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|
// TMW2/LoF scripts.
// Authors:
// TMW-LoF Team
// Jesusalva
// Description:
// Controls the four first levels from Heroes Hold
018-2-2,0,0,0 script #HH_CONTROLLER01 NPC_HIDDEN,{
end;
OnPlayerCycle:
@HH_TIMER+=1;
// 20 minutes have passed. This should be 40 minutes, but the HH is not finished yet
if (@HH_TIMER >= 2400) {
warp "018-2-1", 0, 0;
dispbottom l("You were rescued by DUSTMAN.");
// TODO FIXME - the only current way to win is wait 20 minutes
.@g=getq2(LoFQuest_HH);
setq2 LoFQuest_HH, .@g|@HH_LEVEL;
end;
}
// TODO: Handle traps (We'll use isin() command because you can give 3~4 steps each counter)
if (rand(0,1000) <= @HH_LEVEL) {
dispbottom l("You step on a trap!");
heal -(@HH_LEVEL*rand(2,5)), 0;
}
// Continue the execution
if (getmap() ~= "018-2-*")
addtimer(500, "#HH_CONTROLLER01::OnPlayerCycle");
end;
// Initialize Variables. Remember this causes a search for On<Difficulty><SeqNumber>. And keep same number or CRASH
OnInit:
// Novice
setarray .Novice_Mobs, AngryScorpion,CaveMaggot,MagicGoblin,ViciousSquirrel,AngryBat,RedSlime,AngryRedScorpion,Bandit,Skeleton,GreenSlime,
BlueSlime,LavaSlime,RedMushroom,RobinBandit,AngryYellowSlime,OldSnake,GrassSnake,BlackSlime,SmallMagicBif,BronzeChest;
setarray .Novice_Ammo, 40, 40, 40, 50, 40, 80, 20, 20, 10, 90,
30, 30, 25, 10, 40, 10, 15, 50, 7, 2;
// Intermediary
setarray .Interm_Mobs, RedSlime,AngryRedScorpion,Bandit,Skeleton,GreenSlime, BlueSlime,LavaSlime,RedMushroom,RobinBandit,
AngryYellowSlime,OldSnake,GrassSnake,BlackSlime,Wolvern,DarkLizard,BlackScorpion,DustRevolver,MagicBif,SilverChest;
setarray .Interm_Ammo, 80, 50, 50, 10, 90, 30, 60, 35, 20,
50, 20, 25, 50, 30, 20, 25, 5, 7, 2;
// Advanced
setarray .Advanc_Mobs, AngryYellowSlime,Snake,GrassSnake,BlackSlime,Wolvern,DarkLizard,BlackScorpion,DustRevolver,MagicBif,SilverChest,
MountainSnake, Yeti, WickedMushroom,Forain,GoldenChest,BigMagicBif,DustGatling;
setarray .Advanc_Ammo, 50, 30, 35, 90, 30, 30, 45, 15, 7, 2,
15, 10, 30, 5, 2, 1, 10;
// Expert
setarray .Expert_Mobs, MountainSnake, Yeti, WickedMushroom,Forain,GoldenChest,BigMagicBif,DustGatling,BlackMamba,Terranite, Wolvern,
PrismChest, BlueSlime, GreenDragon;
setarray .Expert_Ammo, 45, 30, 90, 35, 3, 7, 30, 20, 15, 10,
1, 140, 15;
// Master
setarray .Master_Mobs, SupremeChest,BlueSlime,MurdererScorpion,Tipiou,AlphaMouboo,BanditLord,Tipiu,GreenDragon,GiantMutatedBat,FallenKing1,
FallenKing2, EvilScythe, YetiKing, MonsterKing;
setarray .Master_Ammo, 1, 140, 20, 20, 20, 20, 20, 20, 20, 10,
10, 1, 7, 1;
end;
OnInterIfInit:
initnpctimer;
end;
// Controls logic for each instance (TODO)
// Initialize each instance (Currently waits 7 seconds, could work with just 4, but better safe than sorry)
OnTimer7000:
stopnpctimer;
debugmes "Heroes Hold Monsters: Initializing";
// HH_Novice
freeloop(true);
for (.@i=0;.@i<getarraysize(.Novice_Mobs);.@i++) {
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[.@i]), .Novice_Mobs[.@i], .Novice_Ammo[.@i], "#HH_CONTROLLER01::OnNovice"+.@i;
}
freeloop(false);
// HH_INTERMEDIARY
freeloop(true);
for (.@i=0;.@i<getarraysize(.Interm_Mobs);.@i++) {
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[.@i]), .Interm_Mobs[.@i], .Interm_Ammo[.@i], "#HH_CONTROLLER01::OnInterm"+.@i;
}
freeloop(false);
// HH_ADVANCED
freeloop(true);
for (.@i=0;.@i<getarraysize(.Advanc_Mobs);.@i++) {
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[.@i]), .Advanc_Mobs[.@i], .Advanc_Ammo[.@i], "#HH_CONTROLLER01::OnAdvanc"+.@i;
}
freeloop(false);
// HH_EXPERT
freeloop(true);
for (.@i=0;.@i<getarraysize(.Expert_Mobs);.@i++) {
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[.@i]), .Expert_Mobs[.@i], .Expert_Ammo[.@i], "#HH_CONTROLLER01::OnExpert"+.@i;
}
freeloop(false);
// HH_MASTER
freeloop(true);
for (.@i=0;.@i<getarraysize(.Master_Mobs);.@i++) {
areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[.@i]), .Master_Mobs[.@i], .Master_Ammo[.@i], "#HH_CONTROLLER01::OnMaster"+.@i;
}
freeloop(false);
// TODO: We still need the main logic for this. I mean, what is the objective on each floor of Master Dungeon?
debugmes "Heroes Hold Monsters: Success";
end;
/////////////////////////////////////////////////////////////////////////////////
// Respawn Arrays (Autogenerated, Python Script at bottom)
OnNovice0:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[0]), .Novice_Mobs[0], .Novice_Ammo[0], "#HH_CONTROLLER01::OnNovice0"; end;
OnNovice1:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[1]), .Novice_Mobs[1], .Novice_Ammo[1], "#HH_CONTROLLER01::OnNovice1"; end;
OnNovice2:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[2]), .Novice_Mobs[2], .Novice_Ammo[2], "#HH_CONTROLLER01::OnNovice2"; end;
OnNovice3:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[3]), .Novice_Mobs[3], .Novice_Ammo[3], "#HH_CONTROLLER01::OnNovice3"; end;
OnNovice4:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[4]), .Novice_Mobs[4], .Novice_Ammo[4], "#HH_CONTROLLER01::OnNovice4"; end;
OnNovice5:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[5]), .Novice_Mobs[5], .Novice_Ammo[5], "#HH_CONTROLLER01::OnNovice5"; end;
OnNovice6:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[6]), .Novice_Mobs[6], .Novice_Ammo[6], "#HH_CONTROLLER01::OnNovice6"; end;
OnNovice7:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[7]), .Novice_Mobs[7], .Novice_Ammo[7], "#HH_CONTROLLER01::OnNovice7"; end;
OnNovice8:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[8]), .Novice_Mobs[8], .Novice_Ammo[8], "#HH_CONTROLLER01::OnNovice8"; end;
OnNovice9:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[9]), .Novice_Mobs[9], .Novice_Ammo[9], "#HH_CONTROLLER01::OnNovice9"; end;
OnNovice10:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[10]), .Novice_Mobs[10], .Novice_Ammo[10], "#HH_CONTROLLER01::OnNovice10"; end;
OnNovice11:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[11]), .Novice_Mobs[11], .Novice_Ammo[11], "#HH_CONTROLLER01::OnNovice11"; end;
OnNovice12:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[12]), .Novice_Mobs[12], .Novice_Ammo[12], "#HH_CONTROLLER01::OnNovice12"; end;
OnNovice13:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[13]), .Novice_Mobs[13], .Novice_Ammo[13], "#HH_CONTROLLER01::OnNovice13"; end;
OnNovice14:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[14]), .Novice_Mobs[14], .Novice_Ammo[14], "#HH_CONTROLLER01::OnNovice14"; end;
OnNovice15:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[15]), .Novice_Mobs[15], .Novice_Ammo[15], "#HH_CONTROLLER01::OnNovice15"; end;
OnNovice16:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[16]), .Novice_Mobs[16], .Novice_Ammo[16], "#HH_CONTROLLER01::OnNovice16"; end;
OnNovice17:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[17]), .Novice_Mobs[17], .Novice_Ammo[17], "#HH_CONTROLLER01::OnNovice17"; end;
OnNovice18:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[18]), .Novice_Mobs[18], .Novice_Ammo[18], "#HH_CONTROLLER01::OnNovice18"; end;
OnNovice19:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[19]), .Novice_Mobs[19], .Novice_Ammo[19], "#HH_CONTROLLER01::OnNovice19"; end;
OnNovice20:
areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[20]), .Novice_Mobs[20], .Novice_Ammo[20], "#HH_CONTROLLER01::OnNovice20"; end;
OnInterm0:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[0]), .Interm_Mobs[0], .Interm_Ammo[0], "#HH_CONTROLLER01::OnInterm0"; end;
OnInterm1:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[1]), .Interm_Mobs[1], .Interm_Ammo[1], "#HH_CONTROLLER01::OnInterm1"; end;
OnInterm2:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[2]), .Interm_Mobs[2], .Interm_Ammo[2], "#HH_CONTROLLER01::OnInterm2"; end;
OnInterm3:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[3]), .Interm_Mobs[3], .Interm_Ammo[3], "#HH_CONTROLLER01::OnInterm3"; end;
OnInterm4:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[4]), .Interm_Mobs[4], .Interm_Ammo[4], "#HH_CONTROLLER01::OnInterm4"; end;
OnInterm5:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[5]), .Interm_Mobs[5], .Interm_Ammo[5], "#HH_CONTROLLER01::OnInterm5"; end;
OnInterm6:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[6]), .Interm_Mobs[6], .Interm_Ammo[6], "#HH_CONTROLLER01::OnInterm6"; end;
OnInterm7:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[7]), .Interm_Mobs[7], .Interm_Ammo[7], "#HH_CONTROLLER01::OnInterm7"; end;
OnInterm8:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[8]), .Interm_Mobs[8], .Interm_Ammo[8], "#HH_CONTROLLER01::OnInterm8"; end;
OnInterm9:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[9]), .Interm_Mobs[9], .Interm_Ammo[9], "#HH_CONTROLLER01::OnInterm9"; end;
OnInterm10:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[10]), .Interm_Mobs[10], .Interm_Ammo[10], "#HH_CONTROLLER01::OnInterm10"; end;
OnInterm11:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[11]), .Interm_Mobs[11], .Interm_Ammo[11], "#HH_CONTROLLER01::OnInterm11"; end;
OnInterm12:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[12]), .Interm_Mobs[12], .Interm_Ammo[12], "#HH_CONTROLLER01::OnInterm12"; end;
OnInterm13:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[13]), .Interm_Mobs[13], .Interm_Ammo[13], "#HH_CONTROLLER01::OnInterm13"; end;
OnInterm14:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[14]), .Interm_Mobs[14], .Interm_Ammo[14], "#HH_CONTROLLER01::OnInterm14"; end;
OnInterm15:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[15]), .Interm_Mobs[15], .Interm_Ammo[15], "#HH_CONTROLLER01::OnInterm15"; end;
OnInterm16:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[16]), .Interm_Mobs[16], .Interm_Ammo[16], "#HH_CONTROLLER01::OnInterm16"; end;
OnInterm17:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[17]), .Interm_Mobs[17], .Interm_Ammo[17], "#HH_CONTROLLER01::OnInterm17"; end;
OnInterm18:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[18]), .Interm_Mobs[18], .Interm_Ammo[18], "#HH_CONTROLLER01::OnInterm18"; end;
OnInterm19:
areamonster "018-2-3@In", 20, 20, 220, 220, strmobinfo(1, .Interm_Mobs[19]), .Interm_Mobs[19], .Interm_Ammo[19], "#HH_CONTROLLER01::OnInterm19"; end;
OnAdvanc0:
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[0]), .Advanc_Mobs[0], .Advanc_Ammo[0], "#HH_CONTROLLER01::OnAdvanc0"; end;
OnAdvanc1:
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[1]), .Advanc_Mobs[1], .Advanc_Ammo[1], "#HH_CONTROLLER01::OnAdvanc1"; end;
OnAdvanc2:
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[2]), .Advanc_Mobs[2], .Advanc_Ammo[2], "#HH_CONTROLLER01::OnAdvanc2"; end;
OnAdvanc3:
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[3]), .Advanc_Mobs[3], .Advanc_Ammo[3], "#HH_CONTROLLER01::OnAdvanc3"; end;
OnAdvanc4:
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[4]), .Advanc_Mobs[4], .Advanc_Ammo[4], "#HH_CONTROLLER01::OnAdvanc4"; end;
OnAdvanc5:
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[5]), .Advanc_Mobs[5], .Advanc_Ammo[5], "#HH_CONTROLLER01::OnAdvanc5"; end;
OnAdvanc6:
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[6]), .Advanc_Mobs[6], .Advanc_Ammo[6], "#HH_CONTROLLER01::OnAdvanc6"; end;
OnAdvanc7:
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[7]), .Advanc_Mobs[7], .Advanc_Ammo[7], "#HH_CONTROLLER01::OnAdvanc7"; end;
OnAdvanc8:
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[8]), .Advanc_Mobs[8], .Advanc_Ammo[8], "#HH_CONTROLLER01::OnAdvanc8"; end;
OnAdvanc9:
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[9]), .Advanc_Mobs[9], .Advanc_Ammo[9], "#HH_CONTROLLER01::OnAdvanc9"; end;
OnAdvanc10:
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[10]), .Advanc_Mobs[10], .Advanc_Ammo[10], "#HH_CONTROLLER01::OnAdvanc10"; end;
OnAdvanc11:
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[11]), .Advanc_Mobs[11], .Advanc_Ammo[11], "#HH_CONTROLLER01::OnAdvanc11"; end;
OnAdvanc12:
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[12]), .Advanc_Mobs[12], .Advanc_Ammo[12], "#HH_CONTROLLER01::OnAdvanc12"; end;
OnAdvanc13:
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[13]), .Advanc_Mobs[13], .Advanc_Ammo[13], "#HH_CONTROLLER01::OnAdvanc13"; end;
OnAdvanc14:
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[14]), .Advanc_Mobs[14], .Advanc_Ammo[14], "#HH_CONTROLLER01::OnAdvanc14"; end;
OnAdvanc15:
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[15]), .Advanc_Mobs[15], .Advanc_Ammo[15], "#HH_CONTROLLER01::OnAdvanc15"; end;
OnAdvanc16:
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[16]), .Advanc_Mobs[16], .Advanc_Ammo[16], "#HH_CONTROLLER01::OnAdvanc16"; end;
OnAdvanc17:
areamonster "018-2-2@Ad", 20, 20, 220, 220, strmobinfo(1, .Advanc_Mobs[17]), .Advanc_Mobs[17], .Advanc_Ammo[17], "#HH_CONTROLLER01::OnAdvanc17"; end;
OnExpert0:
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[0]), .Expert_Mobs[0], .Expert_Ammo[0], "#HH_CONTROLLER01::OnExpert0"; end;
OnExpert1:
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[1]), .Expert_Mobs[1], .Expert_Ammo[1], "#HH_CONTROLLER01::OnExpert1"; end;
OnExpert2:
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[2]), .Expert_Mobs[2], .Expert_Ammo[2], "#HH_CONTROLLER01::OnExpert2"; end;
OnExpert3:
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[3]), .Expert_Mobs[3], .Expert_Ammo[3], "#HH_CONTROLLER01::OnExpert3"; end;
OnExpert4:
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[4]), .Expert_Mobs[4], .Expert_Ammo[4], "#HH_CONTROLLER01::OnExpert4"; end;
OnExpert5:
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[5]), .Expert_Mobs[5], .Expert_Ammo[5], "#HH_CONTROLLER01::OnExpert5"; end;
OnExpert6:
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[6]), .Expert_Mobs[6], .Expert_Ammo[6], "#HH_CONTROLLER01::OnExpert6"; end;
OnExpert7:
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[7]), .Expert_Mobs[7], .Expert_Ammo[7], "#HH_CONTROLLER01::OnExpert7"; end;
OnExpert8:
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[8]), .Expert_Mobs[8], .Expert_Ammo[8], "#HH_CONTROLLER01::OnExpert8"; end;
OnExpert9:
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[9]), .Expert_Mobs[9], .Expert_Ammo[9], "#HH_CONTROLLER01::OnExpert9"; end;
OnExpert10:
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[10]), .Expert_Mobs[10], .Expert_Ammo[10], "#HH_CONTROLLER01::OnExpert10"; end;
OnExpert11:
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[11]), .Expert_Mobs[11], .Expert_Ammo[11], "#HH_CONTROLLER01::OnExpert11"; end;
OnExpert12:
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[12]), .Expert_Mobs[12], .Expert_Ammo[12], "#HH_CONTROLLER01::OnExpert12"; end;
OnExpert13:
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[13]), .Expert_Mobs[13], .Expert_Ammo[13], "#HH_CONTROLLER01::OnExpert13"; end;
OnExpert14:
areamonster "018-2-3@Ex", 20, 20, 220, 220, strmobinfo(1, .Expert_Mobs[14]), .Expert_Mobs[14], .Expert_Ammo[14], "#HH_CONTROLLER01::OnExpert14"; end;
OnMaster0:
areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[0]), .Master_Mobs[0], .Master_Ammo[0], "#HH_CONTROLLER01::OnMaster0"; end;
OnMaster1:
areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[1]), .Master_Mobs[1], .Master_Ammo[1], "#HH_CONTROLLER01::OnMaster1"; end;
OnMaster2:
areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[2]), .Master_Mobs[2], .Master_Ammo[2], "#HH_CONTROLLER01::OnMaster2"; end;
OnMaster3:
areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[3]), .Master_Mobs[3], .Master_Ammo[3], "#HH_CONTROLLER01::OnMaster3"; end;
OnMaster4:
areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[4]), .Master_Mobs[4], .Master_Ammo[4], "#HH_CONTROLLER01::OnMaster4"; end;
OnMaster5:
areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[5]), .Master_Mobs[5], .Master_Ammo[5], "#HH_CONTROLLER01::OnMaster5"; end;
OnMaster6:
areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[6]), .Master_Mobs[6], .Master_Ammo[6], "#HH_CONTROLLER01::OnMaster6"; end;
OnMaster7:
areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[7]), .Master_Mobs[7], .Master_Ammo[7], "#HH_CONTROLLER01::OnMaster7"; end;
OnMaster8:
areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[8]), .Master_Mobs[8], .Master_Ammo[8], "#HH_CONTROLLER01::OnMaster8"; end;
OnMaster9:
areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[9]), .Master_Mobs[9], .Master_Ammo[9], "#HH_CONTROLLER01::OnMaster9"; end;
OnMaster10:
areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[10]), .Master_Mobs[10], .Master_Ammo[10], "#HH_CONTROLLER01::OnMaster10"; end;
OnMaster11:
areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[11]), .Master_Mobs[11], .Master_Ammo[11], "#HH_CONTROLLER01::OnMaster11"; end;
OnMaster12:
areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[12]), .Master_Mobs[12], .Master_Ammo[12], "#HH_CONTROLLER01::OnMaster12"; end;
OnMaster13:
areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[13]), .Master_Mobs[13], .Master_Ammo[13], "#HH_CONTROLLER01::OnMaster13"; end;
OnMaster14:
areamonster "018-2-3", 20, 20, 220, 220, strmobinfo(1, .Master_Mobs[14]), .Master_Mobs[14], .Master_Ammo[14], "#HH_CONTROLLER01::OnMaster14"; end;
}
/*python
df=[('Novice', 21),
('Intermed', 20),
('Advanc', 18),
('Expert', 15),
('Master', 15)]
for a in df:
i=0
while (i < a[1]):
print('On%s%d:' % (a[0], i))
print(' areamonster "018-2-2@%s", 20, 20, 220, 220, strmobinfo(1, .%s_Mobs[%d]), .%s_Mobs[%d], .%s_Ammo[%d], "#HH_CONTROLLER01::On%s%d"; end;' % (a[0][:1],a[0],i,a[0],i,a[0],i,a[0],i))
i+=1
*/
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