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AgeCommit message (Collapse)AuthorFilesLines
2019-06-01Fix bugsJesusaves1-5/+3
2019-06-01How to distress Freeyorp? Add an AP system :>Jesusaves1-2/+14
2019-06-01Give experience on player craft, and be generousJesusaves1-0/+5
2019-06-01Register on relevant scripts, the equipment recipesJesusaves1-1/+57
2019-05-31Improve the display of csys_gui()Jesusaves1-83/+87
2019-05-31Tweak to hide tiers when you're not high level enough for themJesusaves1-43/+81
2019-05-31CSYS GUIJesusaves1-10/+33
2019-05-31Fix blocking bonusJesusaves1-0/+1
2019-05-31Update GUI_Report (unfinished)Jesusaves1-8/+6
2019-05-31Alpha of new csys_GUIJesusaves1-5/+1
2019-05-31Add CRITEM_* for better GUI. Let's leave explanations to client.Jesusaves1-0/+5
2019-05-31Fix bugs and add missing weapon recipes from Nicholas.Jesusaves1-1/+1
Even without the other stuff (eg. Quivers, armors, Short Sword, etc.), it's fine.
2019-05-30Hmm, fix bugs in Intense Beard and @ucp, but I'm concerned with...Jesusaves1-6/+18
...Players getting sucked in collect-forge-collect-forge or start using the tweak system like a gamble machine, and spin it until run out of money >.>
2019-05-30Tweak system is more flexible in cost-terms now.Jesusaves1-7/+6
2019-05-30Guilds won't tweak/clear items anymore. Talk to Nicholas for these functions.Jesusaves1-5/+0
2019-05-30Fix a bugJesusaves1-5/+5
2019-05-30Several fixes and now NPCs have their own craft system.Jesusaves1-0/+69
So NPCs craft now may give bonuses too - existing craft bonuses maintaned.
2019-05-29Intense Beard now allows you to learn the groups and advance tiers.Jesusaves1-2/+2
Knowledge interface, blueprints and base skill are still missing.
2019-05-29You can now, in theory, change what will be on craft bonuses selections.Jesusaves1-4/+30
2019-05-29We now have the functions to build the menu. Now we need to really build it.Jesusaves1-12/+38
2019-05-29Some work on options minimum interfaceJesusaves1-18/+197
2019-05-29Get rid of Shovel quirksJesusaves1-0/+31
2019-05-28Change item bonuses rules, so it gives half on base stats/drain/double.Jesusaves1-5/+15
2019-05-28Item crafting (Bugslayer and Wooden Sword) will now output named items ↵Jesusaves2-2/+18
(crafter name). And these named items will have the crafter's skills on them =D Great, now we need recipes and learning (both of these) :>
2019-05-28Option to remove an item optionsJesusaves1-4/+29
2019-05-28Register all 44 item options available for players on the write system.Jesusaves1-24/+25
That's cool, player only need the skills and interfaces now
2019-05-28All tiers registered, penalty TODOJesusaves1-3/+88
2019-05-28The whole second tier, and an extra optionJesusaves1-4/+58
2019-05-28Option Bonus Multipliers.Jesusaves1-4/+27
2019-05-28Rewrite OPTION logic for multiple active options + averageJesusaves1-82/+115
2019-05-27Fix option bugsJesusaves1-24/+31
2019-05-27Testing options craft system... Far from ready or usableJesusaves2-26/+36
2019-05-27Helper functions for crafting with option systemJesusaves1-4/+87
2019-05-27Item Options - WIPJesusaves2-1/+120
2019-05-27It works, but how will I code player skill tree...?Jesusaves1-0/+6
2019-05-27Experimental Option SettingJesusaves1-0/+46
2019-05-26Notes, and fix a style issueJesusaves1-0/+9
2019-05-25Patch B-2 bugfix: Give experience when you "waste" a blue printJesusaves1-6/+7
2019-05-25Recipe System + Recipe Book + bugfixJesusaves1-10/+19
2019-05-24Alchemy BlueprintsJesusaves1-0/+51
2019-05-24Okay, the recipe book should work now (even if it is not there yet)Jesusaves1-1/+58
2019-05-24PrototypeJesusaves1-0/+112
2019-05-24Move craft/ to toplevelJesusaves2-0/+86