Age | Commit message (Collapse) | Author | Files | Lines |
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Bleeding map effect protection should not prevent bleeding, just enable Regen.
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- First Aid: 80% penalty
- Healing: 67% penalty against self, otherwise no penalty
- Magnus Heal: No penalty
PS. Healing from items or other sources (players, little wonders, etc.) intact
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Also, add the Pirate Treasure Chest.
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Note that right now, the pre-requisite check is always failing
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The extra skill is Bloodlust (which raises damage and aspd for ~1 min).
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more xp
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Monster Points, Total Gold, upgrades available, etc. are too intimate.
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Add the traps, they happen every 60 seconds in average.
Now only the weak AoE is missing.
This boss is a spellcaster, don't expect a break.
Timing is not exact, the skills will delay all spellcasting.
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...Replace whatever was giving them with the newer items. Often.
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Instead, point people to TMW2 Contact Page.
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Bump minimum to 4 players.
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nerf MP regen skill in 700ms.
No additional explanation regarding the MP bonus is needed, if you've been
paying attention.
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I've been wanting to test this one for a while, now :3
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If you are a top 3, you'll get less EXP/JEXP/GP/MP/RES from Thanksgiving.
Otherwise, you'll get more. This also allows better global scaling.
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