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// Authors: Gumi, Jesusalva
function script SuperMenu {
do
{
clear;
setnpcdialogtitle l("Super Menu");
mes l("This menu contains all options available to you, based on your access privileges.");
mes "";
mes l("What do you want to access?");
next;
select
rif(is_gm(), l("Scheduled broadcasts")),
rif(is_master(), l("MOTD")),
rif(is_gm(), l("Event management")),
rif(is_admin() && !getcharid(2), l("Join teh Guild")),
rif(is_staff(), l("Referral Program Report")),
rif(is_admin(), "Broken checks"),
rif(is_admin() && $@GM_OVERRIDE && !$NIVALIS_LIBDATE && $NLIB_DAY, "Flush NLIB"),
rif(is_gm(), l("Seasonal Drop Control")),
"Debug",
"Quit";
switch (@menu)
{
case 1: StoneBoard 1; break;
case 2: MOTDConfig 1; break;
case 3: GlobalEventMenu 1; break;
case 4:
query_sql("UPDATE `char` SET `guild_id`=1 WHERE `char_id`="+getcharid(0));
break;
case 5: HallOfReferral; break;
case 6:
delitem Aquada, 1;
delitem Bread, 100;
mes("Either delitem is not working, or you had 1 aquada and 100 bread.");
next;
break;
case 7:
donpcevent("The Monster King#NLib::OnReprocess");
if ($NLIB_DAY == 7) {
setmapflag("023-2",mf_bexp,200);
donpcevent("The Monster King#NLib::OnBegin");
}
break;
case 8: SeasonControl; break;
case 9: GlobalDebugMenu 1; break;
default: close; break;
}
} while (1);
}
- script @super 32767,{
end;
OnCall:
if (!is_gm()) {
dispbottom l("You do not have the required access privileges to use the Super Menu.");
end;
}
SuperMenu;
closedialog;
end;
OnGM:
mesc ".:: GM Auth ::.", 1;
mesc "--- System Login ---";
if (!debug) {
if (!validatepin())
close;
} else {
mes "";
mes "This is a Test Server, verification mode in AUTO.";
}
.@auth=true;
// NOTE: Pihro and Pyndragon do not have player chars
// FIXME: Use account ID over char name (multi-server stable)
if (strcharinfo(0) == "Jesusalva") {
setgroupid(99);
} else if (strcharinfo(0) == "Saulc") {
setgroupid(99);
} else if (strcharinfo(0) == "seeds") {
setgroupid(60);
} else if (strcharinfo(0) == "Hector") {
setgroupid(60);
} else if (strcharinfo(0) == "demure") {
setgroupid(80);
} else if (strcharinfo(0) == "jak1") {
setgroupid(80);
// Test Server grants
} else if (debug && getgroupid() == 1) {
setgroupid(5);
} else {
dispbottom l("Your privileges do not allow you to use this command.");
.@auth=false;
}
// Handle authentication reports
if (.@auth) {
announce strcharinfo(0)+" has just logged in services.", bc_all;
logmes strcharinfo(0)+" : GM login.", LOGMES_ATCOMMAND;
consoleinfo("%s changed from PC to GM.", strcharinfo(0));
} else {
logmes strcharinfo(0)+" : GM Authentication failed.", LOGMES_ATCOMMAND;
}
close;
OnGMOff:
if (is_staff()) {
logmes strcharinfo(0)+" : GM logout.", LOGMES_ATCOMMAND;
consoleinfo("%s changed from GM to PC.", strcharinfo(0));
setgroupid(1);
}
end;
OnInit:
bindatcmd "super", "@super::OnCall", 80, 99, 0;
bindatcmd "gmoff", "@super::OnGMOff", 5, 100, 1;
bindatcmd "gm", "@super::OnGM", 0, 100, 1;
// Special servers
if (debug) {
setbattleflag("mob_spawn_delay", $BCONFD_SPAWN);
setbattleflag("monster_hp_rate", $BCONFD_MOBHP);
donpcevent("@exprate::OnInheirtedReload");
} else if ($HARDCORE) {
setbattleflag("mob_spawn_delay", 25); // Official: 100~150
setbattleflag("monster_hp_rate", 250);
setbattleflag("base_exp_rate", 200);
setbattleflag("job_exp_rate", 200);
.@new_rate=300;
setbattleflag("item_rate_common", .@new_rate);
setbattleflag("item_rate_common_boss", .@new_rate);
setbattleflag("item_rate_heal", .@new_rate);
setbattleflag("item_rate_heal_boss", .@new_rate);
setbattleflag("item_rate_use", .@new_rate);
setbattleflag("item_rate_use_boss", .@new_rate);
setbattleflag("item_rate_equip", .@new_rate);
setbattleflag("item_rate_equip_boss", .@new_rate);
setbattleflag("item_rate_card", .@new_rate);
setbattleflag("item_rate_card_boss", .@new_rate);
// Other settings
setbattleflag("mob_count_rate", 150);
setbattleflag("no_spawn_on_player", 3);
setbattleflag("zeny_from_mobs", true);
setbattleflag("item_auto_get", true);
setbattleflag("enable_perfect_flee", 3); // Mobs can now perfect-flee
setbattleflag("mob_critical_rate", 100);
setbattleflag("multi_level_up", true);
setbattleflag("quest_exp_rate", 300);
setbattleflag("death_penalty_type", 2); // Death causes total exp loss
setbattleflag("homunculus_friendly_rate", 1000);
setbattleflag("hom_bonus_exp_from_master", 30);
//setbattleflag("pk_mode", 1);
setbattleflag("party_even_share_bonus", 12); // Official: 9%
setbattleflag("hp_rate", 200); // Official: 100%
setbattleflag("player_invincible_time", 10000); // Official: 5s
setbattleflag("natural_healhp_interval", 1500); // Official: 2.5s
setbattleflag("natural_heal_weight_rate", 75); // Official: 50%
setbattleflag("max_aspd", 193); // Official: 190
setbattleflag("max_parameter", 150); // The Official Official is 150
setbattleflag("pc_status_def_rate", 50); // 2x harder to get stat resist
// Reload settings
charcommand("@reloadmobdb");
SeasonReload(1);
}
end;
// Servers with "debug" set are debug servers which must reset on their own
// Hardcore servers as well
// They restart every sunday, at 03:00 UTC
OnSun0250:
.@sv$=(debug ? "Test" : "Hardcore");
if (debug || $HARDCORE) kamibroadcast("WARNING: "+.@sv$+" Server will go down for scheduled maintenance in 10 minutes!");
end;
OnSun0255:
.@sv$=(debug ? "Test" : "Hardcore");
if (debug || $HARDCORE) kamibroadcast("WARNING: "+.@sv$+" Server will go down for scheduled maintenance in 5 minutes!");
end;
OnSun0259:
.@sv$=(debug ? "Test" : "Hardcore");
if (debug || $HARDCORE) kamibroadcast("WARNING: Imminent "+.@sv$+" Server restart!");
end;
OnSun0300:
if (debug || $HARDCORE) atcommand("@serverexit 103");
end;
// Live Servers also need to reset, but with less frequency
// They restart on the first wednesday of the month, at 03:00 UTC
// Note: We can use gettimeparam - weeks since epoch - and restart every
// 2 weeks if needed. (weeks % 2 == 1)
OnWed0245:
if (!$AUTORESTART || gettime(GETTIME_DAYOFMONTH) > 7) end;
kamibroadcast("WARNING: Server will go down for scheduled maintenance in 15 minutes!");
end;
OnWed0250:
if (!$AUTORESTART || gettime(GETTIME_DAYOFMONTH) > 7) end;
kamibroadcast("WARNING: Server will go down for scheduled maintenance in 10 minutes!");
end;
OnWed0255:
if (!$AUTORESTART || gettime(GETTIME_DAYOFMONTH) > 7) end;
kamibroadcast("WARNING: Server will go down for scheduled maintenance in 5 minutes!");
end;
OnWed0259:
if (!$AUTORESTART || gettime(GETTIME_DAYOFMONTH) > 7) end;
kamibroadcast("WARNING: Imminent Server restart!");
end;
OnWed0300:
if (!$AUTORESTART || gettime(GETTIME_DAYOFMONTH) > 7) end;
atcommand("@serverexit 101");
end;
}
// Auto-restart scheduled
function script SchedRestart {
// FIXME - How is that even supposed to work?
return;
if (debug && $SCHED_RESTART) {
if ($SCHED_RESTART == 1)
$SCHED_RESTART=gettimetick(2)+900;
if ($SCHED_RESTART > gettimetick(2)) {
$SCHED_RESTART=0;
atcommand("@serverexit 101");
}
kamibroadcast(sprintf("A restart has been scheduled to about %s.", FuzzyTime($SCHED_RESTART)));
}
return;
}
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