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// script from TMW, change by Crazyfefe

function	script	mobpoint	{
    if (killedrid < 1002) goto L_Return;

    setarray @points,
        1, //Piou
        10 //Piousse 
        1 //Tortuga
        2 //Ratto 1005
        3 //Croc
        1 //Little Blub
        1 //bub
        1 //topyblub
        1 //crocotree 1010
        1 //plushrommfield
        1 //frostiana
        1 //pikpik
        1 //croconut
        1 //tipiu 1015
        1 //tipiou
        1 //mananatress
        1 //crafty
        1 //pumpkin
        1 //cuco 1020
        1 //pilardummy
        1 //fluffy
        1 //mouboo
        1 //bandt
        1 //butterfly 1025
        1 //archant
        1 //cavemaggot
        1 //cloverpatch
        1 //duck
        1 //maggot 1030
        1 //plant
        1 //pumpkin
        1 //silkworm
        1 //cavesnake 1035
        1 //demonicscythe
        1 //wolvern
        1 //zombie
        1 //bat
        1 //yetyking 1040
        1 //icedfluffy
        1 //redmushroom
        1 //poisonskikymush
        1 //giantmutatedbat
        10 //warlordskull 1045
        100 //reddragon 
        10 //goldenskull
        100 //smokedragon
        1 //bhopfluffy
        1 //forestdragon 1050
        1 //darklizard
        1 //demonicgoblin
        1 //halloweenjacko
        1 //witchjacko
        1 //scar 1055
        1 //alphamouboo
        1 //witchedzombie
        1 //bif
        200 //night dragon
        1 //forestmushroom 1060
        1 //forain 1061
        1 //assassin 1062
        1 //vampirebat
        500 //yety
        1 //bee 1065
        1 //loghead
        1 //firegoblin
        1 //managhost
        1 //moonshroom
        1 //moggun1070
        3 //scorpion
        8 //redscorpion
        2 //candorscorpion
        25 //blackscorpion
        2 //manabug 1075
        50 //saxsoghost 
        1 //nightscorpion
        1 //goldenscorpion
        ;

    if (getq(MPQUEST) == 1)
        set Mobpt, Mobpt + @points[killedrid - 1002];

L_Return:
    set @value, 0;
    return;
}