Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-08-01 | People inside Fortress Island should get the auto-warp penalty | Jesusaves | 1 | -2/+4 | |
2020-07-31 | Modify Fortress Town gate logic | Jesusaves | 3 | -10/+25 | |
2020-06-25 | Regenerate Maps | Jesusaves | 1 | -4/+4 | |
2020-05-31 | Mob ID 1400 - Fortress Gate | Jesusaves | 1 | -1/+5 | |
A stalwart with 200k HP Passive Guardian. It'll protect the Fortress Island. Destroying it is CRITICAL to conquer the town! (Death event will remove collision - aka. open the gate) (As we're using a workaround, though...) | |||||
2020-05-31 | [skip ci] Some TODO notes | Jesusaves | 1 | -1/+2 | |
This will be troublesome... | |||||
2020-05-31 | [WebIDE] [Fortress Town] Magic Statue. | Jesusaves | 1 | -1/+47 | |
Sketch the function which the Magic Statues will use. Make a TODO list. Note: The statues aren't around yet! | |||||
2020-05-31 | Structuring the Kingdom Wars | Jesusaves | 1 | -6/+58 | |
2020-05-31 | I need highlights | Jesusaves | 2 | -1/+3 | |
I don't care for TXT | |||||
2020-05-31 | Update npc/025-1/ctrl.txt | Jesusaves | 1 | -0/+10 | |
2020-05-31 | [WebIDE] Untested - Sketch gates on Fortress Town | Jesusaves | 1 | -0/+23 | |
2020-05-24 | 025-1 is now officially a map | Jesusaves | 2 | -0/+17 | |
2020-05-22 | Make Maps + Placeholders | Jesusaves | 1 | -0/+9 | |