summaryrefslogtreecommitdiff
path: root/npc/functions/bank.txt
blob: bb5d8ff3477edc965d5742b0721b6df89cac885a (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
// TMW2 Script
// Modified by Jesusalva
// Evol scripts.
// Authors:
//    gumi
//    Reid

function	script	Banking	{
    do
    {
        if (BankVault > 0) {
            speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
                    l("You currently have @@ GP on your bank account.",
                        format_number(BankVault)),
                    l("What do you want to do with your money?");
        } else {
            speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
                l("What do you want to do with your money?");
        }

        select
            rif(Zeny > 0, l("Deposit.")),
            rif(BankVault > 0, l("Withdraw.")),
            l("I'm done.");

        switch (@menu)
        {
            case 1:
                speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
                    l("How much do you want to deposit?");

                menuint
                    l("Other."), -1,
                    rif(Zeny >= 5000, format_number(5000) + " GP."), 5000,
                    rif(Zeny >= 10000, format_number(10000) + " GP."), 10000,
                    rif(Zeny >= 25000, format_number(25000) + " GP."), 25000,
                    rif(Zeny >= 50000, format_number(50000) + " GP."), 50000,
                    rif(Zeny >= 100000, format_number(100000) + " GP."), 100000,
                    rif(Zeny >= 250000, format_number(250000) + " GP."), 250000,
                    rif(Zeny >= 500000, format_number(500000) + " GP."), 500000,
                    rif(Zeny >= 1000000, format_number(1000000) + " GP."), 1000000,
                    l("All of my money."), -2,
                    l("I changed my mind."), -3;

                switch (@menuret) {
                    case -1:
                        input @menuret;
                        break;
                    case -2:
                        @menuret = Zeny;
                }

                if (@menuret > 0) {
                    if (@menuret > Zeny) {
                        speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
                            l("You do not have enough Gold on yourself.");
                        break;
                    }

                    @menuret = min(MAX_BANK_ZENY, @menuret); // make sure the variable can't overflow
                    .@before = BankVault; // amount before the deposit
                    .@max = MAX_BANK_ZENY - BankVault; // maximum possible deposit
                    .@deposit = min(.@max, @menuret); // actual deposit

                    if (.@deposit > 0) {
                        BankVault += .@deposit; // add to bank
                        Zeny -= .@deposit; // remove from inventory

                        speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
                            l("You made a cash deposit of @@ GP.", format_number(.@deposit));
                    }
                }
                break;

            case 2:
                speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
                    l("How much do you want to withdraw?");

                menuint
                    l("Other."), -1,
                    rif(BankVault >= 5000, format_number(5000) + " GP."), 5000,
                    rif(BankVault >= 10000, format_number(10000) + " GP."), 10000,
                    rif(BankVault >= 25000, format_number(25000) + " GP."), 25000,
                    rif(BankVault >= 50000, format_number(50000) + " GP."), 50000,
                    rif(BankVault >= 100000, format_number(100000) + " GP."), 100000,
                    rif(BankVault >= 250000, format_number(250000) + " GP."), 250000,
                    rif(BankVault >= 500000, format_number(500000) + " GP."), 500000,
                    rif(BankVault >= 1000000, format_number(1000000) + " GP."), 1000000,
                    l("All of my money."), -2,
                    l("I changed my mind."), -3;

                switch (@menuret)
                {
                    case -1:
                        input @menuret;
                        break;
                    case -2:
                        @menuret = BankVault;
                }

                if (@menuret > 0) {
                    if (@menuret > BankVault) {
                        speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
                            l("You do not have enough Gold Pieces on your bank account.");
                        break;
                    }

                    @menuret = min(MAX_ZENY, @menuret); // make sure the variable can't overflow
                    .@before = Zeny; // amount before the withdrawal
                    .@max = MAX_ZENY - Zeny; // maximum possible withdrawal
                    .@withdrawal = min(.@max, @menuret); // actual withdrawal

                    if (.@withdrawal > 0) {
                        Zeny += .@withdrawal; // add to inventory
                        BankVault -= .@withdrawal; // remove from bank

                        speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
                            l("You withdrew a total of @@ GP.", format_number(.@withdrawal));
                    }
                }
                break;

            default: return;
        }
    } while (true);
}


// name, city, price (defaults to 10k)
function	script	Banker	{

    mesn getarg(0);
    mesq l("Welcome! My name is @@, I am a representative of the Merchant Guild on @@.", getarg(0), getarg(1));
    next;

L_Menu:
    .@price = getarg(2, 10000);
    if (getq(General_Banker) == 0) {
        mesn getarg(0);
        mesq l("Register fee is @@.", .@price);
        next;
        select
            rif(Zeny >= .@price, l("Register")),
            l("Information"),
            l("Not at the moment");
        mes "";
        switch (@menu) {
        case 1:
            Zeny=Zeny-.@price;
            setq General_Banker, 1;
            mesn getarg(0);
            mesq l("Registered! You can now use any banking service, of any town!");
            break;
        case 2:
            goto L_Info;
        case 3:
            close;
        }
    } else {
        do
        {
            select
                l("I would like to store some items."),
                l("I would like to perform money transactions."),
                l("What is this guild for?"),
                l("Bye.");

            switch (@menu) {
                case 1:
                    openstorage;
                    closedialog;
                    close;
                    break;
                case 2:
                    Banking;
                    break;
                case 3:
                    mes "";
                    goto L_Info;
                    break;
            }
            if (@menu != 4)
            {
                speech S_FIRST_BLANK_LINE | S_LAST_NEXT | S_NO_NPC_NAME,
                    l("Something else?");
            }
        } while (@menu != 4);

        closedialog;
        goodbye;
        close;
    }
    goto L_Menu;

L_Info:
        speech S_LAST_NEXT,
            l("We organize some auction and we help local merchants to launch their businesses."),
            l("We also feature some services like a storage and a bank for members."),
            l("Registration is open to everybody, but newcomers need to pay a fee for all of the paperwork.");

        narrator S_FIRST_BLANK_LINE,
            l("The bank and item storage is shared between all characters within a same account."),
            l("With it, you can safely move items and funds between your characters."),
            l("To move between characters that are on different accounts, you have to use the Trade function.");
        goto L_Menu;

}