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path: root/npc/010-1-6/_mobs.txt
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// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 010-1-6: Canyon Cave mobs
010-1-6,86,25,5,3	monster	Snake	1122,1,35000,150000
010-1-6,78,31,11,4	monster	Black Scorpion	1074,1,35000,150000
010-1-6,0,0,0,0	monster	Cave Maggot	1027,50,35000,150000
010-1-6,51,72,5,4	monster	Blub	1008,1,35000,150000
010-1-6,0,0,0,0	monster	Plushroom Field	1011,2,35000,150000