Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-06-23 | I don't like cheat weapons, so: Only Cooldown is lowered by refine up. | Jesusaves | 1 | -1/+1 | |
Power is 2x. If you use Graphene, +1% DMG per refine level. If you use Arcanum, +2% DMG per refine level (+ graphene bonus) So a +10 weapon gets +230% damage and a 30s cooldown | |||||
2020-06-23 | TMW2_OVERLOAD | Jesusaves | 1 | -7/+6 | |
2020-06-23 | Nilfheim is not that custom | Jesusaves | 1 | -5/+1 | |
2020-06-23 | Sketch notes for the skills replacement | Jesusaves | 1 | -1/+2 | |
2020-06-23 | First sketch of areaharm() | Jesusaves | 1 | -11/+16 | |
2020-06-22 | [skip ci] Don't forget shields D: | Jesusaves | 1 | -0/+9 | |
2020-06-21 | [skip ci] draft for Mana Bomb | Jesusaves | 1 | -0/+10 | |
2020-06-21 | [skip ci] fix testing weirdness on Skypiercer | Jesusaves | 1 | -1/+3 | |
2020-06-21 | To add the serverside data for the Duck Elder quest. | Sean Hulka | 1 | -0/+6 | |
2020-06-21 | Deprecate EVOL_MASS_PROVOKE in favor of EVOL_AREA_PROVOKE | Jesusaves | 1 | -2/+4 | |
Requires some mild testing, but should work. | |||||
2020-06-18 | Sponsor Necklace should not be tweakable, to don't provide an unfair advantage | Jesusaves | 1 | -0/+6 | |
of the extra slot. Savior set is always tweakable, and Tolchi will not touch it. | |||||
2020-06-18 | Remove entirely Tulimshar Inn Gambling Exchange. | Jesusaves | 1 | -1/+1 | |
It needs a complete rework. | |||||
2020-06-17 | [skip ci] Prepare the new unreleased skills to have their strength to vary | Jesusaves | 1 | -24/+35 | |
2020-06-17 | [skip ci] First Aid template: Whatever is bigger | Jesusaves | 1 | -1/+2 | |
2020-06-17 | [skip ci] sketch notes | Jesusaves | 1 | -0/+67 | |
2020-06-16 | Comment what is not yet ready | Jesusaves | 1 | -0/+2 | |
2020-06-16 | [skip ci] sketch for brawling magic | Jesusaves | 1 | -0/+27 | |
2020-06-08 | Cuteheart: Adapt to the HUB System | Jesusaves | 1 | -0/+3 | |
2020-06-08 | Dragokin: Use new system | Jesusaves | 1 | -0/+3 | |
2020-06-08 | Move Demure skill to HUB loop. | Jesusaves | 1 | -0/+4 | |
It is overly complex, so script itself was left unchanged. | |||||
2020-06-08 | Zarkor was so simplified over time, that it can now be declared in hub.txt | Jesusaves | 1 | -3/+4 | |
Instead of being declared in its own file | |||||
2020-06-08 | Minor bugfixing | Jesusaves | 1 | -1/+1 | |
2020-06-08 | Special - Register Gwendolyn's skill as well. | Jesusaves | 1 | -0/+1 | |
I wonder if I should register summoning magic? | |||||
2020-06-08 | Work toward extincition of Mana Magic - Most of regular magic skills now also | Jesusaves | 1 | -0/+30 | |
grant mana magic experience. It is not used, unlike summoning, but it is now valid to scoring purposes. | |||||
2020-06-08 | Grant 10 mana experience points for guild skills. | Jesusaves | 1 | -0/+9 | |
They use the same skill ID (GD_DEVELOPMENT) instead of @skillId This is to prevent exploiting/manaexp farming | |||||
2020-06-07 | AdjustSpellpower() and AdjustAttackpower() | Jesusaves | 1 | -5/+2 | |
Complementary functions for harm() | |||||
2020-06-07 | Update to now deprecated elements, and to harm new flag. | Jesusaves | 1 | -1/+5 | |
2020-05-22 | Judgement: Inflicts BLOODING on area, harms target in 1000 HP | Jesusaves | 1 | -0/+1 | |
However, target may defend itself. | |||||
2020-05-22 | TMW2_JUDGMENT | Jesusaves | 1 | -0/+6 | |
An untested skill (like nilfheim), proof of concept. It should have a splash effect over target. * Now I need a function to cast damage from script, can't be setting UDT_HP forever | |||||
2020-05-20 | Well, @Kolchak wanted a Nilfheim skill. | Jesusaves | 1 | -0/+3 | |
Here we go; But it is not available yet (Magic Academy doesn't even have indoors.) | |||||
2020-05-15 | Automatize Kill the GM events. | Jesusaves | 1 | -0/+7 | |
Now any GM murder on a PvP map will automatically yield a Murderer Crown for a week. For manual events, remember: use @item, event system to remove, and use @killable instead of @pvpon. | |||||
2020-05-14 | Test Server warning on Nard | Jesusaves | 1 | -1/+2 | |
2020-05-13 | Edge bug on Hard Core | Jesusaves | 1 | -4/+7 | |
2020-05-13 | I forgot one line from Gumi's code, which is forcing GP to be dropped. | Jesusaves | 1 | -0/+3 | |
Fixed now, though. | |||||
2020-05-13 | Gumi's automatic absolve | Jesusaves | 1 | -1/+13 | |
2020-05-13 | Rewrite how death will be handled on Hardcore. | Jesusaves | 1 | -4/+9 | |
Instead, it'll set a variable called grace, and this variable will exempt you. | |||||
2020-05-13 | Replace our script-induced deaths with new, custom, die() command | Jesusaves | 1 | -2/+2 | |
This will fix one of the HardCore Server bugs. | |||||
2020-05-12 | Hardcore Server settings | Jesusaves | 1 | -1/+3 | |
2020-05-12 | Hardcore server settings | Jesusaves | 1 | -1/+5 | |
2020-04-28 | Make Area Provoke less useless (no point provoking mobs so close to you anyway) | Jesusaves | 1 | -1/+1 | |
2020-04-28 | Fixes, and make possible to learn guild skills | Jesusaves | 1 | -1/+1 | |
2020-04-28 | Some minor tidying up | Jesusaves | 1 | -10/+6 | |
2020-04-28 | Register the new guild skills, so they become operational | Jesusaves | 1 | -0/+27 | |
2020-04-28 | Area Provoke | Jesusaves | 1 | -0/+3 | |
2020-04-17 | Having a Candor Battle Score is enough.r11.4_20200417 | Jesusaves | 1 | -0/+8 | |
Fix bug where score was not saved. | |||||
2020-02-28 | I give up. | Jesusaves | 1 | -0/+6 | |
Connect MQ2 back to system with a few lame error messages, finish Lua, and it is "good enough". | |||||
2020-02-18 | Use Battle Rating to determine PvP Experience Gain, and also control CoD. | Jesusaves | 1 | -5/+4 | |
On CoD, you can have up to 10× more BR to get bottled dust loot. | |||||
2020-02-16 | Deprecate @sk-frozenheart as well | Jesusaves | 1 | -0/+8 | |
2020-02-16 | Stoneheart - Deprecate @sk-command, merge with other magiscripts | Jesusaves | 1 | -15/+28 | |
2020-02-16 | Whitespace fixing | Jesusaves | 1 | -1/+1 | |