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// TMW2 scripts.
// Author:
// Jesusalva
// Description:
// Special Soul Menhir which only allows leaving the map.
000-1,22,22,0 script Emergency Exit NPC_SOUL_CURSED,2,2,{
OnTouch:
OnTalk:
OnTalkNearby:
// At any time, if you can't leave Nard ship, you must go to nard ship
if (getq(ShipQuests_Julia) < 3) {
warp "002-1", 53, 38;
end;
}
// Switch LOCATION$ and warp to nearest town's Soul Menhir
.@lx=array_find($@LOCMASTER_LOC$, LOCATION$);
if (.@lx >= 0) {
warp $@LOCMASTER_MAP$[.@lx], $@LOCMASTER_X[.@lx], $@LOCMASTER_Y[.@lx];
end;
}
//if (getsavepoint(0) != "000-1") warp getsavepoint(0), getsavepoint(1), getsavepoint(2);
if (getsavepoint(0) != "000-1") warp "Save", 0, 0;
if (getsavepoint(0) != "000-1") end;
//savepoint "002-1", 53, 38;
warp "002-1", 53, 38;
end;
// Save your location to last visited town for @ucp. I won't hate you for this.
OnSetLX:
@lx=array_find($@LOCMASTER_LOC$, LOCATION$);
savepoint $@LOCMASTER_MAP$[@lx], $@LOCMASTER_X[@lx], $@LOCMASTER_Y[@lx];
end;
// Warp you according to LX
OnVisitLX:
@lx=array_find($@LOCMASTER_LOC$, LOCATION$);
warp $@LOCMASTER_MAP$[@lx], $@LOCMASTER_X[@lx], $@LOCMASTER_Y[@lx];
end;
OnInit:
setarray $@LOCMASTER_LOC$, "Candor", "Tulim", "Halin", "Hurns", "LoF", "Lilit", "Nival", "Frostia";
setarray $@LOCMASTER_MAP$, "005-1", "003-1", "009-1", "012-1", "017-1", "018-5", "020-1", "024-1";
setarray $@LOCMASTER_X, 43, 40, 26, 86, 119, 111, 56, 94;
setarray $@LOCMASTER_Y, 99, 49, 30, 69, 87, 53, 62, 42;
//debugmes "Locmaster: Index 0: %s [%s.gat (%d, %d)]", $@LOCMASTER_LOC$[0], $@LOCMASTER_MAP$[0], $@LOCMASTER_X[0], $@LOCMASTER_Y[0];
//debugmes "Locmaster: Index 2: %s [%s.gat (%d, %d)]", $@LOCMASTER_LOC$[2], $@LOCMASTER_MAP$[2], $@LOCMASTER_X[2], $@LOCMASTER_Y[2];
//debugmes "Locmaster: Index 5: %s [%s.gat (%d, %d)]", $@LOCMASTER_LOC$[5], $@LOCMASTER_MAP$[5], $@LOCMASTER_X[5], $@LOCMASTER_Y[5];
end;
}
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