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// TMW2 Script
// Author:
//  Jesusalva
// Description:
//  Trickmaster of Tricksters Class

003-0,40,30,0	script	Trickmaster	NPC_BLACKALCHEMIST,{
    if (!MAGIC_LVL) goto L_NoMagic;
    mesn;
    mesc l("You have @@/@@ magic skill points available", sk_points(), sk_maxpoints());
    mesc l("If the \"Learn\" button doesn't works, it means you cannot learn/upgrade the skill in question (or it is a bug).");
    do {
    next;
    setskin "academy_trickster";
    // TODO: Use a menuint with the skill ID
    menuint
        "freecast", SA_FREECAST,
        "backslide", TF_BACKSLIDING,
        "firewall", MG_FIREWALL,
        "fullthrottle", ALL_FULL_THROTTLE,
        "darkillusion", GC_DARKILLUSION,
        "trickdead", NV_TRICKDEAD,
        "firewalk", SO_FIREWALK,
        "Cancel", 0;
    mes "";
    setskin "";

    switch (@menuret) {
        case SA_FREECAST:
            if (!mlearn(SA_FREECAST, 1, 1, Lockpicks, 1))
                mesc l("You do not meet all requisites for this skill."), 1;
            break;
        case TF_BACKSLIDING:
            if (!mlearn(TF_BACKSLIDING, 1, 1, Lockpicks, 1))
                mesc l("You do not meet all requisites for this skill."), 1;
            break;
        case MG_FIREWALL:
            if (!mlearn(MG_FIREWALL, 10, 1, Lockpicks, 1))
                mesc l("You do not meet all requisites for this skill."), 1;
            break;
        case ALL_FULL_THROTTLE:
            if (!mlearn(ALL_FULL_THROTTLE, 1, 1, Lockpicks, 1))
                mesc l("You do not meet all requisites for this skill."), 1;
            break;
        case GC_DARKILLUSION:
            if (!mlearn(GC_DARKILLUSION, 1, 2, Lockpicks, 1))
                mesc l("You do not meet all requisites for this skill."), 1;
            break;
        case NV_TRICKDEAD:
            if (!mlearn(NV_TRICKDEAD, 1, 2, Lockpicks, 1))
                mesc l("You do not meet all requisites for this skill."), 1;
            break;
        case SO_FIREWALK:
            if (!mlearn(SO_FIREWALK, 2, 2, Lockpicks, 1))
                mesc l("You do not meet all requisites for this skill."), 1;
            break;
        default:
            if (@menuret)
                Exception("ERROR skill not implemented", RB_DEFAULT|RB_SPEECH);
            break;
    }
    } while (@menuret);
    close;

L_NoMagic:
    next;
    mesn;
    mesq l("Your lack of magical power is critical. I dare say, you might never in your life get access to a Mana Stone.");
    next;
    mesn;
    mesq l("Besides the Magic Council, Andrei Sakar have his own Mana Stone, but I doubt he would train the likes of you, or share his Mana Stone.");
    next;
    mesn;
    mesq l("Perhaps, in the city, someone knows rumors about Mana Stones and can teach you. Other than that, you're on your own.");
    close;

OnInit:
    .sex = G_FEMALE;
    .distance = 5;
    end;

}