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2020-06-07Update to now deprecated elements, and to harm new flag.Jesusaves1-2/+2
2020-06-06Add Magic Academy map anchor (for @w)Jesusaves1-0/+1
2020-05-24Minor cleanupJesusaves1-18/+1
2020-05-22Judgement: Inflicts BLOODING on area, harms target in 1000 HPJesusaves1-0/+12
2020-05-18Really minor optimization during ChristmasJesusaves1-2/+2
2020-05-18Allow any GMs (60+) to use custom boss spawn frameworkJesusaves1-1/+1
2020-05-18Ops, can't forget this oneJesusaves1-1/+1
2020-05-18Internal meaning of Aurora Event functions:Jesusaves1-0/+5
2020-05-18I don't need to erase Regnum's twice, right? :oJesusaves1-2/+0
2020-05-18Server Restart: The Regnum's Blessing effects will now be preserved.Jesusaves1-4/+6
2020-05-17Prepare to deprecate and unify 003-1 NPCsJesusaves1-5/+3
2020-05-17Minor tweaks and improvements; In preparation to the Annuals Framework gettingJesusaves1-1/+2
2020-05-17Stop using compound names on eventsJesusaves1-3/+3
2020-05-16Allow World Expo and Catch the Golden Fish events to startJesusaves2-4/+2
2020-05-16Prepare the essential part for handing Aurora Events ranked rewardsJesusaves1-0/+3
2020-05-16Small, simple loop for FishingJesusaves1-0/+1
2020-05-16Debug script code, it'll eventually override 003-1/events.txt etc.Jesusaves1-0/+15
2020-05-16Ensure Event Treasures are properly cleaned upJesusaves1-0/+3
2020-05-15Manual (GM) cast of Regnum BlessingJesusaves1-1/+7
2020-05-15Regnum Blessing prototype (another Aurora Event)Jesusaves1-0/+9
2020-05-15Aurora Event Framework initial commit.Jesusaves1-1/+1
2020-05-15Remove translations from GM Event MenuJesusaves1-11/+11
2020-05-13Replace our script-induced deaths with new, custom, die() commandJesusaves1-2/+2
2020-05-12Hardcore "Bugfixes"Jesusaves1-4/+18
2020-05-12Hardcore server settingsJesusaves1-0/+22
2020-05-12Special servers initializationJesusaves1-1/+11
2020-05-12Hardcore server scheduled restartsJesusaves1-0/+23
2020-05-12Servers with `debug` flag will also restart on their own every sunday at 03:00Jesusaves1-0/+17
2020-05-12Deprecation concerning "debug" constant (I have new plans for it)Jesusaves4-95/+7
2020-05-04Remove unused debug code from Kami. Update Kamelot's SignJesusaves1-19/+0
2020-05-03Kamelot mode alpha -> betaJesusaves1-1/+6
2020-04-30For some reasonJesusaves1-1/+4
2020-04-29Remove the testing code I used on @kamiJesusaves1-2/+0
2020-04-29Hopefully it'll work, nowJesusaves1-1/+2
2020-04-29skip ciJesusaves1-1/+1
2020-04-29AhhhJesusaves1-0/+1
2020-04-28Initial sketch of Guild MagicJesusaves1-1/+5
2020-04-27>__>Jesusaves1-2/+1
2020-04-27Well, and this might be the very first guild skill... Hmm....Jesusaves1-1/+1
2020-04-27Sketch, playing with filters, for fake skills implementationsJesusaves1-1/+2
2020-04-26Tolchi is not purging its options correctly, so comment this chunk of codeJesusaves1-1/+1
2020-04-26[skip ci]Jesusaves1-1/+1
2020-04-26[skip ci]Jesusaves1-1/+1
2020-04-26More test chunkJesusaves1-0/+6
2020-04-26[skip ci] testingJesusaves1-1/+1
2020-04-26Test commandJesusaves1-0/+6
2020-04-25This fixes the long standing bug where events did not end properly.Jesusaves1-1/+1
2020-04-16Music update (@music)Jesusaves1-2/+4
2020-03-05We should use $BCONFB_ instead of rateReal() functions when setting variableJesusaves1-5/+5
2020-03-05Fix missing expRecalc in @exprate eventJesusaves1-1/+1