Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-03-08 | Make maps | Jesusaves | 1 | -1/+2 | |
2021-03-01 | You can now ascend to Lilit's Sanctuary. | Jesusaves | 1 | -0/+16 | |
2021-02-28 | Ivanize's House is now accessible | Jesusaves | 1 | -0/+1 | |
2021-02-28 | Misc fairy stuff | Jesusaves | 1 | -1/+4 | |
2021-02-27 | Just like the Mana Tree, the Great Tree quest is incomplete. Oh well. | Jesusaves | 1 | -0/+30 | |
2021-02-27 | Add a door for the Great Tree | Jesusaves | 2 | -0/+18 | |
2021-02-25 | Lilit's Sanctuary | Jesusaves | 1 | -1/+1 | |
2020-07-28 | teleporthome() function where it is useful | Jesusaves | 1 | -1/+1 | |
2020-07-04 | Refactor teleport gates and ensure they all work | Jesusaves | 1 | -39/+1 | |
2020-01-27 | Make Maps | Jesusaves | 1 | -0/+1 | |
2019-09-09 | Remove Artis and Esperia Teleporter Constants. | Jesusaves | 1 | -2/+2 | |
Add LoF teleporter constant. Prepare POL_LocToTP | |||||
2019-09-06 | Halinarzo, Frostia and Lilit Anise Inc Teleporters now use Ash instead of ↵ | Jesusaves | 1 | -3/+3 | |
Everburn | |||||
2019-05-18 | Include Pixies and Gobo Bears, and also update Heroes Hold accordingly. | Jesusaves | 1 | -0/+2 | |
2019-05-04 | Shaabty and [Leather Trousers] (rather simple) (lorewise small relevance) quest. | Jesusaves | 1 | -1/+1 | |
2019-05-04 | Add an extra house to Lilit, I'll be requiring it soon enough | Jesusaves | 1 | -0/+1 | |
2019-05-02 | Update location, missing constants, sleep for Monter King to avoid eventual ↵ | Jesusaves | 1 | -1/+1 | |
bugs, etc. | |||||
2019-03-19 | Ops! If I forget a storage in Lilit players will have my head %%e | Jesusaves | 2 | -0/+14 | |
2019-03-19 | Use new squirrels | Jesusaves | 1 | -0/+1 | |
2019-03-19 | Add a way out of Lilit - by talking to Soul Menhir. | Jesusaves | 1 | -0/+10 | |
This allows Lilit to be "released", even if it is nearly empty. | |||||
2019-03-17 | Make shake a bit easier to notice | Jesusaves | 1 | -0/+4 | |
2019-03-17 | Add Lilit to Anise Inc. Teleporters | Jesusaves | 2 | -0/+62 | |
2019-03-17 | Regenerate maps to reflect inclusion of Lilit Island first house | Jesusaves | 1 | -0/+1 | |
2019-03-16 | Challenge the Yetifly and earn access to Lilit. Or die trying. | Jesusaves | 1 | -5/+33 | |
This... didn't turned out hard at all (I abused @speed, after all) | |||||
2019-03-16 | Prepare to introduce Lilit. | Jesusaves | 3 | -1/+144 | |
Of course, the first part is handling player arrival. Then the boss fight, the monsters on the cave, and the "quest" to get on the Island. By last, we must add content to Lilit. Currently, it is only for sight-seeing. | |||||
2019-03-16 | Regenerate maps | Jesusaves | 1 | -1/+2 | |
2019-03-16 | Make maps - accept 018-5-1 | Jesusaves | 2 | -0/+6 | |
2018-07-14 | >.< | Jesusaves | 1 | -1/+1 | |
2018-07-14 | Make Maps, add model on 017-3 for coding sake | Jesusaves | 3 | -0/+31 | |