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// TMW2 Script
// Authors:
// Jesusalva
//
// Originally an Evol script authored by:
// Ablu, Alastrim and Reid
//
// Description:
// Doors NPCs.
002-2,33,23,0 script 0022#DoorUpwards NPC_HIDDEN,0,0,{
OnTouch:
if (mobcount("002-2","all") > 0) goto L_Warn;
goto L_Warp;
L_Warn:
.@q = getq(ShipQuests_Peter);
if (.@q >= 15) goto L_Warp;
mesn "Narrator";
mesc l("There are still some monsters left! Do you want to abort the quest?");
next;
menu
l("Yes."), L_Warp,
l("No."), -;
slide 33, 25;
closeclientdialog;
close;
L_Warp:
if (LOCATION$ == "")
warp "002-1", 35, 26;
else
warp "002-1@"+LOCATION$, 35, 26;
deltimer("Peter::OnLowTime");
deltimer("Peter::OnTimeout");
closeclientdialog;
close;
}
002-2,43,25,0 script #Alige0022 NPC_ALIGE_BARREL,{
npctalkonce l("This barrel seems suspicious...");
end;
}
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