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path: root/npc/craft/smith.txt
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2021-03-21Crafting - Players are now able to opt for bound items instead of named ones.Jesusaves1-0/+2
Bound items cannot be traded but accept cards.
2020-07-28This should aid in crafting bugs of options being overriden by careless players.Jesusaves1-0/+6
It is NOT warranted to work.
2020-05-05Add a warning about duplicated crafts.Jesusaves1-0/+1
Forbid entirely duplicated tweaks (it could also be used as a bug exploit)
2019-09-05Crazyfefe fixJesusaves1-0/+6
2019-08-27Crafting Score new ruleJesusaves1-3/+6
2019-08-07Remove entirely Guild Equipment Knowledge Base.Jesusaves1-6/+8
Replace how guild craft works.
2019-07-27Passive Playstyle: Now you get monster points in the following cases:Jesusaves1-0/+3
Fishing (=bait rarity). Treasure Hunting (=20% from Job Level). Both are about a Maggot Kill. Crafting gives full job level (about a Dark Lizard kill)
2019-07-22Dagger doesn't causes Crafting Score to increaseJesusaves1-2/+3
2019-06-10Raise chance to get bonuses on new crafts from 45%~75% to 80%~110%Jesusaves1-1/+1
2019-06-07Crafting will now yield you a Crafting Score PointJesusaves1-0/+2
2019-06-01Give experience on player craft, and be generousJesusaves1-0/+5
2019-05-31Fix bugs and add missing weapon recipes from Nicholas.Jesusaves1-1/+1
Even without the other stuff (eg. Quivers, armors, Short Sword, etc.), it's fine.
2019-05-28Item crafting (Bugslayer and Wooden Sword) will now output named items ↵Jesusaves1-1/+17
(crafter name). And these named items will have the crafter's skills on them =D Great, now we need recipes and learning (both of these) :>
2019-05-26Notes, and fix a style issueJesusaves1-0/+9
2019-05-24Move craft/ to toplevelJesusaves1-0/+41