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// TMW2 script.
// Author:
// Saulc
// Jesusalva
// Description:
// Luca, of Physical Science Class.
003-0,34,41,0 script Luca NPC_PLAYER,{
if (!MAGIC_LVL) goto L_NoMagic;
mes l(".:: Trickster Class ::.");
mesc l("Specialized in miscellaneous skills.");
next;
mesn;
mesc l("You have @@/@@ magic skill points available.", sk_points(), sk_maxpoints());
mesc l("Trickster uses an experimental window, you might need to resize it to see all skills.");
do {
next;
mesc l("Healing - The most basic healing skill, requires no items to use.");
mesc l("Mana Wisdom - Raise Mana EXP Gain rate");
menuint
"Healing", AL_HEAL,
"Mana Wisdom", TMW2_SAGE,
"Cancel", 0;
mes "";
switch (@menuret) {
case AL_HEAL:
if (!mlearn(AL_HEAL, 1, 1, SpellBookPage, 1))
mesc l("You do not meet all requisites for this skill."), 1;
break;
case TMW2_SAGE:
if (!mlearn(TMW2_SAGE, 1, 1, SpellBookPage, 1))
mesc l("You do not meet all requisites for this skill."), 1;
break;
default:
if (@menuret)
Exception("ERROR skill not implemented", RB_DEFAULT|RB_SPEECH);
else
closeclientdialog;
break;
}
} while (@menuret);
close;
L_NoMagic:
next;
mesn;
mesq l("Your lack of magical power is critical. I dare say, you might never in your life get access to a Mana Stone.");
next;
mesn;
mesq l("Besides the Magic Council, Andrei Sakar have his own Mana Stone, but I doubt he would train the likes of you, or share his Mana Stone.");
next;
mesn;
mesq l("Perhaps, in the city, someone knows rumors about Mana Stones and can teach you. Other than that, you're on your own.");
close;
OnInit:
.@npcId = getnpcid(.name$);
setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
setunitdata(.@npcId, UDT_HEADMIDDLE, BromenalChest);
setunitdata(.@npcId, UDT_HEADBOTTOM, JeansShorts);
setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots);
setunitdata(.@npcId, UDT_HAIRSTYLE, 21);
setunitdata(.@npcId, UDT_HAIRCOLOR, 6);
.sex = G_MALE;
.distance = 5;
end;
}
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