npc/003-5/jeweler.txt:24
#, no-c-format
msgid "I want to craft rings."
msgstr ""
@@ -7644,6 +8399,12 @@ msgstr ""
msgid "I want to divorce."
msgstr ""
+#. code: l("I want to move left."),L_Left,
+#: npc/012-1/gwendolyn.txt:264
+#, no-c-format
+msgid "I want to move left."
+msgstr ""
+
#. code: switch (select(l("I want to register for marriage."),
#: npc/functions/marriage.txt:225
#, no-c-format
@@ -7651,18 +8412,25 @@ msgid "I want to register for marriage."
msgstr ""
#. code: l("I want to shop."), -,
-#: npc/003-5/jeweler.txt:19
+#: npc/003-5/jeweler.txt:23
#, no-c-format
msgid "I want to shop."
msgstr ""
#. code: l("I want to trade with you."), L_Trade,
#: npc/009-1/lynnthetraveler.txt:19
+#: npc/012-1/dyrinthetraveler.txt:19
#: npc/003-1/ninathetraveler.txt:19
#, no-c-format
msgid "I want to trade with you."
msgstr ""
+#. code: l("I want to trade."), L_Shop,
+#: npc/012-3/alan.txt:24
+#, no-c-format
+msgid "I want to trade."
+msgstr ""
+
#. code: l("I wanted other info."), L_OutrasInformacoes_gap,
#: npc/005-7/trainer.txt:51
#, no-c-format
@@ -7701,6 +8469,12 @@ msgstr ""
msgid "I will be forever grateful!"
msgstr ""
+#. code: l("I will go and hunt some snakes."),L_Close,
+#: npc/012-1/gwendolyn.txt:114
+#, no-c-format
+msgid "I will go and hunt some snakes."
+msgstr ""
+
#. code: l("I will kill one."), L_OpenDoors,
#: npc/003-4/sorfina.txt:55
#, no-c-format
@@ -7708,7 +8482,7 @@ msgid "I will kill one."
msgstr ""
#. code: l("I will let you test it for a peny until level 10!");
-#: npc/005-6/zitoni.txt:38
+#: npc/005-6/zitoni.txt:43
#, no-c-format
msgid "I will let you test it for a peny until level 10!"
msgstr ""
@@ -7726,18 +8500,36 @@ msgstr ""
msgid "I will need 3 @@, 5 @@ and 100 GP to craft a single stone."
msgstr ""
+#. code: mesq l("I will require 3000 GP, 1 @@, 1 @@ and 1 @@, for a small handful of it.", getitemlink(IronPowder), getitemlink(SulfurPowder), getitemlink(PileOfAsh));
+#: npc/005-6/zitoni.txt:236
+#, no-c-format
+msgid "I will require 3000 GP, 1 @@, 1 @@ and 1 @@, for a small handful of it."
+msgstr ""
+
#. code: mesq l("I will sing a song about the Mana War and current times.");
#: npc/003-1/mariusthebard.txt:52
#, no-c-format
msgid "I will sing a song about the Mana War and current times."
msgstr ""
+#. code: mesq l("I will summon the Monster King. Don't ask me my reasons. I know this will put Tulimshar in danger. But I will still do it.");
+#: npc/007-1/zarkor.txt:105
+#, no-c-format
+msgid "I will summon the Monster King. Don't ask me my reasons. I know this will put Tulimshar in danger. But I will still do it."
+msgstr ""
+
#. code: dispbottom l("I will take a claw and show Hasan.");
#: npc/003-4/sorfina.txt:101
#, no-c-format
msgid "I will take a claw and show Hasan."
msgstr ""
+#. code: l("I will try it later."),L_Close;
+#: npc/012-1/gwendolyn.txt:267
+#, no-c-format
+msgid "I will try it later."
+msgstr ""
+
#. code: mesq l("I will yaying do.");
#: npc/000-0-0/sailors.txt:40
#, no-c-format
@@ -7751,17 +8543,19 @@ msgid "I wish you a good time in town."
msgstr ""
#. code: lg("I won't need it, thank you.")))
-#: npc/005-6/zitoni.txt:76
+#: npc/009-1/kevin.txt:34
#: npc/003-1/malivox.txt:34
-#: npc/009-1/kevin.txt:32
+#: npc/012-4/wyara.txt:37
+#: npc/005-6/zitoni.txt:86
#, no-c-format
msgid "I won't need it, thank you.#0"
msgstr ""
#. code: lg("I won't need it, thank you.")))
-#: npc/005-6/zitoni.txt:76
+#: npc/009-1/kevin.txt:34
#: npc/003-1/malivox.txt:34
-#: npc/009-1/kevin.txt:32
+#: npc/012-4/wyara.txt:37
+#: npc/005-6/zitoni.txt:86
#, no-c-format
msgid "I won't need it, thank you.#1"
msgstr ""
@@ -7785,31 +8579,20 @@ msgid "I would like to create a party."
msgstr ""
#. code: l("I would like to perform money transactions."),
-#: npc/005-5/cynric.txt:110
-#: npc/009-1/barzil.txt:112
-#: npc/003-3/malindou.txt:111
+#: npc/functions/bank.txt:163
#, no-c-format
msgid "I would like to perform money transactions."
msgstr ""
#. code: l("I would like to store some items."),
-#: npc/005-5/cynric.txt:109
-#: npc/003-3/malindou.txt:110
-#: npc/009-1/barzil.txt:111
+#: npc/functions/bank.txt:162
#, no-c-format
msgid "I would like to store some items."
msgstr ""
-#. code: l("I wrote your name on the book, you are now free to use the storage and bank services.");
-#: npc/009-1/barzil.txt:83
-#: npc/003-3/malindou.txt:82
-#: npc/005-5/cynric.txt:82
-#, no-c-format
-msgid "I wrote your name on the book, you are now free to use the storage and bank services."
-msgstr ""
-
#. code: l("I'd like to get a different style."),
#: npc/003-6/tamiloc.txt:32
+#: npc/012-1/locamit.txt:33
#, no-c-format
msgid "I'd like to get a different style."
msgstr ""
@@ -7876,16 +8659,28 @@ msgstr ""
msgid "I'll give him everything he needs, don't worry.#1"
msgstr ""
+#. code: l("I'll give you a reward, in the name of Saulc, once you reach the following levels: 25, 50, 75, 100, 125 and 150.");
+#: npc/003-2/eistein.txt:48
+#, no-c-format
+msgid "I'll give you a reward, in the name of Saulc, once you reach the following levels: 25, 50, 75, 100, 125 and 150."
+msgstr ""
+
#. code: l("I'll help you."), -,
#: npc/009-1/foxhound.txt:27
#, no-c-format
msgid "I'll help you."
msgstr ""
-#. code: l("I'm Eistein, I reward brave adventurers who kill monsters who plague our lands.");
-#: npc/003-1/eistein.txt:42
+#. code: mesq l("I'll make your life easier, I'm also accepting 20 @@ or @@ instead the Grass Carp. Go now, pal.", getitemlink(CommonCarp), getitemlink(Roach));
+#: npc/009-1/fisherman.txt:56
+#, no-c-format
+msgid "I'll make your life easier, I'm also accepting 20 @@ or @@ instead the Grass Carp. Go now, pal."
+msgstr ""
+
+#. code: l("I'm Eistein, survivor from Ukarania. I reward brave adventurers who kill monsters, which plague our lands."),
+#: npc/003-2/eistein.txt:47
#, no-c-format
-msgid "I'm Eistein, I reward brave adventurers who kill monsters who plague our lands."
+msgid "I'm Eistein, survivor from Ukarania. I reward brave adventurers who kill monsters, which plague our lands."
msgstr ""
#. code: lg("I'm a bit sick..."), -;
@@ -7906,10 +8701,16 @@ msgstr ""
msgid "I'm a little busy right now."
msgstr ""
-#. code: l("I'm donGP.");
-#: npc/functions/bank.txt:24
+#. code: l("I'm busy, sorry."),L_Close;
+#: npc/004-1/anwar.txt:23
+#, no-c-format
+msgid "I'm busy, sorry."
+msgstr ""
+
+#. code: l("I'm done.");
+#: npc/functions/bank.txt:23
#, no-c-format
-msgid "I'm donGP."
+msgid "I'm done."
msgstr ""
#. code: .@menustr$ = l("Surprise me!") + ":" + .@menustr$ + l("I'm fine for now, thank you.");
@@ -7917,6 +8718,7 @@ msgstr ""
#. code: l("I'm fine for now, thank you.");
#: npc/functions/barber.txt:85
#: npc/functions/barber.txt:44
+#: npc/012-1/locamit.txt:36
#: npc/003-6/tamiloc.txt:35
#, no-c-format
msgid "I'm fine for now, thank you."
@@ -7929,17 +8731,23 @@ msgid "I'm fine, no worries..."
msgstr ""
#. code: mesq lg("I'm glad to see you're okay.");
-#: npc/002-3/juliet.txt:188
+#: npc/002-3/juliet.txt:187
#, no-c-format
msgid "I'm glad to see you're okay.#0"
msgstr ""
#. code: mesq lg("I'm glad to see you're okay.");
-#: npc/002-3/juliet.txt:188
+#: npc/002-3/juliet.txt:187
#, no-c-format
msgid "I'm glad to see you're okay.#1"
msgstr ""
+#. code: l("I'm not interested right now."),L_Abort;
+#: npc/012-1/gwendolyn.txt:36
+#, no-c-format
+msgid "I'm not interested right now."
+msgstr ""
+
#. code: l("I'm not interested, sorry."), -;
#: npc/003-0-1/luca.txt:32
#: npc/003-0-1/colin.txt:33
@@ -7948,18 +8756,41 @@ msgid "I'm not interested, sorry."
msgstr ""
#. code: l("I'm not interested."),
-#: npc/003-1/aidan.txt:109
-#: npc/009-1/guards.txt:28
+#: npc/functions/mobhunter.txt:56
#, no-c-format
msgid "I'm not interested."
msgstr ""
+#. code: l("I'm not sure I want to spend that much."),L_Abort;
+#: npc/012-1/gwendolyn.txt:45
+#, no-c-format
+msgid "I'm not sure I want to spend that much."
+msgstr ""
+
#. code: mesq l("I'm not that numb eeh *hic* what did ever yous disco... ...vered there, the Guild won't get me!");
#: npc/002-3/billybons.txt:85
#, no-c-format
msgid "I'm not that numb eeh *hic* what did ever yous disco... ...vered there, the Guild won't get me!"
msgstr ""
+#. code: mesq l("I'm railroaded here, I cannot say no. I'll bring you some @@. Break them until one of them fit.", getitemlink(RawLog));
+#: npc/012-1/jack.txt:44
+#, no-c-format
+msgid "I'm railroaded here, I cannot say no. I'll bring you some @@. Break them until one of them fit."
+msgstr ""
+
+#. code: l("I'm ready, let's start!"),L_Game,
+#: npc/012-1/gwendolyn.txt:179
+#, no-c-format
+msgid "I'm ready, let's start!"
+msgstr ""
+
+#. code: l("I'm sorry, I will come back later."),L_Close;
+#: npc/012-1/gwendolyn.txt:180
+#, no-c-format
+msgid "I'm sorry, I will come back later."
+msgstr ""
+
#. code: l("I'm sorry... I can't help you either...");
#: npc/009-1/foxhound.txt:124
#: npc/009-1/foxhound.txt:152
@@ -7973,8 +8804,8 @@ msgid "I'm sorry... I can't help you either..."
msgstr ""
#. code: mesq l("I'm sure that you've got some questions for me, feel free to ask them, but first I need to tell you the rules of proper social conduct on board.");
-#: npc/002-3/juliet.txt:192
-#: npc/002-3/juliet.txt:73
+#: npc/002-3/juliet.txt:190
+#: npc/002-3/juliet.txt:72
#, no-c-format
msgid "I'm sure that you've got some questions for me, feel free to ask them, but first I need to tell you the rules of proper social conduct on board."
msgstr ""
@@ -8022,7 +8853,7 @@ msgid "Iced Bottle"
msgstr ""
#. code: Name: "Iced Fluffy"
-#: mob_db.conf:1428
+#: mob_db.conf:1429
#, no-c-format
msgid "Iced Fluffy"
msgstr ""
@@ -8034,11 +8865,23 @@ msgid "If I saw *hic* who you were... *hic* Would not have helped you! "
msgstr ""
#. code: l("If I were you, I would drink water."),L_Water,
-#: npc/005-1/sailors.txt:29
+#: npc/005-1/sailors.txt:30
#, no-c-format
msgid "If I were you, I would drink water."
msgstr ""
+#. code: mesq l("If the Monster King attack, I will try to control inbound monsters here.");
+#: npc/012-1/guards.txt:214
+#, no-c-format
+msgid "If the Monster King attack, I will try to control inbound monsters here."
+msgstr ""
+
+#. code: mesq l("If the water doesn't moves, you will never fish anything. Ah, fat luck...");
+#: npc/009-1/fisherman.txt:24
+#, no-c-format
+msgid "If the water doesn't moves, you will never fish anything. Ah, fat luck..."
+msgstr ""
+
#. code: mesq l("If there were strong people to give us food, ah, how that would be good...");
#: npc/009-1/foxhound.txt:14
#, no-c-format
@@ -8057,6 +8900,12 @@ msgstr ""
msgid "If you are above the NPC and they still doesn't hear you, this mean they are deaf - you should report this!"
msgstr ""
+#. code: mesq l("If you die, you'll have to begin again. And there is the experience penalty, too.");
+#: npc/007-1/zarkor.txt:146
+#, no-c-format
+msgid "If you die, you'll have to begin again. And there is the experience penalty, too."
+msgstr ""
+
#. code: mes l("If you fell ready, perhaps you should touch it?");
#: npc/011-1/manastone.txt:19
#, no-c-format
@@ -8088,7 +8937,7 @@ msgid "If you haven't, maybe there are a few things you can do besides selling i
msgstr ""
#. code: mesq l("If you hug the wall, there's a secret passage somewhere there. Well, there are many secret passages at Tulimshar.");
-#: npc/003-1/sailors.txt:37
+#: npc/003-1/sailors.txt:40
#, no-c-format
msgid "If you hug the wall, there's a secret passage somewhere there. Well, there are many secret passages at Tulimshar."
msgstr ""
@@ -8117,6 +8966,12 @@ msgstr ""
msgid "If you train hard enough, and get access to a Mana Stone, I could teach you a trick or two. But right now, I don't sense magic compatibility in you."
msgstr ""
+#. code: mesq l("If you want it?");
+#: npc/007-1/pylon.txt:79
+#, no-c-format
+msgid "If you want it?"
+msgstr ""
+
#. code: mesq l("If you want to be a real miner friend, do this hard task for me. I will reward you with a @@.", getitemlink(MinerHat));
#: npc/007-1/tycoon.txt:109
#, no-c-format
@@ -8124,8 +8979,8 @@ msgid "If you want to be a real miner friend, do this hard task for me. I will r
msgstr ""
#. code: mesq l("If you want to read this page again, there is a copy up on the left wall.");
-#: npc/002-3/juliet.txt:205
-#: npc/002-3/juliet.txt:86
+#: npc/002-3/juliet.txt:204
+#: npc/002-3/juliet.txt:85
#, no-c-format
msgid "If you want to read this page again, there is a copy up on the left wall."
msgstr ""
@@ -8149,8 +9004,8 @@ msgid "Imperial Crown"
msgstr ""
#. code: mesq l("In exchange for your help, I'll give you a @@!", getitemlink(CrozeniteFourLeafAmulet));
-#: npc/002-1/alige.txt:62
-#: npc/002-1/alige.txt:117
+#: npc/002-1/alige.txt:122
+#: npc/002-1/alige.txt:67
#, no-c-format
msgid "In exchange for your help, I'll give you a @@!"
msgstr ""
@@ -8162,7 +9017,7 @@ msgid "In order to enter a message press the 'Enter' key, this will display the
msgstr ""
#. code: mesq l("In the end, elves would have quite the age to rivalize with human wizards.");
-#: npc/003-1/tinris.txt:12
+#: npc/003-1/tinris.txt:20
#, no-c-format
msgid "In the end, elves would have quite the age to rivalize with human wizards."
msgstr ""
@@ -8198,7 +9053,7 @@ msgid "In times of famine, magic came to save us."
msgstr ""
#. code: 003-1,55,82,0 script Inac NPC_PLAYER,{
-#: npc/003-1/inac.txt:4
+#: npc/003-1/inac.txt:5
#, no-c-format
msgid "Inac"
msgstr ""
@@ -8210,11 +9065,17 @@ msgid "Inar"
msgstr ""
#. code: rif(countitem("Beer") >= 5, l("Indeed, matey! Here they are!")), L_Give,
-#: npc/005-1/sailors.txt:58
+#: npc/005-1/sailors.txt:59
#, no-c-format
msgid "Indeed, matey! Here they are!"
msgstr ""
+#. code: l("Indeed. Sorry. I'm not giving you anything."),
+#: npc/007-1/zarkor.txt:78
+#, no-c-format
+msgid "Indeed. Sorry. I'm not giving you anything."
+msgstr ""
+
#. code: Name: "Infantry Helmet"
#: item_db.conf:-1
#, no-c-format
@@ -8222,40 +9083,51 @@ msgid "Infantry Helmet"
msgstr ""
#. code: l("Information"), L_Info,
+#. code: l("Information"),
#. code: l("Information");
#: npc/003-10/arnea.txt:20
+#: npc/functions/bank.txt:143
#: npc/003-1/aidan.txt:20
#, no-c-format
msgid "Information"
msgstr ""
#. code: l("Initiate huge siege (lv. 40)"), L_MKHuge,
+#: npc/012-1/guards.txt:27
#: npc/003-1/lieutenantdausen.txt:117
-#: npc/009-1/guards.txt:51
+#: npc/009-1/guards.txt:27
#, no-c-format
msgid "Initiate huge siege (lv. 40)"
msgstr ""
#. code: l("Initiate medium siege (lv. 30)"), L_MKMedium,
-#: npc/009-1/guards.txt:50
+#: npc/012-1/guards.txt:26
+#: npc/009-1/guards.txt:26
#: npc/003-1/lieutenantdausen.txt:116
#, no-c-format
msgid "Initiate medium siege (lv. 30)"
msgstr ""
#. code: l("Initiate small siege (lv. 20)"), L_MKSmall,
+#: npc/012-1/guards.txt:25
#: npc/003-1/lieutenantdausen.txt:115
-#: npc/009-1/guards.txt:49
+#: npc/009-1/guards.txt:25
#, no-c-format
msgid "Initiate small siege (lv. 20)"
msgstr ""
#. code: l("Initiate small siege (lv. 5)"), L_MKSmall,
-#: npc/005-1/ayasha.txt:139
+#: npc/005-1/ayasha.txt:128
#, no-c-format
msgid "Initiate small siege (lv. 5)"
msgstr ""
+#. code: mesq l("Inside this house is my brother Alan. He knows how to make Forest Bows of exquisite quality.");
+#: npc/012-1/gwendolyn.txt:59
+#, no-c-format
+msgid "Inside this house is my brother Alan. He knows how to make Forest Bows of exquisite quality."
+msgstr ""
+
#. code: if (is_staff()) mes l("Inst @@ Map @@", .@INSTID, .@instanceMapName$);
#: npc/003-10/arnea.txt:68
#, no-c-format
@@ -8268,10 +9140,10 @@ msgstr ""
msgid "Intelligence is very useful for alchemy and magic, but nowadays there are few opportunities to use it."
msgstr ""
-#. code: l("Interessing can I be rewarded for my help?"),
-#: npc/003-1/eistein.txt:46
+#. code: l("Interesting! can I be rewarded for my help?"),
+#: npc/003-2/eistein.txt:52
#, no-c-format
-msgid "Interessing can I be rewarded for my help?"
+msgid "Interesting! can I be rewarded for my help?"
msgstr ""
#. code: mes l("Interval: (none, only sent on login)");
@@ -8447,8 +9319,9 @@ msgstr ""
#. code: l("It seems that you have no status points to reset!"),
#: npc/003-1/malivox.txt:63
-#: npc/009-1/kevin.txt:61
-#: npc/005-6/zitoni.txt:106
+#: npc/005-6/zitoni.txt:116
+#: npc/009-1/kevin.txt:63
+#: npc/012-4/wyara.txt:66
#, no-c-format
msgid "It seems that you have no status points to reset!"
msgstr ""
@@ -8460,11 +9333,17 @@ msgid "It seems that you need a key to open this door."
msgstr ""
#. code: mesq l("It takes a lot of mana, and is not very powerful, but it is a must have for everyone.");
-#: npc/003-1/jakod.txt:55
+#: npc/003-1/jakod.txt:56
#, no-c-format
msgid "It takes a lot of mana, and is not very powerful, but it is a must have for everyone."
msgstr ""
+#. code: mesq l("It was a little @@.", .@target_direction$[.@targethit]);
+#: npc/012-1/gwendolyn.txt:421
+#, no-c-format
+msgid "It was a little @@."
+msgstr ""
+
#. code: l("It was so tasty, I can't eat anything more... Thank you.");
#: npc/003-1/sarah.txt:14
#, no-c-format
@@ -8484,7 +9363,7 @@ msgid "It will be a problem if you run around naked!#1"
msgstr ""
#. code: npctalk3 l("It won't be long before we reach our destination...");
-#: npc/002-5/main.txt:40
+#: npc/002-5/main.txt:41
#, no-c-format
msgid "It won't be long before we reach our destination..."
msgstr ""
@@ -8508,6 +9387,7 @@ msgid "It's always good to see if you have a lot of them around before you think
msgstr ""
#. code: mesq l("It's cold, harsh climate makes difficult to live there. It was founded by people thrown away from Tulimshar and Hunrscald for political reasons.");
+#: npc/012-1/dyrinthetraveler.txt:59
#: npc/003-1/ninathetraveler.txt:60
#, no-c-format
msgid "It's cold, harsh climate makes difficult to live there. It was founded by people thrown away from Tulimshar and Hunrscald for political reasons."
@@ -8559,8 +9439,14 @@ msgstr ""
msgid "Itka"
msgstr ""
+#. code: 012-1,69,93,0 script Jack NPC_LUMBERJACK,{
+#: npc/012-1/jack.txt:8
+#, no-c-format
+msgid "Jack"
+msgstr ""
+
#. code: Name: "Jack'O"
-#: mob_db.conf:4437
+#: mob_db.conf:4499
#, no-c-format
msgid "Jack'O"
msgstr ""
@@ -8577,6 +9463,26 @@ msgstr ""
msgid "Jack's Skeleton Charm"
msgstr ""
+#. code: mesn "Jack, the Lumberjack";
+#: npc/012-1/jack.txt:106
+#: npc/012-1/jack.txt:98
+#: npc/012-1/jack.txt:137
+#: npc/012-1/jack.txt:162
+#: npc/012-1/jack.txt:208
+#: npc/012-1/jack.txt:152
+#: npc/012-1/jack.txt:157
+#: npc/012-1/jack.txt:140
+#: npc/012-1/jack.txt:167
+#: npc/012-1/jack.txt:113
+#: npc/012-1/jack.txt:132
+#: npc/012-1/jack.txt:183
+#: npc/012-1/jack.txt:144
+#: npc/012-1/jack.txt:12
+#: npc/012-1/jack.txt:188
+#, no-c-format
+msgid "Jack, the Lumberjack"
+msgstr ""
+
#. code: 003-1,109,129,0 script Jakod NPC_PLAYER,{
#: npc/003-1/jakod.txt:8
#, no-c-format
@@ -8614,7 +9520,7 @@ msgid "Jerican"
msgstr ""
#. code: 003-5,33,37,0 script Jeweler NPC_FEMALE,{
-#: npc/003-5/jeweler.txt:10
+#: npc/003-5/jeweler.txt:14
#, no-c-format
msgid "Jeweler"
msgstr ""
@@ -8631,18 +9537,18 @@ msgstr ""
msgid "Johanne Key"
msgstr ""
-#. code: rif(is_admin(), l("Join Guild: @@", getguildname(1))),
-#: npc/commands/super-menu.txt:19
-#, no-c-format
-msgid "Join Guild: @@"
-msgstr ""
-
#. code: l("Join existing arena"), L_JoinArena,
#: npc/003-10/arnea.txt:18
#, no-c-format
msgid "Join existing arena"
msgstr ""
+#. code: rif(is_admin(), l("Join teh Guild")),
+#: npc/commands/super-menu.txt:19
+#, no-c-format
+msgid "Join teh Guild"
+msgstr ""
+
#. code: Name: "Judgement"
#: item_db.conf:-1
#, no-c-format
@@ -8688,6 +9594,12 @@ msgstr ""
msgid "Just look at that water! There's a whole bunch of fish down there."
msgstr ""
+#. code: mesq l("Just... Don't accidentaly invoke a Legendary Guardian or something, these thingies could destroy a whole city.");
+#: npc/005-6/zitoni.txt:223
+#, no-c-format
+msgid "Just... Don't accidentaly invoke a Legendary Guardian or something, these thingies could destroy a whole city."
+msgstr ""
+
#. code: npctalkonce(lg("Keep moving girl.", "Keep moving boy."));
#: npc/functions/random-talk.txt:155
#, no-c-format
@@ -8701,15 +9613,15 @@ msgid "Keep moving girl.#0"
msgstr ""
#. code: 009-1,79,62,0 script Kevin NPC_PLAYER,{
-#: npc/009-1/kevin.txt:4
+#: npc/009-1/kevin.txt:6
#, no-c-format
msgid "Kevin"
msgstr ""
-#. code: Name: "Khaki Cotton Dye"
+#. code: Name: "Khaki Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Khaki Cotton Dye"
+msgid "Khaki Dye"
msgstr ""
#. code: Name: "Knife"
@@ -8725,7 +9637,7 @@ msgid "Lachesis Brew"
msgstr ""
#. code: 005-1,38,58,0 script Latif NPC_HUMAN_M_ARTIS,{
-#: npc/005-1/ayasha.txt:359
+#: npc/005-1/ayasha.txt:350
#, no-c-format
msgid "Latif"
msgstr ""
@@ -8739,8 +9651,8 @@ msgstr ""
#. code: Name: "Lava Slime"
#. code: 011-1,100,99,79,79 monster Lava Slime 1097,75,60000,60000
#. code: 005-2-1,34,38,10,3 monster Lava Slime 1097,7,36000,300000
+#: mob_db.conf:3530
#: npc/005-2-1/_mobs.txt:2
-#: mob_db.conf:3472
#: npc/011-1/_mobs.txt:4
#, no-c-format
msgid "Lava Slime"
@@ -8866,6 +9778,12 @@ msgstr ""
msgid "Left Crafty Wing"
msgstr ""
+#. code: Name: "Left Eye Patch"
+#: item_db.conf:-1
+#, no-c-format
+msgid "Left Eye Patch"
+msgstr ""
+
#. code: 002-1,47,32,0 script LeftBarrierCheck NPC_HIDDEN,0,2,{
#: npc/002-1/arpan.txt:34
#, no-c-format
@@ -8927,12 +9845,10 @@ msgstr ""
msgid "Let me check into it..."
msgstr ""
-#. code: l("Let me explain to you what the Merchant Guild is for.");
-#: npc/003-3/malindou.txt:58
-#: npc/005-5/cynric.txt:58
-#: npc/009-1/barzil.txt:59
+#. code: mesq l("Let me inspect it...");
+#: npc/012-1/gwendolyn.txt:438
#, no-c-format
-msgid "Let me explain to you what the Merchant Guild is for."
+msgid "Let me inspect it..."
msgstr ""
#. code: mesq l("Let me introduce myself, I am Nard, captain of this ship.");
@@ -8944,16 +9860,24 @@ msgstr ""
#. code: l("Let me just have a quick look at you. Hm... I will need @@ GP to reset your stats.", .@price);
#. code: l("Let me just have a quick look at you. Hm... I will need @@ GP to reset your stats.", .@plush_count);
#: npc/003-1/malivox.txt:38
-#: npc/009-1/kevin.txt:36
-#: npc/005-6/zitoni.txt:80
+#: npc/009-1/kevin.txt:38
+#: npc/005-6/zitoni.txt:90
+#: npc/012-4/wyara.txt:41
#, no-c-format
msgid "Let me just have a quick look at you. Hm... I will need @@ GP to reset your stats."
msgstr ""
+#. code: mesq l("Let me see your bow.");
+#: npc/012-1/gwendolyn.txt:71
+#, no-c-format
+msgid "Let me see your bow."
+msgstr ""
+
#. code: l("Let's see... @@ of your status points have just been reset!", StatusPoint - .@wasSP),
+#: npc/012-4/wyara.txt:71
+#: npc/005-6/zitoni.txt:121
#: npc/009-1/kevin.txt:68
#: npc/003-1/malivox.txt:70
-#: npc/005-6/zitoni.txt:113
#, no-c-format
msgid "Let's see... @@ of your status points have just been reset!"
msgstr ""
@@ -8971,11 +9895,17 @@ msgid "Liana"
msgstr ""
#. code: mesq l("Liar. Where are the goods? Are you trying to cheat me?!");
-#: npc/003-1/sailors.txt:67
+#: npc/003-1/sailors.txt:70
#, no-c-format
msgid "Liar. Where are the goods? Are you trying to cheat me?!"
msgstr ""
+#. code: mesq l("Liar. You can't fool me. That's the price. Get that or get out!");
+#: npc/005-6/zitoni.txt:259
+#, no-c-format
+msgid "Liar. You can't fool me. That's the price. Get that or get out!"
+msgstr ""
+
#. code: 003-1,111,84,0 script Lieutenant Dausen NPC_PLAYER,{
#: npc/003-1/lieutenantdausen.txt:16
#, no-c-format
@@ -8988,8 +9918,14 @@ msgstr ""
msgid "Lieutenant Jacob"
msgstr ""
+#. code: 012-1,71,24,0 script Lieutenant Paul NPC_PLAYER,{
+#: npc/012-1/guards.txt:6
+#, no-c-format
+msgid "Lieutenant Paul"
+msgstr ""
+
#. code: 003-1,110,84,0 script LieutenantDausenDebug NPC_MONA,{
-#: npc/003-1/lieutenantdausen.txt:348
+#: npc/003-1/lieutenantdausen.txt:355
#, no-c-format
msgid "LieutenantDausenDebug"
msgstr ""
@@ -9043,15 +9979,15 @@ msgid "Lilica#final"
msgstr ""
#. code: 005-1,38,65,0 script Lilly NPC_CHILD6,{
-#: npc/005-1/ayasha.txt:389
+#: npc/005-1/ayasha.txt:380
#, no-c-format
msgid "Lilly"
msgstr ""
-#. code: Name: "Lime Cotton Dye"
+#. code: Name: "Lime Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Lime Cotton Dye"
+msgid "Lime Dye"
msgstr ""
#. code: mes l("Line @@ has been removed.", .@l);
@@ -9064,8 +10000,8 @@ msgstr ""
#. code: 003-1,25,73,8,25 monster Little Blub 1007,6,35000,150000
#. code: Name: "Little Blub"
#: mob_db.conf:339
-#: npc/001-1/eventmaster.txt:72
#: npc/003-1/_mobs.txt:10
+#: npc/001-1/eventmaster.txt:82
#, no-c-format
msgid "Little Blub"
msgstr ""
@@ -9073,10 +10009,17 @@ msgstr ""
#. code: mesq l("Lizards are the main monster found, and they steal gold from innocent bypassers.");
#: npc/009-1/lynnthetraveler.txt:58
#: npc/003-1/ninathetraveler.txt:116
+#: npc/012-1/dyrinthetraveler.txt:46
#, no-c-format
msgid "Lizards are the main monster found, and they steal gold from innocent bypassers."
msgstr ""
+#. code: 012-1,60,73,0 script Locamit NPC_ELVEN_FEMALE_ARMOR_SHOP,{
+#: npc/012-1/locamit.txt:10
+#, no-c-format
+msgid "Locamit"
+msgstr ""
+
#. code: Name: "Lockpicks"
#: item_db.conf:-1
#, no-c-format
@@ -9084,7 +10027,9 @@ msgid "Lockpicks"
msgstr ""
#. code: Name: "Log Head"
-#: mob_db.conf:2038
+#. code: 014-2,150,63,86,43 monster Log Head 1066,25,30000,30000
+#: npc/014-2/_mobs.txt:2
+#: mob_db.conf:2044
#, no-c-format
msgid "Log Head"
msgstr ""
@@ -9161,6 +10106,21 @@ msgstr ""
msgid "Lynn The Traveler"
msgstr ""
+#. code: mesn "MONSTER KING";
+#: npc/007-1/zarkor.txt:182
+#: npc/007-1/zarkor.txt:179
+#: npc/007-1/zarkor.txt:167
+#: npc/007-1/zarkor.txt:173
+#, no-c-format
+msgid "MONSTER KING"
+msgstr ""
+
+#. code: mesq l("MONSTER KING, APPEAR TO ME!");
+#: npc/007-1/zarkor.txt:165
+#, no-c-format
+msgid "MONSTER KING, APPEAR TO ME!"
+msgstr ""
+
#. code: rif(is_admin(), l("MOTD")),
#: npc/commands/super-menu.txt:17
#, no-c-format
@@ -9176,25 +10136,25 @@ msgstr ""
#. code: 004-2,42,50,4,4 monster Maggot 1030,7,35000,150000
#. code: spawner(l("Maggot"), 1030, 10);
#. code: 004-2,100,53,4,4 monster Maggot 1030,6,35000,150000
+#. code: 010-2,159,51,9,9 monster Maggot 1030,8,35000,150000
#. code: 004-2,69,74,4,4 monster Maggot 1030,7,35000,150000
#. code: 003-1,84,106,33,48 monster Maggot 1030,38,35000,450000
#. code: 009-1,70,31,49,21 monster Maggot 1030,20,30000,60000
#. code: Name: "Maggot"
+#. code: 010-2,173,32,9,9 monster Maggot 1030,10,35000,150000
#. code: 005-1,63,84,7,6 monster Maggot 1030,8,35000,300000,Trainer::OnKillMaggot
-#. code: 010-2,168,27,4,4 monster Maggot 1035,10,35000,150000
#. code: 004-1,84,66,33,48 monster Maggot 1030,45,35000,450000
-#. code: 010-2,154,46,4,4 monster Maggot 1035,8,35000,150000
#: npc/004-2/_mobs.txt:2
#: npc/004-2/_mobs.txt:4
#: npc/003-1/_mobs.txt:2
#: npc/005-1/_mobs.txt:4
#: npc/010-2/_mobs.txt:2
+#: mob_db.conf:1032
#: npc/004-1/_mobs.txt:2
#: npc/004-2/_mobs.txt:3
#: npc/009-1/_mobs.txt:5
#: npc/010-2/_mobs.txt:3
-#: mob_db.conf:1031
-#: npc/001-1/eventmaster.txt:85
+#: npc/001-1/eventmaster.txt:95
#, no-c-format
msgid "Maggot"
msgstr ""
@@ -9236,11 +10196,17 @@ msgid "Magic Barrier"
msgstr ""
#. code: Name: "Magic Bif"
-#: mob_db.conf:4309
+#: mob_db.conf:4371
#, no-c-format
msgid "Magic Bif"
msgstr ""
+#. code: Name: "Magic Goblin"
+#: mob_db.conf:1694
+#, no-c-format
+msgid "Magic Goblin"
+msgstr ""
+
#. code: if (!MAGIC_LVL) mes l("Magic Power is granted to you, but you die from it.");
#: npc/011-1/manastone.txt:58
#, no-c-format
@@ -9248,7 +10214,7 @@ msgid "Magic Power is granted to you, but you die from it."
msgstr ""
#. code: Name: "Magic Ratto"
-#: mob_db.conf:4733
+#: mob_db.conf:4796
#, no-c-format
msgid "Magic Ratto"
msgstr ""
@@ -9289,6 +10255,12 @@ msgstr ""
msgid "Mahoud Basement"
msgstr ""
+#. code: rif(countitem(IronOre) >= 1 && Zeny >= 100, l("Make me an Iron Powder.")), L_OreOk,
+#: npc/007-1/pylon.txt:85
+#, no-c-format
+msgid "Make me an Iron Powder."
+msgstr ""
+
#. code: l("Make sure to put on a bait after you click, though!"),
#: npc/items/books.txt:61
#, no-c-format
@@ -9319,28 +10291,32 @@ msgstr ""
msgid "Mana Being#001-1"
msgstr ""
-#. code: Name: "Mana Bug"
#. code: spawner(l("Mana Bug"), 1075, 10);
+#. code: Name: "Mana Bug"
#. code: 005-1,71,39,28,10 monster Mana Bug 1075,5,35000,300000,Trainer::OnKillManaBug
-#: npc/001-1/eventmaster.txt:115
-#: mob_db.conf:2455
+#. code: 012-1,90,62,36,15 monster Mana Bug 1075,5,30000,90000
+#: npc/012-1/_mobs.txt:3
+#: mob_db.conf:2463
+#: npc/001-1/eventmaster.txt:125
#: npc/005-1/_mobs.txt:8
#, no-c-format
msgid "Mana Bug"
msgstr ""
#. code: areamonster("003-1", 0, 0, 120, 155, l("Mana Ghost"), 1068, 1, "Lieutenant Dausen::OnManaGhostDeath");
-#. code: 011-1,99,100,79,79 monster Mana Ghost 1068,40,20000,20000
-#. code: Name: "Mana Ghost"
#. code: spawner(l("Mana Ghost"), 1068, 5);
+#. code: Name: "Mana Ghost"
+#. code: 011-1,99,100,79,79 monster Mana Ghost 1068,40,20000,20000
#. code: areamonster("005-1", 0, 0, 105, 105, l("Mana Ghost"), ManaGhost, 1, "Ayasha::OnManaGhostDeath");
+#. code: areamonster("012-1", 0, 0, 120, 155, l("Mana Ghost"), 1068, 1, "Lieutenant Jacob::OnManaGhostDeath");
#. code: areamonster("009-1", 0, 0, 120, 155, l("Mana Ghost"), 1068, 1, "Lieutenant Jacob::OnManaGhostDeath");
-#: npc/009-1/guards.txt:113
-#: npc/001-1/eventmaster.txt:91
+#: npc/003-1/lieutenantdausen.txt:185
+#: npc/005-1/ayasha.txt:154
+#: npc/009-1/guards.txt:92
+#: mob_db.conf:2137
+#: npc/012-1/guards.txt:92
#: npc/011-1/_mobs.txt:2
-#: npc/003-1/lieutenantdausen.txt:182
-#: mob_db.conf:2129
-#: npc/005-1/ayasha.txt:164
+#: npc/001-1/eventmaster.txt:101
#, no-c-format
msgid "Mana Ghost"
msgstr ""
@@ -9381,6 +10357,12 @@ msgstr ""
msgid "Manually trigger the current broadcast"
msgstr ""
+#. code: mesq l("Many stories are told about this city sewers.");
+#: npc/003-1/inac.txt:7
+#, no-c-format
+msgid "Many stories are told about this city sewers."
+msgstr ""
+
#. code: mesq l("Many thanks! Come back later to bring me extra @@!", getitemlink(RedScorpionStinger));
#: npc/003-10/guarddevoir.txt:63
#: npc/003-10/guarddevoir.txt:74
@@ -9395,13 +10377,13 @@ msgid "Many thanks! Come back soon."
msgstr ""
#. code: mesq lg("Many thanks, your help has been invaluable. We're now capable to travel at ease.");
-#: npc/003-1/sailors.txt:88
+#: npc/003-1/sailors.txt:92
#, no-c-format
msgid "Many thanks, your help has been invaluable. We're now capable to travel at ease.#0"
msgstr ""
#. code: mesq lg("Many thanks, your help has been invaluable. We're now capable to travel at ease.");
-#: npc/003-1/sailors.txt:88
+#: npc/003-1/sailors.txt:92
#, no-c-format
msgid "Many thanks, your help has been invaluable. We're now capable to travel at ease.#1"
msgstr ""
@@ -9433,10 +10415,10 @@ msgstr ""
msgid "Mashmallow"
msgstr ""
-#. code: Name: "Mauve Cotton Dye"
+#. code: Name: "Mauve Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Mauve Cotton Dye"
+msgid "Mauve Dye"
msgstr ""
#. code: Name: "Mauve Herb"
@@ -9451,8 +10433,14 @@ msgstr ""
msgid "Maya"
msgstr ""
+#. code: mesq l("Maybe I should also give you a lesson in how to count? You don't have enough.");
+#: npc/012-1/gwendolyn.txt:508
+#, no-c-format
+msgid "Maybe I should also give you a lesson in how to count? You don't have enough."
+msgstr ""
+
#. code: l("Maybe another time."), -;
-#: npc/003-1/sailors.txt:25
+#: npc/003-1/sailors.txt:24
#, no-c-format
msgid "Maybe another time."
msgstr ""
@@ -9460,7 +10448,7 @@ msgstr ""
#. code: l("Maybe later."), -,
#. code: l("Maybe later."), L_Close;
#. code: l("Maybe later."), -;
-#: npc/005-1/ayasha.txt:117
+#: npc/005-1/ayasha.txt:106
#: npc/001-4/lilica.txt:56
#: npc/003-4/sorfina.txt:56
#, no-c-format
@@ -9514,6 +10502,12 @@ msgstr ""
msgid "Maybe you could bring me 5 delicious @@? They have a great effect in quenching thirst and recovering vigour."
msgstr ""
+#. code: mesq l("Maybe you did it, after all!");
+#: npc/012-1/gwendolyn.txt:436
+#, no-c-format
+msgid "Maybe you did it, after all!"
+msgstr ""
+
#. code: Name: "Mecha Medallion"
#: item_db.conf:-1
#, no-c-format
@@ -9568,10 +10562,10 @@ msgstr ""
msgid "Mining opearations advance steadly day by day with your help, thanks! Maybe one day, we find a Mana Stone here! (1300 xp)"
msgstr ""
-#. code: Name: "Mint Cashmere Dye"
+#. code: Name: "Mint Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Mint Cashmere Dye"
+msgid "Mint Dye"
msgstr ""
#. code: menuimage("actions/back", l("Modify another line")),
@@ -9593,7 +10587,7 @@ msgid "Modify, move, or remove a line"
msgstr ""
#. code: Name: "Moggun"
-#: mob_db.conf:2218
+#: mob_db.conf:2226
#, no-c-format
msgid "Moggun"
msgstr ""
@@ -9649,7 +10643,7 @@ msgid "Moo!"
msgstr ""
#. code: Name: "Moonshroom"
-#: mob_db.conf:2173
+#: mob_db.conf:2181
#, no-c-format
msgid "Moonshroom"
msgstr ""
@@ -9709,8 +10703,12 @@ msgid "Most of these people will not think twice before giving a nice reward to
msgstr ""
#. code: Name: "Mouboo"
+#. code: 014-1,97,67,50,45 monster Mouboo 1023,12,30000,45000
#. code: spawner(l("Mouboo"), 1023, 5);
-#: npc/001-1/eventmaster.txt:107
+#. code: 014-2,66,45,58,26 monster Mouboo 1023,6,30000,30000
+#: npc/014-2/_mobs.txt:3
+#: npc/001-1/eventmaster.txt:117
+#: npc/014-1/_mobs.txt:3
#: mob_db.conf:774
#, no-c-format
msgid "Mouboo"
@@ -9728,10 +10726,10 @@ msgstr ""
msgid "Mouboo Steak"
msgstr ""
-#. code: 010-2,163,77,3,8 monster Mountain Snake 1123,8,35000,300000
#. code: 010-2,49,107,3,8 monster Mountain Snake 1123,7,35000,300000
#. code: 010-1,88,74,3,8 monster Mountain Snake 1123,3,35000,300000
#. code: 010-2,149,83,3,8 monster Mountain Snake 1123,6,35000,300000
+#. code: 010-2,163,77,3,8 monster Mountain Snake 1123,7,35000,300000
#. code: 010-2,78,120,3,8 monster Mountain Snake 1123,2,35000,300000
#. code: 010-1,103,27,3,8 monster Mountain Snake 1123,3,35000,300000
#. code: 010-2,178,88,3,8 monster Mountain Snake 1123,3,35000,300000
@@ -9739,11 +10737,11 @@ msgstr ""
#: npc/010-2/_mobs.txt:13
#: npc/010-1/_mobs.txt:7
#: npc/010-2/_mobs.txt:12
-#: mob_db.conf:4579
#: npc/010-1/_mobs.txt:8
#: npc/010-2/_mobs.txt:15
#: npc/010-2/_mobs.txt:14
#: npc/010-2/_mobs.txt:5
+#: mob_db.conf:4641
#, no-c-format
msgid "Mountain Snake"
msgstr ""
@@ -9794,7 +10792,7 @@ msgstr ""
#. code: Name: "Murderer Scorpion"
#. code: monster(.@MAP_NAME$, .@x, .@y, l("Murderer Scorpion"), MurdererScorpion, 1, "Sorfina::OnKillMurderer");
#: npc/003-4/sorfina.txt:75
-#: mob_db.conf:4863
+#: mob_db.conf:4926
#, no-c-format
msgid "Murderer Scorpion"
msgstr ""
@@ -9824,7 +10822,7 @@ msgid "My figurin is so nice!"
msgstr ""
#. code: l("My formula is not a drug, nor magic. It is an ancient technology of our people!"),
-#: npc/005-6/zitoni.txt:34
+#: npc/005-6/zitoni.txt:39
#, no-c-format
msgid "My formula is not a drug, nor magic. It is an ancient technology of our people!"
msgstr ""
@@ -9836,45 +10834,19 @@ msgid "My husband and I have moved here under the Alliance orders."
msgstr ""
#. code: .@message$ = l("My mother told me, do not go work like a guard. You will die from overheating in the sun during the summer time.");
-#: npc/003-1/lieutenantdausen.txt:392
+#: npc/003-1/lieutenantdausen.txt:399
#, no-c-format
msgid "My mother told me, do not go work like a guard. You will die from overheating in the sun during the summer time."
msgstr ""
-#. code: selectd(l("My name is @@...", strcharinfo(0)));
-#: npc/005-5/cynric.txt:34
-#: npc/003-3/malindou.txt:34
-#: npc/009-1/barzil.txt:35
-#, no-c-format
-msgid "My name is @@..."
-msgstr ""
-
-#. code: l("My name is Barzil, I am a representative of the Merchant Guild on Halinarzo.");
-#: npc/009-1/barzil.txt:33
-#, no-c-format
-msgid "My name is Barzil, I am a representative of the Merchant Guild on Halinarzo."
-msgstr ""
-
-#. code: l("My name is Cynric, I am a representative of the Merchant Guild on Candor.");
-#: npc/005-5/cynric.txt:32
-#, no-c-format
-msgid "My name is Cynric, I am a representative of the Merchant Guild on Candor."
-msgstr ""
-
#. code: mesq l("My name is Juliet, it is me who took care of you after we found you in the sea.");
-#: npc/002-3/juliet.txt:186
+#: npc/002-3/juliet.txt:185
#, no-c-format
msgid "My name is Juliet, it is me who took care of you after we found you in the sea."
msgstr ""
-#. code: l("My name is Malindou, I am a representative of the Merchant Guild on Tulimshar.");
-#: npc/003-3/malindou.txt:32
-#, no-c-format
-msgid "My name is Malindou, I am a representative of the Merchant Guild on Tulimshar."
-msgstr ""
-
#. code: l("My stats are too good, I won't need it.");
-#: npc/005-6/zitoni.txt:44
+#: npc/005-6/zitoni.txt:49
#, no-c-format
msgid "My stats are too good, I won't need it."
msgstr ""
@@ -9886,15 +10858,15 @@ msgid "Mylarin Dust"
msgstr ""
#. code: spawner(l("Mysterious Bif"), rand(1098,1118), 5);
-#: npc/001-1/eventmaster.txt:144
+#: npc/001-1/eventmaster.txt:149
#: npc/001-1/eventmaster.txt:145
+#: npc/001-1/eventmaster.txt:156
#: npc/001-1/eventmaster.txt:147
+#: npc/001-1/eventmaster.txt:148
#: npc/001-1/eventmaster.txt:146
-#: npc/001-1/eventmaster.txt:135
-#: npc/001-1/eventmaster.txt:138
-#: npc/001-1/eventmaster.txt:136
-#: npc/001-1/eventmaster.txt:139
-#: npc/001-1/eventmaster.txt:137
+#: npc/001-1/eventmaster.txt:154
+#: npc/001-1/eventmaster.txt:155
+#: npc/001-1/eventmaster.txt:157
#, no-c-format
msgid "Mysterious Bif"
msgstr ""
@@ -9929,6 +10901,12 @@ msgstr ""
msgid "NPCs."
msgstr ""
+#. code: l("Nah, thank you."), L_Close;
+#: npc/007-1/pylon.txt:86
+#, no-c-format
+msgid "Nah, thank you."
+msgstr ""
+
#. code: l("Nah."), -;
#: npc/002-1/knife.txt:23
#, no-c-format
@@ -10004,10 +10982,10 @@ msgstr ""
msgid "Natural Card"
msgstr ""
-#. code: Name: "Navy Blue Cotton Dye"
+#. code: Name: "Navy Blue Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Navy Blue Cotton Dye"
+msgid "Navy Blue Dye"
msgstr ""
#. code: Name: "Necromancer Card"
@@ -10072,11 +11050,11 @@ msgid "Nice! I want you to kill some red scorpions, as I said!"
msgstr ""
#. code: 001-5,54,51,25,29 monster Night Scorpion 1077,1,35000,150000
-#. code: Name: "Night Scorpion"
#. code: spawner(l("Night Scorpion"), 1077, 1);
-#: npc/001-1/eventmaster.txt:120
+#. code: Name: "Night Scorpion"
#: npc/001-5/_mobs.txt:4
-#: mob_db.conf:2547
+#: mob_db.conf:2556
+#: npc/001-1/eventmaster.txt:130
#, no-c-format
msgid "Night Scorpion"
msgstr ""
@@ -10089,6 +11067,7 @@ msgstr ""
#. code: mesq l("Nivalis was the last human settlement built during the First Era.");
#: npc/003-1/ninathetraveler.txt:58
+#: npc/012-1/dyrinthetraveler.txt:57
#, no-c-format
msgid "Nivalis was the last human settlement built during the First Era."
msgstr ""
@@ -10176,7 +11155,7 @@ msgid "No, none."
msgstr ""
#. code: mesq l("No, please don't! I have 3 kids to feed. They are looking for me for contraband. Please, let me go!");
-#: npc/002-1/alige.txt:32
+#: npc/002-1/alige.txt:37
#, no-c-format
msgid "No, please don't! I have 3 kids to feed. They are looking for me for contraband. Please, let me go!"
msgstr ""
@@ -10188,7 +11167,7 @@ msgid "No, thanks!"
msgstr ""
#. code: l("No, thanks, I will keep my gems.");
-#: npc/007-1/pylon.txt:37
+#: npc/007-1/pylon.txt:40
#, no-c-format
msgid "No, thanks, I will keep my gems."
msgstr ""
@@ -10216,18 +11195,20 @@ msgstr ""
msgid "No, they are way too dangerous for me!"
msgstr ""
-#. code: l("No."), L_Close,
#. code: l("No."), L_Close;
#. code: l("No.");
+#. code: l("No."), L_Close,
#. code: l("No."), -;
+#. code: mesq l("No.");
#. code: switch (select(l("Yes."), l("No.")))
+#: npc/003-1/tinris.txt:29
#: npc/001-1/portal.txt:13
-#: npc/003-1/lieutenantdausen.txt:355
+#: npc/003-1/lieutenantdausen.txt:362
#: npc/005-4/tolchi.txt:174
#: npc/002-2/doors.txt:25
+#: npc/005-1/ayasha.txt:405
#: npc/002-1/chefgado.txt:39
#: npc/002-1/arpan.txt:255
-#: npc/005-1/ayasha.txt:414
#: npc/items/croconut.txt:21
#: npc/005-1/zegas.txt:79
#, no-c-format
@@ -10241,7 +11222,7 @@ msgid "No..."
msgstr ""
#. code: l("No... Not yet, sorry."), L_Close;
-#: npc/002-1/alige.txt:97
+#: npc/002-1/alige.txt:102
#, no-c-format
msgid "No... Not yet, sorry."
msgstr ""
@@ -10259,6 +11240,8 @@ msgid "Normally, collaborative behave like neutral monsters. Unless some partner
msgstr ""
#. code: l("Not at the moment"),
+#. code: l("Not at the moment");
+#: npc/functions/bank.txt:144
#: npc/003-1/aidan.txt:19
#, no-c-format
msgid "Not at the moment"
@@ -10276,8 +11259,14 @@ msgstr ""
msgid "Not now, but I may be back later."
msgstr ""
+#. code: l("Not really, sorry."), L_Close,
+#: npc/012-3/alan.txt:52
+#, no-c-format
+msgid "Not really, sorry."
+msgstr ""
+
#. code: l("Not right now, I'm busy."), L_Close,
-#: npc/002-1/alige.txt:25
+#: npc/002-1/alige.txt:26
#, no-c-format
msgid "Not right now, I'm busy."
msgstr ""
@@ -10288,8 +11277,10 @@ msgstr ""
msgid "Not yet, I'll be right back."
msgstr ""
+#. code: l("Not yet."),
#. code: l("Not yet."), -;
#: npc/002-1/chefgado.txt:71
+#: npc/009-1/fisherman.txt:96
#, no-c-format
msgid "Not yet."
msgstr ""
@@ -10300,6 +11291,12 @@ msgstr ""
msgid "Note down. To hunt a target you must click the primary mouse button on it. Avoid fighting monsters or citizens much stronger than you. ##BYou will lose experience if you are defeated.##b"
msgstr ""
+#. code: 014-2,48,20,0 script Note#014-2tmp NPC_NO_SPRITE,{
+#: npc/014-2/note.txt:6
+#, no-c-format
+msgid "Note#014-2tmp"
+msgstr ""
+
#. code: 002-3,40,25,0 script Note#johanne NPC_PAPER_NOTE,{
#: npc/002-3/note.txt:11
#, no-c-format
@@ -10319,8 +11316,14 @@ msgstr ""
msgid "Nothing"
msgstr ""
+#. code: l("Nothing at the moment, thanks."),
+#: npc/012-1/jack.txt:16
+#, no-c-format
+msgid "Nothing at the moment, thanks."
+msgstr ""
+
#. code: l("Nothing at the moment."), L_Quit,
-#: npc/005-6/zitoni.txt:146
+#: npc/005-6/zitoni.txt:153
#, no-c-format
msgid "Nothing at the moment."
msgstr ""
@@ -10331,14 +11334,14 @@ msgstr ""
msgid "Nothing right now."
msgstr ""
-#. code: l("Nothing, sorry."), -;
#. code: l("Nothing, sorry."), L_Close;
+#. code: l("Nothing, sorry."), -;
#. code: l("Nothing, sorry.");
#. code: // l("Nothing, sorry.");
-#: npc/002-3/juliet.txt:120
+#: npc/003-5/jeweler.txt:26
#: npc/002-1/arpan.txt:164
-#: npc/002-3/juliet.txt:154
-#: npc/003-5/jeweler.txt:22
+#: npc/002-3/juliet.txt:119
+#: npc/002-3/juliet.txt:153
#, no-c-format
msgid "Nothing, sorry."
msgstr ""
@@ -10362,9 +11365,10 @@ msgid "Now I travel by the world, composing songs about the things I see."
msgstr ""
#. code: l("Now stand still... It should not take much time...");
+#: npc/012-4/wyara.txt:59
+#: npc/005-6/zitoni.txt:108
+#: npc/009-1/kevin.txt:56
#: npc/003-1/malivox.txt:56
-#: npc/005-6/zitoni.txt:98
-#: npc/009-1/kevin.txt:54
#, no-c-format
msgid "Now stand still... It should not take much time..."
msgstr ""
@@ -10413,15 +11417,15 @@ msgstr ""
#. code: monster(.@map$, .@x, .@y, l("Oak"), 1017, 1);
#: db/re/item_db.conf:147
-#: db/re/item_db.conf:9250
+#: db/re/item_db.conf:9562
#, no-c-format
msgid "Oak"
msgstr ""
#. code: Name: "Ocean Croc"
#. code: 002-5,32,26,8,2 monster Ocean Croc 1133,2,36000,30000
-#: mob_db.conf:5063
#: npc/002-5/_mobs.txt:2
+#: mob_db.conf:5126
#, no-c-format
msgid "Ocean Croc"
msgstr ""
@@ -10433,7 +11437,7 @@ msgid "Ocean Croc Claw"
msgstr ""
#. code: l("Of course I'll help you!"), L_Accept,
-#: npc/002-1/alige.txt:64
+#: npc/002-1/alige.txt:69
#, no-c-format
msgid "Of course I'll help you!"
msgstr ""
@@ -10451,15 +11455,15 @@ msgid "Of course, give me just a minute to look up for your data, @@."
msgstr ""
#. code: mesq l("Of course, they are on the left wall, go have a look at them.");
-#: npc/002-3/juliet.txt:133
+#: npc/002-3/juliet.txt:132
#, no-c-format
msgid "Of course, they are on the left wall, go have a look at them."
msgstr ""
-#. code: mesq l("Of course, you can trade a @@, with 200 GP, for a @@.", getitemlink(GoldPieces), getitemlink(GoldenRing));
-#: npc/003-5/jeweler.txt:31
+#. code: mesq l("Of course, you can trade 5 @@, with 12000 GP, for a @@.", getitemlink(GoldPieces), getitemlink(GoldenRing));
+#: npc/003-5/jeweler.txt:35
#, no-c-format
-msgid "Of course, you can trade a @@, with 200 GP, for a @@."
+msgid "Of course, you can trade 5 @@, with 12000 GP, for a @@."
msgstr ""
#. code: if (strcharinfo(0) == $MOST_HEROIC$) npctalk l("Oh my, the great @@ has come to talk to me!", $MOST_HEROIC$);
@@ -10475,9 +11479,10 @@ msgid "Oh my, you don't seem to be registered as a Monster Hunting Quest Partici
msgstr ""
#. code: rif(Zeny == 0, l("Oh no, I don't have any money on me right now.")),
-#: npc/005-6/zitoni.txt:85
-#: npc/009-1/kevin.txt:41
+#: npc/012-4/wyara.txt:46
+#: npc/009-1/kevin.txt:43
#: npc/003-1/malivox.txt:43
+#: npc/005-6/zitoni.txt:95
#, no-c-format
msgid "Oh no, I don't have any money on me right now."
msgstr ""
@@ -10489,17 +11494,23 @@ msgid "Oh no, not another stranger she sends me to tell that!"
msgstr ""
#. code: mes l("Oh noes! You've found the Candor control panel!");
-#: npc/005-1/ayasha.txt:137
+#: npc/005-1/ayasha.txt:126
#, no-c-format
msgid "Oh noes! You've found the Candor control panel!"
msgstr ""
#. code: mes l("Oh noes! You've found the Halinarzo control panel!");
-#: npc/009-1/guards.txt:47
+#: npc/009-1/guards.txt:23
#, no-c-format
msgid "Oh noes! You've found the Halinarzo control panel!"
msgstr ""
+#. code: mes l("Oh noes! You've found the Hurnscald control panel!");
+#: npc/012-1/guards.txt:23
+#, no-c-format
+msgid "Oh noes! You've found the Hurnscald control panel!"
+msgstr ""
+
#. code: mes l("Oh noes! You've found the Tulimshar control panel!");
#: npc/003-1/lieutenantdausen.txt:113
#, no-c-format
@@ -10549,7 +11560,7 @@ msgid "Oh! And our party chat was really entertaining, I do highly recommend you
msgstr ""
#. code: l("Oh! You found me. Good job!");
-#: npc/005-1/ayasha.txt:291
+#: npc/005-1/ayasha.txt:282
#, no-c-format
msgid "Oh! You found me. Good job!"
msgstr ""
@@ -10561,15 +11572,14 @@ msgid "Oh, I was going to ask you if you wanted to help the crew search for some
msgstr ""
#. code: l("Oh, Welcome then.");
-#: npc/003-1/eistein.txt:40
#: npc/003-1/sarah.txt:35
#, no-c-format
msgid "Oh, Welcome then."
msgstr ""
#. code: mesq l("Oh, and I almost forgot! Do not give the password of your room to anybody! I am the only one who has the other key and I won't ask for yours so keep it secret and try not to use the same password for any other room in the future.");
-#: npc/002-3/juliet.txt:84
-#: npc/002-3/juliet.txt:203
+#: npc/002-3/juliet.txt:201
+#: npc/002-3/juliet.txt:83
#, no-c-format
msgid "Oh, and I almost forgot! Do not give the password of your room to anybody! I am the only one who has the other key and I won't ask for yours so keep it secret and try not to use the same password for any other room in the future."
msgstr ""
@@ -10623,24 +11633,6 @@ msgstr ""
msgid "Oh, hello there! Welcome to the Mana Plain Of Existence!"
msgstr ""
-#. code: l("Oh, it is simple. I have on this book the names of every citizen of Candor and its surroundings."),
-#: npc/005-5/cynric.txt:48
-#, no-c-format
-msgid "Oh, it is simple. I have on this book the names of every citizen of Candor and its surroundings."
-msgstr ""
-
-#. code: l("Oh, it is simple. I have on this book the names of every citizen of Halinarzo and its surroundings."),
-#: npc/009-1/barzil.txt:49
-#, no-c-format
-msgid "Oh, it is simple. I have on this book the names of every citizen of Halinarzo and its surroundings."
-msgstr ""
-
-#. code: l("Oh, it is simple. I have on this book the names of every citizen of Tulimshar and its surroundings."),
-#: npc/003-3/malindou.txt:48
-#, no-c-format
-msgid "Oh, it is simple. I have on this book the names of every citizen of Tulimshar and its surroundings."
-msgstr ""
-
#. code: mes lg("Oh, now that I remember, we also found some money in your pockets, here it is!");
#: npc/002-1/arpan.txt:206
#, no-c-format
@@ -10679,12 +11671,10 @@ msgstr ""
msgid "Oh, then I don't have enough! I'll bring more later!"
msgstr ""
-#. code: l("Oh, wait a second...");
-#: npc/009-1/barzil.txt:39
-#: npc/005-5/cynric.txt:38
-#: npc/003-3/malindou.txt:38
+#. code: l("Oh, too bad."), L_Close,
+#: npc/012-3/alan.txt:38
#, no-c-format
-msgid "Oh, wait a second..."
+msgid "Oh, too bad."
msgstr ""
#. code: //mesq l("Oh... Err, yes I did, or, well, good day to you!");
@@ -10693,6 +11683,12 @@ msgstr ""
msgid "Oh... Err, yes I did, or, well, good day to you!"
msgstr ""
+#. code: mesq l("Ohh! A fingernail aside.");
+#: npc/012-1/gwendolyn.txt:458
+#, no-c-format
+msgid "Ohh! A fingernail aside."
+msgstr ""
+
#. code: speech l("Ok I add your name... @@...", strcharinfo(0));
#: npc/functions/marriage.txt:140
#, no-c-format
@@ -10741,12 +11737,24 @@ msgstr ""
msgid "Ok, see you later."
msgstr ""
+#. code: l("Ok, thanks."), L_Close,
+#: npc/012-3/alan.txt:23
+#, no-c-format
+msgid "Ok, thanks."
+msgstr ""
+
#. code: l("Ok, this will be my last request. The Trainer asked me for a fine weapon, to protect our village."),
#: npc/005-4/tolchi.txt:126
#, no-c-format
msgid "Ok, this will be my last request. The Trainer asked me for a fine weapon, to protect our village."
msgstr ""
+#. code: mesq l("Ok, you can see that target over there? I will tell you how strong the wind blows and from which direction. Then you will try to hit the target by moving right or left and decide how powerful you want to shoot.");
+#: npc/012-1/gwendolyn.txt:156
+#, no-c-format
+msgid "Ok, you can see that target over there? I will tell you how strong the wind blows and from which direction. Then you will try to hit the target by moving right or left and decide how powerful you want to shoot."
+msgstr ""
+
#. code: mesq l("Ok, you have some level. Now, let me think on an easy task for you...");
#: npc/005-7/trainer.txt:63
#, no-c-format
@@ -10759,6 +11767,12 @@ msgstr ""
msgid "Ok, you look strong enough. Now, let me think on an easy task for you..."
msgstr ""
+#. code: mesq l("Ok. You have made great progress. I think you are ready for further tasks.");
+#: npc/012-1/gwendolyn.txt:145
+#, no-c-format
+msgid "Ok. You have made great progress. I think you are ready for further tasks."
+msgstr ""
+
#. code: lg("Okay, I'm ready to work!"), -,
#: npc/002-1/peter.txt:187
#, no-c-format
@@ -10790,8 +11804,8 @@ msgid "Okay, you can start!"
msgstr ""
#. code: mesn l("Old Paper Patch");
-#: npc/002-1/alige.txt:103
-#: npc/002-1/alige.txt:48
+#: npc/002-1/alige.txt:108
+#: npc/002-1/alige.txt:53
#, no-c-format
msgid "Old Paper Patch"
msgstr ""
@@ -10832,12 +11846,30 @@ msgstr ""
msgid "Once you have the appropriate colorant for the item, ##bdrag the colorant##b to the material."
msgstr ""
+#. code: mesq l("Once you lit one of them, monsters will pour out, so take care to don't die.");
+#: npc/007-1/zarkor.txt:143
+#, no-c-format
+msgid "Once you lit one of them, monsters will pour out, so take care to don't die."
+msgstr ""
+
#. code: l("One day more or less won't make a difference."), L_Close;
#: npc/003-1/swezanne.txt:80
#, no-c-format
msgid "One day more or less won't make a difference."
msgstr ""
+#. code: mesq l("One day... One day! ONE DAY I'LL GET REVENGE ON YOU, MONSTER KING!");
+#: npc/007-1/zarkor.txt:54
+#, no-c-format
+msgid "One day... One day! ONE DAY I'LL GET REVENGE ON YOU, MONSTER KING!"
+msgstr ""
+
+#. code: mesq l("One of them is really crazy, though: They say that there is a legendary monster down there.");
+#: npc/003-1/inac.txt:10
+#, no-c-format
+msgid "One of them is really crazy, though: They say that there is a legendary monster down there."
+msgstr ""
+
#. code: dispbottom l("Only Tulimshar Guards are allowed in this building.");
#: npc/003-1/lieutenantdausen.txt:830
#, no-c-format
@@ -10869,6 +11901,12 @@ msgstr ""
msgid "Only getting closer to find out what kind this one is."
msgstr ""
+#. code: mesq l("Only the finest bows and arrows, in the land where wood is abundant!");
+#: npc/012-3/alan.txt:20
+#, no-c-format
+msgid "Only the finest bows and arrows, in the land where wood is abundant!"
+msgstr ""
+
#. code: rif(is_gm() && .WALL, l("Open Extension")), L_DelWall,
#: npc/001-1/portal.txt:16
#, no-c-format
@@ -10893,22 +11931,28 @@ msgstr ""
msgid "Opera Mask"
msgstr ""
+#. code: mesq l("Or rather, I can't. I would love to help you, just like everybody else, but I don't know how to make fertilizers.");
+#: npc/003-1/eomie.txt:23
+#, no-c-format
+msgid "Or rather, I can't. I would love to help you, just like everybody else, but I don't know how to make fertilizers."
+msgstr ""
+
#. code: Name: "Orange"
#: item_db.conf:-1
#, no-c-format
msgid "Orange"
msgstr ""
-#. code: Name: "Orange Cotton Dye"
+#. code: Name: "Orange Cupcake"
#: item_db.conf:-1
#, no-c-format
-msgid "Orange Cotton Dye"
+msgid "Orange Cupcake"
msgstr ""
-#. code: Name: "Orange Cupcake"
+#. code: Name: "Orange Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Orange Cupcake"
+msgid "Orange Dye"
msgstr ""
#. code: Name: "Orange Eggshell Hat"
@@ -10924,13 +11968,11 @@ msgid "Orc Voice"
msgstr ""
#. code: // l("Other"), G_OTHER;
-#. code: l("Other"),
#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Other");
#. code: mes l("This menu gives access to quest debug menus for @@ quests.", strtolower(l("Other")));
-#: npc/commands/debug-quest.txt:46
-#: npc/commands/debug-quest.txt:7
-#: npc/commands/debug-quest.txt:8
+#: npc/commands/debug-quest.txt:6
#: npc/commands/debug-look.txt:10
+#: npc/commands/debug-quest.txt:5
#, no-c-format
msgid "Other"
msgstr ""
@@ -10942,8 +11984,8 @@ msgid "Other things are written but are not legible anymore."
msgstr ""
#. code: l("Other."), -1,
-#: npc/functions/bank.txt:33
-#: npc/functions/bank.txt:84
+#: npc/functions/bank.txt:79
+#: npc/functions/bank.txt:32
#, no-c-format
msgid "Other."
msgstr ""
@@ -10961,7 +12003,7 @@ msgid "Otherwise, you could ask the Constable. They act in the Alliance stead to
msgstr ""
#. code: .@message$ = l("Our service is dangerous and difficult. But I would not want any other. Thanks for the help.");
-#: npc/003-1/lieutenantdausen.txt:389
+#: npc/003-1/lieutenantdausen.txt:396
#, no-c-format
msgid "Our service is dangerous and difficult. But I would not want any other. Thanks for the help."
msgstr ""
@@ -11011,11 +12053,13 @@ msgstr ""
#. code: mesq l("People say it is the second biggest city from the world.");
#: npc/003-1/ninathetraveler.txt:87
+#: npc/012-1/dyrinthetraveler.txt:72
#, no-c-format
msgid "People say it is the second biggest city from the world."
msgstr ""
#. code: mesq l("People usually dock there when travelling to the second continent. Nothing exceptional about economy.");
+#: npc/012-1/dyrinthetraveler.txt:76
#: npc/003-1/ninathetraveler.txt:91
#, no-c-format
msgid "People usually dock there when travelling to the second continent. Nothing exceptional about economy."
@@ -11027,12 +12071,10 @@ msgstr ""
msgid "People vary greatly in the amount of strength, agility, dexterity, intelligence, vitality and luck."
msgstr ""
-#. code: l("Perfect!"),
-#: npc/003-3/malindou.txt:81
-#: npc/009-1/barzil.txt:82
-#: npc/005-5/cynric.txt:81
+#. code: mesq l("Perfect indeed! Congratulations!");
+#: npc/012-1/gwendolyn.txt:449
#, no-c-format
-msgid "Perfect!"
+msgid "Perfect indeed! Congratulations!"
msgstr ""
#. code: mesq l("Perfect! Here is your reward! (150 xp 150 gp)");
@@ -11066,6 +12108,12 @@ msgstr ""
msgid "Perhaps, in the city, someone knows rumors about Mana Stones and can teach you. Other than that, you're on your own."
msgstr ""
+#. code: mesq l("Perhaps, you could convince Jack to give me the wood, and seek for a fisherman on Halinarzo to give you the string? I won't charge anything.");
+#: npc/012-3/alan.txt:49
+#, no-c-format
+msgid "Perhaps, you could convince Jack to give me the wood, and seek for a fisherman on Halinarzo to give you the string? I won't charge anything."
+msgstr ""
+
#. code: Name: "Petal"
#: item_db.conf:-1
#, no-c-format
@@ -11121,14 +12169,16 @@ msgstr ""
msgid "Pink Blobime"
msgstr ""
-#. code: Name: "Pink Cotton Dye"
+#. code: Name: "Pink Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Pink Cotton Dye"
+msgid "Pink Dye"
msgstr ""
+#. code: 012-1,92,33,45,15 monster Pinkie 1132,8,30000,90000
#. code: Name: "Pinkie"
-#: mob_db.conf:5016
+#: mob_db.conf:5079
+#: npc/012-1/_mobs.txt:4
#, no-c-format
msgid "Pinkie"
msgstr ""
@@ -11148,6 +12198,7 @@ msgstr ""
#. code: test,38,12,1,1 monster Piou 1002,1,1000,1000
#. code: 005-1,36,105,6,3 monster Piou 1002,1,35000,300000
#. code: 002-1,52,32,21,9 monster Piou 1002,3,30000,20000
+#. code: spawner(l("Piou"), Piou, .@c);
#. code: test,54,10,1,1 monster Piou 1002,3,1000,1000
#. code: spawner(l("Piou"), 1002, 20);
#. code: test,68,9,0,0 monster Piou 1002,3,1000,1000
@@ -11168,11 +12219,12 @@ msgstr ""
#: mob_db.conf:110
#: npc/002-3/_mobs.txt:2
#: npc/test/_mobs.txt:2
-#: npc/001-1/eventmaster.txt:65
#: npc/test/_mobs.txt:9
+#: npc/001-1/eventmaster.txt:75
#: npc/test/_mobs.txt:12
#: npc/002-1/_mobs.txt:2
#: npc/003-1/_mobs.txt:5
+#: npc/001-1/eventmaster.txt:181
#, no-c-format
msgid "Piou"
msgstr ""
@@ -11214,13 +12266,15 @@ msgid "Pious must keep a strict diet composed of Piberries, and Bhoppers eat onl
msgstr ""
#. code: spawner(l("Piousee"), 1003, 20);
-#: npc/001-1/eventmaster.txt:66
+#: npc/001-1/eventmaster.txt:76
#, no-c-format
msgid "Piousee"
msgstr ""
#. code: Name: "Piousse"
+#. code: 012-1,135,58,7,29 monster Piousse 1003,6,40000,60000
#: mob_db.conf:152
+#: npc/012-1/_mobs.txt:6
#, no-c-format
msgid "Piousse"
msgstr ""
@@ -11250,7 +12304,7 @@ msgid "Players who still have Golden Eggs"
msgstr ""
#. code: mesq l("Please bring us 5 @@! That should be enough!", getitemlink("Beer"));
-#: npc/005-1/sailors.txt:49
+#: npc/005-1/sailors.txt:50
#, no-c-format
msgid "Please bring us 5 @@! That should be enough!"
msgstr ""
@@ -11319,17 +12373,11 @@ msgid "Please help my wards!"
msgstr ""
#. code: mesq l("Please invite Elmo for the party, matey! We can't leave our positions!");
-#: npc/005-1/sailors.txt:85
+#: npc/005-1/sailors.txt:86
#, no-c-format
msgid "Please invite Elmo for the party, matey! We can't leave our positions!"
msgstr ""
-#. code: mes l("Please select a category:");
-#: npc/commands/debug-quest.txt:43
-#, no-c-format
-msgid "Please select a category:"
-msgstr ""
-
#. code: l("Please select a chapter:");
#: npc/items/books.txt:23
#, no-c-format
@@ -11337,12 +12385,13 @@ msgid "Please select a chapter:"
msgstr ""
#. code: mes l("Please select a quest:");
-#: npc/commands/debug-quest.txt:10
+#: npc/commands/debug-quest.txt:8
#, no-c-format
msgid "Please select a quest:"
msgstr ""
#. code: mes l("Please select the desired race.");
+#: npc/012-1/locamit.txt:16
#: npc/003-6/tamiloc.txt:15
#, no-c-format
msgid "Please select the desired race."
@@ -11366,6 +12415,12 @@ msgstr ""
msgid "Please, show Hasan the claw. Just talk to him."
msgstr ""
+#. code: mesq l("Please, talk to her. Maybe she understands the direness of the situation and help... But you know. Elves.");
+#: npc/004-1/anwar.txt:35
+#, no-c-format
+msgid "Please, talk to her. Maybe she understands the direness of the situation and help... But you know. Elves."
+msgstr ""
+
#. code: Name: "Plum"
#: item_db.conf:-1
#, no-c-format
@@ -11393,7 +12448,7 @@ msgstr ""
#. code: Name: "Plushroom Field"
#. code: spawner(l("Plushroom Field"), 1011, 10);
#: mob_db.conf:487
-#: npc/001-1/eventmaster.txt:73
+#: npc/001-1/eventmaster.txt:83
#, no-c-format
msgid "Plushroom Field"
msgstr ""
@@ -11405,7 +12460,7 @@ msgid "Poison Arrow"
msgstr ""
#. code: Name: "Poison Spiky Mushroom"
-#: mob_db.conf:1516
+#: mob_db.conf:1517
#, no-c-format
msgid "Poison Spiky Mushroom"
msgstr ""
@@ -11500,10 +12555,10 @@ msgstr ""
msgid "Purple Blobime"
msgstr ""
-#. code: Name: "Purple Cotton Dye"
+#. code: Name: "Purple Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Purple Cotton Dye"
+msgid "Purple Dye"
msgstr ""
#. code: 007-1,42,44,0 script Pylon NPC_PLAYER,{
@@ -11518,10 +12573,8 @@ msgstr ""
msgid "Quest completed."
msgstr ""
-#. code: setnpcdialogtitle l("Quest debug");
#. code: setnpcdialogtitle l("Quest debug") + " - " + l("Other");
-#: npc/commands/debug-quest.txt:7
-#: npc/commands/debug-quest.txt:40
+#: npc/commands/debug-quest.txt:5
#, no-c-format
msgid "Quest debug"
msgstr ""
@@ -11544,15 +12597,15 @@ msgstr ""
msgid "Quill"
msgstr ""
+#. code: l("Quit");
#. code: menuaction(l("Quit"));
-#: npc/003-1/eistein.txt:66
-#: npc/003-1/eistein.txt:47
+#: npc/003-8/jhedia.txt:26
#: npc/test/karim.txt:124
#: npc/005-4/rosen.txt:27
#: npc/003-2/estard.txt:98
#: npc/003-1/lieutenantdausen.txt:47
#: npc/test/rock.txt:153
-#: npc/003-8/jhedia.txt:26
+#: npc/003-2/eistein.txt:53
#: npc/003-1/sarah.txt:42
#: npc/005-2/saxsochest.txt:39
#: npc/003-1/lieutenantdausen.txt:97
@@ -11566,6 +12619,7 @@ msgstr ""
#. code: mes l("Race") + ": " + Class;
#. code: mes l("Race") + ": " + $@allraces$[Class];
#. code: menuimage("actions/edit", l("Race")),
+#: npc/012-1/locamit.txt:14
#: npc/commands/debug-look.txt:43
#: npc/commands/debug-look.txt:62
#: npc/003-6/tamiloc.txt:13
@@ -11611,7 +12665,7 @@ msgid "Raises your job level by 50"
msgstr ""
#. code: 005-1,18,43,0 script Rasin NPC_CHILD3,{
-#: npc/005-1/ayasha.txt:374
+#: npc/005-1/ayasha.txt:365
#, no-c-format
msgid "Rasin"
msgstr ""
@@ -11620,14 +12674,16 @@ msgstr ""
#. code: test,76,10,1,1 monster Ratto 1005,1,1000,1000
#. code: test,78,4,1,1 monster Ratto 1005,3,1000,1000
#. code: 007-1,65,60,19,15 monster Ratto 1005,3,35000,300000,Tycoon::OnKillRatto
+#. code: 003-1-1,80,87,71,71 monster Ratto 1005,32,35000,300000
#. code: test,48,10,0,0 monster Ratto 1005,1,1000,1000
#. code: Name: "Ratto"
#. code: spawner(l("Ratto"), 1005, 20);
#: npc/test/_mobs.txt:10
+#: npc/001-1/eventmaster.txt:77
#: npc/test/_mobs.txt:13
#: npc/test/_mobs.txt:7
#: mob_db.conf:247
-#: npc/001-1/eventmaster.txt:67
+#: npc/003-1-1/_mobs.txt:4
#: npc/test/_mobs.txt:14
#: npc/007-1/_mobs.txt:4
#, no-c-format
@@ -11682,10 +12738,16 @@ msgstr ""
msgid "Red Apple"
msgstr ""
-#. code: Name: "Red Cotton Dye"
+#. code: 012-1,90,63,35,14 monster Red Butterfly 1025,4,30000,90000
+#: npc/012-1/_mobs.txt:2
+#, no-c-format
+msgid "Red Butterfly"
+msgstr ""
+
+#. code: Name: "Red Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Red Cotton Dye"
+msgid "Red Dye"
msgstr ""
#. code: Name: "Red Knight Armor"
@@ -11695,7 +12757,7 @@ msgid "Red Knight Armor"
msgstr ""
#. code: Name: "Red Mushroom"
-#: mob_db.conf:1472
+#: mob_db.conf:1473
#, no-c-format
msgid "Red Mushroom"
msgstr ""
@@ -11713,12 +12775,12 @@ msgid "Red Plush Wine"
msgstr ""
#. code: Name: "Red Scorpion"
-#. code: 007-1,52,156,37,29 monster Red Scorpion 1072,10,35000,300000,Tycoon::OnKillRedScorpion
#. code: 009-1,70,86,47,6 monster Red Scorpion 1072,2,30000,20000
#. code: spawner(l("Red Scorpion"), 1002, 10);
-#: mob_db.conf:2307
+#. code: 007-1,52,156,37,29 monster Red Scorpion 1072,10,35000,300000,Tycoon::OnKillRedScorpion
+#: npc/001-1/eventmaster.txt:99
#: npc/009-1/_mobs.txt:6
-#: npc/001-1/eventmaster.txt:89
+#: mob_db.conf:2315
#: npc/007-1/_mobs.txt:7
#, no-c-format
msgid "Red Scorpion"
@@ -11744,9 +12806,11 @@ msgstr ""
#. code: spawner(l("Red Slime"), 1092, 5);
#. code: Name: "Red Slime"
+#. code: 015-1,73,111,119,97 monster Red Slime 1092,60,30000,30000
#. code: 011-1,101,98,79,79 monster Red Slime 1092,120,60000,60000
-#: mob_db.conf:3254
-#: npc/001-1/eventmaster.txt:101
+#: npc/001-1/eventmaster.txt:111
+#: mob_db.conf:3292
+#: npc/015-1/_mobs.txt:4
#: npc/011-1/_mobs.txt:5
#, no-c-format
msgid "Red Slime"
@@ -11765,7 +12829,7 @@ msgid "Red Stockings"
msgstr ""
#. code: Name: "RedButterfy"
-#: mob_db.conf:863
+#: mob_db.conf:864
#, no-c-format
msgid "RedButterfy"
msgstr ""
@@ -11794,32 +12858,56 @@ msgstr ""
msgid "Reed Bundle"
msgstr ""
+#. code: rif(Zeny >= .@price, l("Register")),
#. code: rif(Zeny >= 2000, l("Register")),
#: npc/003-1/aidan.txt:17
+#: npc/functions/bank.txt:142
#, no-c-format
msgid "Register"
msgstr ""
+#. code: mesq l("Register fee is @@.", .@price);
+#: npc/functions/bank.txt:139
+#, no-c-format
+msgid "Register fee is @@."
+msgstr ""
+
+#. code: mesq l("Registered! You can now use any banking service, of any town!");
+#: npc/functions/bank.txt:151
+#, no-c-format
+msgid "Registered! You can now use any banking service, of any town!"
+msgstr ""
+
#. code: mesq l("Registered, welcome to the Grand Hunter Quest!");
-#: npc/003-1/aidan.txt:93
+#: npc/003-1/aidan.txt:91
#, no-c-format
msgid "Registered, welcome to the Grand Hunter Quest!"
msgstr ""
#. code: l("Registration is open to everybody, but newcomers need to pay a fee for all of the paperwork.");
-#: npc/009-1/barzil.txt:21
-#: npc/005-5/cynric.txt:20
-#: npc/003-3/malindou.txt:20
+#: npc/functions/bank.txt:198
#, no-c-format
msgid "Registration is open to everybody, but newcomers need to pay a fee for all of the paperwork."
msgstr ""
+#. code: mesq l("Remember also: It is wise to speak with people you meet on your journey, there is always something new to learn.");
+#: npc/012-1/gwendolyn.txt:517
+#, no-c-format
+msgid "Remember also: It is wise to speak with people you meet on your journey, there is always something new to learn."
+msgstr ""
+
#. code: mesq l("Remember! You're trading things, not lending/borrowing them. You are solely responsible for everything you own.");
#: npc/005-7/trainer.txt:217
#, no-c-format
msgid "Remember! You're trading things, not lending/borrowing them. You are solely responsible for everything you own."
msgstr ""
+#. code: mesq l("Remember, there is always something new to learn. And you should not let your training down in order to keep and improve your abilities.");
+#: npc/012-1/gwendolyn.txt:452
+#, no-c-format
+msgid "Remember, there is always something new to learn. And you should not let your training down in order to keep and improve your abilities."
+msgstr ""
+
#. code: menuimage("actions/remove", l("Remove this line")),
#: npc/commands/motd.txt:103
#, no-c-format
@@ -11881,8 +12969,8 @@ msgid "Reset stats, skills, level"
msgstr ""
#. code: mes l("Reset!");
-#: npc/005-1/ayasha.txt:424
-#: npc/003-1/lieutenantdausen.txt:360
+#: npc/005-1/ayasha.txt:415
+#: npc/003-1/lieutenantdausen.txt:367
#: npc/005-1/zegas.txt:91
#, no-c-format
msgid "Reset!"
@@ -11890,8 +12978,8 @@ msgstr ""
#. code: mesq l("Reset?");
#: npc/005-1/zegas.txt:75
-#: npc/003-1/lieutenantdausen.txt:351
-#: npc/005-1/ayasha.txt:408
+#: npc/005-1/ayasha.txt:399
+#: npc/003-1/lieutenantdausen.txt:358
#, no-c-format
msgid "Reset?"
msgstr ""
@@ -11900,7 +12988,6 @@ msgstr ""
#. code: rif(getarg(0,0), menuimage("actions/back", l("Return to Debug menu")));
#. code: menuimage("actions/back", l("Return to Debug menu"));
#: npc/commands/debug-look.txt:72
-#: npc/commands/debug-quest.txt:47
#: npc/commands/debug.txt:26
#: npc/commands/debug-skill.txt:52
#, no-c-format
@@ -11909,9 +12996,9 @@ msgstr ""
#. code: rif(getarg(0,0), menuimage("actions/home", l("Return to Super Menu")));
#: npc/commands/scheduled-broadcasts.txt:166
-#: npc/commands/event.txt:68
#: npc/commands/debug.txt:106
#: npc/commands/motd.txt:148
+#: npc/commands/event.txt:67
#, no-c-format
msgid "Return to Super Menu"
msgstr ""
@@ -11928,6 +13015,12 @@ msgstr ""
msgid "Return to skill debug menu"
msgstr ""
+#. code: 012-1,65,64,0 script Richard NPC_LLOYD,{
+#: npc/012-1/richard.txt:5
+#, no-c-format
+msgid "Richard"
+msgstr ""
+
#. code: Name: "Right Crafty Wing"
#: item_db.conf:-1
#, no-c-format
@@ -11940,6 +13033,18 @@ msgstr ""
msgid "Right Eye Patch"
msgstr ""
+#. code: mesq l("Right now, there is a strong wind blowing from @@.", .@wd$[.@wdIndex]);
+#: npc/012-1/gwendolyn.txt:250
+#, no-c-format
+msgid "Right now, there is a strong wind blowing from @@."
+msgstr ""
+
+#. code: l("Right'o, I'll arrange the material!"), L_Start;
+#: npc/012-3/alan.txt:53
+#, no-c-format
+msgid "Right'o, I'll arrange the material!"
+msgstr ""
+
#. code: 002-1,56,32,0 script RightBarrierCheck NPC_HIDDEN,0,2,{
#: npc/002-1/arpan.txt:61
#, no-c-format
@@ -12026,10 +13131,10 @@ msgstr ""
msgid "Ruby"
msgstr ""
-#. code: 007-1,99,99,99,99 monster Ruby Bif 1099,8,35000,300000
#. code: Name: "Ruby Bif"
+#. code: 007-1,99,99,99,99 monster Ruby Bif 1099,8,35000,300000
#: npc/007-1/_mobs.txt:10
-#: mob_db.conf:3558
+#: mob_db.conf:3620
#, no-c-format
msgid "Ruby Bif"
msgstr ""
@@ -12041,13 +13146,13 @@ msgid "Ruby Powder"
msgstr ""
#. code: rif(countitem(Ruby) >= 1 , l("Ruby Ring (+2 str)")), L_Ruby,
-#: npc/003-5/jeweler.txt:63
+#: npc/003-5/jeweler.txt:68
#, no-c-format
msgid "Ruby Ring (+2 str)"
msgstr ""
#. code: Name: "Rudolph Slime"
-#: mob_db.conf:2991
+#: mob_db.conf:3005
#, no-c-format
msgid "Rudolph Slime"
msgstr ""
@@ -12114,8 +13219,8 @@ msgstr ""
#. code: spawner(l("Santa Slime"), 1096, 5);
#. code: Name: "Santa Slime"
-#: mob_db.conf:3428
-#: npc/001-1/eventmaster.txt:121
+#: mob_db.conf:3482
+#: npc/001-1/eventmaster.txt:131
#, no-c-format
msgid "Santa Slime"
msgstr ""
@@ -12127,7 +13232,7 @@ msgid "Sapphire"
msgstr ""
#. code: Name: "Sapphire Bif"
-#: mob_db.conf:4183
+#: mob_db.conf:4245
#, no-c-format
msgid "Sapphire Bif"
msgstr ""
@@ -12139,7 +13244,7 @@ msgid "Sapphire Powder"
msgstr ""
#. code: rif(countitem(Sapphire) >= 1, l("Sapphire Ring (+2 int)")), L_Sapphire,
-#: npc/003-5/jeweler.txt:65
+#: npc/003-5/jeweler.txt:70
#, no-c-format
msgid "Sapphire Ring (+2 int)"
msgstr ""
@@ -12157,8 +13262,8 @@ msgstr ""
#. code: 010-1,78,95,6,5 monster Sarracenus 1125,1,35000,300000
#. code: 010-2,149,95,6,5 monster Sarracenus 1125,2,35000,300000
#: npc/010-1/_mobs.txt:12
-#: mob_db.conf:4681
#: npc/010-1/_mobs.txt:14
+#: mob_db.conf:4743
#: npc/010-1/_mobs.txt:5
#: npc/010-2/_mobs.txt:11
#: npc/010-1/_mobs.txt:13
@@ -12178,6 +13283,12 @@ msgstr ""
msgid "Saulc, Crazyfefe and Jesus Saves are the three High Councillors. Don't do anything illegal while they're watching!"
msgstr ""
+#. code: mesn "Saulc, the Bug Master";
+#: npc/007-1/zarkor.txt:37
+#, no-c-format
+msgid "Saulc, the Bug Master"
+msgstr ""
+
#. code: Name: "Savior Armor"
#: item_db.conf:-1
#, no-c-format
@@ -12212,8 +13323,8 @@ msgstr ""
#. code: Name: "Saxso Ghost"
#. code: spawner(l("Saxso Ghost"), 1076, 1);
#: npc/005-2/_mobs.txt:2
-#: mob_db.conf:2500
-#: npc/001-1/eventmaster.txt:95
+#: mob_db.conf:2508
+#: npc/001-1/eventmaster.txt:105
#, no-c-format
msgid "Saxso Ghost"
msgstr ""
@@ -12266,20 +13377,20 @@ msgstr ""
#. code: 004-2,108,39,17,4 monster Scorpion 1071,3,35000,150000
#. code: 010-1,65,95,4,4 monster Scorpion 1071,8,35000,150000
#. code: 010-1,48,80,4,4 monster Scorpion 1071,6,35000,150000
-#. code: 004-1,38,77,8,21 monster Scorpion 1071,20,35000,300000
+#. code: 005-1,30,39,12,14 monster Scorpion 1071,2,35000,300000,Trainer::OnKillScorpion
#. code: spawner(l("Scorpion"), 1071, 20);
+#. code: 004-1,38,77,8,21 monster Scorpion 1071,20,35000,300000
#. code: Name: "Scorpion"
-#. code: 005-1,30,39,12,14 monster Scorpion 1071,2,35000,300000,Trainer::OnKillScorpion
#. code: 004-2,67,63,14,11 monster Scorpion 1071,8,35000,150000
-#: mob_db.conf:2261
#: npc/004-2/_mobs.txt:6
#: npc/004-1/_mobs.txt:4
-#: npc/001-1/eventmaster.txt:83
#: npc/004-2/_mobs.txt:5
#: npc/004-2/_mobs.txt:10
+#: npc/001-1/eventmaster.txt:93
#: npc/010-1/_mobs.txt:3
#: npc/010-1/_mobs.txt:4
#: npc/005-1/_mobs.txt:9
+#: mob_db.conf:2269
#, no-c-format
msgid "Scorpion"
msgstr ""
@@ -12296,6 +13407,12 @@ msgstr ""
msgid "Scorpion Stinger"
msgstr ""
+#. code: dispbottom l("Script Error: Tux didn't found his fish! Blame Saulc at once!"); close; end;
+#: npc/009-1/fisherman.txt:120
+#, no-c-format
+msgid "Script Error: \"Tux didn't found his fish! Blame Saulc at once!\""
+msgstr ""
+
#. code: Name: "Sea Drops"
#: item_db.conf:-1
#, no-c-format
@@ -12303,7 +13420,9 @@ msgid "Sea Drops"
msgstr ""
#. code: Name: "Sea Slime"
-#: mob_db.conf:3300
+#. code: 014-2,207,65,40,50 monster Sea Slime 1093,6,42000,30000
+#: mob_db.conf:3342
+#: npc/014-2/_mobs.txt:7
#, no-c-format
msgid "Sea Slime"
msgstr ""
@@ -12339,7 +13458,7 @@ msgid "Seek a colorant for that material: Cotton, cashmere, leather, Lazurite...
msgstr ""
#. code: mesq l("Sell old equipment and items you won't use. For example, what should you do with a @@ or an @@? Sell it!", getitemlink(Ruby), getitemlink(ScorpionStinger));
-#: npc/003-1/aidan.txt:39
+#: npc/003-1/aidan.txt:38
#, no-c-format
msgid "Sell old equipment and items you won't use. For example, what should you do with a @@ or an @@? Sell it!"
msgstr ""
@@ -12436,12 +13555,6 @@ msgstr ""
msgid "Set sail! We're going to Tulimshar!"
msgstr ""
-#. code: .@menustr$ += menuimage("actions/nuke", l("Set state manually"));
-#: npc/functions/quest-debug/functions.txt:43
-#, no-c-format
-msgid "Set state manually"
-msgstr ""
-
#. code: //message strcharinfo(0), l("Set status @@ with @@ kills", .@qp, .@kp);
#: npc/005-7/trainer.txt:427
#: npc/007-1/tycoon.txt:204
@@ -12473,6 +13586,12 @@ msgstr ""
msgid "Sharp Knife"
msgstr ""
+#. code: mesq l("She and her husband Simon Bowmaker, vowed to teach the ways of archery to those with willpower, and allow everyone to use a bow.");
+#: npc/012-1/gwendolyn.txt:23
+#, no-c-format
+msgid "She and her husband Simon Bowmaker, vowed to teach the ways of archery to those with willpower, and allow everyone to use a bow."
+msgstr ""
+
#. code: mesq l("She is the nurse and shipkeeper of this ship.");
#: npc/002-4/nard.txt:105
#, no-c-format
@@ -12564,6 +13683,12 @@ msgstr ""
msgid "Should you be too quick or wait too long, you will most likely fail."
msgstr ""
+#. code: mesq l("Show me what you can!");
+#: npc/012-1/gwendolyn.txt:175
+#, no-c-format
+msgid "Show me what you can!"
+msgstr ""
+
#. code: Name: "Silk Cocoon"
#: item_db.conf:-1
#, no-c-format
@@ -12588,8 +13713,14 @@ msgstr ""
msgid "Silk Robe"
msgstr ""
+#. code: 012-1,85,86,52,15 monster Silk Worm 1034,5,30000,30000
#. code: Name: "Silk Worm"
-#: mob_db.conf:1160
+#. code: 015-1,79,83,119,97 monster Silk Worm 1034,5,30000,30000
+#. code: 014-1,97,59,86,45 monster Silk Worm 1034,15,30000,30000
+#: npc/014-1/_mobs.txt:2
+#: npc/015-1/_mobs.txt:2
+#: npc/012-1/_mobs.txt:7
+#: mob_db.conf:1161
#, no-c-format
msgid "Silk Worm"
msgstr ""
@@ -12600,10 +13731,10 @@ msgstr ""
msgid "Silver Bell"
msgstr ""
-#. code: Name: "Silver Cotton Dye"
+#. code: Name: "Silver Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Silver Cotton Dye"
+msgid "Silver Dye"
msgstr ""
#. code: Name: "Silver Easteregg"
@@ -12704,8 +13835,8 @@ msgstr ""
#. code: Name: "Slime Blast"
#. code: spawner(l("Slime Blast"), 1090, 5);
-#: mob_db.conf:3167
-#: npc/001-1/eventmaster.txt:100
+#: npc/001-1/eventmaster.txt:110
+#: mob_db.conf:3197
#, no-c-format
msgid "Slime Blast"
msgstr ""
@@ -12717,19 +13848,19 @@ msgid "Slot Machine#003-10a"
msgstr ""
#. code: Name: "Small Amethyst Bif"
-#: mob_db.conf:4017
+#: mob_db.conf:4079
#, no-c-format
msgid "Small Amethyst Bif"
msgstr ""
#. code: Name: "Small Diamond Bif"
-#: mob_db.conf:3892
+#: mob_db.conf:3954
#, no-c-format
msgid "Small Diamond Bif"
msgstr ""
#. code: Name: "Small Emerald Bif"
-#: mob_db.conf:3767
+#: mob_db.conf:3829
#, no-c-format
msgid "Small Emerald Bif"
msgstr ""
@@ -12741,7 +13872,7 @@ msgid "Small Knife"
msgstr ""
#. code: Name: "Small Magic Bif"
-#: mob_db.conf:4267
+#: mob_db.conf:4329
#, no-c-format
msgid "Small Magic Bif"
msgstr ""
@@ -12753,13 +13884,13 @@ msgid "Small Mushroom"
msgstr ""
#. code: Name: "Small Ruby Bif"
-#: mob_db.conf:3517
+#: mob_db.conf:3579
#, no-c-format
msgid "Small Ruby Bif"
msgstr ""
#. code: Name: "Small Sapphire Bif"
-#: mob_db.conf:4142
+#: mob_db.conf:4204
#, no-c-format
msgid "Small Sapphire Bif"
msgstr ""
@@ -12782,9 +13913,9 @@ msgstr ""
#: npc/011-2/_mobs.txt:9
#: npc/004-2-1/_mobs.txt:9
#: npc/010-1-1/_mobs.txt:3
+#: mob_db.conf:3704
#: npc/004-2-1/_mobs.txt:3
#: npc/011-2/_mobs.txt:3
-#: mob_db.conf:3642
#: npc/003-1-3/_mobs.txt:3
#, no-c-format
msgid "Small Topaz Bif"
@@ -12808,12 +13939,12 @@ msgstr ""
#. code: 011-2,43,66,9,6 monster Snake 1122,3,35000,150000
#: npc/010-2/_mobs.txt:4
#: npc/004-2-1/_mobs.txt:5
-#: mob_db.conf:4531
#: npc/010-1/_mobs.txt:15
#: npc/004-2/_mobs.txt:8
#: npc/010-1/_mobs.txt:17
#: npc/011-2/_mobs.txt:6
#: npc/004-2-1/_mobs.txt:7
+#: mob_db.conf:4593
#: npc/010-1-1/_mobs.txt:9
#: npc/011-2/_mobs.txt:5
#: npc/010-1/_mobs.txt:16
@@ -12869,13 +14000,13 @@ msgid "So in a hurry, I forgot to take enough bait for fishing."
msgstr ""
#. code: mesq l("So tell me already what you need, and what is the reward!");
-#: npc/002-1/alige.txt:41
+#: npc/002-1/alige.txt:46
#, no-c-format
msgid "So tell me already what you need, and what is the reward!"
msgstr ""
#. code: mesq l("So whaddaya say, sign up won't you?");
-#: npc/003-1/aidan.txt:60
+#: npc/003-1/aidan.txt:59
#, no-c-format
msgid "So whaddaya say, sign up won't you?"
msgstr ""
@@ -12912,6 +14043,7 @@ msgstr ""
#. code: mesq l("Some items are only produced in Nivalis. After all, it is hard to work properly with ice in a desert!");
#: npc/003-1/ninathetraveler.txt:64
+#: npc/012-1/dyrinthetraveler.txt:63
#, no-c-format
msgid "Some items are only produced in Nivalis. After all, it is hard to work properly with ice in a desert!"
msgstr ""
@@ -12959,21 +14091,19 @@ msgid "Some types of fish also enjoy @@ quite a bit."
msgstr ""
#. code: l("Somebody took your place on this spot!"),
-#: npc/functions/fishing.txt:284
+#: npc/functions/fishing.txt:283
#, no-c-format
msgid "Somebody took your place on this spot!"
msgstr ""
#. code: l("Something else?");
-#: npc/003-3/malindou.txt:133
-#: npc/009-1/barzil.txt:134
-#: npc/005-5/cynric.txt:132
+#: npc/functions/bank.txt:184
#, no-c-format
msgid "Something else?"
msgstr ""
#. code: rif(getskilllv(NV_BASIC) < 6, l("Something is wrong with me, I can't smile nor sit.")),
-#: npc/002-3/juliet.txt:149
+#: npc/002-3/juliet.txt:148
#, no-c-format
msgid "Something is wrong with me, I can't smile nor sit."
msgstr ""
@@ -13047,6 +14177,18 @@ msgstr ""
msgid "Sorry for making you listen my rambles. I need someone strong, you see..."
msgstr ""
+#. code: mesq lg("Sorry kind sir @@, but no.", "Sorry kind lady @@, but no.", strcharinfo(0));
+#: npc/003-1/eomie.txt:20
+#, no-c-format
+msgid "Sorry kind lady @@, but no.#1"
+msgstr ""
+
+#. code: mesq lg("Sorry kind sir @@, but no.", "Sorry kind lady @@, but no.", strcharinfo(0));
+#: npc/003-1/eomie.txt:20
+#, no-c-format
+msgid "Sorry kind sir @@, but no.#0"
+msgstr ""
+
#. code: mesq l("Sorry! I forgot to introduce myself. My name is Arpan, but other sailors call me Magic Arpan because I know one or two yaing magic spells.");
#: npc/002-1/arpan.txt:196
#, no-c-format
@@ -13086,6 +14228,7 @@ msgstr ""
#. code: l("Sorry, I'll pass."), L_Close;
#: npc/009-1/lynnthetraveler.txt:23
+#: npc/012-1/dyrinthetraveler.txt:24
#: npc/003-1/ninathetraveler.txt:27
#, no-c-format
msgid "Sorry, I'll pass."
@@ -13106,7 +14249,7 @@ msgid "Sorry, I'm doing other things at the moment."
msgstr ""
#. code: // l("Sorry, but I can't tell you anything about that."),
-#: npc/002-3/juliet.txt:119
+#: npc/002-3/juliet.txt:118
#, no-c-format
msgid "Sorry, but I can't tell you anything about that."
msgstr ""
@@ -13119,6 +14262,18 @@ msgstr ""
msgid "Sorry, but you don't have what I need."
msgstr ""
+#. code: mesq lg("Sorry, son. I know how hard this is. But this is teaching you a valuable lesson, your eye will be more sharp for quality wood from now on.");
+#: npc/012-1/jack.txt:88
+#, no-c-format
+msgid "Sorry, son. I know how hard this is. But this is teaching you a valuable lesson, your eye will be more sharp for quality wood from now on.#0"
+msgstr ""
+
+#. code: mesq lg("Sorry, son. I know how hard this is. But this is teaching you a valuable lesson, your eye will be more sharp for quality wood from now on.");
+#: npc/012-1/jack.txt:88
+#, no-c-format
+msgid "Sorry, son. I know how hard this is. But this is teaching you a valuable lesson, your eye will be more sharp for quality wood from now on.#1"
+msgstr ""
+
#. code: mesq l("Sorry, that arena is already closed.");
#: npc/003-10/arnea.txt:90
#, no-c-format
@@ -13132,13 +14287,14 @@ msgid "Sorry, that is not the cake I love."
msgstr ""
#. code: mesq l("Sorry, the path to Hurnscald has been locked due to monsters.");
+#: npc/012-1/guards.txt:10
#: npc/009-1/guards.txt:10
#, no-c-format
msgid "Sorry, the path to Hurnscald has been locked due to monsters."
msgstr ""
#. code: if (gettimetick(2) <= .RENT_TIME) mesq l("Sorry, you was taking too long to decide and I've rented my sword to somebody else.");
-#: npc/005-1/ayasha.txt:121
+#: npc/005-1/ayasha.txt:110
#, no-c-format
msgid "Sorry, you was taking too long to decide and I've rented my sword to somebody else."
msgstr ""
@@ -13167,6 +14323,12 @@ msgstr ""
msgid "Soul Menhir#hali"
msgstr ""
+#. code: 012-1,88,69,0 script Soul Menhir#hurns NPC_SOUL_NORMAL,{
+#: npc/012-1/soul-menhir.txt:6
+#, no-c-format
+msgid "Soul Menhir#hurns"
+msgstr ""
+
#. code: 003-1,40,48,0 script Soul Menhir#tulim NPC_SOUL_DESERT,{
#: npc/003-1/soul-menhir.txt:6
#, no-c-format
@@ -13174,7 +14336,7 @@ msgid "Soul Menhir#tulim"
msgstr ""
#. code: l("Sounds good!"),
-#: npc/005-6/zitoni.txt:41
+#: npc/005-6/zitoni.txt:46
#, no-c-format
msgid "Sounds good!"
msgstr ""
@@ -13198,9 +14360,10 @@ msgid "Spell Book Page"
msgstr ""
#. code: l("Spend it wisely this time."),
+#: npc/012-4/wyara.txt:72
+#: npc/005-6/zitoni.txt:122
#: npc/009-1/kevin.txt:69
#: npc/003-1/malivox.txt:71
-#: npc/005-6/zitoni.txt:114
#, no-c-format
msgid "Spend it wisely this time."
msgstr ""
@@ -13242,26 +14405,27 @@ msgid "Start over"
msgstr ""
#. code: lg("Status point reset can't be undone. Are you sure about this?");
-#: npc/005-6/zitoni.txt:71
+#: npc/005-6/zitoni.txt:81
#, no-c-format
msgid "Status point reset can't be undone. Are you sure about this?#0"
msgstr ""
#. code: lg("Status point reset can't be undone. Are you sure about this?");
-#: npc/005-6/zitoni.txt:71
+#: npc/005-6/zitoni.txt:81
#, no-c-format
msgid "Status point reset can't be undone. Are you sure about this?#1"
msgstr ""
#. code: mesq l("Status point reset can't be undone. Do you really want this?");
-#: npc/009-1/kevin.txt:27
+#: npc/009-1/kevin.txt:29
#: npc/003-1/malivox.txt:29
+#: npc/012-4/wyara.txt:32
#, no-c-format
msgid "Status point reset can't be undone. Do you really want this?"
msgstr ""
#. code: l("Status reset? Sounds illegal!"),
-#: npc/005-6/zitoni.txt:24
+#: npc/005-6/zitoni.txt:26
#, no-c-format
msgid "Status reset? Sounds illegal!"
msgstr ""
@@ -13272,6 +14436,18 @@ msgstr ""
msgid "Status."
msgstr ""
+#. code: mesq lg("Stay out of harm way. Nothing to see here. Stay away, pathetically weak human.");
+#: npc/007-1/zarkor.txt:59
+#, no-c-format
+msgid "Stay out of harm way. Nothing to see here. Stay away, pathetically weak human.#0"
+msgstr ""
+
+#. code: mesq lg("Stay out of harm way. Nothing to see here. Stay away, pathetically weak human.");
+#: npc/007-1/zarkor.txt:59
+#, no-c-format
+msgid "Stay out of harm way. Nothing to see here. Stay away, pathetically weak human.#1"
+msgstr ""
+
#. code: Name: "Steel Shield"
#: item_db.conf:-1
#, no-c-format
@@ -13332,6 +14508,12 @@ msgstr ""
msgid "Styles."
msgstr ""
+#. code: mesq l("Such precious gem, is not something you would give for free, unless you are interested on my... rituals.");
+#: npc/007-1/zarkor.txt:74
+#, no-c-format
+msgid "Such precious gem, is not something you would give for free, unless you are interested on my... rituals."
+msgstr ""
+
#. code: Name: "Sulfur Powder"
#: item_db.conf:-1
#, no-c-format
@@ -13364,6 +14546,12 @@ msgstr ""
msgid "Sure"
msgstr ""
+#. code: l("Sure!"),L_Sure,
+#: npc/004-1/anwar.txt:22
+#, no-c-format
+msgid "Sure!"
+msgstr ""
+
#. code: l("Sure, I'll do it."), L_SilviaAccept,
#: npc/003-1/swezanne.txt:79
#, no-c-format
@@ -13401,8 +14589,8 @@ msgstr ""
msgid "Take care!"
msgstr ""
-#. code: mesq l("Take care. Here, take this @@. You can sell it for some quick-spot cash, or use it as a weapon.", getitemlink(Dagger));
-#: npc/003-1/sailors.txt:91
+#. code: mesq l("Take care. Here, take this @@. You can sell it for some quick-spot cash, or use it as a weapon.", getitemlink(ShapKnife));
+#: npc/003-1/sailors.txt:95
#, no-c-format
msgid "Take care. Here, take this @@. You can sell it for some quick-spot cash, or use it as a weapon."
msgstr ""
@@ -13413,8 +14601,14 @@ msgstr ""
msgid "Take it!"
msgstr ""
+#. code: mesq l("Take much care with it. It is a very, very rare drop from a rare monster from a difficult, high level area.");
+#: npc/007-1/zarkor.txt:125
+#, no-c-format
+msgid "Take much care with it. It is a very, very rare drop from a rare monster from a difficult, high level area."
+msgstr ""
+
#. code: mesq l("Take this @@ to prove you're one of us! Could you also invite Elmo? Thanks, matey!", getitemlink("Bandana"));
-#: npc/005-1/sailors.txt:79
+#: npc/005-1/sailors.txt:80
#, no-c-format
msgid "Take this @@ to prove you're one of us! Could you also invite Elmo? Thanks, matey!"
msgstr ""
@@ -13425,6 +14619,19 @@ msgstr ""
msgid "Take this badge, so you can get access to the guard house. You will find more work there. Bye, and good luck!"
msgstr ""
+#. code: mesq l("Talk to Zitoni, and deliver the @@. I can't give you another one, they're super rare.", getitemlink(DarkDesertMushroom));
+#: npc/007-1/zarkor.txt:30
+#, no-c-format
+msgid "Talk to Zitoni, and deliver the @@. I can't give you another one, they're super rare."
+msgstr ""
+
+#. code: mesq l("Talk to Zitoni, the Alchemist of Candor. He may look humble, but he is the greatest alchemist of this world. I need five @@.", getitemlink(EverburnPowder));
+#: npc/007-1/zarkor.txt:22
+#: npc/007-1/zarkor.txt:111
+#, no-c-format
+msgid "Talk to Zitoni, the Alchemist of Candor. He may look humble, but he is the greatest alchemist of this world. I need five @@."
+msgstr ""
+
#. code: l("Talk to you later!"),
#: npc/functions/goodbye.txt:25
#, no-c-format
@@ -13443,10 +14650,10 @@ msgstr ""
msgid "Tamiloc"
msgstr ""
-#. code: Name: "Teal Cotton Dye"
+#. code: Name: "Teal Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Teal Cotton Dye"
+msgid "Teal Dye"
msgstr ""
#. code: rif(is_staff(), l("Technical problem, gimme info about an item."));
@@ -13456,6 +14663,7 @@ msgid "Technical problem, gimme info about an item."
msgstr ""
#. code: l("Tell me about Artis."), L_Artis,
+#: npc/012-1/dyrinthetraveler.txt:23
#: npc/003-1/ninathetraveler.txt:24
#, no-c-format
msgid "Tell me about Artis."
@@ -13474,6 +14682,7 @@ msgid "Tell me about Frostia."
msgstr ""
#. code: l("Tell me about Halinarzo."), L_Halin,
+#: npc/012-1/dyrinthetraveler.txt:20
#: npc/003-1/ninathetraveler.txt:26
#: npc/009-1/lynnthetraveler.txt:20
#, no-c-format
@@ -13483,11 +14692,13 @@ msgstr ""
#. code: l("Tell me about Hurnscald."), L_Hurns,
#: npc/009-1/lynnthetraveler.txt:22
#: npc/003-1/ninathetraveler.txt:21
+#: npc/012-1/dyrinthetraveler.txt:21
#, no-c-format
msgid "Tell me about Hurnscald."
msgstr ""
#. code: l("Tell me about Nivalis."), L_Nival,
+#: npc/012-1/dyrinthetraveler.txt:22
#: npc/003-1/ninathetraveler.txt:22
#, no-c-format
msgid "Tell me about Nivalis."
@@ -13567,7 +14778,7 @@ msgid "Terranite probably mined part of this mine long time ago."
msgstr ""
#. code: l("Test"), L_Charda,
-#: npc/005-1/ayasha.txt:412
+#: npc/005-1/ayasha.txt:403
#, no-c-format
msgid "Test"
msgstr ""
@@ -13579,7 +14790,7 @@ msgid "Test MOTD"
msgstr ""
#. code: mesq l("Thank you for your help.");
-#: npc/005-1/ayasha.txt:90
+#: npc/005-1/ayasha.txt:79
#: npc/003-1/lieutenantdausen.txt:90
#, no-c-format
msgid "Thank you for your help."
@@ -13620,7 +14831,7 @@ msgid "Thank you, I'll take them and put them on."
msgstr ""
#. code: l("Thank you, here is your reward and... some pocket money.");
-#: npc/005-1/ayasha.txt:80
+#: npc/005-1/ayasha.txt:71
#, no-c-format
msgid "Thank you, here is your reward and... some pocket money."
msgstr ""
@@ -13632,9 +14843,10 @@ msgid "Thank you, here is your reward."
msgstr ""
#. code: l("Thank you."),
+#: npc/012-4/wyara.txt:58
+#: npc/005-6/zitoni.txt:107
+#: npc/009-1/kevin.txt:55
#: npc/003-1/malivox.txt:55
-#: npc/005-6/zitoni.txt:97
-#: npc/009-1/kevin.txt:53
#, no-c-format
msgid "Thank you."
msgstr ""
@@ -13702,7 +14914,7 @@ msgid "Thanks for feeding us earlier. I wanted to give a great dinner to my fami
msgstr ""
#. code: mesq l("Thanks for help! Other guards may need help too!");
-#: npc/003-1/lieutenantdausen.txt:429
+#: npc/003-1/lieutenantdausen.txt:435
#, no-c-format
msgid "Thanks for help! Other guards may need help too!"
msgstr ""
@@ -13720,13 +14932,13 @@ msgid "Thanks for helping my shop earlier. I forge weapons, but unfortunately, I
msgstr ""
#. code: mesq l("Thanks for playing with us! Can you find my friends?");
-#: npc/005-1/ayasha.txt:307
+#: npc/005-1/ayasha.txt:298
#, no-c-format
msgid "Thanks for playing with us! Can you find my friends?"
msgstr ""
#. code: mesq l("Thanks for the help! Arr, that was some fine ale, indeed!");
-#: npc/005-1/sailors.txt:91
+#: npc/005-1/sailors.txt:92
#, no-c-format
msgid "Thanks for the help! Arr, that was some fine ale, indeed!"
msgstr ""
@@ -13778,7 +14990,7 @@ msgid "Thanks, come back and see me once you found the bug bomb and set it off."
msgstr ""
#. code: .@message$ = l("Thanks, this is very handy.");
-#: npc/003-1/lieutenantdausen.txt:386
+#: npc/003-1/lieutenantdausen.txt:393
#, no-c-format
msgid "Thanks, this is very handy."
msgstr ""
@@ -13796,29 +15008,65 @@ msgid "That can explain why we have difficulties to find rare gems here. They pr
msgstr ""
#. code: mesq lg("That depends on your luck!");
-#: npc/007-1/pylon.txt:55
+#: npc/007-1/pylon.txt:61
#, no-c-format
msgid "That depends on your luck!#0"
msgstr ""
#. code: mesq lg("That depends on your luck!");
-#: npc/007-1/pylon.txt:55
+#: npc/007-1/pylon.txt:61
#, no-c-format
msgid "That depends on your luck!#1"
msgstr ""
+#. code: mesq l("That is quite impressive, but you can perform better with more training.");
+#: npc/012-1/gwendolyn.txt:461
+#, no-c-format
+msgid "That is quite impressive, but you can perform better with more training."
+msgstr ""
+
+#. code: mesq l("That was @@.", .@target_direction$[.@targethit]);
+#: npc/012-1/gwendolyn.txt:411
+#, no-c-format
+msgid "That was @@."
+msgstr ""
+
+#. code: mesq l("That was far @@.", .@target_direction$[.@targethit]);
+#: npc/012-1/gwendolyn.txt:405
+#, no-c-format
+msgid "That was far @@."
+msgstr ""
+
#. code: mesq l("That was fast. Do not forget to sell their... parts... for some extra cash.");
#: npc/007-1/tycoon.txt:95
#, no-c-format
msgid "That was fast. Do not forget to sell their... parts... for some extra cash."
msgstr ""
+#. code: mesq l("That was quite close. Impressive!");
+#: npc/012-1/gwendolyn.txt:419
+#, no-c-format
+msgid "That was quite close. Impressive!"
+msgstr ""
+
+#. code: l("That's a lot, but I think it will be worth it."),L_Next,
+#: npc/012-1/gwendolyn.txt:44
+#, no-c-format
+msgid "That's a lot, but I think it will be worth it."
+msgstr ""
+
#. code: l("That's a lot, but we have a deal!"), L_Accept;
#: npc/009-1/charles.txt:82
#, no-c-format
msgid "That's a lot, but we have a deal!"
msgstr ""
+#. code: mesq l("That's a pity. Well, if you change your mind, come back any time.");
+#: npc/012-1/gwendolyn.txt:474
+#, no-c-format
+msgid "That's a pity. Well, if you change your mind, come back any time."
+msgstr ""
+
#. code: l("That's easy. Cynric will save your money when you ask him to deposit. Or you pick up your money by asking to withdraw."),
#: npc/005-5/nylo.txt:36
#: npc/005-5/nylo.txt:85
@@ -13835,25 +15083,49 @@ msgid "That's exactly what I needed!"
msgstr ""
#. code: mesq l("That's just a friendly advise. That's how things works around here.");
-#: npc/003-1/sailors.txt:76
+#: npc/003-1/sailors.txt:79
#, no-c-format
msgid "That's just a friendly advise. That's how things works around here."
msgstr ""
+#. code: mesq l("That's just nonsense though, I've been there thousands of times and saw no such thing.");
+#: npc/003-1/inac.txt:13
+#, no-c-format
+msgid "That's just nonsense though, I've been there thousands of times and saw no such thing."
+msgstr ""
+
+#. code: mesq l("That's not everything, though. I am having a bad time fishing. Bring me a @@. I know, it is rare. Good luck with it.", getitemlink(GrassCarp));
+#: npc/009-1/fisherman.txt:44
+#, no-c-format
+msgid "That's not everything, though. I am having a bad time fishing. Bring me a @@. I know, it is rare. Good luck with it."
+msgstr ""
+
#. code: mesq l("That's terrible! Monsters are piling up near city gates! We need to stop their progression.");
#: npc/003-10/guarddevoir.txt:12
#, no-c-format
msgid "That's terrible! Monsters are piling up near city gates! We need to stop their progression."
msgstr ""
+#. code: mesq lg("That's the right wood, my son. Here, I'll wrap it so you don't accidentaly lose it. Good luck with your quest!");
+#: npc/012-1/jack.txt:79
+#, no-c-format
+msgid "That's the right wood, my son. Here, I'll wrap it so you don't accidentaly lose it. Good luck with your quest!#0"
+msgstr ""
+
+#. code: mesq lg("That's the right wood, my son. Here, I'll wrap it so you don't accidentaly lose it. Good luck with your quest!");
+#: npc/012-1/jack.txt:79
+#, no-c-format
+msgid "That's the right wood, my son. Here, I'll wrap it so you don't accidentaly lose it. Good luck with your quest!#1"
+msgstr ""
+
#. code: mesq l("That... Didn't worked. I'm sorry.");
-#: npc/005-1/sailors.txt:142
+#: npc/005-1/sailors.txt:144
#, no-c-format
msgid "That... Didn't worked. I'm sorry."
msgstr ""
#. code: mesq l("That... It... It worked! This is just the right claw!");
-#: npc/005-1/sailors.txt:130
+#: npc/005-1/sailors.txt:132
#, no-c-format
msgid "That... It... It worked! This is just the right claw!"
msgstr ""
@@ -13883,13 +15155,13 @@ msgid "The Book of Laws"
msgstr ""
#. code: .@narrator_message$ = l("The Guard patted you on the back.");
-#: npc/003-1/lieutenantdausen.txt:408
+#: npc/003-1/lieutenantdausen.txt:414
#, no-c-format
msgid "The Guard patted you on the back."
msgstr ""
#. code: .@narrator_message$ = l("The Guard sends an air kiss to you.");
-#: npc/003-1/lieutenantdausen.txt:404
+#: npc/003-1/lieutenantdausen.txt:412
#, no-c-format
msgid "The Guard sends an air kiss to you."
msgstr ""
@@ -13919,7 +15191,7 @@ msgid "The Magic Council can be found at this city. They are the most powerful m
msgstr ""
#. code: dispbottom l("The Mana Plane is currently out of reach.");
-#: npc/commands/event.txt:113
+#: npc/commands/event.txt:111
#, no-c-format
msgid "The Mana Plane is currently out of reach."
msgstr ""
@@ -13942,26 +15214,48 @@ msgstr ""
msgid "The Tulimshar guards needs an freelance employee who would help us in our work. We are searching for people as you."
msgstr ""
+#. code: mesq l("The advantage of fighting with a ranged weapon is that you can stay out of the enemy's range. So there is no need to spend training on your resistance.");
+#: npc/012-1/gwendolyn.txt:87
+#, no-c-format
+msgid "The advantage of fighting with a ranged weapon is that you can stay out of the enemy's range. So there is no need to spend training on your resistance."
+msgstr ""
+
#. code: mesq l("The alliance also have a special program, called ##BGrand Hunter Quest##b, where you kill 10,000 of a monster and get great rewards.");
-#: npc/003-1/aidan.txt:85
+#: npc/003-1/aidan.txt:83
#, no-c-format
msgid "The alliance also have a special program, called ##BGrand Hunter Quest##b, where you kill 10,000 of a monster and get great rewards."
msgstr ""
#. code: l("The bank and item storage is shared between all characters within a same account."),
-#: npc/009-1/barzil.txt:24
-#: npc/005-5/cynric.txt:23
-#: npc/003-3/malindou.txt:23
+#: npc/functions/bank.txt:201
#, no-c-format
msgid "The bank and item storage is shared between all characters within a same account."
msgstr ""
+#. code: mesq l("The best thing would be to let you make the bow by yourself. But I guess, that would go to far. And it would take ages to get a high quality bow.");
+#: npc/012-1/gwendolyn.txt:499
+#, no-c-format
+msgid "The best thing would be to let you make the bow by yourself. But I guess, that would go to far. And it would take ages to get a high quality bow."
+msgstr ""
+
#. code: mesq l("The biggest mine, where you could find Mana Stones in the past, is now entirely depleted. Not a single stone left.");
#: npc/003-1/mariusthebard.txt:40
#, no-c-format
msgid "The biggest mine, where you could find Mana Stones in the past, is now entirely depleted. Not a single stone left."
msgstr ""
+#. code: mesq l("The birthday of me and my girlfriend is coming up. Bring me 12 @@ and I'll make the fertilizer for you.", getitemlink(CherryCake));
+#: npc/003-1/tinris.txt:40
+#, no-c-format
+msgid "The birthday of me and my girlfriend is coming up. Bring me 12 @@ and I'll make the fertilizer for you."
+msgstr ""
+
+#. code: npctalk3 l("The bow I gave you was a masterpiece.");
+#: npc/012-3/alan.txt:15
+#, no-c-format
+msgid "The bow I gave you was a masterpiece."
+msgstr ""
+
#. code: mesq l("The captain has locked the door, you should go see him.");
#: npc/002-3/doors.txt:43
#, no-c-format
@@ -13975,13 +15269,13 @@ msgid "The captain is waiting for you! Hurry up."
msgstr ""
#. code: mesq l("The children are safe, aren't they...?");
-#: npc/005-1/ayasha.txt:111
+#: npc/005-1/ayasha.txt:100
#, no-c-format
msgid "The children are safe, aren't they...?"
msgstr ""
#. code: l("The children are safe, could you rent me your sword?"), L_Rent,
-#: npc/005-1/ayasha.txt:101
+#: npc/005-1/ayasha.txt:90
#, no-c-format
msgid "The children are safe, could you rent me your sword?"
msgstr ""
@@ -13994,6 +15288,7 @@ msgid "The city only flourished because Janett Platinum had the idea to build ci
msgstr ""
#. code: mesq l("The cold climate is ideal for slimes, penguins, and other icy creatures. You can find lots of... ice, of course!");
+#: npc/012-1/dyrinthetraveler.txt:61
#: npc/003-1/ninathetraveler.txt:62
#, no-c-format
msgid "The cold climate is ideal for slimes, penguins, and other icy creatures. You can find lots of... ice, of course!"
@@ -14013,26 +15308,19 @@ msgid "The desert climate means you'll find mostly maggots and scorpions. Their
msgstr ""
#. code: mesq l("The dyes are to disguise myself, I don't want to get caught. The potions are for safety, who knows what I'll face?");
-#: npc/002-1/alige.txt:79
+#: npc/002-1/alige.txt:84
#, no-c-format
msgid "The dyes are to disguise myself, I don't want to get caught. The potions are for safety, who knows what I'll face?"
msgstr ""
#. code: announce l("The event is over!"), bc_all|bc_npc; // I haven't tested this yet.
-#: npc/001-1/eventmaster.txt:181
+#: npc/001-1/eventmaster.txt:248
#, no-c-format
msgid "The event is over!"
msgstr ""
-#. code: l("The fee is of @@ GP. So, do you want to register?", .@price);
-#: npc/005-5/cynric.txt:65
-#: npc/003-3/malindou.txt:65
-#: npc/009-1/barzil.txt:66
-#, no-c-format
-msgid "The fee is of @@ GP. So, do you want to register?"
-msgstr ""
-
#. code: mesq l("The fertile climate is ideal for mushrooms. You can also find lots of wood.");
+#: npc/012-1/dyrinthetraveler.txt:33
#: npc/009-1/lynnthetraveler.txt:45
#: npc/003-1/ninathetraveler.txt:49
#, no-c-format
@@ -14040,7 +15328,7 @@ msgid "The fertile climate is ideal for mushrooms. You can also find lots of woo
msgstr ""
#. code: l("The first page contains the universal rules that have been agreed upon throughout the land.");
-#: npc/functions/game-rules.txt:33
+#: npc/functions/game-rules.txt:35
#, no-c-format
msgid "The first page contains the universal rules that have been agreed upon throughout the land."
msgstr ""
@@ -14051,34 +15339,16 @@ msgstr ""
msgid "The giant boogeyman!"
msgstr ""
-#. code: mes l("The great prize is @@ GP. It can be claimed with Aidan, on Tulimshar.", "250,000");
-#: npc/009-1/guards.txt:25
-#, no-c-format
-msgid "The great prize is @@ GP. It can be claimed with Aidan, on Tulimshar."
-msgstr ""
-
-#. code: mes l("The great prize is @@, a pet which eats Bug Legs.", getitemlink(MaggotCocoon));
-#: npc/003-1/aidan.txt:107
+#. code: mes l("The great prize is @@. It can be claimed with Aidan, on Tulimshar.", getarg(2));
+#: npc/functions/mobhunter.txt:53
#, no-c-format
-msgid "The great prize is @@, a pet which eats Bug Legs."
+msgid "The great prize is @@. It can be claimed with Aidan, on Tulimshar."
msgstr ""
-#. code: l("The guild is in charge of the commerce regularization throughout Candor and its surroundings."),
-#: npc/005-5/cynric.txt:17
+#. code: mesq l("The greater the distance to your target is, the more important is the strength and direction of the wind. Even if you are exploring a cave, there might be air flow caused by the corners in the cave.");
+#: npc/012-1/gwendolyn.txt:154
#, no-c-format
-msgid "The guild is in charge of the commerce regularization throughout Candor and its surroundings."
-msgstr ""
-
-#. code: l("The guild is in charge of the commerce regularization throughout Halinarzo and its surroundings."),
-#: npc/009-1/barzil.txt:18
-#, no-c-format
-msgid "The guild is in charge of the commerce regularization throughout Halinarzo and its surroundings."
-msgstr ""
-
-#. code: l("The guild is in charge of the commerce regularization throughout Tulimshar and its surroundings."),
-#: npc/003-3/malindou.txt:17
-#, no-c-format
-msgid "The guild is in charge of the commerce regularization throughout Tulimshar and its surroundings."
+msgid "The greater the distance to your target is, the more important is the strength and direction of the wind. Even if you are exploring a cave, there might be air flow caused by the corners in the cave."
msgstr ""
#. code: mesq l("The inn north of me still haven't opened, which is a shame. I guess their cassino got too expensive.");
@@ -14088,12 +15358,12 @@ msgid "The inn north of me still haven't opened, which is a shame. I guess their
msgstr ""
#. code: mes l("The kid is not paying attention to you.");
-#: npc/005-1/ayasha.txt:380
-#: npc/005-1/ayasha.txt:365
-#: npc/005-1/ayasha.txt:335
-#: npc/005-1/ayasha.txt:395
-#: npc/005-1/ayasha.txt:350
-#: npc/005-1/ayasha.txt:318
+#: npc/005-1/ayasha.txt:371
+#: npc/005-1/ayasha.txt:356
+#: npc/005-1/ayasha.txt:326
+#: npc/005-1/ayasha.txt:341
+#: npc/005-1/ayasha.txt:386
+#: npc/005-1/ayasha.txt:309
#, no-c-format
msgid "The kid is not paying attention to you."
msgstr ""
@@ -14117,13 +15387,13 @@ msgid "The magic council have only a handful set of them, and they let only the
msgstr ""
#. code: dispbottom l("The mana bridge is closed at the moment.");
-#: npc/commands/event.txt:103
+#: npc/commands/event.txt:101
#, no-c-format
msgid "The mana bridge is closed at the moment."
msgstr ""
#. code: announce l("The mana bridge to Aeros is open! To participate on event, talk to ##BSoul Menhir##b!"), bc_all|bc_npc;
-#: npc/001-1/eventmaster.txt:184
+#: npc/001-1/eventmaster.txt:251
#, no-c-format
msgid "The mana bridge to Aeros is open! To participate on event, talk to ##BSoul Menhir##b!"
msgstr ""
@@ -14152,6 +15422,12 @@ msgstr ""
msgid "The more levels and intelligence you have, more likely the Mana Stone will grant you more Magic Power. But that means nothing."
msgstr ""
+#. code: mesq l("The most important thing to improve is your dexterity. When you use a bow, it is your dexterity that determines if you are able to hit your enemy where it hurts most.");
+#: npc/012-1/gwendolyn.txt:96
+#, no-c-format
+msgid "The most important thing to improve is your dexterity. When you use a bow, it is your dexterity that determines if you are able to hit your enemy where it hurts most."
+msgstr ""
+
#. code: l("The name of the book is @@.", .@book_name$),
#: npc/functions/openbook.txt:23
#, no-c-format
@@ -14159,7 +15435,7 @@ msgid "The name of the book is @@."
msgstr ""
#. code: l("The next page begins to list the complex trading laws and political rules."),
-#: npc/functions/game-rules.txt:38
+#: npc/functions/game-rules.txt:40
#, no-c-format
msgid "The next page begins to list the complex trading laws and political rules."
msgstr ""
@@ -14172,6 +15448,7 @@ msgstr ""
#. code: mesq l("The path will be open when it's safe again for heavily armed travellers.");
#: npc/009-1/guards.txt:16
+#: npc/012-1/guards.txt:16
#, no-c-format
msgid "The path will be open when it's safe again for heavily armed travellers."
msgstr ""
@@ -14230,6 +15507,18 @@ msgstr ""
msgid "The storehouse is still over run with house maggots."
msgstr ""
+#. code: mesq l("The wind is blowing from @@.", .@wd$[.@wdIndex]);
+#: npc/012-1/gwendolyn.txt:244
+#, no-c-format
+msgid "The wind is blowing from @@."
+msgstr ""
+
+#. code: mesq l("The wood, Jack the Lumberjack used to deliver me, but he isn't delivering anymore. And the string was imported from Halinarzo.");
+#: npc/012-3/alan.txt:46
+#, no-c-format
+msgid "The wood, Jack the Lumberjack used to deliver me, but he isn't delivering anymore. And the string was imported from Halinarzo."
+msgstr ""
+
#. code: if (@n == 1) dispbottom l("The world is spiniiiiiiiing...");
#: npc/001-4/mushroom.txt:8
#, no-c-format
@@ -14239,6 +15528,7 @@ msgstr ""
#. code: mesq l("Their economy provide many edible items and potions.");
#: npc/009-1/lynnthetraveler.txt:47
#: npc/003-1/ninathetraveler.txt:51
+#: npc/012-1/dyrinthetraveler.txt:35
#, no-c-format
msgid "Their economy provide many edible items and potions."
msgstr ""
@@ -14268,13 +15558,13 @@ msgid "Then could you perhaps kill 12 @@ for me?!"
msgstr ""
#. code: mesq lg("Then, would you like me to transform one of your gems?");
-#: npc/007-1/pylon.txt:22
+#: npc/007-1/pylon.txt:24
#, no-c-format
msgid "Then, would you like me to transform one of your gems?#0"
msgstr ""
#. code: mesq lg("Then, would you like me to transform one of your gems?");
-#: npc/007-1/pylon.txt:22
+#: npc/007-1/pylon.txt:24
#, no-c-format
msgid "Then, would you like me to transform one of your gems?#1"
msgstr ""
@@ -14298,7 +15588,7 @@ msgid "There are people in the world who need help!"
msgstr ""
#. code: mesq l("There are secret caves on this city. In fact, Tulimshar holds many misteries.");
-#: npc/003-1/sailors.txt:44
+#: npc/003-1/sailors.txt:47
#, no-c-format
msgid "There are secret caves on this city. In fact, Tulimshar holds many misteries."
msgstr ""
@@ -14340,8 +15630,8 @@ msgid "There exist more food than you know. But this time I don't want anything
msgstr ""
#. code: l("There is a paper with some rules written on it.");
-#: npc/002-3/juliet.txt:198
-#: npc/002-3/juliet.txt:79
+#: npc/002-3/juliet.txt:78
+#: npc/002-3/juliet.txt:196
#, no-c-format
msgid "There is a paper with some rules written on it."
msgstr ""
@@ -14352,6 +15642,12 @@ msgstr ""
msgid "There is a rare kind of scorpion, the Murderer Scorpion. Very dangerous."
msgstr ""
+#. code: mesq l("There is a slight breeze coming from @@.", .@wd$[.@wdIndex]);
+#: npc/012-1/gwendolyn.txt:238
+#, no-c-format
+msgid "There is a slight breeze coming from @@."
+msgstr ""
+
#. code: npctalkonce(l("There is no honor in fighting a weak opponent."));
#: npc/functions/random-talk.txt:167
#, no-c-format
@@ -14377,8 +15673,8 @@ msgid "There's a long time we don't eat anything. Bring us @@! Five should do it
msgstr ""
#. code: mes l("There's not everything I've asked for...");
-#: npc/002-1/alige.txt:165
-#: npc/002-1/alige.txt:158
+#: npc/002-1/alige.txt:163
+#: npc/002-1/alige.txt:170
#, no-c-format
msgid "There's not everything I've asked for..."
msgstr ""
@@ -14390,7 +15686,7 @@ msgid "There's one on the basement of this house. If you kill it, Hasan will thi
msgstr ""
#. code: mesq l("Therefore, the Alliance created a system so when you kill a monster, depending on its strength, you'll get Monster Points.");
-#: npc/003-1/aidan.txt:54
+#: npc/003-1/aidan.txt:53
#, no-c-format
msgid "Therefore, the Alliance created a system so when you kill a monster, depending on its strength, you'll get Monster Points."
msgstr ""
@@ -14498,7 +15794,7 @@ msgid "This Portal can send your soul back to the world, along any items, money
msgstr ""
#. code: l("This book outlines the laws which applies everywhere in the World Of Mana."),
-#: npc/functions/game-rules.txt:32
+#: npc/functions/game-rules.txt:34
#, no-c-format
msgid "This book outlines the laws which applies everywhere in the World Of Mana."
msgstr ""
@@ -14517,14 +15813,20 @@ msgstr ""
msgid "This door is locked."
msgstr ""
+#. code: mesq l("This farm is dying due constant monster attacks, and without them, Tulimshar might face a famine.");
+#: npc/004-1/anwar.txt:32
+#, no-c-format
+msgid "This farm is dying due constant monster attacks, and without them, Tulimshar might face a famine."
+msgstr ""
+
#. code: dispbottom l("This fishing spot has just been used, give it a rest.");
-#: npc/functions/fishing.txt:235
+#: npc/functions/fishing.txt:234
#, no-c-format
msgid "This fishing spot has just been used, give it a rest."
msgstr ""
#. code: dispbottom l("This fishing spot is already being used!");
-#: npc/functions/fishing.txt:167
+#: npc/functions/fishing.txt:166
#, no-c-format
msgid "This fishing spot is already being used!"
msgstr ""
@@ -14577,6 +15879,12 @@ msgstr ""
msgid "This is just a bucket, but I did some cuts on it so you can see though it. It protects your whole face."
msgstr ""
+#. code: mesq l("This is not enough, I need 5 @@ to perform the rite. Go talk with Zitoni.", getitemlink(EverburnPowder));
+#: npc/007-1/zarkor.txt:136
+#, no-c-format
+msgid "This is not enough, I need 5 @@ to perform the rite. Go talk with Zitoni."
+msgstr ""
+
#. code: mesq l("This is not what I asked for.");
#: npc/004-1/elanore.txt:106
#, no-c-format
@@ -14590,7 +15898,7 @@ msgid "This is the least I could do for you. Many thanks. And if you have more f
msgstr ""
#. code: l("This item cannot be used as bait here.");
-#: npc/functions/fishing.txt:276
+#: npc/functions/fishing.txt:275
#, no-c-format
msgid "This item cannot be used as bait here."
msgstr ""
@@ -14614,7 +15922,7 @@ msgid "This menu allows you to customize your appearance."
msgstr ""
#. code: mes l("This menu allows you to manage events and gives access to event-related tools.");
-#: npc/commands/event.txt:60
+#: npc/commands/event.txt:59
#, no-c-format
msgid "This menu allows you to manage events and gives access to event-related tools."
msgstr ""
@@ -14643,14 +15951,8 @@ msgstr ""
msgid "This menu contains all options available to you, based on your access privileges."
msgstr ""
-#. code: mes l("This menu gives access to all quest debug menus.");
-#: npc/commands/debug-quest.txt:41
-#, no-c-format
-msgid "This menu gives access to all quest debug menus."
-msgstr ""
-
#. code: mes l("This menu gives access to quest debug menus for @@ quests.", strtolower(l("Other")));
-#: npc/commands/debug-quest.txt:8
+#: npc/commands/debug-quest.txt:6
#, no-c-format
msgid "This menu gives access to quest debug menus for @@ quests."
msgstr ""
@@ -14665,10 +15967,17 @@ msgstr ""
#. code: mes l("This statue was built for memory of Andrei Sakar, the greatest hero this world has even seen.");
#: npc/003-0-1/statues.txt:30
+#: npc/012-1/statue.txt:8
#, no-c-format
msgid "This statue was built for memory of Andrei Sakar, the greatest hero this world has even seen."
msgstr ""
+#. code: message strcharinfo(0), l("This torch is already lit.");
+#: npc/007-1/torches.txt:83
+#, no-c-format
+msgid "This torch is already lit."
+msgstr ""
+
#. code: mes l("This well is too deep and you don't have a bucket.");
#: npc/003-1/well.txt:7
#, no-c-format
@@ -14712,21 +16021,27 @@ msgid "Tin Ore"
msgstr ""
#. code: 003-1,66,30,0 script Tinris NPC_ELF,{
-#: npc/003-1/tinris.txt:4
+#: npc/003-1/tinris.txt:7
#, no-c-format
msgid "Tinris"
msgstr ""
+#. code: mesq l("Tinris probably could do that, he is young but very talented. He is a greedy elf, but if you help him, he'll likely help you back.");
+#: npc/003-1/eomie.txt:26
+#, no-c-format
+msgid "Tinris probably could do that, he is young but very talented. He is a greedy elf, but if you help him, he'll likely help you back."
+msgstr ""
+
#. code: Name: "Tipiou"
#: mob_db.conf:570
#, no-c-format
msgid "Tipiou"
msgstr ""
-#. code: spawner(l("Tipiu"), 1015, 10);
+#. code: spawner(l("Tipiu"), 1015, 5);
#. code: Name: "Tipiu"
#: mob_db.conf:524
-#: npc/001-1/eventmaster.txt:77
+#: npc/001-1/eventmaster.txt:87
#, no-c-format
msgid "Tipiu"
msgstr ""
@@ -14785,6 +16100,12 @@ msgstr ""
msgid "To defocus or stop attacking, press Shift + A."
msgstr ""
+#. code: mesq l("To demonstrate that you understood what I'm trying to teach you, you should go and fight against some snakes. I know they're strong, but that's not important to an archer.");
+#: npc/012-1/gwendolyn.txt:104
+#, no-c-format
+msgid "To demonstrate that you understood what I'm trying to teach you, you should go and fight against some snakes. I know they're strong, but that's not important to an archer."
+msgstr ""
+
#. code: mesq l("To discard an item you no longer want, select it and press the 'Discard' button. Generic items can be discarded or sold. But equipment can only be sold.");
#: npc/005-7/trainer.txt:192
#, no-c-format
@@ -14803,6 +16124,12 @@ msgstr ""
msgid "To do this you need to disable auto move to target in 'yellow bar'."
msgstr ""
+#. code: mesq l("To enter on them, you need to be level 25 and use the following chant: Blame Saulc. I don't know why, but that open doors!");
+#: npc/003-1/inac.txt:21
+#, no-c-format
+msgid "To enter on them, you need to be level 25 and use the following chant: \"Blame Saulc\". I don't know why, but that open doors!"
+msgstr ""
+
#. code: mesq l("To equip or unequip an item, select it and press the 'Equip' or 'Unequip' button. You can not 'Equip' or 'Unequip' when talking to someone.");
#: npc/005-7/trainer.txt:186
#, no-c-format
@@ -14846,10 +16173,14 @@ msgstr ""
msgid "To join a drill, right click on one of the lieutenants and join their Battle Stations. The drill can last up to 10 minutes."
msgstr ""
+#. code: mesq l("To make the string you want, I need a special oil, which I make myself. It's hard to do, so I'll spend time I could be using to fish or help the city guard.");
+#: npc/009-1/fisherman.txt:53
+#, no-c-format
+msgid "To make the string you want, I need a special oil, which I make myself. It's hard to do, so I'll spend time I could be using to fish or help the city guard."
+msgstr ""
+
#. code: l("To move between characters that are on different accounts, you have to use the Trade function.");
-#: npc/003-3/malindou.txt:25
-#: npc/009-1/barzil.txt:26
-#: npc/005-5/cynric.txt:25
+#: npc/functions/bank.txt:203
#, no-c-format
msgid "To move between characters that are on different accounts, you have to use the Trade function."
msgstr ""
@@ -14881,11 +16212,23 @@ msgid "To perform most actions, like feeding and renaming, just right-click it.
msgstr ""
#. code: mesq l("To prevent abuse, a registering fee is charged. Nothing major.");
-#: npc/003-1/aidan.txt:57
+#: npc/003-1/aidan.txt:56
#, no-c-format
msgid "To prevent abuse, a registering fee is charged. Nothing major."
msgstr ""
+#. code: mesq l("To prove me your faith, bring me 1 @@ or 1 @@.",getitemlink(Ruby),getitemlink(Topaz));
+#: npc/007-1/zarkor.txt:73
+#, no-c-format
+msgid "To prove me your faith, bring me 1 @@ or 1 @@."
+msgstr ""
+
+#. code: mesq l("To prove me your results, bring me @@ @@, @@ @@ and @@ @@.",
+#: npc/012-1/gwendolyn.txt:107
+#, no-c-format
+msgid "To prove me your results, bring me @@ @@, @@ @@ and @@ @@."
+msgstr ""
+
#. code: mes l("To reset back to normal:");
#: npc/commands/event.txt:10
#: npc/commands/event.txt:24
@@ -14942,6 +16285,12 @@ msgstr ""
msgid "To train their soldiers, they frequently face Frostia in duels. Adventurers are welcome to join their drills."
msgstr ""
+#. code: mesq l("To understand the nature of this bow, you have to collect the needed material by yourself. Only this way will you get a feeling of what it means to use such a weapon.");
+#: npc/012-1/gwendolyn.txt:496
+#, no-c-format
+msgid "To understand the nature of this bow, you have to collect the needed material by yourself. Only this way will you get a feeling of what it means to use such a weapon."
+msgstr ""
+
#. code: 005-4,42,37,0 script Tolchi NPC_RAIJIN_FEMALE_LEGION_ARTIS,{
#: npc/005-4/tolchi.txt:16
#, no-c-format
@@ -14985,7 +16334,7 @@ msgid "Topaz"
msgstr ""
#. code: Name: "Topaz Bif"
-#: mob_db.conf:3683
+#: mob_db.conf:3745
#, no-c-format
msgid "Topaz Bif"
msgstr ""
@@ -14997,7 +16346,7 @@ msgid "Topaz Powder"
msgstr ""
#. code: rif(countitem(Topaz) >= 1 , l("Topaz Ring (+2 agi)")), L_Topaz,
-#: npc/003-5/jeweler.txt:66
+#: npc/003-5/jeweler.txt:71
#, no-c-format
msgid "Topaz Ring (+2 agi)"
msgstr ""
@@ -15010,6 +16359,36 @@ msgstr ""
msgid "Toppy Blub"
msgstr ""
+#. code: 007-1,166,145,0 script Torch#1 NPC_NO_SPRITE,{
+#: npc/007-1/torches.txt:88
+#, no-c-format
+msgid "Torch#1"
+msgstr ""
+
+#. code: 007-1,65,116,0 script Torch#2 NPC_NO_SPRITE,{
+#: npc/007-1/torches.txt:103
+#, no-c-format
+msgid "Torch#2"
+msgstr ""
+
+#. code: 007-1,62,133,0 script Torch#3 NPC_NO_SPRITE,{
+#: npc/007-1/torches.txt:116
+#, no-c-format
+msgid "Torch#3"
+msgstr ""
+
+#. code: 007-1,35,125,0 script Torch#4 NPC_NO_SPRITE,{
+#: npc/007-1/torches.txt:128
+#, no-c-format
+msgid "Torch#4"
+msgstr ""
+
+#. code: 007-1,139,24,0 script Torch#5 NPC_NO_SPRITE,{
+#: npc/007-1/torches.txt:140
+#, no-c-format
+msgid "Torch#5"
+msgstr ""
+
#. code: test,48,10,1,1 monster Tortuga 1004,3,1000,1000
#. code: Name: "Tortuga"
#. code: test,38,12,1,1 monster Tortuga 1004,1,1000,1000
@@ -15109,6 +16488,12 @@ msgstr ""
msgid "Training Bow"
msgstr ""
+#. code: 012-1,115,69,1,1 monster Training Dummy 1021,1,10000,10000
+#: npc/012-1/_mobs.txt:8
+#, no-c-format
+msgid "Training Dummy"
+msgstr ""
+
#. code: Name: "TrainingGladius"
#: item_db.conf:-1
#, no-c-format
@@ -15151,6 +16536,12 @@ msgstr ""
msgid "Try doing quests which doesn't involve monster hunting first. I'm sure ##B Ayasha ##b could use your help."
msgstr ""
+#. code: rif(countitem(RawLog) > 0, l("Try this one.")),
+#: npc/012-1/jack.txt:63
+#, no-c-format
+msgid "Try this one."
+msgstr ""
+
#. code: Name: "Tuber"
#: item_db.conf:-1
#, no-c-format
@@ -15225,12 +16616,19 @@ msgid "Undead Eye"
msgstr ""
#. code: mesq l("Under the leadership of King Wusher, they were the first to accept immigrants from other races. You will find humans and non-humans there.");
+#: npc/012-1/dyrinthetraveler.txt:31
#: npc/003-1/ninathetraveler.txt:47
#: npc/009-1/lynnthetraveler.txt:43
#, no-c-format
msgid "Under the leadership of King Wusher, they were the first to accept immigrants from other races. You will find humans and non-humans there."
msgstr ""
+#. code: mesq l("Unfinished script, blame Jesusalva, he decided to work on Hurnscald before my cherry cakes.");
+#: npc/003-1/tinris.txt:46
+#, no-c-format
+msgid "Unfinished script, blame Jesusalva, he decided to work on Hurnscald before my cherry cakes."
+msgstr ""
+
#. code: mesq l("Unless you are an exceptionally talented mage or an influentical politician, it is unlikely.");
#: npc/003-1/gladys.txt:71
#, no-c-format
@@ -15239,6 +16637,7 @@ msgstr ""
#. code: mesq l("Unlike many other cities, if you want people in eternal need of items, there is a good place to look.");
#: npc/009-1/lynnthetraveler.txt:62
+#: npc/012-1/dyrinthetraveler.txt:50
#: npc/003-1/ninathetraveler.txt:120
#, no-c-format
msgid "Unlike many other cities, if you want people in eternal need of items, there is a good place to look."
@@ -15263,6 +16662,7 @@ msgid "Use the key."
msgstr ""
#. code: mesq l("Use your @@ as currency!", getitemlink(StrangeCoin));
+#: npc/012-1/dyrinthetraveler.txt:82
#: npc/009-1/lynnthetraveler.txt:69
#: npc/003-1/ninathetraveler.txt:127
#, no-c-format
@@ -15282,7 +16682,7 @@ msgid "Valentine Dress"
msgstr ""
#. code: Name: "Vampire Bat"
-#: mob_db.conf:1906
+#: mob_db.conf:1912
#, no-c-format
msgid "Vampire Bat"
msgstr ""
@@ -15294,17 +16694,41 @@ msgid "Vampire Bat Wing"
msgstr ""
#. code: mesq l("Very well, listen to my plan!");
-#: npc/002-1/alige.txt:76
+#: npc/002-1/alige.txt:81
#, no-c-format
msgid "Very well, listen to my plan!"
msgstr ""
+#. code: mesq l("Very well, this looks fine. It is time for your first lesson.");
+#: npc/012-1/gwendolyn.txt:81
+#, no-c-format
+msgid "Very well, this looks fine. It is time for your first lesson."
+msgstr ""
+
#. code: mesq l("Very well, you don't know what you're missing.");
-#: npc/003-1/aidan.txt:45
+#: npc/003-1/aidan.txt:44
#, no-c-format
msgid "Very well, you don't know what you're missing."
msgstr ""
+#. code: mesq l("Very well. I shall now share with you the details of this rite.");
+#: npc/007-1/zarkor.txt:102
+#, no-c-format
+msgid "Very well. I shall now share with you the details of this rite."
+msgstr ""
+
+#. code: mesq l("Very well. That will make a great meal. You pass!");
+#: npc/012-1/gwendolyn.txt:133
+#, no-c-format
+msgid "Very well. That will make a great meal. You pass!"
+msgstr ""
+
+#. code: mesq l("Very well. This conversation never happened.");
+#: npc/007-1/zarkor.txt:86
+#, no-c-format
+msgid "Very well. This conversation never happened."
+msgstr ""
+
#. code: l("View LeaderBoard"), L_Leader;
#. code: l("View LeaderBoard"), L_Leader,
#: npc/001-4/lilica.txt:18
@@ -15344,7 +16768,7 @@ msgid "Vneck Sweater"
msgstr ""
#. code: l("WHAT? How can you ever do a party without beer?!"),L_Accept;
-#: npc/005-1/sailors.txt:30
+#: npc/005-1/sailors.txt:31
#, no-c-format
msgid "WHAT? How can you ever do a party without beer?!"
msgstr ""
@@ -15356,19 +16780,19 @@ msgid "Wait a minute..."
msgstr ""
#. code: dispbottom l("Wait for the bait to sink underwater.");
-#: npc/functions/fishing.txt:303
+#: npc/functions/fishing.txt:302
#, no-c-format
msgid "Wait for the bait to sink underwater."
msgstr ""
#. code: lg("Wait, are you with the police? I didn't do anything wrong, I promise!"),
-#: npc/005-6/zitoni.txt:33
+#: npc/005-6/zitoni.txt:38
#, no-c-format
msgid "Wait, are you with the police? I didn't do anything wrong, I promise!#0"
msgstr ""
#. code: lg("Wait, are you with the police? I didn't do anything wrong, I promise!"),
-#: npc/005-6/zitoni.txt:33
+#: npc/005-6/zitoni.txt:38
#, no-c-format
msgid "Wait, are you with the police? I didn't do anything wrong, I promise!#1"
msgstr ""
@@ -15428,15 +16852,19 @@ msgid "Warlord Plate"
msgstr ""
#. code: mesq l("Water, Bread, Cheese and Cherry Cake are to eat, and money is always useful, you know.");
-#: npc/002-1/alige.txt:82
+#: npc/002-1/alige.txt:87
#, no-c-format
msgid "Water, Bread, Cheese and Cherry Cake are to eat, and money is always useful, you know."
msgstr ""
+#. code: mesq l("Waw, you are level @@! Many congratulations. If there were people like you, ukarania wouldn't have been destroyed...", BaseLevel);
+#: npc/003-2/eistein.txt:40
+#, no-c-format
+msgid "Waw, you are level @@! Many congratulations. If there were people like you, ukarania wouldn't have been destroyed..."
+msgstr ""
+
#. code: l("We also feature some services like a storage and a bank for members."),
-#: npc/005-5/cynric.txt:19
-#: npc/009-1/barzil.txt:20
-#: npc/003-3/malindou.txt:19
+#: npc/functions/bank.txt:197
#, no-c-format
msgid "We also feature some services like a storage and a bank for members."
msgstr ""
@@ -15454,13 +16882,13 @@ msgid "We arranged a small underground room for that, while the Colliseum doesn'
msgstr ""
#. code: mesq l("We can't, don't you agree?!");
-#: npc/005-1/sailors.txt:43
+#: npc/005-1/sailors.txt:44
#, no-c-format
msgid "We can't, don't you agree?!"
msgstr ""
#. code: mesq l("We elves have greater affinity for magic than humans.");
-#: npc/003-1/tinris.txt:8
+#: npc/003-1/tinris.txt:16
#, no-c-format
msgid "We elves have greater affinity for magic than humans."
msgstr ""
@@ -15490,6 +16918,12 @@ msgstr ""
msgid "We only require a small fee of 1 @@, or 40 @@"
msgstr ""
+#. code: l("We organize some auction and we help local merchants to launch their businesses."),
+#: npc/functions/bank.txt:196
+#, no-c-format
+msgid "We organize some auction and we help local merchants to launch their businesses."
+msgstr ""
+
#. code: setnpcdialogtitle l("We regret to inform...");
#: npc/commands/magic.txt:2
#, no-c-format
@@ -15497,7 +16931,7 @@ msgid "We regret to inform..."
msgstr ""
#. code: mesq l("We should be there in a few days. For now, you can relax on the ship, or visit the island we're docked at! Its a small island, but a good place to get some exercise and stretch your legs.");
-#: npc/002-3/juliet.txt:102
+#: npc/002-3/juliet.txt:101
#, no-c-format
msgid "We should be there in a few days. For now, you can relax on the ship, or visit the island we're docked at! Its a small island, but a good place to get some exercise and stretch your legs."
msgstr ""
@@ -15515,7 +16949,7 @@ msgid "We speak various languages on this world. Let's try gesturing!#1"
msgstr ""
#. code: mesq l("We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft.");
-#: npc/002-3/juliet.txt:113
+#: npc/002-3/juliet.txt:112
#, no-c-format
msgid "We thought that you could help us understand this, all we know is that we found you cast in the sea, adrift on your raft."
msgstr ""
@@ -15545,7 +16979,7 @@ msgid "We use swords and bows to protect the people, and we use magic to spice t
msgstr ""
#. code: mesq l("We want to party this moment, but can you believe we ran out of beer?");
-#: npc/005-1/sailors.txt:26
+#: npc/005-1/sailors.txt:27
#, no-c-format
msgid "We want to party this moment, but can you believe we ran out of beer?"
msgstr ""
@@ -15557,25 +16991,25 @@ msgid "We will be yaying there in a few days, so we will drop you off there."
msgstr ""
#. code: l("We will talk about it later."),
-#: npc/005-6/zitoni.txt:43
+#: npc/005-6/zitoni.txt:48
#, no-c-format
msgid "We will talk about it later."
msgstr ""
#. code: mesq l("We won't be able to pay you in money, but we'll make you one of us if you bring us beer!");
-#: npc/005-1/sailors.txt:47
+#: npc/005-1/sailors.txt:48
#, no-c-format
msgid "We won't be able to pay you in money, but we'll make you one of us if you bring us beer!"
msgstr ""
#. code: mesq lg("We'll bring this one to Juliet at once. Thanks for your help! Savior!");
-#: npc/005-1/sailors.txt:133
+#: npc/005-1/sailors.txt:135
#, no-c-format
msgid "We'll bring this one to Juliet at once. Thanks for your help! Savior!#0"
msgstr ""
#. code: mesq lg("We'll bring this one to Juliet at once. Thanks for your help! Savior!");
-#: npc/005-1/sailors.txt:133
+#: npc/005-1/sailors.txt:135
#, no-c-format
msgid "We'll bring this one to Juliet at once. Thanks for your help! Savior!#1"
msgstr ""
@@ -15586,6 +17020,12 @@ msgstr ""
msgid "We're soon leaving that island, please return to your cabine."
msgstr ""
+#. code: mesq l("We're talking about @@. It's not something for kids or pranksters!", getitemlink(EverburnPowder));
+#: npc/005-6/zitoni.txt:262
+#, no-c-format
+msgid "We're talking about @@. It's not something for kids or pranksters!"
+msgstr ""
+
#. code: Name: "Wedding Ring"
#: item_db.conf:-1
#, no-c-format
@@ -15616,19 +17056,6 @@ msgstr ""
msgid "Welcome to the Arena. Select your action"
msgstr ""
-#. code: l("Welcome to the Merchant Guild of Halinarzo."),
-#: npc/009-1/barzil.txt:104
-#, no-c-format
-msgid "Welcome to the Merchant Guild of Halinarzo."
-msgstr ""
-
-#. code: l("Welcome to the Merchant Guild of Tulimshar."),
-#: npc/005-5/cynric.txt:102
-#: npc/003-3/malindou.txt:103
-#, no-c-format
-msgid "Welcome to the Merchant Guild of Tulimshar."
-msgstr ""
-
#. code: l("Welcome to the Town Hall. I am @@, officer in charge of public associations.", .name$),
#: npc/003-2/estard.txt:73
#, no-c-format
@@ -15636,19 +17063,11 @@ msgid "Welcome to the Town Hall. I am @@, officer in charge of public associatio
msgstr ""
#. code: mes l("Welcome to the questing world!");
-#: npc/003-1/aidan.txt:33
+#: npc/003-1/aidan.txt:32
#, no-c-format
msgid "Welcome to the questing world!\""
msgstr ""
-#. code: l("Welcome!"),
-#: npc/003-3/malindou.txt:31
-#: npc/009-1/barzil.txt:32
-#: npc/005-5/cynric.txt:31
-#, no-c-format
-msgid "Welcome!"
-msgstr ""
-
#. code: mesq l("Welcome! I see you have @@ Monster Points. But that isn't enough to get items at your current level, sorry!", Mobpt);
#: npc/003-1/ishi.txt:26
#, no-c-format
@@ -15661,18 +17080,36 @@ msgstr ""
msgid "Welcome! I see you have @@ Monster Points. Would you like to exchange some of those for items?"
msgstr ""
+#. code: mesq l("Welcome! My name is @@, I am a representative of the Merchant Guild on @@.", getarg(0), getarg(1));
+#: npc/functions/bank.txt:132
+#, no-c-format
+msgid "Welcome! My name is @@, I am a representative of the Merchant Guild on @@."
+msgstr ""
+
#. code: 003-1,45,80,0 script Well#003-1 NPC_NO_SPRITE,{
#: npc/003-1/well.txt:5
#, no-c-format
msgid "Well#003-1"
msgstr ""
+#. code: mesq l("Well, I know how to do a @@, a sturdy bow, but I am not making those anymore, sorry.", getitemlink(ForestBow));
+#: npc/012-3/alan.txt:35
+#, no-c-format
+msgid "Well, I know how to do a @@, a sturdy bow, but I am not making those anymore, sorry."
+msgstr ""
+
#. code: l("Well, it is terrible! How can I make armours if I ran out of Iron? Shall the citizens of Candor Island perish in a monster attack?!"), // NOTE: I really prefer EN_US (eg. armor vs armour)
#: npc/005-4/tolchi.txt:80
#, no-c-format
msgid "Well, it is terrible! How can I make armours if I ran out of Iron? Shall the citizens of Candor Island perish in a monster attack?!"
msgstr ""
+#. code: mesq l("Well, that's easy to do. For starters, I need 1.000 GP as payment, and 10 @@ to make the string.", getitemlink(Root));
+#: npc/009-1/fisherman.txt:41
+#, no-c-format
+msgid "Well, that's easy to do. For starters, I need 1.000 GP as payment, and 10 @@ to make the string."
+msgstr ""
+
#. code: mesq l("Well, the first thing would be to get access to a Mana Stone. Halinarzo had the biggest mana stone mines, but it's now depleted.");
#: npc/003-1/jakod.txt:31
#, no-c-format
@@ -15685,6 +17122,24 @@ msgstr ""
msgid "Well, too bad!"
msgstr ""
+#. code: mesq l("Well, yes. Look this river. The water is not moving.");
+#: npc/009-1/fisherman.txt:21
+#, no-c-format
+msgid "Well, yes. Look this river. The water is not moving."
+msgstr ""
+
+#. code: mesq l("Well, you forgot the most important: The material I need to do the string.");
+#: npc/009-1/fisherman.txt:105
+#, no-c-format
+msgid "Well, you forgot the most important: The material I need to do the string."
+msgstr ""
+
+#. code: mesq l("Well, you gave me the gems, so I trust you. Here, take this @@.", getitemlink(DarkDesertMushroom));
+#: npc/007-1/zarkor.txt:122
+#, no-c-format
+msgid "Well, you gave me the gems, so I trust you. Here, take this @@."
+msgstr ""
+
#. code: mesq l("What Alliance? The Alliance which rules over the World Of Mana!");
#: npc/003-1/gladys.txt:16
#, no-c-format
@@ -15692,7 +17147,7 @@ msgid "What Alliance? The Alliance which rules over the World Of Mana!"
msgstr ""
#. code: l("What I had to bring, again?"), L_Remember,
-#: npc/002-1/alige.txt:95
+#: npc/002-1/alige.txt:100
#, no-c-format
msgid "What I had to bring, again?"
msgstr ""
@@ -15783,7 +17238,7 @@ msgstr ""
#. code: l("What do you need?"), -,
#. code: l("What do you need?"), L_Quest,
#: npc/002-4/nard.txt:54
-#: npc/003-1/sailors.txt:24
+#: npc/003-1/sailors.txt:23
#, no-c-format
msgid "What do you need?"
msgstr ""
@@ -15795,8 +17250,8 @@ msgid "What do you say?"
msgstr ""
#. code: mes l("What do you want to access?");
+#: npc/commands/event.txt:61
#: npc/commands/super-menu.txt:13
-#: npc/commands/event.txt:62
#, no-c-format
msgid "What do you want to access?"
msgstr ""
@@ -15808,8 +17263,8 @@ msgid "What do you want to change?"
msgstr ""
#. code: l("What do you want to do with your money?");
-#: npc/functions/bank.txt:13
-#: npc/functions/bank.txt:18
+#: npc/functions/bank.txt:17
+#: npc/functions/bank.txt:14
#, no-c-format
msgid "What do you want to do with your money?"
msgstr ""
@@ -15835,11 +17290,7 @@ msgid "What do you want to reset?"
msgstr ""
#. code: mesq l("What do you want today?");
-#. code: l("What do you want today?");
-#: npc/003-3/malindou.txt:104
-#: npc/009-1/barzil.txt:105
-#: npc/005-5/cynric.txt:103
-#: npc/002-3/juliet.txt:172
+#: npc/002-3/juliet.txt:171
#, no-c-format
msgid "What do you want today?"
msgstr ""
@@ -15857,7 +17308,7 @@ msgid "What else do you need?"
msgstr ""
#. code: l("What happened to me?"),
-#: npc/002-3/juliet.txt:152
+#: npc/002-3/juliet.txt:151
#, no-c-format
msgid "What happened to me?"
msgstr ""
@@ -15875,6 +17326,7 @@ msgid "What is banking?"
msgstr ""
#. code: l("What is my current hairstyle and hair color?"),
+#: npc/012-1/locamit.txt:32
#: npc/003-6/tamiloc.txt:31
#, no-c-format
msgid "What is my current hairstyle and hair color?"
@@ -15887,9 +17339,7 @@ msgid "What is the Alliance?"
msgstr ""
#. code: l("What is this guild for?"),
-#: npc/009-1/barzil.txt:113
-#: npc/003-3/malindou.txt:112
-#: npc/005-5/cynric.txt:111
+#: npc/functions/bank.txt:164
#, no-c-format
msgid "What is this guild for?"
msgstr ""
@@ -15919,7 +17369,7 @@ msgid "What should I do after taking these clothes?#1"
msgstr ""
#. code: l("What will be the bait for the fish?");
-#: npc/functions/fishing.txt:243
+#: npc/functions/fishing.txt:242
#, no-c-format
msgid "What will be the bait for the fish?"
msgstr ""
@@ -15960,8 +17410,14 @@ msgstr ""
msgid "What? This reward is too small!"
msgstr ""
+#. code: l("What? Why not?"), L_Next;
+#: npc/012-3/alan.txt:39
+#, no-c-format
+msgid "What? Why not?"
+msgstr ""
+
#. code: mesq l("When I am drunk I tell myself to stop drinking, but I won't listen the words of a drunkard.");
-#: npc/005-1/sailors.txt:37
+#: npc/005-1/sailors.txt:38
#, no-c-format
msgid "When I am drunk I tell myself to stop drinking, but I won't listen the words of a drunkard."
msgstr ""
@@ -16059,8 +17515,8 @@ msgstr ""
#. code: spawner(l("White Slime"), 1094, 10);
#. code: Name: "White Slime"
-#: npc/001-1/eventmaster.txt:102
-#: mob_db.conf:3349
+#: npc/001-1/eventmaster.txt:112
+#: mob_db.conf:3395
#, no-c-format
msgid "White Slime"
msgstr ""
@@ -16073,7 +17529,7 @@ msgid "Who are you?"
msgstr ""
#. code: .@message$ = l("Who are you? Thanks for the help.");
-#: npc/003-1/lieutenantdausen.txt:395
+#: npc/003-1/lieutenantdausen.txt:402
#, no-c-format
msgid "Who are you? Thanks for the help."
msgstr ""
@@ -16091,7 +17547,7 @@ msgid "Who's this Juliet?"
msgstr ""
#. code: mes l("Why am I having a hard time to believe on you...");
-#: npc/002-1/alige.txt:174
+#: npc/002-1/alige.txt:179
#, no-c-format
msgid "Why am I having a hard time to believe on you..."
msgstr ""
@@ -16121,6 +17577,13 @@ msgstr ""
msgid "Why, I actually do sell a few things here! But they probably aren't what you're looking for."
msgstr ""
+#. code: dispbottom l("Wind: @@, @@",.@wdX,.@wdY);
+#: npc/012-1/gwendolyn.txt:215
+#: npc/012-1/gwendolyn.txt:364
+#, no-c-format
+msgid "Wind: @@, @@"
+msgstr ""
+
#. code: Name: "Wisard Moccasins"
#: item_db.conf:-1
#, no-c-format
@@ -16134,25 +17597,15 @@ msgid "Witch Boots"
msgstr ""
#. code: l("With it, you can safely move items and funds between your characters."),
-#: npc/005-5/cynric.txt:24
-#: npc/009-1/barzil.txt:25
-#: npc/003-3/malindou.txt:24
+#: npc/functions/bank.txt:202
#, no-c-format
msgid "With it, you can safely move items and funds between your characters."
msgstr ""
-#. code: mesq l("With one gem you can expect to get 1 to 3 powders! ");
-#: npc/007-1/pylon.txt:57
-#, no-c-format
-msgid "With one gem you can expect to get 1 to 3 powders! "
-msgstr ""
-
-#. code: l("With the help of the town hall we organize some auction and we help local merchants to launch their businesses."),
-#: npc/009-1/barzil.txt:19
-#: npc/005-5/cynric.txt:18
-#: npc/003-3/malindou.txt:18
+#. code: mesq l("With one gem you can expect to get 1 to 3 powders!");
+#: npc/007-1/pylon.txt:63
#, no-c-format
-msgid "With the help of the town hall we organize some auction and we help local merchants to launch their businesses."
+msgid "With one gem you can expect to get 1 to 3 powders!"
msgstr ""
#. code: mesq l("With this I make balls of slime for Candor's childs, they really like to play with them.");
@@ -16169,7 +17622,7 @@ msgid "With this tip you will be able to fight strong monsters. It's on Saul's S
msgstr ""
#. code: rif(BankVault > 0, l("Withdraw.")),
-#: npc/functions/bank.txt:23
+#: npc/functions/bank.txt:22
#, no-c-format
msgid "Withdraw."
msgstr ""
@@ -16181,6 +17634,7 @@ msgid "Within the cities is a place safe enough not to be attacked by another pe
msgstr ""
#. code: mesq l("Without any mana stone left, and because the walls were not very strong, most of the city was destroyed.");
+#: npc/012-1/dyrinthetraveler.txt:48
#: npc/009-1/lynnthetraveler.txt:60
#: npc/003-1/ninathetraveler.txt:118
#, no-c-format
@@ -16188,7 +17642,7 @@ msgid "Without any mana stone left, and because the walls were not very strong,
msgstr ""
#. code: Name: "Wolvern"
-#: mob_db.conf:1292
+#: mob_db.conf:1293
#, no-c-format
msgid "Wolvern"
msgstr ""
@@ -16211,6 +17665,18 @@ msgstr ""
msgid "Wolvern Tooth"
msgstr ""
+#. code: mesq l("Wonderful! My fee is @@. This fee is the first step in separating those with willpower, from those without.", .SCHOOLFEE);
+#: npc/012-1/gwendolyn.txt:41
+#, no-c-format
+msgid "Wonderful! My fee is @@. This fee is the first step in separating those with willpower, from those without."
+msgstr ""
+
+#. code: mesq l("Wonderful! That was great! Directly hit the bull's eye!"); // TRANSLATORS: manner of speak, "to hit exactly on the target"
+#: npc/012-1/gwendolyn.txt:433
+#, no-c-format
+msgid "Wonderful! That was great! Directly hit the bull's eye!"
+msgstr ""
+
#. code: Name: "Wooden Bow"
#: item_db.conf:-1
#, no-c-format
@@ -16272,7 +17738,7 @@ msgid "Would you like to leave this place?"
msgstr ""
#. code: mesq l("Would you like to transform one more?");
-#: npc/007-1/pylon.txt:87
+#: npc/007-1/pylon.txt:125
#, no-c-format
msgid "Would you like to transform one more?"
msgstr ""
@@ -16292,6 +17758,7 @@ msgstr ""
#. code: if (strcharinfo(0) == $MOST_HEROIC$) mesq l("Wow! Are you @@? Everyone, in every city, talks about you!", $MOST_HEROIC$);
#: npc/009-1/lynnthetraveler.txt:9
#: npc/003-1/ninathetraveler.txt:9
+#: npc/012-1/dyrinthetraveler.txt:9
#, no-c-format
msgid "Wow! Are you @@? Everyone, in every city, talks about you!"
msgstr ""
@@ -16303,6 +17770,12 @@ msgstr ""
msgid "Wow! You did it! I do not think anyone else could have done that."
msgstr ""
+#. code: 012-4,29,28,0 script Wyara NPC_FEMALE,{
+#: npc/012-4/wyara.txt:10
+#, no-c-format
+msgid "Wyara"
+msgstr ""
+
#. code: Name: "Xmas Candy Cane"
#: item_db.conf:-1
#, no-c-format
@@ -16352,38 +17825,38 @@ msgstr ""
msgid "Yayayaya, it's the first time someone is dressed worse than us!"
msgstr ""
-#. code: rif(countitem(Amethyst) >= 1, l("Yeah sure, take my Amethyst!")),
-#: npc/007-1/pylon.txt:36
+#. code: rif(countitem(Amethyst) >= 1 && Zeny >= 100, l("Yeah sure, take my Amethyst!")),
+#: npc/007-1/pylon.txt:38
#, no-c-format
msgid "Yeah sure, take my Amethyst!"
msgstr ""
-#. code: rif(countitem(Diamond) >= 1, l("Yeah sure, take my Diamond!")),
-#: npc/007-1/pylon.txt:31
+#. code: rif(countitem(Diamond) >= 1 && Zeny >= 100, l("Yeah sure, take my Diamond!")),
+#: npc/007-1/pylon.txt:33
#, no-c-format
msgid "Yeah sure, take my Diamond!"
msgstr ""
-#. code: rif(countitem(Emerald) >= 1, l("Yeah sure, take my Emerald!")),
-#: npc/007-1/pylon.txt:33
+#. code: rif(countitem(Emerald) >= 1 && Zeny >= 100, l("Yeah sure, take my Emerald!")),
+#: npc/007-1/pylon.txt:35
#, no-c-format
msgid "Yeah sure, take my Emerald!"
msgstr ""
-#. code: rif(countitem(Ruby) >= 1, l("Yeah sure, take my Ruby!")),
-#: npc/007-1/pylon.txt:32
+#. code: rif(countitem(Ruby) >= 1 && Zeny >= 100, l("Yeah sure, take my Ruby!")),
+#: npc/007-1/pylon.txt:34
#, no-c-format
msgid "Yeah sure, take my Ruby!"
msgstr ""
-#. code: rif(countitem(Sapphire) >= 1, l("Yeah sure, take my Sapphire!")),
-#: npc/007-1/pylon.txt:34
+#. code: rif(countitem(Sapphire) >= 1 && Zeny >= 100, l("Yeah sure, take my Sapphire!")),
+#: npc/007-1/pylon.txt:36
#, no-c-format
msgid "Yeah sure, take my Sapphire!"
msgstr ""
-#. code: rif(countitem(Topaz) >= 1, l("Yeah sure, take my Topaz!")),
-#: npc/007-1/pylon.txt:35
+#. code: rif(countitem(Topaz) >= 1 && Zeny >= 100, l("Yeah sure, take my Topaz!")),
+#: npc/007-1/pylon.txt:37
#, no-c-format
msgid "Yeah sure, take my Topaz!"
msgstr ""
@@ -16413,7 +17886,7 @@ msgid "Yeah, but what reward will I get?"
msgstr ""
#. code: mesq l("Yeah, of course. I will teach you how to give first aid to people.");
-#: npc/003-1/jakod.txt:52
+#: npc/003-1/jakod.txt:53
#, no-c-format
msgid "Yeah, of course. I will teach you how to give first aid to people."
msgstr ""
@@ -16436,14 +17909,14 @@ msgstr ""
msgid "Yeah, you're right."
msgstr ""
-#. code: Name: "Yellow Cotton Dye"
+#. code: Name: "Yellow Dye"
#: item_db.conf:-1
#, no-c-format
-msgid "Yellow Cotton Dye"
+msgid "Yellow Dye"
msgstr ""
#. code: Name: "Yellow Slime"
-#: mob_db.conf:3207
+#: mob_db.conf:3241
#, no-c-format
msgid "Yellow Slime"
msgstr ""
@@ -16459,14 +17932,6 @@ msgstr ""
msgid "Yes"
msgstr ""
-#. code: if (selectd(l("How do you know?"), l("Yes I am.")) == 1)
-#: npc/003-3/malindou.txt:45
-#: npc/009-1/barzil.txt:46
-#: npc/005-5/cynric.txt:45
-#, no-c-format
-msgid "Yes I am."
-msgstr ""
-
#. code: l("Yes sir. I will help them."),
#: npc/003-1/lieutenantdausen.txt:45
#, no-c-format
@@ -16474,8 +17939,8 @@ msgid "Yes sir. I will help them."
msgstr ""
#. code: l("Yes!"),
-#: npc/005-1/ayasha.txt:60
-#: npc/005-1/ayasha.txt:37
+#: npc/005-1/ayasha.txt:36
+#: npc/005-1/ayasha.txt:56
#, no-c-format
msgid "Yes!"
msgstr ""
@@ -16493,16 +17958,18 @@ msgid "Yes, I am a mouboo. Why? Can't a mouboo be a law and order enforcer?!"
msgstr ""
#. code: switch (select(lg("Yes, I am sure."),
-#: npc/009-1/kevin.txt:30
-#: npc/005-6/zitoni.txt:74
+#: npc/005-6/zitoni.txt:84
+#: npc/009-1/kevin.txt:32
+#: npc/012-4/wyara.txt:35
#: npc/003-1/malivox.txt:32
#, no-c-format
msgid "Yes, I am sure.#0"
msgstr ""
#. code: switch (select(lg("Yes, I am sure."),
-#: npc/009-1/kevin.txt:30
-#: npc/005-6/zitoni.txt:74
+#: npc/005-6/zitoni.txt:84
+#: npc/009-1/kevin.txt:32
+#: npc/012-4/wyara.txt:35
#: npc/003-1/malivox.txt:32
#, no-c-format
msgid "Yes, I am sure.#1"
@@ -16515,13 +17982,31 @@ msgid "Yes, I do."
msgstr ""
#. code: mesq l("Yes, I need to get out of here the earliest possible.");
-#: npc/002-1/alige.txt:38
+#: npc/002-1/alige.txt:43
#, no-c-format
msgid "Yes, I need to get out of here the earliest possible."
msgstr ""
-#. code: rif(countitem(GoldPieces) >= 1 && Zeny >= 200, l("Yes, deal. Gimme the ring.")), -,
-#: npc/003-5/jeweler.txt:34
+#. code: rif(countitem(CommonCarp) >= 20, l("Yes, I'll pay with Common Carp.")),
+#: npc/009-1/fisherman.txt:98
+#, no-c-format
+msgid "Yes, I'll pay with Common Carp."
+msgstr ""
+
+#. code: rif(countitem(GrassCarp) >= 1, l("Yes, I'll pay with Grass Carp.")),
+#: npc/009-1/fisherman.txt:97
+#, no-c-format
+msgid "Yes, I'll pay with Grass Carp."
+msgstr ""
+
+#. code: rif(countitem(Roach) >= 20, l("Yes, I'll pay with Roach."));
+#: npc/009-1/fisherman.txt:99
+#, no-c-format
+msgid "Yes, I'll pay with Roach."
+msgstr ""
+
+#. code: rif(countitem(GoldPieces) >= 5 && Zeny >= 12000, l("Yes, deal. Gimme the ring.")), -,
+#: npc/003-5/jeweler.txt:38
#, no-c-format
msgid "Yes, deal. Gimme the ring."
msgstr ""
@@ -16533,7 +18018,7 @@ msgid "Yes, everything is going great, thank you!"
msgstr ""
#. code: l("Yes, it is a really sweet deal, believe me!");
-#: npc/005-6/zitoni.txt:50
+#: npc/005-6/zitoni.txt:54
#, no-c-format
msgid "Yes, it is a really sweet deal, believe me!"
msgstr ""
@@ -16557,41 +18042,37 @@ msgid "Yes, take them."
msgstr ""
#. code: l("Yes, you can count it."), L_Check,
-#: npc/002-1/alige.txt:96
+#: npc/002-1/alige.txt:101
#, no-c-format
msgid "Yes, you can count it."
msgstr ""
+#. code: rif(.@tolchi == 2, l("Yes.")),
#. code: l("Yes."), L_Weapon,
+#. code: rif(.@tolchi == 1, l("Yes.")),
#. code: l("Yes."), L_Leave;
#. code: l("Yes."), L_Reset,
+#. code: l("Yes."), L_Start,
#. code: l("Yes."), L_Warp,
-#. code: rif(.@tolchi == 2, l("Yes.")),
-#. code: rif(.@tolchi == 0, l("Yes.")),
-#. code: switch (selectd(l("Yes."),
#. code: switch (select(l("Yes."), l("No.")))
-#. code: rif(.@tolchi == 1, l("Yes.")),
-#. code: l("Yes."), L_Start,
-#: npc/009-1/barzil.txt:68
-#: npc/001-1/portal.txt:18
-#: npc/005-4/tolchi.txt:171
-#: npc/005-5/cynric.txt:67
-#: npc/003-1/lieutenantdausen.txt:354
-#: npc/005-4/tolchi.txt:173
-#: npc/items/croconut.txt:20
+#. code: rif(.@tolchi == 0, l("Yes.")),
+#: npc/005-1/ayasha.txt:402
#: npc/002-1/chefgado.txt:37
-#: npc/005-1/zegas.txt:78
-#: npc/005-1/ayasha.txt:411
+#: npc/items/croconut.txt:20
#: npc/002-2/doors.txt:24
-#: npc/003-3/malindou.txt:67
+#: npc/001-1/portal.txt:18
+#: npc/005-4/tolchi.txt:171
#: npc/002-1/arpan.txt:255
#: npc/005-4/tolchi.txt:172
+#: npc/005-4/tolchi.txt:173
+#: npc/005-1/zegas.txt:78
+#: npc/003-1/lieutenantdausen.txt:361
#, no-c-format
msgid "Yes."
msgstr ""
#. code: Name: "Yeti"
-#: mob_db.conf:1950
+#: mob_db.conf:1956
#, no-c-format
msgid "Yeti"
msgstr ""
@@ -16603,7 +18084,7 @@ msgid "Yeti Claw"
msgstr ""
#. code: Name: "Yeti King"
-#: mob_db.conf:1384
+#: mob_db.conf:1385
#, no-c-format
msgid "Yeti King"
msgstr ""
@@ -16650,6 +18131,12 @@ msgstr ""
msgid "Yeye."
msgstr ""
+#. code: mesq l("Yo, good joob killing the Fire Goblins. Do you have everything I've asked for?");
+#: npc/009-1/fisherman.txt:62
+#, no-c-format
+msgid "Yo, good joob killing the Fire Goblins. Do you have everything I've asked for?"
+msgstr ""
+
#. code: l("You already did enough for us, do you want to follow Nard's advice and get some rest?");
#: npc/002-1/arpan.txt:253
#, no-c-format
@@ -16675,7 +18162,7 @@ msgid "You already registered. Waiting for your partner..."
msgstr ""
#. code: dispbottom l("You are already at the Mana Plane of Existence.");
-#: npc/commands/event.txt:111
+#: npc/commands/event.txt:109
#, no-c-format
msgid "You are already at the Mana Plane of Existence."
msgstr ""
@@ -16692,18 +18179,18 @@ msgstr ""
msgid "You are already fully trained. You should go to Tulimshar. I may have another task for you later, but you are too weak now, get some levels."
msgstr ""
-#. code: if (getq(General_Hunter)) mes l("You are already hunting something else. Do you want to switch?");
-#: npc/009-1/guards.txt:26
-#, no-c-format
-msgid "You are already hunting something else. Do you want to switch?"
-msgstr ""
-
#. code: mesq l("You are currently at @@.", LOCATION$);
#: npc/002-4/nard.txt:177
#, no-c-format
msgid "You are currently at @@."
msgstr ""
+#. code: if (getq(General_Hunter)) mes l("You are currently hunting @@/10000 @@. Do you want to switch?", getq2(General_Hunter), getmonsterlink(GHQ_GetMonsterIDByQuestID(getq(General_Hunter))));
+#: npc/functions/mobhunter.txt:54
+#, no-c-format
+msgid "You are currently hunting @@/10000 @@. Do you want to switch?"
+msgstr ""
+
#. code: lg("You are exhausted, you should rest a bit.");
#: npc/items/shovel.txt:50
#, no-c-format
@@ -16776,24 +18263,14 @@ msgstr ""
msgid "You are killing @@/50 @@ at the cave."
msgstr ""
-#. code: lg("You are new around here, right?");
-#: npc/005-5/cynric.txt:43
-#: npc/003-3/malindou.txt:43
-#: npc/009-1/barzil.txt:44
-#, no-c-format
-msgid "You are new around here, right?#0"
-msgstr ""
-
-#. code: lg("You are new around here, right?");
-#: npc/005-5/cynric.txt:43
-#: npc/003-3/malindou.txt:43
-#: npc/009-1/barzil.txt:44
+#. code: l("You are level @@/@@. Keep building levels, you need them!", BaseLevel, getarg(0));
+#: npc/003-2/eistein.txt:18
#, no-c-format
-msgid "You are new around here, right?#1"
+msgid "You are level @@/@@. Keep building levels, you need them!"
msgstr ""
#. code: dispbottom l("You are not strong enough to survive this trip.");
-#: npc/commands/event.txt:105
+#: npc/commands/event.txt:103
#, no-c-format
msgid "You are not strong enough to survive this trip."
msgstr ""
@@ -16874,17 +18351,19 @@ msgid "You are very welcome."
msgstr ""
#. code: lg("You are weird, I have to go sorry.");
-#: npc/009-1/kevin.txt:15
+#: npc/005-6/zitoni.txt:32
+#: npc/012-4/wyara.txt:21
#: npc/003-1/malivox.txt:17
-#: npc/005-6/zitoni.txt:27
+#: npc/009-1/kevin.txt:17
#, no-c-format
msgid "You are weird, I have to go sorry.#0"
msgstr ""
#. code: lg("You are weird, I have to go sorry.");
-#: npc/009-1/kevin.txt:15
+#: npc/005-6/zitoni.txt:32
+#: npc/012-4/wyara.txt:21
#: npc/003-1/malivox.txt:17
-#: npc/005-6/zitoni.txt:27
+#: npc/009-1/kevin.txt:17
#, no-c-format
msgid "You are weird, I have to go sorry.#1"
msgstr ""
@@ -16927,8 +18406,7 @@ msgid "You can also pick and drag items from one window into the other but this
msgstr ""
#. code: mesq l("You can also read The Book of Laws at any time to see the rules.");
-#: npc/002-3/juliet.txt:88
-#: npc/002-3/juliet.txt:207
+#: npc/002-3/juliet.txt:87
#, no-c-format
msgid "You can also read The Book of Laws at any time to see the rules."
msgstr ""
@@ -16936,6 +18414,7 @@ msgstr ""
#. code: mesq l("You can buy rare items with me, or I can tell you about different cities in our world.");
#: npc/009-1/lynnthetraveler.txt:14
#: npc/003-1/ninathetraveler.txt:14
+#: npc/012-1/dyrinthetraveler.txt:14
#, no-c-format
msgid "You can buy rare items with me, or I can tell you about different cities in our world."
msgstr ""
@@ -16966,6 +18445,7 @@ msgstr ""
#. code: mesq l("You can find both huge swamps, as huge desertic areas near and on it.");
#: npc/003-1/ninathetraveler.txt:114
+#: npc/012-1/dyrinthetraveler.txt:44
#: npc/009-1/lynnthetraveler.txt:56
#, no-c-format
msgid "You can find both huge swamps, as huge desertic areas near and on it."
@@ -16979,7 +18459,7 @@ msgid "You can find for a good price desert equipment and some kind of dyes. You
msgstr ""
#. code: mesq l("You can gain rares, even. Come register for this special program. It's free!");
-#: npc/003-1/aidan.txt:88
+#: npc/003-1/aidan.txt:86
#, no-c-format
msgid "You can gain rares, even. Come register for this special program. It's free!"
msgstr ""
@@ -17015,7 +18495,7 @@ msgid "You can trade them for quite nice items with my friend over there."
msgstr ""
#. code: l("You can use it to clear your stats, to start freshly if you know what I mean..."),
-#: npc/005-6/zitoni.txt:35
+#: npc/005-6/zitoni.txt:40
#, no-c-format
msgid "You can use it to clear your stats, to start freshly if you know what I mean..."
msgstr ""
@@ -17045,31 +18525,31 @@ msgid "You can, however, use ##BCtrl##b to auto-select a monster and attack them
msgstr ""
#. code: dispbottom l("You cannot be hurt to do this trip.");
-#: npc/commands/event.txt:109
+#: npc/commands/event.txt:107
#, no-c-format
msgid "You cannot be hurt to do this trip."
msgstr ""
#. code: dispbottom l("You caught a @@ but had no room in your inventory to carry it.", getitemlink(.@fish_id));
-#: npc/functions/fishing.txt:213
+#: npc/functions/fishing.txt:212
#, no-c-format
msgid "You caught a @@ but had no room in your inventory to carry it."
msgstr ""
#. code: //dispbottom l("You caught a @@!", getitemlink(.@fish_id)); <= already shows "you picked up [...]"
-#: npc/functions/fishing.txt:218
+#: npc/functions/fishing.txt:217
#, no-c-format
msgid "You caught a @@!"
msgstr ""
#. code: mesq lg("You clearly don't have money, so let's not bother with that right now.");
-#: npc/003-5/jeweler.txt:57
+#: npc/003-5/jeweler.txt:62
#, no-c-format
msgid "You clearly don't have money, so let's not bother with that right now.#0"
msgstr ""
#. code: mesq lg("You clearly don't have money, so let's not bother with that right now.");
-#: npc/003-5/jeweler.txt:57
+#: npc/003-5/jeweler.txt:62
#, no-c-format
msgid "You clearly don't have money, so let's not bother with that right now.#1"
msgstr ""
@@ -17086,14 +18566,14 @@ msgstr ""
msgid "You could try getting into a city administration. If you can get a citizenship, you can try to elect for an office."
msgstr ""
-#. code: l("You currently have @@ Gold Pieces on your bank account.",
-#: npc/functions/bank.txt:11
+#. code: l("You currently have @@ GP on your bank account.",
+#: npc/functions/bank.txt:12
#, no-c-format
-msgid "You currently have @@ Gold Pieces on your bank account."
+msgid "You currently have @@ GP on your bank account."
msgstr ""
#. code: mesq l("You currently have @@ Monster Points. These points are acquired while killing monsters.", Mobpt);
-#: npc/003-1/aidan.txt:73
+#: npc/003-1/aidan.txt:72
#, no-c-format
msgid "You currently have @@ Monster Points. These points are acquired while killing monsters."
msgstr ""
@@ -17104,16 +18584,22 @@ msgstr ""
msgid "You didn't add a item."
msgstr ""
+#. code: mesq l("You didn't lit every torch yet! Hurry up!!");
+#: npc/007-1/zarkor.txt:41
+#, no-c-format
+msgid "You didn't lit every torch yet! Hurry up!!"
+msgstr ""
+
#. code: l("You do not have enough Gold Pieces on your bank account.");
-#: npc/functions/bank.txt:110
+#: npc/functions/bank.txt:103
#, no-c-format
msgid "You do not have enough Gold Pieces on your bank account."
msgstr ""
-#. code: l("You do not have enough Gold Pieces on yourself.");
-#: npc/functions/bank.txt:59
+#. code: l("You do not have enough Gold on yourself.");
+#: npc/functions/bank.txt:55
#, no-c-format
-msgid "You do not have enough Gold Pieces on yourself."
+msgid "You do not have enough Gold on yourself."
msgstr ""
#. code: dispbottom l("You do not have the required access privileges to use the Super Menu.");
@@ -17122,14 +18608,6 @@ msgstr ""
msgid "You do not have the required access privileges to use the Super Menu."
msgstr ""
-#. code: l("You do not seem to have enough money, come back later!");
-#: npc/009-1/barzil.txt:75
-#: npc/005-5/cynric.txt:74
-#: npc/003-3/malindou.txt:74
-#, no-c-format
-msgid "You do not seem to have enough money, come back later!"
-msgstr ""
-
#. code: mesq l("You don't have any @@, are you mocking me?", getitemlink(.Item1));
#. code: mesq l("You don't have any @@, are you mocking me?", getitemlink(.Item2));
#: npc/test/karim.txt:47
@@ -17139,7 +18617,7 @@ msgid "You don't have any @@, are you mocking me?"
msgstr ""
#. code: dispbottom l("You don't have any @@.", getitemlink(.@rod));
-#: npc/functions/fishing.txt:155
+#: npc/functions/fishing.txt:154
#, no-c-format
msgid "You don't have any @@."
msgstr ""
@@ -17169,8 +18647,8 @@ msgid "You don't have enough money, bring me @@ GP."
msgstr ""
#. code: mesq l("You don't have enough money. Sorry.");
-#: npc/005-6/zitoni.txt:174
-#: npc/005-6/zitoni.txt:154
+#: npc/005-6/zitoni.txt:181
+#: npc/005-6/zitoni.txt:161
#, no-c-format
msgid "You don't have enough money. Sorry."
msgstr ""
@@ -17237,7 +18715,7 @@ msgid "You faint from the pain. At least now, you are in good hands."
msgstr ""
#. code: npctalk3 l("You found @@ out of @@ kids.", @kids_count, @count_tmp);
-#: npc/005-1/ayasha.txt:284
+#: npc/005-1/ayasha.txt:275
#, no-c-format
msgid "You found @@ out of @@ kids."
msgstr ""
@@ -17260,6 +18738,12 @@ msgstr ""
msgid "You have an awful case of amnesia."
msgstr ""
+#. code: mesq l("You have no idea of how dangerous that item is! I can't simply do it!");
+#: npc/005-6/zitoni.txt:203
+#, no-c-format
+msgid "You have no idea of how dangerous that item is! I can't simply do it!"
+msgstr ""
+
#. code: mesq l("You have some magic power. Do you want to join the Magic Warriors? ##BThis cannot be undone##b.");
#: npc/003-0-1/luca.txt:25
#, no-c-format
@@ -17278,6 +18762,12 @@ msgstr ""
msgid "You have too much points. I can't allow you to take all at once right now. I'll try to give you 50, and you come back later!"
msgstr ""
+#. code: mesq l("You have:");
+#: npc/009-1/fisherman.txt:67
+#, no-c-format
+msgid "You have:"
+msgstr ""
+
#. code: mes col(l("You hear a loud scream. It must be the creaking of the wooden door..."), 9);
#: npc/002-2/doors.txt:61
#, no-c-format
@@ -17302,6 +18792,12 @@ msgstr ""
msgid "You hold the shovel in your hands."
msgstr ""
+#. code: mesq l("You just bought it? You won't learn anything from that.");
+#: npc/012-1/gwendolyn.txt:493
+#, no-c-format
+msgid "You just bought it? You won't learn anything from that."
+msgstr ""
+
#. code: l("You just need one fishing rod, although you should take more than one single bait.");
#: npc/items/books.txt:16
#, no-c-format
@@ -17309,19 +18805,19 @@ msgid "You just need one fishing rod, although you should take more than one sin
msgstr ""
#. code: mesq l("You know Jesus Saves hates cheaters, right? If Saulc didn't asked me to double-check stuff...");
-#: npc/003-1/sailors.txt:70
+#: npc/003-1/sailors.txt:73
#, no-c-format
msgid "You know Jesus Saves hates cheaters, right? If Saulc didn't asked me to double-check stuff..."
msgstr ""
#. code: dispbottom l("You left your fishing spot!");
-#: npc/functions/fishing.txt:194
+#: npc/functions/fishing.txt:193
#, no-c-format
msgid "You left your fishing spot!"
msgstr ""
#. code: l("You made a cash deposit of @@ GP.", format_number(.@deposit));
-#: npc/functions/bank.txt:74
+#: npc/functions/bank.txt:69
#, no-c-format
msgid "You made a cash deposit of @@ GP."
msgstr ""
@@ -17333,11 +18829,17 @@ msgid "You need @@ GP to use this arena."
msgstr ""
#. code: dispbottom l("You need all your mana to do this trip.");
-#: npc/commands/event.txt:107
+#: npc/commands/event.txt:105
#, no-c-format
msgid "You need all your mana to do this trip."
msgstr ""
+#. code: mesq l("You need:");
+#: npc/009-1/fisherman.txt:83
+#, no-c-format
+msgid "You need:"
+msgstr ""
+
#. code: l("You only have to tell him how much you want to deposit or withdraw."),
#: npc/005-5/nylo.txt:86
#: npc/005-5/nylo.txt:37
@@ -17382,23 +18884,29 @@ msgid "You perfectly cut your @@ into two edible parts."
msgstr ""
#. code: mesq l("You planned neatly. I'll be back.");
-#: npc/002-1/alige.txt:85
+#: npc/002-1/alige.txt:90
#, no-c-format
msgid "You planned neatly. I'll be back."
msgstr ""
#. code: dispbottom l("You pulled too late and lost the bait...");
-#: npc/functions/fishing.txt:223
+#: npc/functions/fishing.txt:222
#, no-c-format
msgid "You pulled too late and lost the bait..."
msgstr ""
#. code: dispbottom l("You pulled too soon and lost the bait.");
-#: npc/functions/fishing.txt:179
+#: npc/functions/fishing.txt:178
#, no-c-format
msgid "You pulled too soon and lost the bait."
msgstr ""
+#. code: mesq l("You really have a reason to be proud.");
+#: npc/012-1/gwendolyn.txt:467
+#, no-c-format
+msgid "You really have a reason to be proud."
+msgstr ""
+
#. code: npctalk3 l("You really should do some tasks to impress our captain.");
#: npc/002-4/elmo.txt:89
#, no-c-format
@@ -17440,7 +18948,7 @@ msgid "You see a raijin boy, sitting on the edge of the dock."
msgstr ""
#. code: l("You see some fish reflecting the sun on the surface of the water."),
-#: npc/functions/fishing.txt:242
+#: npc/functions/fishing.txt:241
#, no-c-format
msgid "You see some fish reflecting the sun on the surface of the water."
msgstr ""
@@ -17451,6 +18959,12 @@ msgstr ""
msgid "You see these pious around us?"
msgstr ""
+#. code: mesq l("You see, I cannot use any raw material. It must be sturdier than the usual, and I don't have the materials for it.");
+#: npc/012-3/alan.txt:43
+#, no-c-format
+msgid "You see, I cannot use any raw material. It must be sturdier than the usual, and I don't have the materials for it."
+msgstr ""
+
#. code: mesq l("You see, after a monster attack... My husband went to the desert, to check how things were...");
#: npc/003-4/sorfina.txt:34
#, no-c-format
@@ -17458,7 +18972,7 @@ msgid "You see, after a monster attack... My husband went to the desert, to chec
msgstr ""
#. code: mesq l("You see, because the Monster King, monsters have been running rampant. If they grow too much in numbers, cities may be overrun.");
-#: npc/003-1/aidan.txt:51
+#: npc/003-1/aidan.txt:50
#, no-c-format
msgid "You see, because the Monster King, monsters have been running rampant. If they grow too much in numbers, cities may be overrun."
msgstr ""
@@ -17522,7 +19036,7 @@ msgid "You still haven't completed your tasks."
msgstr ""
#. code: mesq l("You still haven't found all of them yet.");
-#: npc/005-1/ayasha.txt:74
+#: npc/005-1/ayasha.txt:67
#, no-c-format
msgid "You still haven't found all of them yet."
msgstr ""
@@ -17564,8 +19078,8 @@ msgid "You take the clothes from the chest."
msgstr ""
#. code: l("You take your fishing rod and leave.");
-#: npc/functions/fishing.txt:253
-#: npc/functions/fishing.txt:285
+#: npc/functions/fishing.txt:284
+#: npc/functions/fishing.txt:252
#, no-c-format
msgid "You take your fishing rod and leave."
msgstr ""
@@ -17583,13 +19097,13 @@ msgid "You waited too long and lost the bait..."
msgstr ""
#. code: mesq lg("You were in bad shape, you should be happy we found you before the sea killed you.");
-#: npc/002-3/juliet.txt:115
+#: npc/002-3/juliet.txt:114
#, no-c-format
msgid "You were in bad shape, you should be happy we found you before the sea killed you.#0"
msgstr ""
#. code: mesq lg("You were in bad shape, you should be happy we found you before the sea killed you.");
-#: npc/002-3/juliet.txt:115
+#: npc/002-3/juliet.txt:114
#, no-c-format
msgid "You were in bad shape, you should be happy we found you before the sea killed you.#1"
msgstr ""
@@ -17613,7 +19127,7 @@ msgid "You will be killed on the road if you try to go like this. Try helping pe
msgstr ""
#. code: mesq l("You will find a fisher, maybe he is having a good time and can sell you a few boxes. And remember to keep your eye open.");
-#: npc/003-1/sailors.txt:40
+#: npc/003-1/sailors.txt:43
#, no-c-format
msgid "You will find a fisher, maybe he is having a good time and can sell you a few boxes. And remember to keep your eye open."
msgstr ""
@@ -17631,7 +19145,7 @@ msgid "You will then be able to register citzenship in any city, for free. But j
msgstr ""
#. code: l("You withdrew a total of @@ GP.", format_number(.@withdrawal));
-#: npc/functions/bank.txt:125
+#: npc/functions/bank.txt:117
#, no-c-format
msgid "You withdrew a total of @@ GP."
msgstr ""
@@ -17643,13 +19157,25 @@ msgid "You'll want your fishing rod to be flexible but solid."
msgstr ""
#. code: rif(countitem("Beer") >= 5, l("You're doing the math wrong, matey! I'll bring them later!")), L_Later,
-#: npc/005-1/sailors.txt:59
+#: npc/005-1/sailors.txt:60
#, no-c-format
msgid "You're doing the math wrong, matey! I'll bring them later!"
msgstr ""
+#. code: mesq lg("You're lucky. It is windless now.");
+#: npc/012-1/gwendolyn.txt:232
+#, no-c-format
+msgid "You're lucky. It is windless now.#0"
+msgstr ""
+
+#. code: mesq lg("You're lucky. It is windless now.");
+#: npc/012-1/gwendolyn.txt:232
+#, no-c-format
+msgid "You're lucky. It is windless now.#1"
+msgstr ""
+
#. code: mesq l("You're on a ship, we're on our way to the oldest human city, Tulishmar.");
-#: npc/002-3/juliet.txt:100
+#: npc/002-3/juliet.txt:99
#, no-c-format
msgid "You're on a ship, we're on our way to the oldest human city, Tulishmar."
msgstr ""
@@ -17673,13 +19199,13 @@ msgid "You're pretty much stranded on this forsaken island if you don't help me!
msgstr ""
#. code: l("You're welcome!"), -;
-#: npc/005-1/ayasha.txt:102
+#: npc/005-1/ayasha.txt:91
#, no-c-format
msgid "You're welcome!"
msgstr ""
#. code: mesq l("You're willing to help? Perfect. We need 3 @@, 4 @@ and 10 @@ for travel.", getitemlink(FishBox), getitemlink(CroconutBox), getitemlink(CottonCloth));
-#: npc/003-1/sailors.txt:31
+#: npc/003-1/sailors.txt:34
#, no-c-format
msgid "You're willing to help? Perfect. We need 3 @@, 4 @@ and 10 @@ for travel."
msgstr ""
@@ -17690,6 +19216,18 @@ msgstr ""
msgid "You've killed @@/12 @@. Get rid of them!"
msgstr ""
+#. code: mesq l("You... You killed my father during Nivalis siege! I'll make you pay for that!!");
+#: npc/007-1/zarkor.txt:177
+#, no-c-format
+msgid "You... You killed my father during Nivalis siege! I'll make you pay for that!!"
+msgstr ""
+
+#. code: dispbottom l("You: @@, @@",.@spX,.@sp);
+#: npc/012-1/gwendolyn.txt:365
+#, no-c-format
+msgid "You: @@, @@"
+msgstr ""
+
#. code: mesq l("You? Here?");
#: npc/002-3/billybons.txt:14
#, no-c-format
@@ -17769,6 +19307,41 @@ msgstr ""
msgid "Your son, Hasan, has stolen me!"
msgstr ""
+#. code: 007-1,152,155,0 script Zarkor NPC_MIRAJ,{
+#: npc/007-1/zarkor.txt:12
+#, no-c-format
+msgid "Zarkor"
+msgstr ""
+
+#. code: mesn "Zarkor, the Dark Summoner";
+#: npc/007-1/zarkor.txt:21
+#: npc/007-1/zarkor.txt:110
+#: npc/007-1/zarkor.txt:104
+#: npc/007-1/zarkor.txt:135
+#: npc/007-1/zarkor.txt:127
+#: npc/007-1/zarkor.txt:139
+#: npc/007-1/zarkor.txt:69
+#: npc/007-1/zarkor.txt:72
+#: npc/007-1/zarkor.txt:145
+#: npc/007-1/zarkor.txt:118
+#: npc/007-1/zarkor.txt:159
+#: npc/007-1/zarkor.txt:121
+#: npc/007-1/zarkor.txt:107
+#: npc/007-1/zarkor.txt:164
+#: npc/007-1/zarkor.txt:176
+#: npc/007-1/zarkor.txt:101
+#: npc/007-1/zarkor.txt:142
+#: npc/007-1/zarkor.txt:40
+#: npc/007-1/zarkor.txt:148
+#: npc/007-1/zarkor.txt:170
+#: npc/007-1/zarkor.txt:29
+#: npc/007-1/zarkor.txt:66
+#: npc/007-1/zarkor.txt:187
+#: npc/007-1/zarkor.txt:124
+#, no-c-format
+msgid "Zarkor, the Dark Summoner"
+msgstr ""
+
#. code: 005-1,35,77,0 script Zegas NPC_MONA,{
#: npc/005-1/zegas.txt:1
#, no-c-format
@@ -17787,6 +19360,12 @@ msgstr ""
msgid "Zitoni"
msgstr ""
+#. code: mesq l("Zitoni refused to make the Powder.");
+#: npc/007-1/zarkor.txt:116
+#, no-c-format
+msgid "Zitoni refused to make the Powder."
+msgstr ""
+
#. code: Name: "Zombie Ear"
#: item_db.conf:-1
#, no-c-format
@@ -17812,7 +19391,7 @@ msgid "[40 experience points]"
msgstr ""
#. code: l("[Deliver all goods.]"),
-#: npc/003-1/sailors.txt:58
+#: npc/003-1/sailors.txt:61
#, no-c-format
msgid "[Deliver all goods.]"
msgstr ""
@@ -17824,7 +19403,7 @@ msgid "[Easter] Send soul to the Mana Forest!"
msgstr ""
#. code: l("[Maybe another time.]");
-#: npc/003-1/sailors.txt:59
+#: npc/003-1/sailors.txt:62
#, no-c-format
msgid "[Maybe another time.]"
msgstr ""
@@ -17869,6 +19448,18 @@ msgstr ""
msgid "a quiet place,"
msgstr ""
+#. code: setarray .@target_direction$, "error3, please report", l("left above"), l("above"), l("right above"), l("left"),
+#: npc/012-1/gwendolyn.txt:377
+#, no-c-format
+msgid "above"
+msgstr ""
+
+#. code: "error4, please report", l("right"), l("lower left"), l("below"), l("lower right");
+#: npc/012-1/gwendolyn.txt:378
+#, no-c-format
+msgid "below"
+msgstr ""
+
#. code: mesq l("come back stronger, and I will give you a task.");
#: npc/007-1/tycoon.txt:147
#, no-c-format
@@ -17883,12 +19474,6 @@ msgstr ""
msgid "data @@ @@ @@ data"
msgstr ""
-#. code: .@menustr$ = rif(debug, menuaction(l("debug")));
-#: npc/functions/quest-debug/functions.txt:82
-#, no-c-format
-msgid "debug"
-msgstr ""
-
#. code: mes " " + col("@str <" + l("delta") + ">", 3);
#. code: mes " " + col("@agi <" + l("delta") + ">", 3);
#. code: mes " " + col("@dex <" + l("delta") + ">", 3);
@@ -17917,6 +19502,12 @@ msgstr ""
msgid "draw."
msgstr ""
+#. code: setarray .@wd$,"error1, please report", l("southeast"), l("south"), l("southwest"), l("east"),
+#: npc/012-1/gwendolyn.txt:206
+#, no-c-format
+msgid "east"
+msgstr ""
+
#. code: 000-0,0,0,0 script hairstyle_config NPC_HIDDEN,0,0,{
#: npc/config/hairstyle_config.txt:3
#, no-c-format
@@ -17929,12 +19520,6 @@ msgstr ""
msgid "hinnack"
msgstr ""
-#. code: l("i can't reward a weak adventurer like you, Come back later.");
-#: npc/003-1/eistein.txt:33
-#, no-c-format
-msgid "i can't reward a weak adventurer like you, Come back later."
-msgstr ""
-
#. code: mesq l("if the proposal is not convenient for you, just close the trading window to cancel the exchange of items and money. But if both press the 'Accept Negotiation' button, then the marketing will be finished.");
#: npc/005-7/trainer.txt:214
#, no-c-format
@@ -17947,6 +19532,18 @@ msgstr ""
msgid "karim"
msgstr ""
+#. code: setarray .@target_direction$, "error3, please report", l("left above"), l("above"), l("right above"), l("left"),
+#: npc/012-1/gwendolyn.txt:377
+#, no-c-format
+msgid "left"
+msgstr ""
+
+#. code: setarray .@target_direction$, "error3, please report", l("left above"), l("above"), l("right above"), l("left"),
+#: npc/012-1/gwendolyn.txt:377
+#, no-c-format
+msgid "left above"
+msgstr ""
+
#. code: mes l("line @@: @@", .@i, $MOTD_Messages$[.@i]);
#. code: mes l("line @@: @@", .@n, $MOTD_Messages$[.@n]);
#: npc/commands/motd.txt:132
@@ -17955,12 +19552,30 @@ msgstr ""
msgid "line @@: @@"
msgstr ""
+#. code: "error4, please report", l("right"), l("lower left"), l("below"), l("lower right");
+#: npc/012-1/gwendolyn.txt:378
+#, no-c-format
+msgid "lower left"
+msgstr ""
+
+#. code: "error4, please report", l("right"), l("lower left"), l("below"), l("lower right");
+#: npc/012-1/gwendolyn.txt:378
+#, no-c-format
+msgid "lower right"
+msgstr ""
+
#. code: test,25,14,0 script marriage1 NPC_PLAYER,{
#: npc/test/npcmarriage.txt:6
#, no-c-format
msgid "marriage1"
msgstr ""
+#. code: l("medium shot"),
+#: npc/012-1/gwendolyn.txt:350
+#, no-c-format
+msgid "medium shot"
+msgstr ""
+
#. code: l("my name is karim can you help me?.");
#: npc/test/karim.txt:22
#, no-c-format
@@ -17989,6 +19604,24 @@ msgstr ""
msgid "no active broadcast"
msgstr ""
+#. code: "error2, please report", l("west"), l("northeast"), l("north"), l("northwest");
+#: npc/012-1/gwendolyn.txt:207
+#, no-c-format
+msgid "north"
+msgstr ""
+
+#. code: "error2, please report", l("west"), l("northeast"), l("north"), l("northwest");
+#: npc/012-1/gwendolyn.txt:207
+#, no-c-format
+msgid "northeast"
+msgstr ""
+
+#. code: "error2, please report", l("west"), l("northeast"), l("north"), l("northwest");
+#: npc/012-1/gwendolyn.txt:207
+#, no-c-format
+msgid "northwest"
+msgstr ""
+
#. code: test,10,10,0 script npc1 NPC_TEST1,3,3,{
#: npc/test/npc1.txt:14
#, no-c-format
@@ -18031,6 +19664,18 @@ msgstr ""
msgid "npc6"
msgstr ""
+#. code: mes l("o.o You're being unreasonable. That's way too much!");
+#: npc/009-1/fisherman.txt:50
+#, no-c-format
+msgid "o.o \"You're being unreasonable. That's way too much!\""
+msgstr ""
+
+#. code: l("powerful shot"),
+#: npc/012-1/gwendolyn.txt:352
+#, no-c-format
+msgid "powerful shot"
+msgstr ""
+
#. code: rif(.@karim == 2, lg("quest completed.")),
#: npc/test/karim.txt:120
#, no-c-format
@@ -18043,6 +19688,30 @@ msgstr ""
msgid "quest completed.#1"
msgstr ""
+#. code: l("rather powerful shot"),
+#: npc/012-1/gwendolyn.txt:353
+#, no-c-format
+msgid "rather powerful shot"
+msgstr ""
+
+#. code: l("rather weak shot"),
+#: npc/012-1/gwendolyn.txt:347
+#, no-c-format
+msgid "rather weak shot"
+msgstr ""
+
+#. code: "error4, please report", l("right"), l("lower left"), l("below"), l("lower right");
+#: npc/012-1/gwendolyn.txt:378
+#, no-c-format
+msgid "right"
+msgstr ""
+
+#. code: setarray .@target_direction$, "error3, please report", l("left above"), l("above"), l("right above"), l("left"),
+#: npc/012-1/gwendolyn.txt:377
+#, no-c-format
+msgid "right above"
+msgstr ""
+
#. code: test,2,6,0 script rock NPC_PLAYER,{
#: npc/test/rock.txt:14
#, no-c-format
@@ -18056,6 +19725,36 @@ msgstr ""
msgid "she's smiling at you."
msgstr ""
+#. code: l("somewhat powerful shot"),
+#: npc/012-1/gwendolyn.txt:351
+#, no-c-format
+msgid "somewhat powerful shot"
+msgstr ""
+
+#. code: l("somewhat weak shot"),
+#: npc/012-1/gwendolyn.txt:349
+#, no-c-format
+msgid "somewhat weak shot"
+msgstr ""
+
+#. code: setarray .@wd$,"error1, please report", l("southeast"), l("south"), l("southwest"), l("east"),
+#: npc/012-1/gwendolyn.txt:206
+#, no-c-format
+msgid "south"
+msgstr ""
+
+#. code: setarray .@wd$,"error1, please report", l("southeast"), l("south"), l("southwest"), l("east"),
+#: npc/012-1/gwendolyn.txt:206
+#, no-c-format
+msgid "southeast"
+msgstr ""
+
+#. code: setarray .@wd$,"error1, please report", l("southeast"), l("south"), l("southwest"), l("east"),
+#: npc/012-1/gwendolyn.txt:206
+#, no-c-format
+msgid "southwest"
+msgstr ""
+
#. code: 001-2,0,0,3 script start#bat_a02 NPC_HIDDEN,{
#: npc/001-1/bgmaster.txt:288
#, no-c-format
@@ -18178,6 +19877,30 @@ msgstr ""
msgid "the npc choose scissors."
msgstr ""
+#. code: l("very powerful shot");
+#: npc/012-1/gwendolyn.txt:354
+#, no-c-format
+msgid "very powerful shot"
+msgstr ""
+
+#. code: l("very weak shot"),
+#: npc/012-1/gwendolyn.txt:346
+#, no-c-format
+msgid "very weak shot"
+msgstr ""
+
+#. code: l("weak shot"),
+#: npc/012-1/gwendolyn.txt:348
+#, no-c-format
+msgid "weak shot"
+msgstr ""
+
+#. code: "error2, please report", l("west"), l("northeast"), l("north"), l("northwest");
+#: npc/012-1/gwendolyn.txt:207
+#, no-c-format
+msgid "west"
+msgstr ""
+
#. code: mes l("Enabled: @@", (.@d ? l("no") : l("yes")));
#. code: mes l("Sent on login: @@", .@login ? l("yes") : l("no"));
#. code: mes l("Sent on login: @@", ($@SCHED_Opt[0] ? l("yes") : l("no")));