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2019-07-28Test Server automatic shutdownJesusaves1-0/+69
2019-07-28Partly Merge branch 'master' into testserverJesusaves31-94/+309
Conflicts: npc/commands/rate-management.txt npc/functions/mobpoint.txt
2019-07-28System-based EXP UP events are now compatible with GM calls.Jesusaves4-22/+26
GM calls still override system-based experience changes. New syntax for how system-based EXP UP events are to be used. Cap is x2.
2019-07-27Fix a really minor typoJesusaves2-2/+2
2019-07-27Pre-level 15 bonus will now raise drop rates, too, because new players need ↵Jesusaves3-7/+13
them. Fix the code which expires both bonuses on level up because it became deprecated.
2019-07-27Change Elmo and Nard EXP boost ID to one which doesn't expires on death.Jesusaves2-4/+4
2019-07-27Add a proper tutorial page on Nylo about beerJesusaves1-0/+8
2019-07-27Each user nearby will raise EXP boost in 1.5% instead of default 1%.Jesusaves1-1/+2
2019-07-27Give an EXP reward by completing Mercury's quest.Jesusaves2-4/+10
2019-07-27More rewrites to Ben so it sounds cooler.Jesusaves1-1/+1
2019-07-27Improve Ben's dialog.Jesusaves1-2/+3
2019-07-27Warp items will now cancel ship travel. They're allowed again onboard.Jesusaves2-1/+6
2019-07-27Raise chance of filling an Iced Bottle on Nivalis Well from 0.11% to 0.33%.Jesusaves1-1/+1
2019-07-27Lower minimum vitality needed to use the Nivalis Well Shortcut from 55 to 50.Jesusaves1-1/+1
Reports remain saying you need 55+ vit, because, uh... 1% vit should insta-kill you anyway, because monster population.
2019-07-27Nivalis Well - When successfully throwing stuff inside, if quest is complete,Jesusaves1-0/+7
it'll report if you will die by jumping or not.
2019-07-27Change MobPt bonus from 10% to 20%, and slimes won't have this bonus anymore.Jesusaves1-3/+6
Meaning a lv 30 slime (default) will go from 33 to 30 mob points. While a normal lv 30 enemy will go from 33 to 36 mob points.
2019-07-27If you re-learn an already know recipe, you'll get from 900 to 32000 mob points.Jesusaves1-0/+6
of course, given blue print settings, it should not get above 24k...
2019-07-27You get a TulimWarpCrystal if you gained a Scholarship Badge.Jesusaves1-0/+6
2019-07-27Bandit Guild > Thieves Guild. Remove the notice about Merchant Police.Jesusaves1-3/+4
2019-07-27Make a redundant redundancy a simple redudancy.Jesusaves1-32/+29
2019-07-27Ben the Thief Master: You may now improve Thief Skills using the NEW magic ↵Jesusaves1-1/+38
system.
2019-07-27* You need only 3 Silver Ore (it was 7 coal). So it'll result in 2~5 Silver Ore.Jesusaves1-1/+1
2019-07-27You may now melt down a Silver Mirror for 5~10 Silver Ore pieces.Jesusaves1-0/+3
You need 7 Silver Ore to make a Silver Ingot, iirc.
2019-07-27Remove Increase Carry Weight from Trickmaster and give to Thief rank 3.Jesusaves3-1/+18
This makes Thief utility. I wrote this thinking on Iilia Quest, which CANNOT be successfuly complete without a thief in your party. (evil laugh).
2019-07-27Passive Playstyle: Now you get monster points in the following cases:Jesusaves4-1/+11
Fishing (=bait rarity). Treasure Hunting (=20% from Job Level). Both are about a Maggot Kill. Crafting gives full job level (about a Dark Lizard kill)
2019-07-26Miler - drop requeriment to join Merc Police or Thieves Guild.Jesusaves1-1/+9
Make it extra information when saying “Hello” instead.
2019-07-26Alcohol System miss some reset variablesJesusaves2-1/+12
2019-07-26Alcohol - Now the first glass skips vitality check.Jesusaves1-13/+18
2019-07-26Don't forget to migrate Merchant Police EXP to Thief Exp.Jesusaves1-0/+2
2019-07-26Add the headers in case you're just a n00b and no update is needed.Jesusaves1-0/+2
2019-07-26Pretty-print: add more colors on Client UpdaterJesusaves1-4/+4
2019-07-26Tweak the skill deleting system. It may grant now more scholarship badges.Jesusaves1-5/+17
Divine Protection is now removed, and granted again because it is now an FFA skill.
2019-07-26Improve reports (CV)Jesusaves2-1/+3
2019-07-26Arkim/Clotho Liquor, Status: ReleasedJesusaves2-0/+7
2019-07-26Fix mounts on ClientVersion too, correcting a bug present on live server dueJesusaves1-0/+3
bad Indoor zone
2019-07-26Add Frostia's bar, selling Beer and Dwarven Sake (the best sale alcohol item)Jesusaves2-0/+29
2019-07-26Redo a bit the consumable price table on Aeros ShopJesusaves1-6/+6
2019-07-26Whiskey Ale now sold for 42 Strange Coins. Naming fixed. Grenade price ↵Jesusaves1-1/+2
lowered to 42.
2019-07-26While onboard, Destructive, Fire, and AoE Magic are NOT permitted.Jesusaves1-0/+1
Explosive Arrows aren't allowed either, as it could destroy the ship. Other weapons, magic, skills, tactics etc. all green. Knockback disabled.
2019-07-26Ocean Pirate Captain may give victor a Crazy Rum Bottle, randomly.Jesusaves1-0/+3
via getitem
2019-07-26Fix typo in NardJesusaves1-1/+1
2019-07-26Clean Up inc_sc_bonus player variables. Wait, we have a function now.Jesusaves1-0/+4
Why are we using a NPC event?!
2019-07-26Rewrite inc_sc_bonus to a more stable versionJesusaves1-19/+28
2019-07-26Merge branch 'master' into testserverJesusaves16-168/+230
2019-07-26Publish magic system notes.Jesusaves2-1/+115
2019-07-25ClientVersion Update: Mass Provoke may also be lv 3+.Jesusaves1-3/+5
Normal Provoke and TrickDead will be removed without giving a badge. These skills were bonuses from class level up to 2, which is already handled.
2019-07-25All skills from the deprecated magic system are now being removed on update.Jesusaves1-0/+29
If they were paid, you'll get 1000 JEXP for additional levels, and 1 Scholarship Badge for them. Otherwise, 100 JEXP for them (AL_HEAL lv 3+ will give a badge).
2019-07-25This will be the loop for removing skillsJesusaves1-2/+28
2019-07-25Sharpshooting - Replace skillJesusaves1-4/+11
2019-07-25Remove Magic Wizard class, replace with Magic Warrior (ID-effect only)Jesusaves2-0/+4