Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2019-06-08 | Resync now uses rand2() | Jesusaves | 1 | -2/+2 | |
2019-03-04 | Remove every trailing whitespace | Jesusaves | 1 | -1/+1 | |
```sed -i 's/[[:space:]]*$//' npc/*/*.txt``` | |||||
2019-01-25 | Silly bug | Jesusaves | 1 | -1/+1 | |
2019-01-21 | Introduce @resyncall per player request (maybe @resync2 would be a better name?) | Jesusaves | 1 | -3/+15 | |
2018-12-27 | Move resync to legacy behavior. Sponsors can reload EVERYTHING with @refresh | Jesusaves | 1 | -2/+2 | |
2018-12-15 | resync anti-flood should protect from idle spambots too | Jesusaves | 1 | -1/+1 | |
2018-12-15 | Less flood protection to @resync. By the way, fixes a bug. | Jesusaves | 1 | -1/+1 | |
2018-12-15 | Fix typos + replace @resync code with an @refresh call | Jesusaves | 1 | -0/+3 | |
2018-07-13 | GMs and Officers can cast @resync on others | Jesusaves | 1 | -1/+1 | |
2018-07-13 | Reduced (?) safeguards. @resync should be safe now. | Jesusaves | 1 | -2/+4 | |
2018-07-13 | Safeguard | Jesusaves | 1 | -0/+4 | |
2018-06-22 | LADY AND GENTLEMAN! I present you, @resync ! | Jesusaves | 1 | -0/+3 | |
This command will cause server to send REAL coordinates to client, fixing LAG! It can only be used once every 1m30s, or immediately if you're at full health. Reason 1: Prevent *slide() from aborting monster attacks. Reason 2: Highly experimental. Reason 3: This command should never exist in first place. | |||||
2018-06-22 | I want to check how powerful or good *slide() is. | Jesusaves | 1 | -0/+21 | |