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// TMW2 scripts.
// Authors:
// Jesusalva
// Description:
// This script controls access to Ships, fixing variables.
003-1,82,68,0 script TulimShip NPC_HIDDEN,0,0,{
OnTouch:
LOCATION$="Tulim";
goto L_Warp;
L_Warp:
warp "002-3@"+LOCATION$, 31, 28;
closedialog;
close;
}
003-1,120,25,0 script TulimShip#M NPC_HIDDEN,0,0,{
OnTouch:
LOCATION$="Tulim";
goto L_Warp;
L_Warp:
/* Is Hurnscald already liberated? Precendence. */
if (!$HURNS_LIBDATE) {
.@online=$@BG1_SIZE;
if (is_gm())
dispbottom l("GMs are NOT allowed on Hurnscald Liberation day.");
else if (.@online)
dispbottom l("Right click on the NPC to join the Liberation Force on Hurnscald.");
else
dispbottom l("The ship is locked, probably unable to leave port.");
if (!.@online)
npctalk3 col(l("A Game Master is required to begin the Liberation Day."), 1);
end;
}
warp "016-1@"+LOCATION$, 21, 26;
closedialog;
close;
}
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