blob: 4b3f1497b1de19dc00f719ff74bfa1e3b954f7b6 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
|
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 001-2-1: Noble House saves
001-2-1,27,30,0 script #save_001-2-1_27_30 NPC_SAVE_POINT,{
savepointparticle .map$, .x, .y, CURRENT_INN;
close;
OnInit:
.distance = 2;
.sex = G_OTHER;
end;
}
|