Age | Commit message (Collapse) | Author | Files | Lines | |
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2021-10-17 | Aethyr Initial Version | Jesusaves | 1 | -0/+3 | |
2021-09-24 | Add Naftalin and map 001-13. Fix broken medal configuration. | Jesusaves | 1 | -0/+1 | |
2021-09-24 | This should at least avoid Dream Towers from being *TOO* repetitive. | Jesusaves | 1 | -0/+10 | |
2021-09-24 | Domain 030 | Jesusaves | 1 | -0/+14 | |
2021-09-24 | Remove maze system | Jesusaves | 1 | -16/+0 | |
2021-05-25 | Acknowledge Piou's Castle, renegerating map data. | Jesusaves | 1 | -0/+3 | |
2021-03-10 | This is the last map. It is divided in three subrooms. | Jesusaves | 1 | -0/+1 | |
Upon entering players shall see the cutscene. They can then choose any room. One has the Moubootaur. The other should be unlocked after victory and has a warp back to Tulimshar. I think. | |||||
2021-03-10 | Fires of Steam - The Death of Andrei Sakar (initial version) | Jesusaves | 1 | -0/+10 | |
Unfinished | |||||
2021-02-28 | Add 018-5-5 Ivanize's Home | Jesusaves | 1 | -0/+1 | |
2021-02-28 | Add 026-2 to repository (Impregnable Fortress, B2F) | Jesusaves | 1 | -0/+1 | |
2021-02-25 | Lilit's Sanctuary | Jesusaves | 1 | -0/+2 | |
2020-12-28 | 026-1 Impregnable Fortress B1F | Jesusaves | 1 | -0/+1 | |
2020-11-27 | Include 017-0 to map-code-base | Jesusaves | 1 | -0/+1 | |
This will allow it to be tested | |||||
2020-09-30 | Ancient Cave - Pinkie Domains in Fortress Island | Jesusaves | 1 | -0/+3 | |
2020-07-30 | Regenerate map data | Jesusaves | 1 | -0/+1 | |
2020-07-28 | Heat waves and the Volcano B1F | Jesusaves | 1 | -0/+1 | |
2020-07-07 | Monster King Fortress B0F | Jesusaves | 1 | -0/+1 | |
Maps by kytty | |||||
2020-06-25 | Regenerate Maps | Jesusaves | 1 | -0/+4 | |
2020-06-06 | Indoors for some more Magic Academy Maps | Jesusaves | 1 | -0/+2 | |
2020-05-24 | 025-1 is now officially a map | Jesusaves | 1 | -0/+1 | |
2020-05-22 | Make Maps + Placeholders | Jesusaves | 1 | -0/+2 | |
2020-04-24 | Kamelot Map Build | Jesusaves | 1 | -0/+12 | |
2020-04-17 | Final patches (Groata Grotto) | Jesusaves | 1 | -0/+1 | |
2020-04-16 | This should include 006-2 Piou Isles in system | Jesusaves | 1 | -0/+4 | |
2020-04-15 | Mapcache files for 006-4 domain | Jesusaves | 1 | -0/+3 | |
2020-02-25 | Tulimshar Inn | Jesusaves | 1 | -0/+2 | |
2020-02-22 | mapgen | Jesusaves | 1 | -0/+1 | |
2020-02-21 | Server-side: Accept The Academy Island | Jesusaves | 1 | -0/+1 | |
2020-01-29 | Rebuild maps, adding 001-12 | Jesusaves | 1 | -0/+1 | |
2020-01-27 | Make Maps | Jesusaves | 1 | -0/+1 | |
2019-10-28 | Fortress Island South (Lv 70+ area) | Jesusaves | 1 | -0/+2 | |
2019-10-13 | Squashed commit of the following: | Jesusaves | 1 | -0/+16 | |
commit 95656323e8bc2f86450a2284ded759cfa77615fb Author: Jesusaves <cpntb1@ymail.com> Date: Sun Oct 13 13:57:01 2019 -0300 This was redundant all along... commit 3b2f0a5987f0daa309b0a43f3a5ca909f0069178 Author: Jesusaves <cpntb1@ymail.com> Date: Sun Oct 13 03:32:17 2019 -0300 Somewhat acceptable commit 71fd1ac27f0b3f44a96c33ff511e4f462e31a636 Author: Jesusaves <cpntb1@ymail.com> Date: Sun Oct 13 02:47:08 2019 -0300 Works almost perfectly, there's only one problem: Islands. It's *random*, not *algorithimical*. This means it can fail at making a path from an edge to the other. commit 3c00014739c395c1d225b6392713f9d77a1ecd30 Author: Jesusaves <cpntb1@ymail.com> Date: Sun Oct 13 02:27:12 2019 -0300 Only missing to fix south and east wall commit ec71b5552d0e2270677d6769239f5276c6c890dc Author: Jesusaves <cpntb1@ymail.com> Date: Sun Oct 13 01:47:26 2019 -0300 More data commit 30b812b1f5e82a7334ad6fca04eb0dd6259768d2 Author: Jesusaves <cpntb1@ymail.com> Date: Sun Oct 13 00:58:04 2019 -0300 It also includes debugs and reports. Let's also add a note here. commit 92741d91b85dfe530f4cf2be9e1993fcf7dc8e83 Author: Jesusaves <cpntb1@ymail.com> Date: Sun Oct 13 00:56:59 2019 -0300 Populates some data, but there's lot of missing data and meaningless data commit f2db0160febeca62a186b3d9e144799e50bfefa9 Author: Jesusaves <cpntb1@ymail.com> Date: Sun Oct 13 00:20:36 2019 -0300 Initial commit: Setup | |||||
2019-08-30 | Acknowledge 018-6-3 mapspace. This allows MQ 6 to happen | Jesusaves | 1 | -0/+1 | |
2019-08-29 | 018-6-2 Forgotten Hall | Jesusaves | 1 | -0/+1 | |
2019-08-28 | Elenium Mines | Jesusaves | 1 | -0/+1 | |
2019-08-22 | 018-6-0 THIS IS PART OF PLAYER STORYLINE AND IS A WIP | Jesusaves | 1 | -0/+1 | |
2019-08-10 | Regenerate maps | Jesusaves | 1 | -0/+1 | |
2019-06-23 | Make Maps | Jesusaves | 1 | -0/+1 | |
2019-06-15 | Add three new maps for Player Story 5 | Jesusaves | 1 | -0/+3 | |
2019-06-06 | Add frostia throne room to map db | Jesusaves | 1 | -0/+1 | |
2019-06-03 | 015-8-1 boss room sketch | Jesusaves | 1 | -0/+1 | |
2019-06-01 | 015-8 Ancient Hideout. It is not accessible per-se (yet). | Jesusaves | 1 | -0/+1 | |
The boss map is still missing. | |||||
2019-05-22 | Blue Sage Ice Caves | Jesusaves | 1 | -0/+1 | |
2019-05-09 | Sagratha hut :3 | Jesusaves | 1 | -0/+1 | |
2019-05-07 | Make Maps - Blue Sage House | Jesusaves | 1 | -0/+2 | |
2019-05-05 | Anise Inc. (024-15) | Jesusaves | 1 | -0/+1 | |
2019-05-04 | Add an extra house to Lilit, I'll be requiring it soon enough | Jesusaves | 1 | -0/+1 | |
2019-03-17 | Release Lilit already I'm sleepy | Jesusaves | 1 | -0/+1 | |
2019-03-17 | Regenerate maps to reflect inclusion of Lilit Island first house | Jesusaves | 1 | -0/+1 | |
2019-03-16 | Regenerate maps | Jesusaves | 1 | -0/+1 | |