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(No effect if int < 128)
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(DO NOT SOLO)
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This will fix one of the HardCore Server bugs.
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A mage with 80 int will cause Katazuli to break faster.
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(nothing out of ordinary with him)
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On the first live test I'm doing
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Spawn at least Magic Goblins, even if it'll be easy.
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It'll make you sit after this damage is computed
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Now, the catalazuri.
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The magic logic is still not here, only the warps logic
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