Age | Commit message (Expand) | Author | Files | Lines |
2019-05-30 | Several fixes and now NPCs have their own craft system. | Jesusaves | 1 | -1/+2 |
2019-05-29 | Fix other bugs related to sieges. Diagnosis suppose we have a mlock | Jesusaves | 1 | -3/+3 |
2019-05-29 | Fix the bugs related to Tulimshar siege. Sorry. | Jesusaves | 1 | -0/+3 |
2019-05-29 | [Warning]: script:getelementofarray: index out of range (-1) | Jesusaves | 1 | -2/+2 |
2019-05-29 | Update login system and use closeclientdialog() | Jesusaves | 1 | -14/+9 |
2019-05-28 | Item crafting (Bugslayer and Wooden Sword) will now output named items (craft... | Jesusaves | 1 | -0/+19 |
2019-05-27 | Bump minimal client version to 22 | Jesusaves | 1 | -4/+10 |
2019-05-27 | Helmets can now be refined | Jesusaves | 1 | -0/+1 |
2019-05-27 | Attempt to fix a bug with mobpoint system for Hinnak | Jesusaves | 1 | -0/+2 |
2019-05-26 | Be more generous when player fails | Jesusaves | 1 | -1/+1 |
2019-05-26 | Update to make difficulty really weight on sieges. | Jesusaves | 1 | -3/+3 |
2019-05-26 | Make difficulty have a bit more weight on monster selection | Jesusaves | 1 | -1/+1 |
2019-05-26 | Cleanup | Jesusaves | 1 | -34/+0 |
2019-05-26 | In Tulimshar, difficulty should be done ineffective | Jesusaves | 1 | -5/+5 |
2019-05-26 | Difficulty is now based on number of previous victories vs defeats | Jesusaves | 1 | -16/+38 |
2019-05-26 | Translations Updater09.1_190524 | Jesusaves | 1 | -0/+1 |
2019-05-26 | Notes, and fix a style issue | Jesusaves | 1 | -1/+1 |
2019-05-25 | Drafts about Pyry - NOT READY AND BUGGY | Jesusaves | 1 | -0/+4 |
2019-05-25 | HUB - clean-up 001-8/hub and add functions/hub along blue sage Pyry's basic | Jesusaves | 1 | -0/+116 |
2019-05-24 | Seems like Saulc is at blame %%e | Jesusaves | 1 | -0/+1 |
2019-05-24 | Move craft/ to toplevel | Jesusaves | 2 | -86/+0 |
2019-05-24 | mlearn() skill, meant to reduce the maintenance cost on Magic Schools. | Jesusaves | 1 | -0/+39 |
2019-05-24 | More minor bugfixes %%e | Jesusaves | 1 | -1/+4 |
2019-05-24 | Order matters | Jesusaves | 1 | -4/+5 |
2019-05-24 | More alpha bugs | Jesusaves | 1 | -4/+6 |
2019-05-24 | First bugfix of 9.2 alpha | Jesusaves | 1 | -1/+1 |
2019-05-23 | Thanks to unified siege system this is not needed anymore | Jesusaves | 1 | -1/+0 |
2019-05-23 | Wow, so dumb. Hercules doesn't acknowledges mapzone Normal in script engine. | Jesusaves | 1 | -2/+2 |
2019-05-23 | Meh, map zone changing is a mess >.> | Jesusaves | 1 | -5/+8 |
2019-05-23 | Several bugfix-degree changes | Jesusaves | 1 | -10/+10 |
2019-05-23 | Fix bugs | Jesusaves | 1 | -1/+1 |
2019-05-23 | *cough cough* I present to you all, the unification of Siege System. | Jesusaves | 1 | -0/+105 |
2019-05-23 | Monster Staff labels | Jesusaves | 1 | -3/+22 |
2019-05-23 | Siege Boss is now fixed, this is good for Tulimshar. | Jesusaves | 1 | -3/+51 |
2019-05-23 | Update game news in preparation for 9.1 Bedtime Stories | Jesusaves | 1 | -1/+11 |
2019-05-23 | col() can now be used without arguments. It'll then default to color 9. | Jesusaves | 1 | -1/+1 |
2019-05-23 | New analytical data: Monsters and Players killed. | Jesusaves | 2 | -0/+4 |
2019-05-23 | Unify Status Reset Logic. Status Reset prices are now unified. | Jesusaves | 1 | -0/+63 |
2019-05-23 | Report on game news the current game story state, too. | Jesusaves | 1 | -0/+14 |
2019-05-21 | Mark the four new Blue Sage Quests as compulsory for Nivalis Ship Discounts. | Jesusaves | 1 | -1/+17 |
2019-05-20 | Warn in newspaper about events (when appliable) | Jesusaves | 1 | -0/+26 |
2019-05-18 | For some weird reason, that code involving mf_zone fix on siege doesn't works | Jesusaves | 1 | -1/+2 |
2019-05-18 | [skip ci] mark better day/night duration on different seasons | Jesusaves | 1 | -2/+3 |
2019-05-18 | Fix bugs + New monster: Gobo Bear. | Jesusaves | 1 | -2/+2 |
2019-05-16 | Fix bugs: Move Pydisgner and enable him forever (after saving the 1 pt), | Jesusaves | 1 | -2/+2 |
2019-05-11 | Do not let Difficulty affect monster level that much | Jesusaves | 1 | -1/+1 |
2019-05-11 | Sieges ARE event-level, so give more Strange Coins. | Jesusaves | 1 | -2/+2 |
2019-05-07 | In case a slime blast defeats the lieutenant/colonel, it is a valid victory. | Jesusaves | 1 | -2/+2 |
2019-05-07 | Give players 5~10 strange coins for colonel (to be at least proportional to T... | Jesusaves | 1 | -1/+1 |
2019-05-07 | Missing cast to END() at Monster King Handler | Jesusaves | 1 | -1/+4 |