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// TMW2 scripts.
// Authors:
// Pyndragon
// Jesusalva
// Description:
// Hand Teleporter (also saves coordinates - @memo)
- script LoF Teleporter NPC_HIDDEN,{
close;
// Checks if you can warp
function loftel_check {
getmapxy(.@m$, .@x, .@y, 0);
.@is_hurt=(readparam(Hp) < readparam(MaxHp)*9/10); // <90% hp
.@is_town=(getmapflag(.@m$, mf_town));
return (.@is_hurt && !.@is_town);
}
L_Cooldown:
mesn;
mesc l("This teleporter is currently recharging.");
mesc l("You can use it again in @@.", FuzzyTime(TELEPORTER_TIME));
close;
OnUse:
if (TELEPORTER_TIME > gettimetick(2))
goto L_Cooldown;
if (readparam(Hp) < readparam(MaxHp)) {
dispbottom l("You are hurt, and cannot use this.");
end;
}
if (BaseLevel < 20) {
dispbottom l("This is too powerful to you. Get level 20 before attempting to use.");
end;
}
mesn;
mesc l("Ozthokk, a great sage from the Land Of Fire, holds secrets of time and space travel.");
mesc l("This is not magic, it is science!");
mes "";
mesc l("PS. Additional reagents may be required for warps.");
next;
.@x=reputation("LoF")+countitem(TimeFlask)-1;
menu
l("Don't warp"), -,
l("Land Of Fire Village (@@m)", 50-.@x), L_LoF,
l("Save Point (@@m)", 30-.@x), L_Save;
close;
L_Save:
if (loftel_check()) {
dispbottom l("You are hurt, and cannot use this.");
} else {
doevent "shake::OnGM";
warp "Save", 0, 0;
TELEPORTER_TIME=gettimetick(2)+max((60*30)-(.@x*60), 30);
}
closedialog;
end;
L_LoF:
if (loftel_check()) {
dispbottom l("You are hurt, and cannot use this.");
} else {
doevent "shake::OnGM";
warp "017-1", 120, 89;
TELEPORTER_TIME=gettimetick(2)+max((60*50)-(.@x*60), 30);
}
closedialog;
end;
}
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