Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2019-12-20 | Doppelganger Challenge: TOP 3 now counted towards Lightbringer | Jesusaves | 1 | -1/+6 | |
2019-12-19 | Golbarez: Real Estate Credit Convertion at a 150% ratio | Jesusaves | 1 | -1/+1 | |
2019-12-16 | Lightbringer is not THAT amazing. Double hold time. | Jesusaves | 1 | -3/+3 | |
Busy time: +100% -> +67% (10 points => 10m/20m -> 20m/30m) | |||||
2019-09-17 | Lightbringer cooldown, otherwise it may get too OP | Jesusaves | 1 | -1/+1 | |
2019-09-17 | Light bringer NPC - Players are now officially allowed to hold it, as long | Jesusaves | 1 | -0/+182 | |
as they got at least 60 LB Matrix points. | |||||
2019-09-17 | Rename file gmbot → mkbot | Jesusaves | 1 | -235/+0 | |
2019-09-10 | Replace ~= with compare() in several places. | Jesusaves | 1 | -4/+4 | |
Make notes about how EXP on PVP shall work. And later, that will give place to an honor system :3 But that's priority 2 out of a maximum of 7, so, only notes for now. | |||||
2019-09-08 | Randomize functions on MK | Jesusaves | 1 | -3/+3 | |
2019-09-08 | When siege stage is over (and MK is making both sieges as personal spawns), | Jesusaves | 1 | -1/+1 | |
require 500 aggro to begin a siege (instead of 300) | |||||
2019-08-18 | Change MK rule when siege stage is over. | Jesusaves | 1 | -9/+11 | |
During stage 3, a side event may happen until throttle time is fulfilled. This side event will eat 2/5 of whatever he accumulated. | |||||
2019-08-18 | Minor improvements and corrections. This allows sieges to keep happening until | Jesusaves | 1 | -2/+2 | |
the Fortress is sieged itself. | |||||
2019-07-17 | I'm sure nobody will be trolled by this. | Jesusaves | 1 | -2/+2 | |
2019-07-17 | Condition for siege stage on game storyline to be over: 500 points in overall. | Jesusaves | 1 | -0/+11 | |
This results in 0% of organization of the Monster Army. | |||||
2019-07-17 | Change siege throttler from 12h to 8h (we should be safe provided a 15 days ↵ | Jesusaves | 1 | -4/+4 | |
restart) | |||||
2019-07-16 | Throttler - Only one siege every 12 hours maximum | Jesusaves | 1 | -1/+6 | |
2019-06-19 | Double check gmbot and make a runtime error. | Jesusaves | 1 | -0/+3 | |
2019-06-18 | Rewrite the wheel for no real reason | Jesusaves | 1 | -5/+4 | |
2019-06-03 | Monster King death - safety flags | Jesusaves | 1 | -5/+8 | |
2019-05-07 | Missing cast to END() at Monster King Handler | Jesusaves | 1 | -1/+4 | |
2019-05-02 | Update location, missing constants, sleep for Monter King to avoid eventual ↵ | Jesusaves | 1 | -0/+1 | |
bugs, etc. | |||||
2019-04-29 | The Monster King is now allowed to siege Nivalis and Halinarzo. | Jesusaves | 1 | -4/+16 | |
Today I already did 27 commits. | |||||
2019-04-26 | Fix typo | Jesusaves | 1 | -3/+3 | |
2019-04-26 | MK_TEMP must be cleared on normal advancement | Jesusaves | 1 | -0/+1 | |
2019-04-26 | Update contributor list. Make the Monster King speech 1 hour after update | Jesusaves | 1 | -2/+4 | |
deploy. Bugfixes. Remaster Nivalis Liberation Day. Obligue NLib for locals. NLib is now level 30+ (instead of 40+), monster list update and code. | |||||
2019-04-26 | Game Storyline Interface, past event transitions accounted! | Jesusaves | 1 | -5/+57 | |
2019-04-26 | Several bugfixes, allow Hurnscald Siege to happen | Jesusaves | 1 | -1/+1 | |
2019-04-17 | Make sieges less frequent (but still a lot of sieges) | Jesusaves | 1 | -3/+4 | |
Minimum 3 players online to siege begin. | |||||
2019-04-16 | Hotfix | Jesusaves | 1 | -10/+16 | |
2019-04-16 | Eh, tonight special is Hurnscald Siege, highly experimental. | Jesusaves | 1 | -10/+13 | |
2019-04-08 | Only 70% chance that the Monster King lay siege to Tulimshar. | Jesusaves | 1 | -1/+1 | |
This allows aggro to build up quite a bit. | |||||
2019-04-08 | The monster king now automatically sieges Tulimshar, and @toevent works when | Jesusaves | 1 | -5/+14 | |
that is set ^.^ This means a new degree in how events are handled | |||||
2019-03-05 | Fix proposed by 4144 | Jesusaves | 1 | -1/+1 | |
2019-01-11 | Update the Monster King Random Warping Code | Jesusaves | 1 | -38/+7 | |
2018-09-07 | [skip ci] Without this 'end' here, this code is for naught | Jesusaves | 1 | -5/+7 | |
2018-09-07 | [skip ci] better formula | Jesusaves | 1 | -1/+1 | |
2018-09-07 | Reorder some stuff, so it works alright | Jesusaves | 1 | -5/+5 | |
2018-09-07 | [skip ci] debug | Jesusaves | 1 | -0/+4 | |
2018-09-07 | Some more initialization could be useful. | Jesusaves | 1 | -1/+1 | |
2018-09-07 | Correct bad symbol on Monster King | Jesusaves | 1 | -37/+37 | |
2018-09-03 | [skip ci] Report on #world so GMs can fix. If the mob vanish bugs will grow. | Jesusaves | 1 | -0/+1 | |
So don't use @killmonster2 without a good reason to, plz ¬.¬ | |||||
2018-09-03 | Fix broken script | Jesusaves | 1 | -37/+37 | |
2018-09-03 | GM Bot | Jesusaves | 1 | -0/+146 | |