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ml/serverdata
Crazyfefe-master-patch-37143
Crazyfefe-master-patch-39389
Crazyfefe-master-patch-73721
DuckElderNPC
PiouIsles_Quests
RubberDuckyFix
SpeedDuck-master-patch-16263
Tonori-Canyon
cherry-pick-181de88c
heroes_hold
jesusalva/arnea
jesusalva/craft
jesusalva/estate
jesusalva/infinity
jesusalva/maze
master
patch-1
patch-2
pinkdye
revert-15db37fc
stable
testserver
trithodex-master-patch-04510
trithodex-master-patch-12406-silverdye
trithodex-master-patch-70449-silverdye
trithodex-master-patch-94929
trithodex-master-patch-greendye
TMW2 Server data
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2018-07-16
That should be everything my current magic sys implement needs for kalmurk
Jesusaves
1
-1
/
+1
2018-07-16
Fix mana cost bug
Jesusaves
1
-4
/
+4
2018-07-16
Remove magic check from SummonMagic
Jesusaves
1
-10
/
+4
2018-07-16
Add Kalmurk to skill system, and allow level override on summon magic
Jesusaves
1
-3
/
+4
2018-07-15
Jesusalva Grimorium reports current nº of subclass, and maximum value
Jesusaves
1
-1
/
+9
2018-07-14
Experiment
Jesusaves
1
-1
/
+1
2018-07-13
Introduce #parum and the Magic Experience System.
Jesusaves
1
-11
/
+36
If you re-cast something, no Mana Exp Points are gained. Only pseudo-magic skills count.
2018-07-02
Change SummonedMobNumber (flexibilize). Do not go below 1 mob per skill level.
Jesusaves
1
-3
/
+9
2018-07-02
Proper summon. I sort of liked this new code :>
Jesusaves
1
-9
/
+4
2018-07-02
Attempt to rewrite magic to use more function helpers
Jesusaves
1
-0
/
+48
2018-02-17
This should fix our issues
jesusalva
1
-1
/
+1
2018-02-15
This is a full barber who can even change a GM's race. Temporaly at ↵
jesusalva
1
-1
/
+4
Tulim/Tamiloc
2018-01-13
Initial commit
Saulc
1
-0
/
+24