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2020-10-15Keep Siege timers running to prevent siege cancellation from having adverse ↵Jesusaves6-3/+13
effect. Increase max AFK time.
2020-10-15Report name as wellJesusaves1-1/+2
2020-10-15Anti-exploit patch for the previous commitJesusaves2-0/+7
2020-10-15Fix typoJesusaves1-4/+4
2020-10-15***NEW*** Now every 10 skill use (regardless of skill type), you'll gain 1 RPJesusaves1-0/+5
(regardless of use). Repeating the same skill will NOT yield extra RP.
2020-10-15Fix bugs on TMW2_STUDY before I release it by "accident"Jesusaves1-2/+5
2020-10-14Allow a secondary conditionJesusaves1-2/+2
2020-10-14Revert "Golden Warlord Plate has over 23 chars so it must use deference on ↵Jesusaves1-1/+1
recipe book" That would not fix the bug. This reverts commit 6d66bd0858428ae3297464458febcc8f28dd8407.
2020-10-14Golden Warlord Plate has over 23 chars so it must use deference on recipe bookJesusaves1-1/+1
2020-10-14Reduce exploitable surface (AFKing bugs)Jesusaves1-2/+2
2020-10-13Allow Aurora Events to happen during Thanksgiving.Jesusaves1-1/+5
They'll still be cancelled for Christmas
2020-10-13...Jesusaves1-1/+1
2020-10-13Tolchi : Check for the impossibleJesusaves1-0/+7
2020-10-13Change #FIRST_TIME bonus rule on TolchiJesusaves1-1/+2
2020-10-13Consider item level on the malus formula as wellJesusaves1-1/+2
2020-10-13I don't trust gumi's codeJesusaves1-0/+4
2020-10-13SafetyJesusaves1-0/+1
2020-10-13Regnum Blessing - Now it gives 3x more experience, instead of 2x.Jesusaves2-3/+3
And this stacks with all other exp bonuses as well :>
2020-10-13Fix typoJesusaves1-1/+1
2020-10-13Fix bad Debug messageJesusaves1-1/+1
2020-10-13Tolchi - Report the item name for double-safetyJesusaves1-0/+1
2020-10-12Boost Holy Light splash damage in 50%Jesusaves1-1/+1
Previously, it would cause 15% + 2.5%/lvl at splash, while Napalm Beat would be causing 40% + 5%/lvl. Now it causes 30% + 5%/lvl.
2020-10-12Town actions should be unique-per-town, not unique-per-player.Jesusaves1-6/+7
i.e. If you control multiple towns, actions should not merge togheter in a meatball.
2020-10-12Town actions: One action every 4 hours, maximum 6 actions every day.Jesusaves1-0/+13
Actions are only used on investments and tax control. Paperwork, exiling, changing policies etc takes no actions.
2020-10-12New tax raising policyJesusaves1-3/+5
2020-10-12New sale tax policy. Comments on EnriqueJesusaves2-2/+5
2020-10-09Discord Booster Necklace.Jesusaves4-2/+33
Also, fix typos reported by YuckFou.
2020-10-07Annoying ^^Jesusaves2-1/+5
2020-10-07Update details of the minimum 15 reputation for automatic re-enrollJesusaves1-0/+2
2020-10-07Fix typosJesusaves1-1/+1
2020-10-07Auto reelection will now only happen if town reputation is of at least 15Jesusaves1-7/+7
2020-10-07Junior typo. NOOB TYPO, HOW IT WENT UNNOTICED FOR SO LONG?????????Jesusaves1-1/+1
Thanks YuckFou.
2020-10-07Fix typoJesusaves1-1/+1
2020-10-07Fix typoJesusaves1-1/+1
2020-10-05Remove "Normal" mode in Candor Battle.Jesusaves1-1/+0
Even if "Hard" is not so hard :p
2020-10-04Reduce a bit the waste of CPU on Political System:Jesusaves1-3/+6
Comment a few expensive functions being used by Candor and Frostia.
2020-10-04Register Candor as a town (But no townhall)Jesusaves3-1/+26
2020-09-30Ancient Cave - Pinkie Domains in Fortress IslandJesusaves12-0/+80
2020-09-25Update 2020 event rankingsJesusaves1-5/+10
2020-09-21Fix Aurora Event #9Jesusaves1-1/+1
2020-09-14[skip ci] magic notesJesusaves1-6/+15
2020-09-14Validate batch crafting - We made the code unstable anywayJesusaves1-1/+7
2020-09-14Alchemy Table: Now you should be able to brew multiple instances at once!Jesusaves3-4/+42
However, this is expensive. Sponsors, who pay for hardware, can brew up to 25x at once. Everyone else like me, who lives with other ppl money, will be capped to 10x at once. I think 10 will be plenty without putting too much burden on the server.
2020-09-13Fortress Island warp was missingJesusaves1-1/+2
2020-09-13Same for defeat message. This is Duck Elder Quest - Pirate Invasion releaseJesusaves1-1/+3
2020-09-13In case the player misses the success messageJesusaves1-1/+3
2020-09-13Release Duck Elder quest, remove some insanities on itJesusaves1-14/+26
But it should not be using summon() :-( @dangerDuck we could use monster+CANNOT_ATTACK for "citizens" if you wanna prevent AOE And if any of these citizens die, you instantly lose for betrayal. Example :p
2020-09-13Fix HP bug on summoningJesusaves1-3/+3
2020-09-12Fix typo and missing configuration flagJesusaves1-1/+1
2020-09-12Update crafting recipes to use Gumi's code, which is MUCH more maintainable.Jesusaves1-455/+163