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path: root/npc/scripts.conf
AgeCommit message (Expand)AuthorFilesLines
2019-06-21Tulimshar City Map, given by Nard automatically, and referenced on Swezanne.Jesusaves1-0/+1
2019-06-18Okay... This lame grenade works but is uselessJesusaves1-0/+1
2019-06-15Rewrite how Mercenary Boxsets are handled (for easier maintenance)Jesusaves1-0/+1
2019-06-05Register four new summoning skills for SagrathaJesusaves1-0/+4
2019-05-27Item Options - WIPJesusaves1-0/+1
2019-05-27Experimental Option SettingJesusaves1-0/+1
2019-05-25HUB - clean-up 001-8/hub and add functions/hub along blue sage Pyry's basicJesusaves1-0/+1
2019-05-24Okay, the recipe book should work now (even if it is not there yet)Jesusaves1-0/+1
2019-05-24Move craft/ to toplevelJesusaves1-2/+2
2019-05-23Unify Status Reset Logic. Status Reset prices are now unified.Jesusaves1-0/+1
2019-05-20Add legacy_heal, support for legacy behaviorJesusaves1-0/+1
2019-05-08New skill: Stone HeartJesusaves1-0/+1
2019-05-08Frozen Heart Skill (Yeti Summon)Jesusaves1-0/+1
2019-05-08New summon: Fairy KingdomJesusaves1-0/+1
2019-05-08Kalwulf - Wolvern summoning skillJesusaves1-0/+1
2019-05-06New magic skill: Halhiss (summons snakes)Jesusaves1-0/+1
2019-05-06New summon magic: Limerizer (spawn slimes)Jesusaves1-0/+1
2019-05-06@grantpower <someone>Jesusaves1-0/+1
2019-05-04Prepare introduction of Warp Crystals, update Lua dialog if hurns is in siegeJesusaves1-0/+1
2019-05-02Tweak again scripts.conf, reclassifying some stuff so main and util is more f...Jesusaves1-2/+2
2019-05-02Reorder a bit scripts.confJesusaves1-1/+1
2019-04-29More optmizationsJesusaves1-1/+1
2019-04-29Experiment - Deprecate areamonster and use siege_spawnJesusaves1-0/+1
2019-04-14Luck Increasing Potions (A, B and C)Jesusaves1-0/+1
2019-04-10[ALPHA] [UNTESTED] [EXPERIMENTAL] [TEST SERVER ONLY] [FIX TEST REVERT ME PLEASE]Jesusaves1-0/+1
2019-03-21Add new skill: Dragokin - spawn a green dragon. For demure.Jesusaves1-0/+1
2019-03-15Introduce the "Normal Member" and the "Treasurer" guild roles.Jesusaves1-0/+1
2019-03-13Add the Blacksmith to Saulc's Castle so it can be tested >.>Jesusaves1-1/+1
2019-03-13Implement Alchemy System for Xanthem's House.Jesusaves1-0/+4
2019-03-12`@event` command have priority over a few other commandsJesusaves1-1/+1
2019-03-12In theory, this implements St. Patrick Day.Jesusaves1-0/+1
2019-03-07Make @sk-demure (aka. “Divine Rage”) available via @setskillJesusaves1-2/+3
2019-03-05Order problemsJesusaves1-1/+1
2019-03-05Real Estate attains the expected functionality.Jesusaves1-0/+1
2019-02-18Allow users to use @monsterinfo, as an scripted alias for @mobinfo.Jesusaves1-0/+1
2019-01-26Ok, random treasure chests works, scatter them on the major dungeons.Jesusaves1-0/+1
2019-01-04Move event load to where it belongsJesusaves1-1/+1
2018-12-26Remove skill debug commandJesusaves1-1/+0
2018-12-26New Skill: Make Haste Potion!Jesusaves1-0/+1
2018-12-20Empty box core logic/mechanic. Still Unobtanium.Jesusaves1-0/+1
2018-12-16Rewards at Ishi are now more attainableJesusaves1-1/+1
2018-12-15Move all global instances to a new fileJesusaves1-0/+1
2018-12-14Rank up scripts load preference. Rebuild 000-* map cache.Jesusaves1-1/+1
2018-12-14Move stuff around on scripts.confJesusaves1-4/+4
2018-10-16Put some lawn on my cables. :>Jesusaves1-0/+1
2018-10-06Move Daily Login Bonus to its own fileJesusaves1-0/+1
2018-10-06Move RNGesus to utils file. They're better there. Maybe even on main.Jesusaves1-1/+0
2018-09-21A Random Quest Generator is a nice idea, but it isn't used.Jesusaves1-1/+0
2018-09-13This should simplify pet_detective logicJesusaves1-0/+1
2018-09-09Placeholder for r7Jesusaves1-0/+1