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// TMW2 scripts.
// Authors:
// Jesusalva
// Description:
// Hunt Fluffies, and Winter Quest, based on Luffyx. Disabled during Christmas.
//
// SQuest_Winter
// SergeQuest;
020-1,77,78,0 script Serge NPC_ELF,{
if (season() != WINTER)
goto L_OutOfSeason;
if ($EVENT$ == "Christmas")
goto L_QuestDisabled;
.@q=getq(SQuest_Winter);
mesn;
mesq l("Brrrr... I'm freezing! The winter at Nivalis is so harsh!!");
if (.@q < 1)
goto L_WinterQuest;
L_Main:
if (GHQUEST)
GHQ_Assign(Fluffy, "Nivalis", "125.000 GP, 60 "+getitemlink(StrangeCoin));
close;
L_OutOfSeason:
mesn;
mesq l("Hmm, Nivalis is a wonderful place to live in! Although it is a tad too cold on Winter...");
goto L_Main;
L_QuestDisabled:
mesn;
mesq l("Merry Christmas!");
mesc l("The @@ quest is disabled during Christmas event.", getitemlink(KnitHat));
close;
L_WinterQuest:
next;
mesn;
mesq l("Hey, do you know what is good on this harsh winter? A @@!", getitemlink(KnitHat));
next;
mesn;
mes l("What about you bring me:");
mes l("@@/120 @@", countitem(Snowflake), getitemlink(Snowflake));
mes l("@@/80 @@", countitem(CaramelCandy), getitemlink(CaramelCandy));
mes l("@@/40 @@", countitem(GingerBreadMan), getitemlink(GingerBreadMan));
mes l("@@/10 @@", countitem(ChocolateBiscuit), getitemlink(ChocolateBiscuit)); // Found at Chocolate Slime: 4.00%
next;
select
l("Not now, thanks"),
l("To be honest, I have that with me!");
mes "";
if (@menu == 1)
goto L_Main;
if (@menu == 2) {
if (
countitem(Snowflake) < 120 ||
countitem(CaramelCandy) < 80 ||
countitem(GingerBreadMan) < 40 ||
countitem(ChocolateBiscuit) < 10
) goto L_Lying;
inventoryplace KnitHat, 1;
delitem Snowflake, 120;
delitem CaramelCandy, 80;
delitem GingerBreadMan, 40;
delitem ChocolateBiscuit, 10;
getitem KnitHat, 1;
getexp 6500, 120;
setq1 SQuest_Winter, 1;
mesn;
mesq l("Yay yay! Many thanks! Here, take the reward as promised!");
next;
mesn;
mesq l("We can do this again on next winter!");
goto L_Main;
}
close;
L_Lying:
mesn;
mesq l("Please don't lie to me...");
goto L_Main;
OnInit:
.@npcId = getnpcid(.name$);
setunitdata(.@npcId, UDT_HEADTOP, CommunityShirt);
setunitdata(.@npcId, UDT_HEADMIDDLE, JeansChaps);
setunitdata(.@npcId, UDT_HEADBOTTOM, DeepBlackBoots);
setunitdata(.@npcId, UDT_WEAPON, KnitHat);
setunitdata(.@npcId, UDT_HAIRSTYLE, 13);
setunitdata(.@npcId, UDT_HAIRCOLOR, 7);
.distance=4;
.sex=G_MALE;
npcsit;
end;
}
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