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path: root/npc/functions/hub.txt
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2020-05-22Judgement: Inflicts BLOODING on area, harms target in 1000 HPJesusaves1-0/+1
However, target may defend itself.
2020-05-22TMW2_JUDGMENTJesusaves1-0/+6
An untested skill (like nilfheim), proof of concept. It should have a splash effect over target. * Now I need a function to cast damage from script, can't be setting UDT_HP forever
2020-05-20Well, @Kolchak wanted a Nilfheim skill.Jesusaves1-0/+3
Here we go; But it is not available yet (Magic Academy doesn't even have indoors.)
2020-05-15Automatize Kill the GM events.Jesusaves1-0/+7
Now any GM murder on a PvP map will automatically yield a Murderer Crown for a week. For manual events, remember: use @item, event system to remove, and use @killable instead of @pvpon.
2020-05-14Test Server warning on NardJesusaves1-1/+2
2020-05-13Edge bug on Hard CoreJesusaves1-4/+7
2020-05-13I forgot one line from Gumi's code, which is forcing GP to be dropped.Jesusaves1-0/+3
Fixed now, though.
2020-05-13Gumi's automatic absolveJesusaves1-1/+13
2020-05-13Rewrite how death will be handled on Hardcore.Jesusaves1-4/+9
Instead, it'll set a variable called grace, and this variable will exempt you.
2020-05-13Replace our script-induced deaths with new, custom, die() commandJesusaves1-2/+2
This will fix one of the HardCore Server bugs.
2020-05-12Hardcore Server settingsJesusaves1-1/+3
2020-05-12Hardcore server settingsJesusaves1-1/+5
2020-04-28Make Area Provoke less useless (no point provoking mobs so close to you anyway)Jesusaves1-1/+1
2020-04-28Fixes, and make possible to learn guild skillsJesusaves1-1/+1
2020-04-28Some minor tidying upJesusaves1-10/+6
2020-04-28Register the new guild skills, so they become operationalJesusaves1-0/+27
2020-04-28Area ProvokeJesusaves1-0/+3
2020-04-17Having a Candor Battle Score is enough.r11.4_20200417Jesusaves1-0/+8
Fix bug where score was not saved.
2020-02-28I give up.Jesusaves1-0/+6
Connect MQ2 back to system with a few lame error messages, finish Lua, and it is "good enough".
2020-02-18Use Battle Rating to determine PvP Experience Gain, and also control CoD.Jesusaves1-5/+4
On CoD, you can have up to 10× more BR to get bottled dust loot.
2020-02-16Deprecate @sk-frozenheart as wellJesusaves1-0/+8
2020-02-16Stoneheart - Deprecate @sk-command, merge with other magiscriptsJesusaves1-15/+28
2020-02-16Whitespace fixingJesusaves1-1/+1
2020-02-04Uhm... Looked like a bug :<Jesusaves1-1/+1
2020-02-04It complains about case >.>Jesusaves1-3/+3
2020-02-04Revert "Overpower Safety."Jesusaves1-10/+2
I mean, defenders could abuse this. Better make a rule instead. This reverts commit 133d8d7c35b98aca5eab52fe811dda9c6d7871f0.
2020-02-04Overpower Safety.Jesusaves1-2/+10
If it is "honorable", but you have over 200% Battle Rating....... ...Obviously the defender did little to no effort and I don't care with that.
2020-02-04Handle that now Honor can be zeroJesusaves1-2/+2
2020-02-04Remove some protection, PVP cooldown timersJesusaves1-9/+8
2020-02-04Overpower is now based on level instead of BR. But the 30% rule still appliesJesusaves1-1/+1
2020-02-04Configure HUB_Login to keep my char reg clean.Jesusaves1-0/+7
It will erase the time tracking from RNGTREASURE when all of them elapsed. This is done with HUB_Logut(). (You must stay offline for at least 15 min)
2020-01-25Wands no longer give passive MP regeneration. Only equipment does so.Jesusaves1-0/+3
Instead, wands will allow you to use a skill to convert 20% of HP to MP. The ratio is 6:1 (as opposed to official ratio, something close to 4:1)
2020-01-23Possible exploit undressing at last momentJesusaves1-3/+8
2020-01-23Report about honorJesusaves1-0/+3
2020-01-23Honor is now on workflowJesusaves1-0/+20
2020-01-23Calculate HR in the flow, create function for PVP Mapflags vs duelJesusaves1-0/+4
2020-01-23Syntax EquivocJesusaves1-1/+3
2020-01-22Small sketch of PvP Honor System frameworkJesusaves1-0/+49
2020-01-22Deprecate entirely "Crazyfefe PVP hotfix", give 1 Honor PointJesusaves1-0/+3
2020-01-17Double call and some bugfixing on Transmigration SkillJesusaves1-0/+5
2019-11-25Remove IRC Broadcast from HUB Skill Invoke function.Jesusaves1-1/+2
2019-10-21Kalboo and Kalspike adapted to new magic system.Jesusaves1-1/+7
Tweak some mana exp gain on some summons which were overestimated
2019-10-21TypoJesusaves1-1/+1
2019-10-21Fairy Kingdom now uses new magic system (but still can't summon Pixies)Jesusaves1-0/+4
2019-10-21Kalwurf used a cooldown based on abizit; Now it uses the new magic systemJesusaves1-1/+4
2019-10-21halhiss now makes use of the new magical systemJesusaves1-0/+10
2019-10-21Limerizer now uses new magic systemJesusaves1-0/+3
2019-10-21Rewrite ParumJesusaves1-0/+3
2019-10-21Moar typosJesusaves1-1/+1
2019-10-21Let's try a different approach with KalmurkJesusaves1-0/+3