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// Evol scripts.
// Authors:
//    Vasily_Makarov
//    4144
//		Reid
//		Ablu
// Description:
//    Rat killer NPC
// 4 bits array:
//    ShipQuests
// Variable:
//    ShipQuests_Peter
// Values:
//    0   default
//    1   task given
//    2   task given + reward expected
//    3   task completed
//    4   task completed + reward to be given
//    5   task done + reward given
// "000-2-2.gat" - map with mobs

000-2-1.gat,61,34,0,1	script	AreaNPC	0,0,1,{
  OnTouch:
    set @q, geta4(ShipQuests, ShipQuests_Peter);
    // Only let play pass that finished Peters quest
    if (BaseLevel > 5 && getmapmobs("000-2-2.gat") == 4 && $@RAT_SAILOR_HELPER$ == "") goto l_Task;
    if (@q < 5) goto l_Stop;
    warp "000-2-1",61,36;
    close;

  l_Stop:
    doevent "Peter::OnStop";
    close;

  l_Task:
    doevent "Peter::OnGiveTask";
    close;
}

000-2-1.gat,60,35,0,1	script	Peter	303,{
  
  set @q_julia, geta2(ShipQuests, ShipQuests_Julia);
  if (@q_julia == 0) goto l_TalkToJulia;

  if (BaseLevel < 5) goto OnTooWeak;
  
  mesn;
  mesq g(l("Hey, girl!"), l("Hey, man!"));
  next;
  
  set @q, geta4(ShipQuests, ShipQuests_Peter);

  // If player is here but has not finished the quest he aborted it since he
  // cannot come here before he finished the quest while not aborting the quest
  if (@q == 1 || @q == 2) goto l_QuestAborted;
  if (@q == 3 || @q == 4) goto l_QuestDone;
  if (@q == 5) goto l_Thanks;

  //If map is full of mobs and helper is free
  if (getmapmobs("000-2-2.gat") == 4 && $@RAT_SAILOR_HELPER$ == "") goto OnGiveTask;

  goto OnDontNeedHelp;
  close;

  OnTooWeak:
    mesn;
    mesq g(l("I need help for cleaning the wedge of the ship, but you aren't strong enough to help me.#0"), l("I need help for cleaning the wedge of the ship, but you aren't strong enough to help me.#1"));
    close;

  OnStop:
    mesn;
    mesq l("You can't go there!");
    warp "000-2-1",61,36;
    close;

  OnGiveTask:
    mesn;
    mesq l("I need somebody who can clean the bottom of the ship of these Ratto, can you help me?");
    menu
      l("Yeah, but what reward will I get?"), l_BonusTask,
      l("Why not, I need to train anyway."), l_Task,
      l("No, they are way too dangerous for me!"), -;
    mesq l("Ok, ok. Come back if you change your mind.");
    close;

  OnDontNeedHelp:
    mesn;
    mesq l("I don't need your help right now, come back later.");
    if ($@RAT_SAILOR_HELPER$ == "") close;
    mesq $@RAT_SAILOR_HELPER$ + " " + l("is helping me.");
    close;

  OnTimer500000:
    stopnpctimer;

    //Attach player if possible, otherway free helper
    if (attachrid(getcharid(3, $@RAT_SAILOR_HELPER$)) == 0) goto l_KillHelper;

    warp "000-2-1",61,36;
    goto OnCheck;
    detachrid;
    close;

  OnCheck:
    stopnpctimer;
   
    mesn;
    mesq l("Let me see your work...");
    next;

    set @q, geta4(ShipQuests, ShipQuests_Peter);
    if (getmapmobs("000-2-2.gat") || $@RAT_SAILOR_HELPER$ != strcharinfo(0)) goto l_QuestAborted;
    set $@RAT_SAILOR_HELPER$, "";

    if (@q == 2 || @q == 4) goto l_Reward;
    goto l_Thanks;

  l_TalkToJulia:
    mesn;
    mesq l("Hey, you should go see Julia to be registred on the ship board.");
    close;

  l_BonusTask:
    mesn;
    mesq l("I will give you @@gp.", 500);
    menu
      g(l("Okay, I'm ready to work!#0"), l("Okay, I'm ready to work!#1")), -,
      l("What? This reward is too small!"), l_Close;
    if ($@RAT_SAILOR_HELPER != "") goto OnDontNeedHelp;
    seta4 ShipQuests, ShipQuests_Peter, 2;
    goto l_Start; 

  l_Task:
    if ($@RAT_SAILOR_HELPER != "") goto OnDontNeedHelp;
    seta4 ShipQuests, ShipQuests_Peter, 1;
    goto l_Start;

  l_QuestDone:
    stopnpctimer;
    seta4 ShipQuests, ShipQuests_Peter, 5;
    if (@q == 4) goto l_Reward;
    goto l_Thanks;

  l_QuestAborted:
    stopnpctimer;
    seta4 ShipQuests, ShipQuests_Peter, 0;
    set $@RAT_SAILOR_HELPER$, "";
    mesn;
    mesq l("Too bad that you do not want to help me.");
    close;

  l_Start:
    mesn;
    mesq l("Okay, you can start!");
    set $@RAT_SAILOR_HELPER$, strcharinfo(0);
    startnpctimer;
    warp "000-2-2.gat", 48, 28;
    close;

  l_KillHelper:
    set $@RAT_SAILOR_HELPER$, "";
    close;    

  l_Reward:
    mesn;
    mesq l("Good job!") + " " + l("Here is your reward!");
    getexp 100, 0;
    set zeny, zeny + 500;
    close;

  l_Thanks:
    mesn;
    mesq l("Thanks for helping me!");
    close;

  l_Close:
    close;

}