Age | Commit message (Collapse) | Author | Files | Lines |
|
single swoop.
|
|
|
|
|
|
And I was using atoi() this whole time......
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Thus, a 8% wine can boost up to 24% EXP at a single go, if you have 16 friends
online with you. This is a lot of Experience, but also a lot of friends ;-)
And said friends help the game to grow, which is more important than worrying
with experience values.
I'll probably set final value to 6% (aka. 12 friends for 18% max bonus).
|
|
|
|
|
|
|
|
|
|
|
|
Remember: Taste === Exp Bonus!
|
|
Experimental Drinking System. Only on Red Plush Wine atm (not at Beer)
See also: https://wiki.themanaworld.org/index.php/User:Crush/Alcohol
|
|
|
|
```sed -i 's/[[:space:]]*$//' npc/*/*.txt```
|
|
Now when you are flushed out of the world, you'll end up in the closest
town for you. Ships override location when you enter so it should be ok
|
|
|
|
|
|
anymore.
|
|
|
|
|
|
|
|
|
|
array
|
|
If it is not walkable, don't bury the item, failing silently.
This will reduce random crap array size and thus, optimize memory.
|
|
master.
Now, Aeros is just an automatic scatter area.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Not sure if this will work
|
|
|
|
|
|
|
|
a TOWN mapflagged town - I'm not sure if all towns use this mapflag but anyway.
|
|
|