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2020-06-21Exclude wands of the +40% ATK/MATK bonus %%nJesusaves1-2/+2
Thinking well, that's not a good idea.
2020-06-21Normal ATK/MATK, however, got boosted! \o/Jesusaves1-0/+10
Two Hands/Bows: +50% Brawling/Magical: +40% Of regular ATK/MATK only!
2020-06-21Crafting Advanced Bonus Rules!Jesusaves1-7/+48
Effects +20% for Savior set Attack % Bonus halved for all! 2H and Bows/Guns will get x2 (same as before), magic & brawling gets +80%
2020-06-21[CSys] Minor refactoring to ArmorFix - add WeaponFixJesusaves1-4/+13
2020-06-18Sponsor Necklace should not be tweakable, to don't provide an unfair advantageJesusaves1-1/+2
of the extra slot. Savior set is always tweakable, and Tolchi will not touch it.
2020-06-16Crafting Malus: There's always, **always** 10% malus chance.Jesusaves1-1/+1
Total min. 1% chance of two maluses, ALWAYS
2020-06-14*nerf*Jesusaves1-0/+3
2020-06-14Level 30 equip using ~Lv 60 ingot?Jesusaves1-1/+1
Replace Blade Shield 2x Titanium requeriment with 4x Tin requeriment
2020-06-13Feedback when you lack money or APJesusaves1-1/+3
2020-06-11A bit cheap, but force Halinarzo Librarian to react when you're putting ↵Jesusaves1-0/+1
horses over carriage Also: Prepare grounds for Brawler - ASPD nerfs
2020-06-08Mana Use group 10->5Jesusaves1-0/+1
2020-06-08>.<Jesusaves1-2/+9
2020-06-05They reported Nicholas was not tweaking Blacksmith Axe.Jesusaves1-1/+1
This is just to be double sure.
2020-05-27[Blacksmith Axe] will now affect crafting like this:Jesusaves1-1/+13
+4% success chance when tweaking/crafting +0.75% chance of additional bonuses -0.75% chance of penalties
2020-05-26Tweaking: Try to improve a bit memory and CPU usageJesusaves1-8/+11
2020-05-24Prepare another nerf of critical rate.Jesusaves1-2/+6
This one is made ineffective, because this nerf == current settings. It will be made effective, only when VAR_CRITICALSUCCESSVALUE is restored.
2020-05-23Visual improvement - Show a %%E (→) symbol on enabled options.Jesusaves1-14/+58
This is because Crazyfefe.
2020-05-18Russian ReversalJesusaves1-1/+1
(Actually, I just mistakenly swapped out two bonuses with similar names D:) (so fix them: bCriticalRate instead of bCritical except when the later is intended) I also removed the restriction of adding critical bonuses to armors >_> PS. Nerfed Murderer Crown along the way
2020-05-12Armor no longer may have critical chance bonuses.Jesusaves1-0/+1
2020-05-12Due to a bug, critical rate could go up to 200%, but now I know the formulaJesusaves1-0/+1
works strangely. Cap this to 100%.
2020-05-05Add a warning about duplicated crafts.Jesusaves2-0/+7
Forbid entirely duplicated tweaks (it could also be used as a bug exploit)
2020-04-27Good AND Bad news. What is good and what is bad is up to you.Jesusaves1-1/+4
News 1: There's now 5% chance of armor coming with Splash Damage. News 2: Splash Damage now lowers attack dmg in 15%. This means that unless you hit at least 2 mobs, you'll deal less damage. Splash is stackable. The more splash, the less damage you do. But if you're hiting more mobs, you're dealing more DMG than otherwise. (2 mobs = -15% damage on each, x2. So total dealt 170% base damage). This is more balanced, as it will smooth down the balance overpower of this option. And will also make bosses which relies in summons, like the Monster King, minimally more challenging. Remember: If you equip over 6 splash equip, that'll deal no damage! 6 equips with splash will cause 10% damage to every mob in a 6x6 radius. Which is 1/3 of the screen.
2020-04-17Terranite Armor and Pants recipe.Jesusaves1-0/+12
Nerf Terra Protector blueprint droprate to only 0.12%
2020-04-17Terranite Helmet recipeJesusaves1-0/+6
2020-04-15Placeholders.Jesusaves1-1/+1
Currently, only one terranite recipe exists. A total of 7 are planned. Not all of them exist as items...?
2020-04-01What's the issue with gloves?r11.3_20200404Jesusaves1-1/+1
Try reverting the logic (affects: Aegis Shield)
2020-03-04Savior Shield: Require Mylarin Dust, not Sunny CrystalJesusaves1-1/+1
2020-01-23Release all helmets recipes.Jesusaves1-1/+13
Sorry guys, I did not realize they weren't there yet %%n
2020-01-01Legendary Weapons, Blacksmith Axe, and Dustynator, can be tweaked alwaysJesusaves1-1/+2
2019-11-13Lower dupe rate in repeated equipment recipes in 50%Jesusaves1-0/+6
2019-11-13Double Multiplier PrecisionJesusaves1-1/+1
2019-11-13Add helmet recipes to the book (still unobtanium >.>)Jesusaves1-0/+63
2019-11-09Nicholas will now follow the new rule, this also affects tweaksJesusaves1-1/+4
2019-11-06Add the gloves to recipe book.Jesusaves1-0/+6
2019-11-06Gloves stat fix, now legible on recipe bookJesusaves1-0/+33
2019-11-06Interlude: Density option on recipe bookJesusaves1-8/+8
2019-11-06Register all new shield recipes on blueprints. Note: How'll you get Sunny ↵Jesusaves1-0/+6
Crystal? Secret :>
2019-11-06Register recipes on bookJesusaves1-0/+30
2019-10-19Safeguard from having, eg. +0 Agi - that makes NO SENSEJesusaves1-1/+1
2019-10-19Defensive items now only get 25% of the max bonuses values.Jesusaves1-1/+11
This should allow me now to finish craft recipes
2019-10-11For the record + Penalty fixJesusaves1-1/+2
2019-10-09Blacksmith Axe and Dustynator 2000 can always be tweakedJesusaves1-1/+6
2019-09-10Before I forget thisr10.0_190910Jesusaves1-0/+3
2019-09-08When siege stage is over (and MK is making both sieges as personal spawns),Jesusaves1-1/+1
require 500 aggro to begin a siege (instead of 300)
2019-09-07ManaPlus can make a mess with Indexes, so report what you're really tweakingJesusaves2-2/+1
2019-09-07Don't give too much Max HP/MP % - use VIT formula instead of default formulaJesusaves1-0/+2
2019-09-07Correct a getarg bug in csys_ApplyJesusaves1-1/+1
2019-09-06Armor crafting (eg. Shield) won't incur on weapon only bonuses anymore.Jesusaves1-0/+6
Weapon only bonuses: Splash, Walk Speed, HP/MP Drain, Doubleattack. Weapon only penalties: DEF, MDEF. (You won't have those penalties on armor)
2019-09-06Quest-exclusive recipe: [Braknar Shield], automatically unlocked, not a ↵Jesusaves2-4/+10
blueprint
2019-09-06Move STR/INT bonuses to rule 4 instead of rule 5 (csys_Multiplier)Jesusaves1-3/+3