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path: root/npc/functions/mobpoint.txt
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2022-09-24Add new passive skill: Realm of Drops.Jesusaves1-0/+1
2022-06-05The final aurora event is the Rebirth Season, which increases Mobpt gain.Jesusaves1-0/+4
It also makes reborn characters spawn at level 3 if done via Fortress. Or, alternatively, you may rebirth in Tulimshar, but w/o the level bonus.
2022-06-03Modify Monster King Aggro rules (affect sieges).Jesusaves1-0/+1
Previously, every 2 users per 90s would give 1 aggro, and sieges happen at 300. This rule was kept, but aggro is now generated by killing monsters. +1 aggro per monster level 30+ slain. Sieges happen at 700.
2022-04-28More useless codeJesusaves1-0/+1
2021-12-26Track more information, disclose more information, but hide some private info.Jesusaves1-0/+1
Monster Points, Total Gold, upgrades available, etc. are too intimate.
2021-06-20Craftmaster Day 2021 (with OP everything)Jesusaves1-0/+1
2021-02-14Update PCBLOCKJesusaves1-1/+1
2021-01-24Commander Cadis and his stupidly impossible quest which YuckFou will finish ↵Jesusaves1-0/+1
in... I dunno, but I'm hoping it to last at least three days, preferably a week~a month.
2021-01-04Free Software Day is now builtin.Jesusaves1-0/+1
On 09/09, the day we finished LICENSE file, ALL mobs may drop a blueprint! Great, right?
2020-07-26Actually, and most importantly: Coffee Day. IT IS COFFEE.Jesusaves1-0/+1
2020-07-26Chocolate Day EventJesusaves1-0/+1
It happens at 07/07 and will make every monster drop chocolate. If you're lucky, of course. Drop chances are 0.4% per monster level. There is only 27% chance for some chocolate which is not a bar :>
2020-07-13Fix typo reported by ConsoleJesusaves1-1/+1
2020-06-23Fix a few tiny bugsJesusaves1-1/+8
2020-06-21Move Monster King Illusion kills code aroundJesusaves1-7/+0
2020-06-21Monster King MobPt retweakJesusaves1-1/+1
2020-06-21Phoenix Rebirth: Record first player to rebirthJesusaves1-1/+4
Monster King: Do not give 641k EXP anymore when someone reborn or Top3 avg >= Lv 100
2020-06-18Placeholder function for some other Aurora eventsJesusaves1-0/+1
2020-06-14Monster Point Bonus: +3% per level, capped at +75% (level difference: 25)Jesusaves1-2/+2
(same as Official Level Table)
2020-06-13NEW MONSTER POINT RULE.Jesusaves1-2/+18
If target level is above you, you'll get +1% mob pt (capped at 50% bonus) If target level is below you, you'll get -1% mob pt (capped at 50% malus) Note: If target is exactly 1 level below you, there'll be no penalty. Numbers are always rounded down.
2020-01-23Syntax EquivocJesusaves1-1/+2
2020-01-22Small sketch of PvP Honor System frameworkJesusaves1-34/+1
2019-09-10COD Boss Room PvP: Use readparam2(), give 33% chance to get two bottles.Jesusaves1-3/+3
It's kinda pointless it is being so cooperative :3
2019-09-10Replace ~= with compare() in several places.Jesusaves1-4/+8
Make notes about how EXP on PVP shall work. And later, that will give place to an honor system :3 But that's priority 2 out of a maximum of 7, so, only notes for now.
2019-08-08Attempt to fix the JobExp Limiter using an ancient piece of code from manualsJesusaves1-2/+3
2019-07-27Change MobPt bonus from 10% to 20%, and slimes won't have this bonus anymore.Jesusaves1-3/+6
Meaning a lv 30 slime (default) will go from 33 to 30 mob points. While a normal lv 30 enemy will go from 33 to 36 mob points.
2019-06-16Daily quest at Tulimshar Guard House to slay 100 random monsters.Jesusaves1-0/+1
Rewards are small, but they count on any monster, so why not.
2019-06-12Now Dausen's quest work... in theory, at least.Jesusaves1-0/+1
2019-06-09Fix several scripted mob death with fix_mobkill(Pinkie)Jesusaves1-0/+7
2019-06-03Cutscene + several pcblock fixesJesusaves1-1/+1
2019-06-01Sagratha ScoreJesusaves1-0/+1
2019-05-27Attempt to fix a bug with mobpoint system for HinnakJesusaves1-0/+2
2019-05-23New analytical data: Monsters and Players killed.Jesusaves1-0/+2
2019-04-28For testing, lets see if this makes Pinkies kills to be counted twiceJesusaves1-1/+1
2019-03-21HotfixJesusaves1-1/+5
2019-03-14Estimulate PK on CoD by allowing BottledDust drop from PK'ed players.Jesusaves1-0/+8
A check for kills on "defenseless" chars (status-based) is performed. The % chance to get is based on Luck of you and the target. You could get 10 bottles by exploiting this. ¡¡¡Only applies on boss room!!!
2019-03-04Remove every trailing whitespaceJesusaves1-1/+1
```sed -i 's/[[:space:]]*$//' npc/*/*.txt```
2019-01-10Rewrite the if loop on PVP RewardJesusaves1-7/+9
2019-01-10Experience gain for PVP on: 001-8, 001-10 and 003-13Jesusaves1-12/+18
2019-01-09Introduce Nivalis forge and armorer: Bracco.Jesusaves1-1/+2
He restocks every 28 hours. He forges armbands (mage equip). Armbands are currently cap items, so prices are extremely high atm.
2019-01-09Regenerate maps, this time, with 020-5Jesusaves1-0/+2
2019-01-08Prepare to give players experience on PK. Currently in pre-alpha stage.Jesusaves1-0/+17
2019-01-07Move 58.500 xp from Monster King MVP to be split among all attackers.Jesusaves1-1/+1
New monster shared exp: 65.000xp. New MVP exp: BaseLevel**3. When MVP level is >= 87: 641.000 MVP xp
2019-01-07Maximum exp for killing MK illusion is 700.000 (MVP). Update mob info after ↵Jesusaves1-1/+1
playtest.
2018-09-20Mobhunter CleanupJesusaves1-0/+1
2018-09-02Monster King Minimalist Death Handler.Jesusaves1-0/+5
2018-07-23Oh well, I can't prevent JExp gain %%SJesusaves1-6/+2
2018-07-23[skip ci] last attempt. I will remove code next commit if it doesn't work.Jesusaves1-3/+3
2018-07-23[skip ci] another attempt before giving up.Jesusaves1-1/+1
2018-07-23[skip ci] another attemptJesusaves1-1/+6
2018-07-23[skip ci] notes about zero job point systemJesusaves1-3/+5