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// TMW2 Script
// Author:
// Evol Team
// Saulc
// Jesusalva
// Description:
// Handles all major events on TMW2 (Christmas, Easter, Worker Day, etc.)
function script GlobalEventMenu {
function rateManagement {
clear;
mes l("To get the current rate:");
mes col(" @exprate", 7);
next;
mes l("To set the exp rate:");
mes col(" @exprate ##Brate##b hours", 7);
next;
mes l("To reset back to normal:");
mes col(" @exprate default", 7); // note to translators: any non-numerical value will reset so "default" is safe to translate
next;
return;
}
function dropManagement {
clear;
mes l("To get the current rate:");
mes col(" @rates", 7);
next;
mes l("To set the drop rate:");
mes col(" @droprate ##Brate##b hours", 7);
next;
mes l("To reset back to normal:");
mes col(" @droprate default", 7); // note to translators: any non-numerical value will reset so "default" is safe to translate
next;
return;
}
// Easter is map-only, so it can be handled here instead of seasons.txt
function sEaster {
// Enable event
set $EVENT$, "Easter";
logmes "Enabled EASTER event.", LOGMES_ATCOMMAND;
return;
}
// WARNING, possibly dangerous.
function sClear {
// Delete all event-only item from every player
DelItemFromEveryPlayer(GoldenEasteregg);
DelItemFromEveryPlayer(GoldenEasteregg);
DelItemFromEveryPlayer(ClosedChristmasBox);
DelItemFromEveryPlayer(OpenedChristmasBox);
// Delete all Christmas stuff
if ($EVENT$ != "Christmas") {
$XMAS_MONEY=0; // Golbarez
$XMAS_GIFTS=0; // Chief
} else if ($EVENT$ == "Christmas") {
DelAccRegFromEveryPlayer("#XMAS_LOGINBONUS");
removemapmask "003-1", MASK_CHRISTMAS;
removemapmask "005-1", MASK_CHRISTMAS;
removemapmask "009-1", MASK_CHRISTMAS;
removemapmask "012-1", MASK_CHRISTMAS;
removemapmask "017-2", MASK_CHRISTMAS;
removemapmask "017-2-1", MASK_CHRISTMAS;
removemapmask "017-3", MASK_CHRISTMAS;
removemapmask "020-2", MASK_CHRISTMAS;
}
// Delete all Valentine Day stuff
if ($EVENT$ != "Valentine") {
DelItemFromEveryPlayer(LoveLetter);
debugmes "TODO: Delete valentine chocolate box";
} else if ($EVENT$ == "Valentine") {
// ItemDB prefers account variables than quest log
DelAccRegFromEveryPlayer("#VALENTINE_POINTS");
DelAccRegFromEveryPlayer("#VALENTINE_RECEIVED");
DelAccRegFromEveryPlayer("#VALENTINE_OPENED");
DelAccRegFromEveryPlayer("#VALENTINE_SENT");
htdelete $@VALENTINE_GIFTSTACKS;
htdelete $@VALENTINE_LOVELETTER;
$@VALENTINE_LOVELETTER=0;
}
// We must remove any event drop
charcommand("@reloadmobdb");
SeasonReload(1);
}
function seasonManagement {
clear;
mes l("Current event: @@", $EVENT$);
menu
l("Disable event"), -,
l("Enable Valentine Day"), -,
l("Enable Easter"), -,
l("Enable Worker's Day"), -,
l("Enable Christmas"), -,
l("Enable Demure's Birthday"), -,
l("Reset Kill Saulc Event (Monthly)"), -;
switch (@menu) {
case 1: sClear(); set $EVENT$, ""; logmes "Disabled events.", LOGMES_ATCOMMAND;
break;
case 2:
set $EVENT$, "Valentine"; $@VALENTINE_LOVELETTER = htnew(); $@VALENTINE_GIFTSTACKS = htnew(); logmes "Enabled VALENTINE DAY event.", LOGMES_ATCOMMAND;
break;
case 3: sEaster(); break;
case 4:
set $EVENT$, "Worker Day";
logmes "Enabled WORKERS DAY event.", LOGMES_ATCOMMAND;
/*
addmonsterdrop(Snake, Pearl, 10);
debugmes "Snakes are now dropping Pearls.";
*/
break;
case 5:
logmes "Enabled CHRISTMAS event.", LOGMES_ATCOMMAND;
query_sql("DELETE FROM `quest` WHERE `quest_id` = '"+SQuest_Christmas+"'");
sChristmas(); break;
case 6:
$EVENT$=any("Demure Birthday", "Blame Saulc");
dispbottom("Maybe in future this increases everyone attack speed? Well, for now,");
dispbottom("This is not actually an event, it just lower prices at Lua GM shop.");
break;
case 7: DelItemFromEveryPlayer(MurdererCrown); break;
}
return;
}
do
{
clear;
setnpcdialogtitle l("Event Management");
mes l("This menu allows you to manage events and gives access to event-related tools.");
mes "";
mes l("What do you want to access?");
select
l("Experience Rate management"),
l("Drop Rate management"),
l("Change Season Event"),
rif(getarg(0,0), menuimage("actions/home", l("Return to Super Menu")));
//.@c = getarg(0,0) ? 2 : 1; // 1 = back to event menu, 2 = back to super menu
switch (@menu) {
case 1: rateManagement; break;
case 2: dropManagement; break;
case 3: seasonManagement; break;
default: return;
}
} while (true);
}
- script @event 32767,{
end;
OnCall:
if (!is_gm()) {
end;
}
GlobalEventMenu;
closedialog;
end;
}
- script @toevent 32767,{
end;
OnCall:
if (!$@GM_EVENT)
dispbottom l("The mana bridge is closed at the moment.");
else if (BaseLevel < 10)
dispbottom l("You are not strong enough to survive this trip.");
else if (readparam(Sp) != readparam(MaxSp))
dispbottom l("You need all your mana to do this trip.");
else if (readparam(Hp) != readparam(MaxHp))
dispbottom l("You cannot be hurt to do this trip.");
else if (getmapname() ~= "001-*")
dispbottom l("You are already at the Mana Plane of Existence.");
else if (getmapname() == "boss" || getmapname() == "sec_pri" || getmapname() ~= "000-*" || getmapname() ~= "008-*" || getmapname() ~= "sore*")
dispbottom l("The Mana Plane is currently out of reach.");
else {
.@gt=$@AEROS_SPWN;
if (.@gt == 2)
.@gt=rand(0,1);
switch (.@gt) {
case 0:
warp "001-1", 235, 26; break;
case 1:
warp "001-1", 23, 108; break;
}
specialeffect(63, AREA, getcharid(3));
}
end;
OnInit:
bindatcmd "event", "@event::OnCall", 99, 99, 0;
bindatcmd "toevent", "@toevent::OnCall", 0, 99, 0;
}
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