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ml/serverdata
Crazyfefe-master-patch-37143
Crazyfefe-master-patch-39389
Crazyfefe-master-patch-73721
DuckElderNPC
PiouIsles_Quests
RubberDuckyFix
SpeedDuck-master-patch-16263
Tonori-Canyon
cherry-pick-181de88c
heroes_hold
jesusalva/arnea
jesusalva/craft
jesusalva/estate
jesusalva/infinity
jesusalva/maze
master
patch-1
patch-2
pinkdye
revert-15db37fc
stable
testserver
trithodex-master-patch-04510
trithodex-master-patch-12406-silverdye
trithodex-master-patch-70449-silverdye
trithodex-master-patch-94929
trithodex-master-patch-greendye
TMW2 Server data
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2019-05-25
Begin the timer when you enter the Library.
Jesusaves
1
-1
/
+5
2019-05-25
HUB - clean-up 001-8/hub and add functions/hub along blue sage Pyry's basic
Jesusaves
6
-89
/
+148
loop.
2019-05-25
Patch B-2 bugfix: Give experience when you "waste" a blue print
Jesusaves
1
-6
/
+7
2019-05-25
Recipe System + Recipe Book + bugfix
Jesusaves
2
-15
/
+24
2019-05-24
Alchemy Blueprints
Jesusaves
1
-0
/
+51
2019-05-24
Okay, the recipe book should work now (even if it is not there yet)
Jesusaves
2
-1
/
+59
2019-05-24
Prototype
Jesusaves
1
-0
/
+112
2019-05-24
Optimize some stuff
Jesusaves
1
-3
/
+3
2019-05-24
Minor rewrite for better readability
Jesusaves
1
-4
/
+5
2019-05-24
Seems like Saulc is at blame %%e
Jesusaves
2
-9
/
+11
2019-05-24
Move craft/ to toplevel
Jesusaves
3
-2
/
+2
2019-05-24
[skip ci]
Jesusaves
1
-1
/
+1
2019-05-24
Fix infinite healing bug (maybe)
Jesusaves
1
-2
/
+2
2019-05-24
Partial Rewrite to rand_sc_heal
Jesusaves
1
-2
/
+5
2019-05-24
Fireball! #7
Jesusaves
1
-0
/
+1
2019-05-24
mlearn() on Wizard
Jesusaves
1
-50
/
+14
2019-05-24
Okay, this is enough to test :3
Jesusaves
1
-22
/
+6
2019-05-24
Fix a (m)inor bug
Jesusaves
1
-1
/
+2
2019-05-24
mlearn() skill, meant to reduce the maintenance cost on Magic Schools.
Jesusaves
2
-25
/
+45
2019-05-24
Napalm Beat is actually OP if you know how and when to use it :>
Jesusaves
1
-1
/
+1
2019-05-24
Edit Napalm Beat: Now of Neutral element, and 3x3 area of effect.
Jesusaves
1
-2
/
+2
2019-05-24
Healing cleanup
Jesusaves
2
-11
/
+6
2019-05-24
Fix healing bugs and disregard item stacking
Jesusaves
2
-7
/
+27
2019-05-24
More minor bugfixes %%e
Jesusaves
1
-1
/
+4
2019-05-24
Order matters
Jesusaves
1
-4
/
+5
2019-05-24
More alpha bugs
Jesusaves
2
-5
/
+7
2019-05-24
First bugfix of 9.2 alpha
Jesusaves
1
-1
/
+1
2019-05-23
Meh
Jesusaves
1
-1
/
+1
2019-05-23
Remove lock on Frostia Guard
Jesusaves
1
-1
/
+3
2019-05-23
Rewrite Empty Box return logic
Jesusaves
1
-3
/
+1
2019-05-23
Return unfilled empty boxes
Jesusaves
1
-0
/
+3
2019-05-23
Thanks to unified siege system this is not needed anymore
Jesusaves
1
-1
/
+0
2019-05-23
Rewrite Nivalis Siege to follow the new unified Standard
Jesusaves
1
-82
/
+42
2019-05-23
Rewrite Halinarzo siege logic to new unified standard
Jesusaves
2
-97
/
+57
2019-05-23
Wow, so dumb. Hercules doesn't acknowledges mapzone Normal in script engine.
Jesusaves
1
-2
/
+2
But acknowledges it everywhere else. Dummy.
2019-05-23
Meh, map zone changing is a mess >.>
Jesusaves
1
-5
/
+8
2019-05-23
Several bugfix-degree changes
Jesusaves
2
-10
/
+11
2019-05-23
Convert Lieutenant Dausen to new Siege Style.
Jesusaves
1
-187
/
+138
2019-05-23
Fix bugs, remove Lieutenant Dausen debug NPC
Jesusaves
2
-26
/
+2
2019-05-23
Fix bugs
Jesusaves
1
-1
/
+1
2019-05-23
*cough cough* I present to you all, the unification of Siege System.
Jesusaves
2
-118
/
+175
So I can work with all sieges at once.
2019-05-23
Monster Staff labels
Jesusaves
1
-3
/
+22
2019-05-23
Siege Boss is now fixed, this is good for Tulimshar.
Jesusaves
1
-3
/
+51
2019-05-23
Fix Tulimshar sailors quest level
Jesusaves
1
-1
/
+1
2019-05-23
Update game news in preparation for 9.1 Bedtime Stories
Jesusaves
1
-1
/
+11
2019-05-23
col() can now be used without arguments. It'll then default to color 9.
Jesusaves
1
-1
/
+1
2019-05-23
Finish Airlia dialog.
Jesusaves
1
-4
/
+11
2019-05-23
New analytical data: Monsters and Players killed.
Jesusaves
2
-0
/
+4
2019-05-23
Unify Status Reset Logic. Status Reset prices are now unified.
Jesusaves
8
-280
/
+81
2019-05-23
Allow players to make Return Potion, and give them Tulimshar Crystal instead
Jesusaves
2
-3
/
+76
of Halinarzo Crystal. It'll be more fun by crossing the canyons \o/
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