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// TMW2 scripts.
// Authors:
// Jesusalva
// Description:
// Main Storyline
// NPC_SAMANTHA
009-2,67,60,2 script Book Keeper NPC_FEMALE,{
.@n = getq(General_Narrator);
if (.@n == 4) mesn;
if (.@n == 4) mesc l("Anyway, I think if you go to Hurnscald Townhall, and speak with the mayor.");
if (.@n == 4) mes "";
if (.@n >= 4) goto L_Complete;
if (.@n == 3) goto L_Report;
if (.@n == 2) goto L_Advance;
mesn;
mesq l("Hello. I am the book keeper, responsible for keeping Halinarzo Story.");
// TODO: Import data from BR-002-5 (Royal Library) and make available story about TMW-BR
close;
L_Advance:
.@nt = getq2(General_Narrator);
if (.@nt <= santime() || gcsantime(.@nt))
goto L_Complete;
mesn strcharinfo(0);
mesq l("Hi! Apparently, I came from here and moved at the age of 4, but I had amnesia and can't remember!");
next;
mesn strcharinfo(0);
mesq l("It would be very kind of you, if you could seek who I am!");
next;
mesn;
mesq l("What are you talking about? You are who you are right now. There's no other you.");
mesc l("Unless, of course, if Saulc cloned you. But then we must blame Saulc!");
next;
mesn;
mesq l("Ah... I see. You are a lost soul, without parents, lost on the world with only some basic stuff.");
next;
mesn;
mesq l("Alright, I'll look in the archives. I'll have a answer for you in three hours. Meanwhile, why don't you suppress the bandits on the cliff?");
setq2 General_Narrator, santime()+(60*60*3);
close;
L_Complete:
mesn;
mesq l("So, I looked the records. There was nothing really useful.");
mesq lg("Like, I know you are female.", "Like, I know you are male.");
next;
mesn;
mesq l("But, I found something really interesting! Ah... I hope you like history?");
next;
mesn l("HISTORY BOOK");
mesc l("In these dark times, countless souls moved away from Halinarzo. All hope seemed lost.");
mesc l("But then, Andrei Sakar appeared. Hope was not lost. We could still defend it.");
next;
mesn l("HISTORY BOOK");
mesc l("Many sacrifices were done, but it was lost.");
mesc l("Even the mighty Andrei Sakar could only barely escape alive. The Monster King was too strong.");
mesc l("All hope was lost. We failed to protect it. We lost everyone who challenged the Monster King. Killed without mercy.");
next;
mesn l("HISTORY BOOK");
mesc l("The Monster King was so powerful! It is impossible to recover the artifact now, and everyone will die!");
mesc l("A few families, also known as the Ancient Families of the Soul Menhir (for whatever reasons that may be), departed.");
next;
mesn l("HISTORY BOOK");
mesc l("They promised to travel to the ##BWorld Edge##b to fetch a Mana Fragment. The wisest of them said it was the only chance.");
mesc l("They were never again seen. None of them. We burnt all records about everyone here, and blamed the Monster King.");
mesc l("They must never know we had it. Their sacrifices must be forgotten. For the sake of all.");
compareandsetq General_Narrator, 2, 3;
close;
L_Report:
mesn;
mesq l("Do you want to read the story again? Or should we get to the most obvious point?");
next;
select
l("I want to know what you found out again"),
l("I want to know why you shown me that.");
if (@menu == 1)
goto L_Complete;
mesn;
mesq l("We have three vanishing sort of people on the story.");
next;
mesn;
mes l("1- The coward families, who ran away when outlook was bad.");
mes l("2- The defenders of the artifact, who lost their lives and left people behind.");
mes l("3- The ancient families.");
next;
mesn;
mesq l("You probably was only 4 when all that happened. And opposed to official story, the Monster King never enter this building.");
next;
mesn;
mesq l("In other words: If Lua couldn't find your record, your parents were part of this story! But, on which of these three groups were them?");
next;
mesn;
mesq l("Well, actually, you could help me, traveling to the World's Edge! Ah, that is such dangerous journey though... You are not level 150 yet, are you?");
next;
mesn;
mesq l("Anyway, I think if you go to Hurnscald Townhall, and speak with the mayor, he can help you getting there. You can't reach there normally, after all.");
next;
mesn;
mesq l("Good luck, @@!", strcharinfo(0));
getexp 1500, 0; // Reference is level 20, so, DO NOT RAISE THIS VALUE.
setq General_Narrator, 4;
close;
OnInit:
.@npcId = getnpcid(0, .name$);
setunitdata(.@npcId, UDT_HEADTOP, FancyHat);
setunitdata(.@npcId, UDT_HEADMIDDLE, CreasedShirt);
setunitdata(.@npcId, UDT_HEADBOTTOM, NPCEyes);
setunitdata(.@npcId, UDT_WEAPON, JeansShorts);
setunitdata(.@npcId, UDT_HAIRSTYLE, any(8,11,20));
setunitdata(.@npcId, UDT_HAIRCOLOR, 5);
npcsit;
.sex=G_FEMALE;
.distance=5;
end;
}
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