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path: root/npc/si-cave/_mobs.txt
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// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map si-cave: Secret Island Cave mobs
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map si-cave: sicave mobs
si-cave,95,66,66,35	monster	Cave Snake	1035,15,9000,3000
si-cave,95,84,66,18	monster	Golden Scorpion	1078,7,10000,5000
si-cave,102,48,40,17	monster	Giant Mutated Bat	1044,2,100000,50000