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2019-06-22Ops, new abizit() → ShowAbizit()Jesusaves1-1/+1
2019-06-22abizit() is teached by Morgan.Jesusaves1-0/+4
2019-06-22Implement abizit magic skill (there's no alias, you must @sk-abizit)Jesusaves1-0/+28
2019-06-05Update Sagratha to the new spells. She is teaching Kalspike + Cute Heart at o...Jesusaves1-1/+1
2019-06-05Register four new summoning skills for SagrathaJesusaves4-0/+235
2019-05-21Peetu NPC, continue storyline dialog writing, give more mana exp at #mkpotJesusaves1-1/+1
2019-05-21Hm... Transmutation should give most Mana ExpJesusaves1-1/+1
2019-05-19Fix bug which allowed spamming Zarkor Summon Cave MaggotJesusaves1-1/+1
2019-05-08New skill: Stone HeartJesusaves1-0/+63
2019-05-08Frozen Heart Skill (Yeti Summon)Jesusaves1-0/+63
2019-05-08New summon: Fairy KingdomJesusaves1-0/+59
2019-05-08Lower amount of scales required for DRAGOKIN from 5 to 4Jesusaves1-3/+3
2019-05-08Kalwulf - Wolvern summoning skillJesusaves1-0/+59
2019-05-06New magic skill: Halhiss (summons snakes)Jesusaves1-0/+65
2019-05-06Minor bugfix + historyJesusaves1-1/+1
2019-05-06New summon magic: Limerizer (spawn slimes)Jesusaves1-0/+58
2019-04-14Make the potions really stronger, not just "artificially stronger"Jesusaves1-3/+3
2019-03-21Add new skill: Dragokin - spawn a green dragon. For demure.Jesusaves1-0/+61
2019-03-07Minor tweaks and fixes, weird skillJesusaves1-3/+3
2019-03-07[skip ci] Start the timer >.>Jesusaves1-1/+1
2019-03-07Enforce the no-ranged-weapon rule at Divine Rage skill.Jesusaves1-1/+18
2019-03-07Make @sk-demure (aka. “Divine Rage”) available via @setskillJesusaves1-0/+102
2019-03-04Remove every trailing whitespaceJesusaves4-4/+4
2018-12-26New Skill: Make Haste Potion!Jesusaves1-0/+70
2018-09-13Register our new NPC_PET_TAMER for a TBD NPCJesusaves1-1/+1
2018-09-13The rule for #parum is weird crazy. I have no idea how it works, so, DON'T ASK.Jesusaves1-2/+4
2018-08-09Fix Zarkor skill cooldown, as I'm on magic scripts.Jesusaves1-8/+5
2018-08-09Revert "Debug markers required", because they aren't.Jesusaves3-8/+0
2018-08-09Debug markers requiredJesusaves3-0/+8
2018-07-16Kalmurk can fail, warn players when it failJesusaves1-0/+2
2018-07-16That should be everything my current magic sys implement needs for kalmurkJesusaves1-3/+3
2018-07-16Mana Magic System correctionsJesusaves2-5/+7
2018-07-16Fix mana cost bugJesusaves1-5/+6
2018-07-16Stabilize stuff, Kalmurk prepJesusaves3-23/+19
2018-07-16Remove magic check from SummonMagicJesusaves2-5/+25
2018-07-16PreparativesJesusaves1-2/+2
2018-07-16Kalmurk templateJesusaves1-0/+51
2018-07-14[skip ci] Not sure what is the problem with this oneJesusaves1-3/+3
2018-07-14[skip ci] fix bugs. Cooldown is brokenJesusaves1-0/+3
2018-07-13[Dan Quest] Count pious killed on 002-1 and 002-3Jesusaves1-0/+2
2018-07-13Introduce #parum and the Magic Experience System.Jesusaves2-1/+73
2018-07-10Summon doesn't seems to be working wellJesusaves1-1/+6
2018-07-02It could be nice to print a message when a friendly summon dies...Jesusaves1-1/+4
2018-07-02Change SummonedMobNumber (flexibilize). Do not go below 1 mob per skill level.Jesusaves1-1/+1
2018-07-02Attempt to rewrite magic to use more function helpersJesusaves1-40/+6
2018-07-01What can I do?Jesusaves1-0/+3
2018-07-01FixingJesusaves1-3/+10
2018-07-01*Mwhahahahah* if it works, Evil @Saulc will be pleased... *mwhahahaahahah*Jesusaves1-0/+63