Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-03-23 | With new MDEF formula, change DEF/MDEF craft multipliers to 10. | Jesusaves | 1 | -2/+0 | |
Change Ash Urn defense bonus to 15% | |||||
2021-03-22 | Armor below lv 20 no longer can have crit DMG or Splash bonus. | Jesusaves | 1 | -0/+6 | |
Also affects tings | |||||
2021-03-22 | Manatauro was right - This code was bugged o.o | Jesusaves | 1 | -1/+1 | |
2021-03-21 | Crafting - Players are now able to opt for bound items instead of named ones. | Jesusaves | 1 | -0/+2 | |
Bound items cannot be traded but accept cards. | |||||
2021-03-07 | Nerf even further the option mobpt price. | Jesusaves | 1 | -3/+3 | |
2021-03-02 | This is the biggest nerf I ever applied and it does slows down release. | Jesusaves | 1 | -0/+3 | |
It makes the crafting bonus only reach 100% for Lv 100+ equips. Equipment of lower level will be only 50% of the crafting bonuses. Every 20 levels will unlock a +10% of the crafting potential. This effectively makes a reason to always seek for the highest level equips, and the risk of having them broken. This does not apply to Legendary Equipment and does not go past 100%. Now, I need to find some way to compensate this nerf =/ | |||||
2021-02-26 | Use a Constant - CRAFT_MAXLV - instead of hard-coded 200 | Jesusaves | 1 | -2/+2 | |
2021-02-26 | Invert the opt price sequence from ASC to DESC. | Jesusaves | 1 | -8/+8 | |
This should make crafting higher levels considerably cheaper. | |||||
2021-02-26 | Simplify some code | Jesusaves | 1 | -2/+2 | |
2021-02-26 | Reduce T2, T3 and T4 crafting prices after adjusted level 10. | Jesusaves | 1 | -3/+3 | |
2021-02-22 | Demure Axe should inheir crafting bonuses like the blacksmith axe. | Jesusaves | 1 | -1/+1 | |
I mean it looks exactly like the same | |||||
2021-01-25 | Nerf a bit Ihclot | Jesusaves | 1 | -3/+3 | |
2021-01-22 | Allow Ihclot to have better chances at AOE | Jesusaves | 1 | -3/+3 | |
2021-01-22 | Fix possible bug in AOE introduced on previous patch | Jesusaves | 1 | -1/+1 | |
2021-01-22 | Fix some randomness error on Ihclot | Jesusaves | 1 | -19/+25 | |
2021-01-22 | Correct bug found by Povo | Jesusaves | 1 | -16/+17 | |
2021-01-16 | Lightbringer no longer take a tweak point. | Jesusaves | 1 | -1/+2 | |
2021-01-13 | Prevent Salohcin from charging 0 GP due to memory | Jesusaves | 1 | -2/+3 | |
2021-01-08 | As Ihclot is deemed to be perfect, they get yet another grace reroll. | Jesusaves | 1 | -0/+5 | |
2021-01-08 | Ladies and Gentleman, allow me to present you Ihclot, the insanely expensive | Jesusaves | 1 | -0/+60 | |
and extremely expertise craftsmaster blacksmith. They will take over Tolchi in FI. Their minimum wage is 415k GP for a level 50 equip with lv 10 options. Maximum wage is 33 millions for a level 100 equip with lv 100 options. Totally unbalanced, see | |||||
2021-01-08 | Improve Salohcin code for *any* number of retries I fancy | Jesusaves | 1 | -5/+4 | |
2021-01-08 | Salohcin initial version | Jesusaves | 1 | -10/+29 | |
2020-12-10 | Remove Savior Shield recipe from Master Blueprint | Jesusaves | 1 | -1/+0 | |
2020-10-14 | Revert "Golden Warlord Plate has over 23 chars so it must use deference on ↵ | Jesusaves | 1 | -1/+1 | |
recipe book" That would not fix the bug. This reverts commit 6d66bd0858428ae3297464458febcc8f28dd8407. | |||||
2020-10-14 | Golden Warlord Plate has over 23 chars so it must use deference on recipe book | Jesusaves | 1 | -1/+1 | |
2020-09-14 | Validate batch crafting - We made the code unstable anyway | Jesusaves | 1 | -1/+7 | |
2020-09-14 | Alchemy Table: Now you should be able to brew multiple instances at once! | Jesusaves | 1 | -1/+16 | |
However, this is expensive. Sponsors, who pay for hardware, can brew up to 25x at once. Everyone else like me, who lives with other ppl money, will be capped to 10x at once. I think 10 will be plenty without putting too much burden on the server. | |||||
2020-09-12 | Fix typo and missing configuration flag | Jesusaves | 1 | -1/+1 | |
2020-09-12 | Update crafting recipes to use Gumi's code, which is MUCH more maintainable. | Jesusaves | 1 | -455/+163 | |
2020-09-12 | Fix bug which prevented Bromenal Chestplate Recipe from being learnt | Jesusaves | 1 | -1/+1 | |
Patch by Mathias Cronqvist | |||||
2020-08-31 | Fix typo :see_no_evil:r12.4+1_20200831 | Jesusaves | 1 | -1/+1 | |
2020-07-31 | Fix bugs reported by Mathias | Jesusaves | 1 | -1/+1 | |
2020-07-28 | This should aid in crafting bugs of options being overriden by careless players. | Jesusaves | 1 | -0/+6 | |
It is NOT warranted to work. | |||||
2020-07-28 | Prevent players from tweaking currently equipped items | Jesusaves | 1 | -1/+5 | |
2020-07-28 | When resigning office, your automatic application will be canceled as well | Jesusaves | 1 | -0/+2 | |
2020-07-16 | Now going option-less will NOT wipe options, it'll add MAXHP option instead. | Jesusaves | 1 | -6/+11 | |
And weapons cannot have any form of defense bonus. | |||||
2020-07-16 | And, for players general happiness, I added a re-roll when result is too low. | Jesusaves | 1 | -2/+11 | |
This re-roll is based on equipment level, and do not happen on maluses. Legendary Wand, for example, will get a re-roll if result < 20% of maximum. | |||||
2020-07-08 | I've had these nerfs in my mind since I woke up today | Jesusaves | 1 | -5/+5 | |
NERF IT | |||||
2020-07-07 | But plz not so much | Jesusaves | 1 | -2/+2 | |
2020-07-07 | I must have been asleep when I wrote this rule D: | Jesusaves | 1 | -11/+14 | |
Split wands to their own crafting rules. Nerf ATK% bonus from 2H swords. Seems more sane now; Mages doesn't need ATK, shields doesn't needs MATK, And %-based bonuses doesn't need higher modifiers than non-%-based bonuses. NOTE: Brawling Gloves still power up MATK for whatever reason | |||||
2020-07-07 | Wait, shields are not magical. | Jesusaves | 1 | -2/+2 | |
Remove the MATK bonus. | |||||
2020-07-07 | Legendary Weapons now get +50% bonuses when tweaking | Jesusaves | 1 | -1/+13 | |
2020-07-07 | Lightbringer is part of Savior set (for crafting) | Jesusaves | 1 | -0/+4 | |
2020-07-06 | Weapons should not have DEF. | Jesusaves | 1 | -0/+7 | |
Wait, DEF or MDEF? For now, cap DEF+MDEF, but only. This will need work further on... | |||||
2020-07-01 | It may sound silly, I know. | Jesusaves | 1 | -1/+1 | |
But MDEF ranges from -99 to +99, therefore, it must be on rule 5. | |||||
2020-07-01 | Aegis Shield will not be able to get weapon-exclusive bonuses, | Jesusaves | 1 | -0/+14 | |
but will have same rolls as weapons. Shields will also have 100% rolls for DEF, MDEF, MaxHP and MaxMP. (It'll actually be rounded up, so they'll go as: +4, +8, +12, +16, +20...) | |||||
2020-06-26 | Avoid possible bugs | Jesusaves | 1 | -9/+9 | |
2020-06-26 | Maluses will only be 70% of bonuses (I'm not so evil >.>) | Jesusaves | 1 | -0/+1 | |
2020-06-26 | New rule for maluses while crafting: It is now 102% and bonuses lower in ↵ | Jesusaves | 1 | -32/+10 | |
0.5% only | |||||
2020-06-25 | Monocle Fixing bonus no longer increases weight capacity. | Jesusaves | 1 | -1/+1 | |
It now boosts crafting as @Kolchak thought it did. |