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// TMW-2 Script
// Author:
// Saulc
// Jesusalva
// Description:
// Hurnscald doesn't have a well
014-3,151,117,0 script Fountain#Hurns NPC_NO_SPRITE,{
mes col("There is fresh water here. I could use it to fill a bottle.", 9);
mes col("But I probably should not do it. It might be poisoned!", 9);
close;
// TODO FIXME: We don't have a "Hurnscald" water, and we might add
// Mahed or Mahad, another well master (Mehoud? Muhoud?)
input .@count;
if (.@count == 0)
close;
.@Cost = .@count * .COST_PER_BOTTLE;
.@empty = countitem("EmptyBottle");
if (.@empty < .@count)
goto L_NotEnoughBottles;
if (Zeny < .@Cost)
goto L_NotEnoughMoney;
getinventorylist;
inventoryplace BottleOfTonoriWater, .@count;
Zeny=Zeny-.@Cost;
delitem "EmptyBottle", .@count;
getitem "BottleOfTonoriWater", .@count;
close;
L_NotEnoughBottles:
mes "";
mesn;
mes l("You don't have that many empty bottles!");
close;
L_NotEnoughMoney:
mes "";
mesn;
mes l("You don't have enough gold! You need @@ gp.", .@Cost);
close;
OnInit:
.COST_PER_BOTTLE = 0;
.sex = G_MALE;
.distance = 7;
.@npcId = getnpcid(0, .name$);
// Check items.xml for info about this
setunitdata(.@npcId, UDT_HEADTOP, InfantryHelmet);
setunitdata(.@npcId, UDT_HEADMIDDLE, SailorShirt);
setunitdata(.@npcId, UDT_HEADBOTTOM, RaidTrousers);
setunitdata(.@npcId, UDT_HAIRSTYLE, 7);
setunitdata(.@npcId, UDT_HAIRCOLOR, 17);
end;
}
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