Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-12-23 | Move cooking reserve from ID 0~20 to ID 200~250. | Jesusaves | 1 | -0/+3 | |
Allocate these IDs to Alchemy. | |||||
2021-12-22 | [skip ci] several notes | Jesusaves | 1 | -0/+40 | |
2021-02-22 | Use built-in MP cost at Demure and lower MP cost in 1/lv | Jesusaves | 1 | -4/+0 | |
2021-02-22 | Use ponderate average on Demure Skill | Jesusaves | 1 | -5/+5 | |
2021-02-22 | But makes you a glass cannon | Jesusaves | 1 | -0/+2 | |
2021-02-22 | Make Demure skill actually useful - boosts ASPD, HIT and ATK | Jesusaves | 1 | -0/+2 | |
2021-02-22 | Give a function to Demure skill. Although it is totally useless. | Jesusaves | 1 | -6/+0 | |
It should not boost ASPD, it should boost attack power and hit rate! | |||||
2020-06-08 | Move Demure skill to HUB loop. | Jesusaves | 1 | -8/+6 | |
It is overly complex, so script itself was left unchanged. | |||||
2019-04-14 | Make the potions really stronger, not just "artificially stronger" | Jesusaves | 1 | -3/+3 | |
2019-03-07 | Minor tweaks and fixes, weird skill | Jesusaves | 1 | -3/+3 | |
Setzer Attack Speed: 150. Rusty Knife Attack Speed: 250 Absolute Lowest ASPD: 100. Note that Haste Potion is without effect due too high attack speed >.< | |||||
2019-03-07 | [skip ci] Start the timer >.> | Jesusaves | 1 | -1/+1 | |
2019-03-07 | Enforce the no-ranged-weapon rule at Divine Rage skill. | Jesusaves | 1 | -1/+18 | |
Switching to a ranged weapon cancels the buff. Range is the base here! | |||||
2019-03-07 | Make @sk-demure (aka. “Divine Rage”) available via @setskill | Jesusaves | 1 | -0/+102 | |